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Rerun

@rerun.io
166 followers 13 following 33 posts

The data layer for physical AI. 🕸️ Website rerun.io ⭐ GitHub github.com/rerun-io/rerun 👾 Discord discord.gg/ZqaWgHZ2p7

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Eric Brachmann @ericbrachmann.bsky.social · 29/09/2025
Small but important quality of life update by @rerun.io: Customizable frustum colors. Finally we can distinguish estimates and ground truth in the same 3D view ;)
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lucasw @lucasw0.bsky.social · 10/09/2025
Have a sim vehicle in jolt-rust working with stacked hinges for wheel rotation and steering on two of four wheels, no suspension, visualized in @rerun.io:
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pablovelagomez.bsky.social @pablovelagomez.bsky.social · 26/06/2025
✨ Massive Pipeline Refactor → One Framework for Ego + Exo Datasets, Visualized with @rerun.io 🚀 After a refactoring, my entire egocentric/exocentric pipeline is now modular. One codebase handles different sensor layouts and outputs a unified, multimodal timeseries file that you can open in Rerun.
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pablovelagomez.bsky.social @pablovelagomez.bsky.social · 09/05/2025
MVP of Multiview Video → Camera parameters + 3D keypoints. Visualized with @rerun.io
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pablovelagomez.bsky.social @pablovelagomez.bsky.social · 02/05/2025
Trying to wrap my head around fwd/bwd kinematics for imitation learning, so I built a fully‑differentiable kinematic hand skeleton in JAX and visualized it with @rerun.io new callback system in a Jupyter Notebook. This shows each joint angle and how it impacts the kinematic skeleton.
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emilk @ernerfeldt.bsky.social · 24/04/2025
Exciting news for egui: there is a draft branch for switching the text handling to Parley, which will bring support for color emojis, right-to-left text, access to system fonts, and much more! github.com/emilk/egui/p...
github.com
[WIP] Render text with Parley by valadaptive · Pull Request #5784 · emilk/egui
Resolves Cosmic Text for font rendering #3378 Resolves Automatically load system fonts when needed #5233 Closes feat: add feature for load system fonts according user input #1687 (superseded) Resol...
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pablovelagomez.bsky.social @pablovelagomez.bsky.social · 24/04/2025
@rerun.io v0.23 is finally out! 🎉 I’ve extended my @gradio-hf.bsky.social annotation pipeline to support multiview videos using the callback system introduced in 0.23.
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pablovelagomez.bsky.social @pablovelagomez.bsky.social · 17/04/2025
Visualized with @rerun.io, I’ve integrated video‑based depth estimation into my robot‑training pipeline to make data collection as accessible as possible—without requiring specialized hardware.
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pablovelagomez.bsky.social @pablovelagomez.bsky.social · 10/04/2025
I extended my previous @rerun.io and @gradio-hf.bsky.social annotation pipeline for multiple views. You can see how powerful this is when using Meta's Segment Anything and multi-view geometry. Only annotating 2 views, I can triangulate the other 6 views and get masks extremely quickly!
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emilk @ernerfeldt.bsky.social · 08/04/2025
Fun use of Rerun: www.youtube.com/watch?v=pxRG...
youtube.com
Re: Can You Fool A Self Driving Car? Testing variations reveal what went wrong
YouTube video by Parallel Domain
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pablovelagomez.bsky.social @pablovelagomez.bsky.social · 01/04/2025
Here’s a sneak peek using @rerun.io and @gradio-hf.bsky.social for data annotation. It uses Video Depth Anything and Segment Anything 2 under the hood to generate segmentation masks and depth maps/point clouds. More to share next week.
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pablovelagomez.bsky.social @pablovelagomez.bsky.social · 25/03/2025
Using @rerun.io , I established a baseline from the HoCAP dataset and conducted a qualitative comparison among the ground-truth calibrated cameras, Dust3r, and VGGT—all within rerun. The improvements are evident in both the camera parameters and the multi-view depth map/point cloud.
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emilk @ernerfeldt.bsky.social · 20/03/2025
Rerun keeps growing! I’m so happy we started this thing, and that we’re building in the open, in Rust 🤘
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Rerun @rerun.io · 20/03/2025
11/ Want early access or excited about building the future of Physical AI? Reach out here 👉 5li7zhj98k8.typeform.com/to/a5XDpBkZ or check out open roles: rerun.io/careers. Let's build!
5li7zhj98k8.typeform.com
Rerun Commercial
Turn data collection into an experience with Typeform. Create beautiful online forms, surveys, quizzes, and so much more. Try it for FREE.
