Reid @reidts.bsky.social · 11/08/2026We've got multiple floors and the ability to add more chunks now! (Oh, and also a little bit of UI) #gamedev #indiegame 0123
Reid @reidts.bsky.social · 06/08/2026Been absolutely COOKING on a late-game boss design #indiegame #gamedev 073
Reid @reidts.bsky.social · 27/07/2026Behold! Smart tiles are back in the map editor! Now, when smart-tiling is enabled, tiles will automatically slope on corners as you draw! It's a much faster way to create map terrain. #indiegame #indiegamedev #indiedev #gamemaker #Scribes 041
Reid @reidts.bsky.social · 26/07/2026What's this? Another devlog?! #gamedev #indiedev #indiegamedev reidsforge.com/getting-back...reidsforge.comGetting back into it - Reid's ForgeGetting back into it – July 26th, 2026 – Hey! I remembered to write another one! So, over the past month-and-a-half-ish I’ve been making some slow progress on Scribes. I’ve mostly been juggling my sch... 0101
Reid @reidts.bsky.social · 16/06/2026Trying to get back into doing these. Feel free to give it a read. reidsforge.com/hello-again/reidsforge.comHello Again - Reid's ForgeHello Again – June 15th, 2026 – I’m still alive. Welcome back to the devlog. It’s been a little over a year since the last devlog I wrote. I had a bunch of optimistic plans back then, but life has a f... 000
Reid @reidts.bsky.social · 08/06/2026Got struck by a fae mood and stayed up pretty late last night designing a crafting system for a future project. Checked my work over after I woke up this morning, and I'm afraid it's still absolute fire. It's going to be at least a couple years before I can even start working on this project. -_- 000
Reid @reidts.bsky.social · 15/05/2025Another update on the side-project: I added sfx for clicking, typing, and the computer's fan. The volume of the effects are increased in the video so they're easier to discern. I also added a taskbar on the bottom of the screen, and did a little work on the in-game app windows. 010
Reid @reidts.bsky.social · 13/05/2025HUZZAH! The floating islands in my game (kind-of) have physics now! 021
Reid @reidts.bsky.social · 03/05/2025Boxes and triangles: (a WIP of the floating island collision system I'm working on for Scribes) 000
Reid @reidts.bsky.social · 01/05/2025Quick (early) look at my side-project: A small game about sign-up forms, captchas, and resource management. 000
Reid @reidts.bsky.social · 24/04/2025Here's a look at the magic system in Scribes (that game I'm working on). Specifically, this video shows off the multi-casting system, which allows the player to cast multiple spells simultaneously. youtu.be/_iYWwp9cnnE?...youtu.beScribes - Magic System TestYouTube video by Reid 010
Reid @reidts.bsky.social · 02/02/2025(very-very-very) early look at a tool I'm building to help with animating sprites. The goal is to be able to rig, animate, and export baked-in multi-directional 2D sprites as efficiently as possible. The sprite shown in the video is one that can face 8 different directions. 000
Reid @reidts.bsky.social · 31/01/2025I gave the golem some dice to help settle any bets between interns: 010
Reid @reidts.bsky.social · 31/01/2025I like to bake as a hobby, but it's been a few months since I've baked anything. So tonight, I made some pretzel buns topped with kosher salt and red pepper flakes as a refresher: 030
Reposted by ReidZu (BerserkBoyGames) @berserkboygames.bsky.social · 16/10/2024Wait for it… here’s how BERSERK BITS sits on your pc (yes we gave into the bottom screen lay out) 😭 1122833