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Reean

@reeanf.bsky.social
105 followers 592 following 135 posts

Aspiring Game Producer. Working hard towards finding a home! Currently Playing: Witcher 3

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Reean @reeanf.bsky.social · 19/01/2025
Holy mother of sub stats
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Reean @reeanf.bsky.social · 18/12/2024
Dang rejected within 30 mins of an application is tough 😭
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Reean @reeanf.bsky.social · 13/12/2024
OKAMI!!
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Reean @reeanf.bsky.social · 13/12/2024
Yeah totally fair, it happened so quickly after all
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Reean @reeanf.bsky.social · 13/12/2024
I thought Todd motioned to her to go for a speech and she declined if I saw correctly?
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Reean @reeanf.bsky.social · 13/12/2024
TGA is on FIRE this year
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Reean @reeanf.bsky.social · 13/12/2024
I will be at TGA one day
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Reean @reeanf.bsky.social · 13/12/2024
AMIIIIIIR!!
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Reean @reeanf.bsky.social · 13/12/2024
Split Fiction literally looks amazing
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Reean @reeanf.bsky.social · 09/12/2024
Playing the steamdeck on vacation has been everything and more. GTA 4 on this has been perfect
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Reean @reeanf.bsky.social · 02/12/2024
Witcher 3 has been good to me so far despite its gameplay gripes it’s been fun as a narrative experience
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Reean @reeanf.bsky.social · 01/12/2024
Back from the holidays! Hope everyone’s holiday was great, ready to play some games
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Reean @reeanf.bsky.social · 28/11/2024
The Ed Edd and Eddy game is the one that escaped my childhood, I must get one myself now
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Reean @reeanf.bsky.social · 28/11/2024
Oof heavy loaded question
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Reean @reeanf.bsky.social · 27/11/2024
Developing a full roadmap, working with cross-functional teams is a great way to see an intersection of talent come together and unite to make a product. It’s so great on mobile apps, but I can’t even imagine how fun (and incredibly stressful) it is for games. I can’t wait.
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Reean @reeanf.bsky.social · 27/11/2024
Lighting in games have gotten so good that I feel like I’m getting the vitamin D needed
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Reean @reeanf.bsky.social · 26/11/2024
Playing Witcher 3 properly means killing everything, looting all there is, then coming back to that spot 5 minutes later because it’s an important quest area
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Reean @reeanf.bsky.social · 26/11/2024
I really want to play Dragon Age and Star Wars Outlaws
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Reean @reeanf.bsky.social · 26/11/2024
Started Witcher 3 and it’s been fun so far, some of the game mechanics though don’t hold up at all
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Reean @reeanf.bsky.social · 26/11/2024
Just followed! Aspiring game producer here, your work is fantastic!
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Reean @reeanf.bsky.social · 25/11/2024
Again, I just wanted to share my notes in case this helped anyone. As an aspiring producer I think understanding other divisions go along way, and even this goes well into how CDPR went about iterations and the process. Please feel free to watch the original GDC talk here: youtu.be/nAkH86__g0o?...
youtu.be
10 Key Quest Design Lessons from 'The Witcher 3' and 'Cyberpunk 2077'
YouTube video by GDC 2025
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Reean @reeanf.bsky.social · 25/11/2024
The structure of the narrative pipeline is as such: • Pre-alpha • Alpha • Pre-beta • Beta • Polish • CDPR’s games are about the story and the most important fact in that is that they would always like to take the player on an adventure to their worlds and make it imperative that it feels realistic
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Reean @reeanf.bsky.social · 25/11/2024
(4/4) ▪ When the process is concluded, the company calls this the ‘first playable’. The goal of the draft stage is to ensure that all the quests are playable which in turn makes the whole game playable.
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Reean @reeanf.bsky.social · 25/11/2024
(3/4) ▪ The first elements of gameplay are also in this phase as the team wants to make sure the quest is playable.
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Reean @reeanf.bsky.social · 25/11/2024
(2/3) ▪ Then after the approval, block out locations are then worked on by the level design team. ▪ The quest design team then begins working on the first drafts of the dialogue. This is sketched out not written to get an idea of what the scene is about
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Reean @reeanf.bsky.social · 25/11/2024
It’s important to note that there are Draft Implementations to do as well: (1/4) o On blockout locations o First draft of the dialogs o First gameplay o Completely playable ▪ When approved the documents are used to produce a base that all the departments can use to be on the same page.
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Reean @reeanf.bsky.social · 25/11/2024
