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remote control productions

@rcp.family
114 followers 322 following 49 posts

independent games production | studios in the EU, LATAM, and South Asia | empowering developers | market intelligence | industry advocacy | est. 2005 rcp.family | Munich, Germany

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remote control productions @rcp.family · 27/02/2026
Follow @rcp.family and watch for the updates after the Next Fest — we're collecting an updated snapshot at the end of the week to measure what actually moved during the festival. For questions, full presentation, or access to the data — drop us a line at analytics@r-control.de
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remote control productions @rcp.family · 27/02/2026
Out of 3,449 games → 74% Windows only → 14% Mac support → 12% Linux support → 516 with full controller support → 492 with Steam Achievements → 914 with cloud saves These aren't the reasons games succeed, but they reflect a level of production care that players pick up on
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remote control productions @rcp.family · 27/02/2026
8+ language games have 2.5× the median WL of single-language titles. Simplified Chinese is now #2 at 46% adoption. Localization isn't optional.
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remote control productions @rcp.family · 27/02/2026
41% of entries are F2P. Only 5.2% break 10k WL vs 16.7% for paid. Paid games are 3× more likely to become hits. F2P floods the bottom.
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remote control productions @rcp.family · 27/02/2026
Oversaturated: Arcade (484 games, 204 median WL) Platformer (346, 204 median WL) Minimalist (298, 180 median WL). You need a stronger hook than the genre itself.
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remote control productions @rcp.family · 27/02/2026
Genre signals: RPG leads (612 median WL, 20.2% break 10k). Open World Survival Craft: 22,204 median WL — 64× the festival median with only 30 games.
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remote control productions @rcp.family · 27/02/2026
Online co-op nearly doubles median WL vs singleplayer (660 vs 336). 8 of the top 20 are co-op. Competitive multiplayer without co-op underperforms singleplayer.
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remote control productions @rcp.family · 27/02/2026
Publisher premium is real. Publisher-backed games have 6× the median WL of self-pub titles and are 3.7× more likely to break 10k. 78% of games were self-published. Most are invisible.
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remote control productions @rcp.family · 27/02/2026
The median game earned 348 wishlists. The mean is 27× higher. Top 1.8% of games captured 52.5% of all wishlists. Visibility is the defining problem — not quality, not genre.
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remote control productions @rcp.family · 27/02/2026
Our Senior Games Business Strategist @borystrienin.com analyzed every game at Steam Next Fest. Across 3,449 titles, the top 1.8% of games captured 52.5% of all wishlists! Here's what the data says 🧵
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remote control productions @rcp.family · 26/02/2026
Catch our very own @downieseb.bsky.social at the Leadership 2.0 panel on "The Emotional Labour of Leadership" tomorrow in Tampere
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remote control productions @rcp.family · 10/02/2026
We are excited to share that our own @blackcubegames.bsky.social worked with @whitethorngames.bsky.social to bring Botany Manor to mobile and support its launch on the Epic Games Store Mobile, including the new iOS store rollout in the EU making it some of the first titles on the platform!
Botany Manor logo
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remote control productions @rcp.family · 03/12/2025
Congratulations to @paintbucket.de on winning in two nominations at the German Developer Awards! 🎮 🏆 Best Game Beyond Entertainment 🏆 Best Game Design
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remote control productions @rcp.family · 05/11/2025
rcp at Games Ground Berlin We’re excited to have two speakers in the lineup: • Hendrik Lesser — CEO @hendriklesser.bsky.social • Borys B. Trienin — Senior Business Strategist @borystrienin.com Join their talks or say hi if you spot them. See you at @gamesground.bsky.social next week!
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remote control productions @rcp.family · 31/10/2025
Happy Halloween to all those who celebrate! 🎃
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remote control productions @rcp.family · 04/07/2025
Upgrades, People, Upgrades We're now rocking a fancy @rcp.family handle, thanks to a wonderful Bluesky domain verification feature.
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remote control productions @rcp.family · 04/07/2025
Sasha Volkohon is heading to @developconference.com She's excited to chat about the games business and show what our studios are up to. Do reach out and let's connect! 🌊
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remote control productions @rcp.family · 04/07/2025
The rcp crew is live on MeetToMatch: The Cologne Edition 2025 Let’s make the most of gamescom week - BD chats, project pitches, indie studio collabs, and games business analytics. Reach out and let’s get something on the calendar!
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remote control productions @rcp.family · 27/05/2025
rcp DevSummit in Munich starts today! We're excited to welcome family studios: Chimera Entertainment, FRAG Games, Stillalive Studios, Wolpertinger, Dreamloop, Zeitland, @blackcubegames.bsky.social, @causacreations.bsky.social, Redox Interactive, itMatters, Rockodile, GamePlan, Ascendancy, GamifyNow
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remote control productions @rcp.family · 27/01/2025
What could the future of the games industry look like? Hendrik Lesser, CEO of rcp, addressed national game dev association leaders during the European Games Developer Federation (EGDF) meeting 🧭 These recordings rarely go public, and we’re grateful for the chance to share one.
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remote control productions @rcp.family · 24/01/2025
We have hands 🙌 Contact Seb if you're looking for Unreal Engine programming support for your project(s)
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