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Rerun @rerun.io · 20/03/2025
10/ It comes with visualization built-in for fast data observability over both online and offline systems. The query engine enables you to combine vector search and full dataframe queries, over both raw logs and structured datasets, to support robotics-aware data science and dataset curation.
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Rerun @rerun.io · 20/03/2025
9/ We are now building a new database and cloud data platform for Physical AI. The database is built around the same data model as the open-source project.
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Rerun @rerun.io · 20/03/2025
8/ This data model is core to our popular open source framework for logging and visualizing multimodal data, which companies like Meta, Google, @hf.co's LeRobot, and Unitree Robotics have adopted it in their own open-source projects.
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Rerun @rerun.io · 20/03/2025
7/ We spent the first 2 years of the company iterating on a data model for Physical AI that works for both messy online logs and efficient columnar storage of offline pipeline data.
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Rerun @rerun.io · 20/03/2025
6/ Rerun is building a unified, multimodal data stack—one data model and platform supporting both online and offline workflows seamlessly, retaining semantic richness throughout.
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Rerun @rerun.io · 20/03/2025
5/ Until now, no single tool has spanned the entire stack from online data capture, to offline dataset management.
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Rerun @rerun.io · 20/03/2025
4/ Hand-written online code is being replaced with ML, requiring advanced offline pipelines to collect, manage, label, and curate massive datasets.
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Rerun @rerun.io · 20/03/2025
3/ Physical AI systems rely on two key components: Online systems: Run live on robots, processing data and interacting with the real world in real-time; Offline systems: Run in data centers, analyzing data and improving online systems through training and simulations.
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Rerun @rerun.io · 20/03/2025
2/ Physical AI—robotics, drones, autonomous vehicles—is rapidly evolving, powered by advances in machine learning. But today's data stacks aren't built for this new era.
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Rerun @rerun.io · 20/03/2025
1/ We just raised $17M to build the multimodal data stack for Physical AI! 🚀 Lead: pointnine.com With: costanoa.vc, Sunflower Capital, @seedcamp.com Angels including: @rauchg.blue, Eric Jang, Oliver Cameron, @wesmckinney.com , Nicolas Dessaigne, Arnav Bimbhet Thesis: rerun.io/blog/physica...
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pablovelagomez.bsky.social @pablovelagomez.bsky.social · 18/03/2025
More progress towards building a straightforward method to collect first-person (ego) and third-person (exo) data for robotic training in @rerun.io. I’ve been using the HO-cap dataset to establish a baseline, and here are some updates I’ve made (code at the end)
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pablovelagomez.bsky.social @pablovelagomez.bsky.social · 07/03/2025
Finally finished porting mast3r-slam to @rerun.io and adding a @gradio-hf.bsky.social interface. Really cool to see it running on any video I throw at it, I've included the code at the end
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pablovelagomez.bsky.social @pablovelagomez.bsky.social · 24/02/2025
I'm working towards an easy method to collect a combined third-person and first-person pose dataset starting Assembly101 from Meta, with near real-time performance via @rerun.io visualization. The end goal is robot imitation learning with Hugging Face LeRobot
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pablovelagomez.bsky.social @pablovelagomez.bsky.social · 11/02/2025
Following up on my prompt depth anything post, I'm starting a bit of a miniseries where I'm going through the tutorials of Lerobot to understand better how I can get a real robot to work on my custom dataset. Using @rerun.io to visualize code: github.com/rerun-io/pi0...
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Rerun @rerun.io · 06/02/2025
Full release notes github.com/rerun-io/rer...
github.com
Release 0.22.0 - Entity filter & improved partial update API · rerun-io/rerun
Rerun is an easy-to-use visualization toolbox for multimodal and temporal data. Try it live at https://rerun.io/viewer. Python: pip install rerun-sdk Rust: cargo add rerun and cargo install rerun-...
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Rerun @rerun.io · 06/02/2025
The blueprint and stream panels support range selection using shift-click, which speeds up bulk operations like adding entities to views.
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Rerun @rerun.io · 06/02/2025
We've introduced a new panel for notifications. Instead of only having a short time to read a notification before it disappears, they are now stored until you dismiss them, so important errors and warnings no longer get lost.
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Rerun @rerun.io · 06/02/2025
We're also giving you more fine-grained time control. You can now dynamically adjust the playback time, pause, and resume recordings via code. This means it is possible to synchronize the Viewer timeline with external tools. For now, this is for Web Viewer only (including Jupyter notebooks).
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Rerun @rerun.io · 06/02/2025
We've made updating only the parts of your data that change much easier. With this release, partial updates of archetypes are now significantly simpler across Python, Rust, and C++.
