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Stéphanie Mader

@rednak.bsky.social
188 followers 215 following 9 posts

Hi there! I lead the research team "ILJ - Interactivity for Reading and Playing" at CNAM, Paris. I also teach and design, here is my almost up-to-date website: smader.interaction-project.net/inde… And my cat's name is Mouraï 🐱

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Stéphanie Mader @rednak.bsky.social · 25/09/2026
Le projet INSPIRE (lauréat de l'appel à projet France 2030 "Culture immersive et métavers" - BPI) vise à développer une suite d’outils open source pour la création de mondes virtuels dans Godot. Un de nos focus est le gameplay coopératif et la médiation culturelle et scientifique.
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Stéphanie Mader @rednak.bsky.social · 25/09/2026
🔥 On recrute à nouveau sur INSPIRE 🔥 Nous cherchons postdoc et ingénieur de recherche pour rejoindre l'équipe ILJ au CNAM, à Paris ou Angoulême. Les infos ici : ilj.cnam.fr
ilj.cnam.fr
Interactivité pour Lire et Jouer : équipe de recherche CNAM-CEDRIC
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Reposted by Stéphanie Mader
Christophe is making Prerolled! @qaqelol.bsky.social · 26/03/2026
My free #Godot cheatsheet viewer plugin along with all +14 free cheatsheets are now available!! You can optionally buy the Ready-To-Go collection to support me and download all free cheatsheets in one go! qaqelol.itch.io/cheatsheet-v... #GameDev #Indie #GodotEngine #Free #Addon
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Stéphanie Mader @rednak.bsky.social · 16/02/2026
Hello everyone! We are organizing the International Conference on Entertainement Computing (ICEC) at CNAM Paris this year (6th - 9th October, 2026). The call for paper for the conference track deadline is mid-April! More infos there: icec2026.cnam.fr/index.html
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Stéphanie Mader @rednak.bsky.social · 05/06/2025
🤘 Pachinko X choice-driven visual novel X amazing artistic direction, let's give it a try 🤘
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Reposted by Stéphanie Mader
Nathalie Lawhead @alienmelon.bsky.social · 17/03/2025
lol i think i’m getting spoiled using Unreal to make games. things are too easy now. i need an unnecessarily difficult project to pull me back to reality. gonna do some javascript.
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Stéphanie Mader @rednak.bsky.social · 26/02/2025
Recrutement MCF dans mon équipe, n'hésitez pas à propager l'information. Pour plus d'infos sur ILJ et le laboratoire CEDRIC, c'est par ici : cedric.cnam.fr/lab/equipes/...
cedric.cnam.fr
Cédric | Interactivité pour lire et jouer
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Stéphanie Mader @rednak.bsky.social · 28/11/2024
Demain vendredi 29 novembre de 18h à 22h, la façade du 𝗠𝘂𝘀𝗲́𝗲 𝗱𝗲𝘀 𝗔𝗿𝘁𝘀 𝗲𝘁 𝗠𝗲́𝘁𝗶𝗲𝗿𝘀 à Paris s'illuminera de vidéomapping interactifs le temps d’une soirée. +Infos sur le flyer ci-dessous et ici : enjmin.cnam.fr/cnam-enjmin/... #videomapping #motiondesign #mapping #interactif #design #jeuxvidéo
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Reposted by Stéphanie Mader
Cara Ellison @caraellison.bsky.social · 25/10/2024
Katharine is the industry’s best kept secret and one of the most influential leftists (anarchists?) in the game industry imo
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Stéphanie Mader @rednak.bsky.social · 25/10/2024
Yeah, and for game research too, she wrote a very important phd thesis on game design tools (among other brilliant stuff she make).
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Stéphanie Mader @rednak.bsky.social · 21/10/2024
Le dossier cité est tellement bien fait. Il ravive des souvenirs, nombreux. En 2004 je commençais ma (brève) carrière de webdev...
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Stéphanie Mader @rednak.bsky.social · 21/10/2024
What is you prefered play/game definition? Mine is from Bernard Suits' book (1978). It emphasizes that play is a subjective state of mind, you can't force someone to play. Plus, both concepts of unecessary obstacles and sub-optimal means are great ways to approach game design.
a picture of Stéphanie, medium sized, white, female, wearing a shirt, glasses and short hair, explaining with conviction the definition of play of Bernard Suits. The projected slides states the definition: "playing a game is the voluntary attempt to overcome unnecessary obstacles", then "To play a game is to attempt to achieve a specific state of affairs [prelusory goal], using only means permitted by rules [lusory means], where the rules prohibit use of more efficient in favour of less efficient means [constitutives rules] and where the rules are accepted just because they make possible such activity [lusorty attitude]," cited from Bernard Suits in his book "The Grasshopper: Games, Life and Utopia.
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