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repalash

@repalash.bsky.social
27 followers 14 following 4 posts

roaming the planet, building whatever. in sf this time of year.

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repalash @repalash.bsky.social · 10/12/2025
There is still no open-source vscode like alternative for games to fork and make AI wrapper. Godot, yes, but not on web. Lets make it!
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repalash @repalash.bsky.social · 26/10/2025
You can make a basic type system that wraps your language like c#, and add support for union types. The nodes and the nodes values(slots) will each have a type which could be a union. Then you can define operators(also typed nodes) that work on typed params. Add -> FoF<ret, args>. Then evaluate
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repalash @repalash.bsky.social · 26/10/2025
Probably compile it into an ast and keep it updated on any change. The tree can be simplified and evaluated based on its language rules. Serialization should be just two flat lists of nodes and edges. For connection types, I ended up writing a minimal type system with primivites map to language
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repalash @repalash.bsky.social · 24/10/2025
A new threejs game editor in the works with webgi, components, hot reload, serialization and more
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