Mattzo Retsyn @retsyn.bsky.social · 17/07/2026Oh man, I don't know if Arduboy will punch you in the Autism the way it does me-- but it's a credit card sized game console. Takes real skill to cram tiny games into memory... So it needed a Poulet! Been working on it off and on. Making a sprint to finish it off so it can be off my mind! 010
Mattzo Retsyn @retsyn.bsky.social · 17/07/2026I thought Poulet on the #Arduboy would reach too small an audience, but #Anbernic owners using #Knulli can get in on it! #1bit #rom #retrogame 163
Mattzo Retsyn @retsyn.bsky.social · 25/06/2026Everyone and their aunt has implemented a Voxel Engine. This one is #godotengine with #csharp. I needed a break from #ThunderAxis ! #sideproject #minecraft #voxels #gamedev 0152
Mattzo Retsyn @retsyn.bsky.social · 07/05/2026I was gifted some pillows made from those same 80s bedsheets! 000
Mattzo Retsyn @retsyn.bsky.social · 26/03/2026Too much juice? #gamedev #explosion #blastfx #godot #oops 2122
Mattzo Retsyn @retsyn.bsky.social · 20/01/2026On my lunch-break I finished this "Wave Editor" for foes in my upcoming #shmup is finally feature complete. Took ages to realize all the things that I need, and I could do more still to make it cozier. This means my time can be spent on the actual game, which means more streams. 021
Mattzo Retsyn @retsyn.bsky.social · 12/01/2026This cover very subtly hints at the "light/dark" mechanics the game has with the ultra bright sunlit upper half of the ship contrasting with the exaggerated shadow beneath. It's somehow a busy image with a clean and elegant "top layer" to contrast the chaotic detail behind it. 230
Mattzo Retsyn @retsyn.bsky.social · 12/12/2025Getting to the pew-pew part in now that the experimental exploration stuff is done. That flash shader was actually very confusing to implement due to the wacky shading techniques I used to make it look pixelly and crunchy. #lowpoly #shmup #godotengine #indiedev 051
Mattzo Retsyn @retsyn.bsky.social · 28/11/2025Looking like the protagonist of some barely localized 90's Genesis game that young me would rent on a weekend, then be confused by. 052
Mattzo Retsyn @retsyn.bsky.social · 04/11/2025The RPG half of the "ShmupRPG" is coming to be. #shmup #rpg #godotEngine 022
Mattzo Retsyn @retsyn.bsky.social · 24/10/2025Yeah, so DO apply normal maps to 2D pixel art. I would. #godotengine #shmup (character art by @jeffpennington.art ) 161
Mattzo Retsyn @retsyn.bsky.social · 20/10/2025I like it when images are embedded in source files. Tickles my 'tism. 000
Mattzo Retsyn @retsyn.bsky.social · 13/10/2025Details matter #lowpoly #godotengine Severely mutilated and de-rezed character design by @jeffpennington.art 192
Mattzo Retsyn @retsyn.bsky.social · 09/09/2025Compare the detail I put into the "tiny, super low res" equipped gun versus how it looks in-game. #godotengine #godot #lowpoly #shmup 0111
Mattzo Retsyn @retsyn.bsky.social · 20/05/2025This is the way! I cooked up a tool in Maya to do the old one-texture-atlas thing: 000
Mattzo Retsyn @retsyn.bsky.social · 27/03/2025Well @jeffpennington.bsky.social your art has a life as an emote on my streams. But I'm pumped to give this character the life he deserves in my upcoming game. #godotEngine #indiegame 172
Mattzo Retsyn @retsyn.bsky.social · 22/01/2025I didn't realize I was in line at Tim Hortons with @masterbootrecord.bsky.social before the show in Toronto last night, until they took to the stage and we realized "Holy Shit that was them!" Great show, I had an amazing time. 020
Mattzo Retsyn @retsyn.bsky.social · 29/11/2024Bold of you to assume you can change anything about something played on paper and in imagined spaces. Go ahead and waste your fucking money some more. 210
Mattzo Retsyn @retsyn.bsky.social · 26/11/2024Progress on "arbitrary mocap to arbitrary rig" tool. Only looks good because this is a simple anim and rig-- I didn't solve any industry wide problems, but I did solve *me* problems. Need this tech for the big upcoming project with @jeffpennington.bsky.social's art soon! #lowpoly #maya #godot 293
Mattzo Retsyn @retsyn.bsky.social · 03/11/2024Who's ready for way-too-small Poulet? #arduboy #lowspec #1bit 010
Mattzo Retsyn @retsyn.bsky.social · 17/10/2024Need some fodder to perfect my 3D pipeline before I get back to serious dev... #lowpoly #godot 031
Mattzo Retsyn @retsyn.bsky.social · 04/12/2023Any thoughts on what height is conducive to low spec tilemaps? Looking at pics of Solstice they appear to skirt the issue of perspective by never making a level that runs into the problem. 100
Mattzo Retsyn @retsyn.bsky.social · 06/11/2023Can we gif yet? I made pretty normal mapped textures: #lowpoly #pixelart #texturemap 162
Mattzo Retsyn @retsyn.bsky.social · 26/09/2023Look, I'm sorry about the _visuals_ of being in my class. But the audio experience is top notch, I swear. 000
Mattzo Retsyn @retsyn.bsky.social · 01/08/2023My rigging students have moved very fast this semester, so I'm exposing them to "interesting prop cases" as some bonus content. We made this one last night. Props can be very peculiar to rig sometimes. #rigging #maya #cg #3d 120