(2/2) ▪ There are examples of dialogues there, but not too many as dialogues aren’t written in these documents. ▪ The iteration happens with multiple cross-functional teams such as the cinematic design team, the open world team, and writers.
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Reean @reeanf.bsky.social · 25/11/2024
After this step, there is a: Quest Design Document (QDD). (1/2) o More iterations ▪ Quest design team steps in and begins working on the design, this is something that looks like it’s in between game design and a movie scenario.
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Reean @reeanf.bsky.social · 25/11/2024
So let’s begin with the “Narrative Pipeline” During the Narrative Pipeline there is a: Story Outline (1/1) o Lots of iterations ▪ This outline can be short, potentially a few pages or less. ▪ Then there is feedback on the outline then it grows from there.
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Reean @reeanf.bsky.social · 25/11/2024
Per the last thread - I will only be sharing a little bit of my notes, otherwise we’d all be here for God knows how long.
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Reean @reeanf.bsky.social · 25/11/2024
I really enjoyed sharing part of my notes to everyone here, it helps me as I aspire to be a producer and I hope that it helps one of you guys out! This time I wanted to breakdown @pawesasko.bsky.social GDC talk about “10 Key Quest Design Lessons from ‘The Witcher 3’ & ‘Cyberpunk 2077’”!
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Reean @reeanf.bsky.social · 24/11/2024
I’ve heard a lot of people say this was a weak year for games? WHERE??
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Reean @reeanf.bsky.social · 24/11/2024
Thank you!
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Reean @reeanf.bsky.social · 24/11/2024
Would love to be in it!
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Reean @reeanf.bsky.social · 24/11/2024
The greatest
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Reposted by Reean
Ramiro Cibrian (Open for work) @wisak.bsky.social · 23/11/2024
Name a game with a 10/10 Soundtrack
Cover of Nier Automata. 2B holding 9S in her arms with A2 next to them
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Reean @reeanf.bsky.social · 23/11/2024
Absolutely! I’d love to share all of them, perhaps I will slow but there’s a lot. Thanks again for the videos super informative and they helped me a bunch
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Reean @reeanf.bsky.social · 22/11/2024
I agree! It’s definitely very reward working. Producers are amazing people, it’s astonishing how detail-oriented and well executed they need to be in the role
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Reean @reeanf.bsky.social · 22/11/2024
ALSO PROOF READ YOUR POSTS, so many grammatical mistakes on mine omg 🤦🏽‍♂️
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Reean @reeanf.bsky.social · 22/11/2024
Feel free to watch the video here! youtu.be/DZADPKnK6_8?...
youtu.be
How to prepare yourself for Game Production | Creative Assembly
YouTube video by Creative Assembly
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Reean @reeanf.bsky.social · 22/11/2024
Responsibilities usually differ between Production cycles (Pre-pro, Production, and Post-pro) I’d be happy to go over all of these production cycles from the video if you’d like but the thread would go on forever. I’ve learned a lot from this videos and @ludiotic.bsky.social is an amazing guy!
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Reean @reeanf.bsky.social · 22/11/2024
• They bring together the resources, the materials, the requirements under a common goal and help people under technology make games. Producers often bridge the gaps of other sectors being the person to mediate, understand, empathize, and work with many divisions across the board.
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Reean @reeanf.bsky.social · 22/11/2024
• The Producer’s mission is to ensure the desired product is delivered complete, on time, and to an acceptable quality. • Across game development there are three main phases: Pre-production, production, and post-production.
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Reean @reeanf.bsky.social · 22/11/2024
I don’t want to post all my notes, mainly because they span over 15-ish pages but I wanted to share something’s that I learned and things that may help other people. So let’s begin, what is a Producer? • Producers don’t create games; they don’t make assets or code. They make games happen.
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Reean @reeanf.bsky.social · 22/11/2024
It’s been 8 years since I’ve tried to get into the game industry and throughout the years I’ve learned so much things about being a Producer. Amazing free resources for you to learn One of them being @ludiotic.bsky.social’s talk on Production. I want to share my notes with you guys today.
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Reean @reeanf.bsky.social · 22/11/2024
Imagine making Yakuza and then Among Us?? That is RANGE
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Reean @reeanf.bsky.social · 22/11/2024
I hope so too! Hoping I can be a Producer and make amazing games to give people the experiences I had growing up
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Reean @reeanf.bsky.social · 22/11/2024
Loved the first season, excited to watch season 2
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Reean @reeanf.bsky.social · 22/11/2024
It’s perfect.
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Reean @reeanf.bsky.social · 22/11/2024
Excited for when my steam deck OLED comes in
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