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Rerun @rerun.io · 06/02/2025
Check out the release blog post rerun.io/blog/release...
rerun.io
Entity Filtering & Partial Update APIs
This release brings powerful new tools for discovering entities in the Viewer, much improved partial update APIs for Python/C++/Rust and many more improvements.
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Rerun @rerun.io · 06/02/2025
Rerun 0.22 is out! 🔎🟡🔜🔵 The release brings long-requested entity filtering for finding data faster in the Viewer, significantly simplified APIs for partial & columnar updates, and many other enhancements. vimeo.com/1054160833
vimeo.com
Rerun 0.22: entity filtering
This is "Rerun 0.22: entity filtering" by Nikolaus West on Vimeo, the home for high quality videos and the people who love them.
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Rerun @rerun.io · 04/02/2025
Egui's improved ui rendering & more is of course also going to show up in the next Rerun release! :)
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pablovelagomez.bsky.social @pablovelagomez.bsky.social · 03/02/2025
Recently, I've been playing with my iPhone ToF sensor, but the problem has always been the abysmal resolution (256x192). The team behind DepthAnything released PromptDepthAnything that fixes this. Using @rerun.io to visualize. Links at the end of the thread
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Rerun @rerun.io · 21/01/2025
Entity filtering coming up in the UI 👀
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Rerun @rerun.io · 18/12/2024
And there is more! Check out our release blog post: rerun.io/blog/graphs
rerun.io
Graphs, drag & drop and undo
Rerun 0.21 brings our first iteration on supporting general graphs in Rerun with a new graph view. It also comes wth a host of UX improvements like drag & drop of entities, undo & redo, grids for 3D v...
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Rerun @rerun.io · 18/12/2024
You can now undo/redo blueprint changes in the viewer! Watch @ernerfeldt.bsky.social putting it to action and explains how it works 👇 www.youtube.com/watch?v=HWdv...
youtube.com
New Rerun viewer feature: Undo/Redo
YouTube video by Rerun
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Rerun @rerun.io · 18/12/2024
The release also comes with a bunch of UX improvements: our take on 3D grids, undo/redo, dragging and dropping entities from Blueprint & Streams panel into views, and screenshots from context menu. www.youtube.com/watch?v=6EHX...
youtube.com
UX improvements in Rerun 0.21
YouTube video by Rerun
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Rerun @rerun.io · 18/12/2024
Rerun 0.21 is out! With it we’re introducing graphs in Rerun www.youtube.com/watch?v=071S...
youtube.com
New Graph View in Rerun 0.21
YouTube video by Rerun
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Rerun @rerun.io · 11/12/2024
Whoever joins will have lots of impact and autonomy and work with an incredible team! It's a remote job that fits European and US-east timezones. Check out the full listing at rerun.io/careers if that sounds like a good fit! 4/4
rerun.io
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Rerun @rerun.io · 11/12/2024
We're looking for someone who's excited to do everything from tinkering with physical robots, setting up ML data pipelines, training models, and educating the community and our customers. 3/4
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Rerun @rerun.io · 11/12/2024
Come build examples and end-to-end reference projects that help our customers and community working on AI-first robotics. Build cool stuff, tell the world about it, interact with users, and work with the team to incorporate your learnings into core Rerun. 2/4
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Rerun @rerun.io · 11/12/2024
We're #hiring for another super fun role: a #Robotics #ML Engineer! 1/4
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Damien LaRocque @historicode97.bsky.social · 06/12/2024
This year, while writing my master's thesis, I found this great blog post from @rerun.io that shows the structure of #rosbags. I recommend it to anyone who wonders how rosbags work. It helps understand why not all rosbags can be easily recovered when your robot's battery dies 🪫. rerun.io/blog/rosbag
rerun.io
From the Evolution of Rosbag to the Future of AI Tooling
Thirteen years ago, Willow Garage released ROS (the Robot Operating System) and established one of the standard productivity tools for the entire robotics industry.
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Rerun @rerun.io · 05/12/2024
Sneak peak: we're working on graphs in Rerun 👀
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Prefix.dev - the Pixi company @prefix.dev · 03/12/2024
Check out Pablo Vela Gomez's presentation at our Show & Tells! 🎥 Discover the ultimate 3D vision development experience with pixi, @rerundotio, @huggingface, and @Gradio. Watch now: www.youtube.com/watchv=ff7Bh... This video is one of the examples in his presentation:
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emilk @ernerfeldt.bsky.social · 02/12/2024
We implemented undo in @rerun.io by storing the viewer state in the same type of in-memory database we use for the recorded data. Have a look (sound on!)
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