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Alex P

@realalexp.bsky.social
15 followers 19 following 17 posts
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Alex P @realalexp.bsky.social · 01/05/2025
I've launched a site and created another account to get feedback on my boxing game concept. Please check it out!
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Alex P @realalexp.bsky.social · 02/04/2025
Welcome aboard!
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Alex P @realalexp.bsky.social · 28/03/2025
Can you bring the character’s pivot point forward some?
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Alex P @realalexp.bsky.social · 20/03/2025
Do the sausages have grill marks?
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Alex P @realalexp.bsky.social · 19/03/2025
I’m gonna guess you place the black circle to take out the bouncing things.
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Alex P @realalexp.bsky.social · 11/03/2025
Adding collision spheres for shots to the body. #indiedev #solodev
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Alex P @realalexp.bsky.social · 11/03/2025
Looks awesome!
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Alex P @realalexp.bsky.social · 09/03/2025
First preview of my wacky bare knuckle boxing game (and my game engine for the browser). Still pretty early, needs lots of polish, but I figured I'd share. If you like the concept, please help name the game. I'm terrible at naming things! #indiedev #solodev
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Alex P @realalexp.bsky.social · 06/03/2025
Max Payne 1 vibes 😆
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Alex P @realalexp.bsky.social · 04/03/2025
I used to play a lot of LHX for DOS as a kid. Love the style!
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Alex P @realalexp.bsky.social · 03/03/2025
Decided to build a 3D boxing game in the Rust language and WebGL without using a game engine.. Here's a sneak peak. It's still at an early stage, but Rust/WebAssembly performance is really impressive. Runs in the browser at 60 FPS with lots of headroom. More to come! #indiedev #solodev
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Alex P @realalexp.bsky.social · 19/02/2025
bsky.app/profile/kana...
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Alex P @realalexp.bsky.social · 19/02/2025
It looks like a sphere is affecting the model vertices and colors. In the world of OpenGL, you could pass the sphere center and radius as “uniforms” (inputs) to your shaders. In the vertex shader, transform the affected vertices. In the fragment shader, adjust the colors.
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Alex P @realalexp.bsky.social · 19/02/2025
Nice!
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Alex P @realalexp.bsky.social · 17/02/2025
lmao
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Alex P @realalexp.bsky.social · 17/02/2025
It’s even more fun in Rust. = )
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Alex P @realalexp.bsky.social · 16/02/2025
This is the proper term.
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