Reece @rborgars.itch.io · 23/09/2026Big Walk is great but I really don't think its the same vibe as ONTOS, thanks steam lmao 001
Reece @rborgars.itch.io · 05/09/2026Been playing Elden Ring again since Tarnished Edition came out. Game is good :) 040
Reece @rborgars.itch.io · 29/08/2026you know he had to do it to em been making some guys for my monster catcher game today #indiedev #gamedev #pixelart 0133
Reece @rborgars.itch.io · 27/08/2026Aoife embarks on a mission to remove her tyrannical father from his throne Become stronger and acquire new cards, equip cards for unique passive effects, and come back more powerful after each defeat. Guillotine is out now for free at rborgars.itch.io/guillotine #gamedev #indiedev #gamemaker 1122
Reece @rborgars.itch.io · 10/07/2026they can evolve now! also big thanks to @mametchi.bsky.social for letting me use designs inspired by her vtuber models 130
Reece @rborgars.itch.io · 03/07/2026me when an indie game news outlet follows vs me when I see all their tweets are written by chatGPT 120
Reece @rborgars.itch.io · 02/07/2026combat for my monster catcher game has a pretty much fully functional loop now! been working on levelling up and learning moves today, and bar a couple of silly typos it basically worked first time! gotta start working on items next and that's a little daunting ahah #gamedev #indiedev #gamemaker 0216
Reece @rborgars.itch.io · 22/06/2026what if I made a monster catcher game with a @girldm.com inspired creature #girl_dm_art 1287
Reece @rborgars.itch.io · 11/06/2026Updated Guillotine! Nothing major, possibly nothing you'd notice. The main thing is that now your turn automatically starts after the enemy's turn finishes, no need to click the deck every time to draw. rborgars.itch.io/guillotine 010
Reece @rborgars.itch.io · 19/05/2026live footage of @mametchi.bsky.social on her new bike [Art Feed] 1316
Reece @rborgars.itch.io · 18/05/2026Aoife embarks on a mission to remove her tyrannical father from his throne. Become stronger and acquire new cards, equip cards for unique passive effects, and come back more powerful after each defeat. Guillotine is out now for free at rborgars.itch.io/guillotine 1175
Reece @rborgars.itch.io · 13/05/2026Little girl_dm_ doodle now I'm out of the dev trenches. The new scholar outfit is great #girl_dm_art [Art Feed] 0131
Reece @rborgars.itch.io · 08/05/2026I have a release date! Guillotine will be released on May 18th. It'll be free to play at rborgars.itch.io. See you there! 130
Reece @rborgars.itch.io · 03/05/2026If you see this, post your black and white art! Guillotine is super close to done now, I'm gonna push pretty hard this week 010
Reece @rborgars.itch.io · 04/04/2026[SAPRO PAGE 96] Dire Claw sorry I keep forgetting to post these I'm preoccupied by making Guillotine and playing Pokemon Fire Red read all 150 pages at rborgars.itch.io/sapro 040
Reece @rborgars.itch.io · 26/03/2026The playtest build of Guillotine is on itch now! If any friends are interested in trying it out let me know :) 032
Reece @rborgars.itch.io · 23/03/2026[SAPRO PAGE 95] Witchfinder Bront read all 150 pages here rborgars.itch.io/sapro 020
Reece @rborgars.itch.io · 22/03/2026obviously they're lying to save face, but if your claim is that you never intended for it to be in the final product then you're just highlighting your own pipeline and QC issues, as well as apathy toward any of the major issues surrounding generative AI anyway Guillotine looks like this at present 100
Reece @rborgars.itch.io · 22/03/2026AAA devs “accidentally” leaving AI “ placeholder” assets in there game which “were only meant for early builds” meanwhile my game looked like this for the first 2 weeks 120
Reece @rborgars.itch.io · 20/03/2026[SAPRO PAGE 94] Witchfinder Outpost read all 150 pages here rborgars.itch.io/sapro 010
Reece @rborgars.itch.io · 11/03/2026[SAPRO PAGE 93] Blighted Cetys read all 150 pages at rborgars.itch.io/sapro 020
Reece @rborgars.itch.io · 08/03/2026Made two more guys on stream! Sorry I accidentally muted at least twice while demoing the game, I've learnt I'm gonna have to reorganise my keybinds :) 010
Reece @rborgars.itch.io · 02/03/2026[SAPRO PAGE 92] Defaced Guardian read all 150 pages at rborgars.itch.io/sapro 020
Reece @rborgars.itch.io · 01/03/2026stream was a success! I drew two guys and demo'd what I've built so far for my new game Guillotine 130
Reece @rborgars.itch.io · 26/02/2026Share 4 years of your art 2022-2023-2024-2025 double elden ring art since yesterday was its 4th birthday 040
Reece @rborgars.itch.io · 23/02/2026[SAPRO PAGE 91] The Marches These little dioramas were both easier and occasionally more appealing to look at than a full scene, I should've leaned into them more for the pages opening new chapters Read all 150 pages at rborgars.itch.io/sapro 020
Reece @rborgars.itch.io · 12/02/2026By "New Project" I of course mean another Sapro tie in lol [Art Feed] 010
Reece @rborgars.itch.io · 08/02/2026[SAPRO PAGE 89 & 90] Pleasures of the Flesh II / Mother of the Forest read all 150 pages at rborgars.itch.io/sapro 000
Reece @rborgars.itch.io · 31/01/2026[SAPRO PAGE 88] Abyssal Egg read all 150 pages free rborgars.itch.io/sapro 010
Reece @rborgars.itch.io · 26/01/2026[SAPRO PAGE 87] Abyssal Witch I have been meaning to post these more frequently since finishing Sapro, but alas I have been forgetting and actually posting them less rborgars.itch.io/sapro 020
Reece @rborgars.itch.io · 25/01/2026KILLING MACHINE is a short story prequel to Sapro that follows the Explorator as she assaults a clandestine facility in search of her missing wife. It's also firmly rooted in my distaste for genAI (to put it lightly) rborgars.itch.io/killing-mach... 000
Reece @rborgars.itch.io · 25/01/2026Sapro is the first part of a two-part guidebook and compendium for a dark-fantasy world about a dying empire of monsters, witches and dead gods. Explore the history, people, and creatures of the world and follow six protagonists on their journeys across it Read it free at rborgars.itch.io/sapro 1115
Reece @rborgars.itch.io · 20/01/2026[SAPRO PAGE 86] Void Spelltree read all 150 pages here rborgars.itch.io/sapro 030
Reece @rborgars.itch.io · 19/01/2026Signalis I'm not normally one for old-school survival horror but the setting, story, music and visuals are so good, and I liked the puzzles. It's obscure and full of layers of metaphor and allegory that are begging to be picked apart, I was thinking about it for weeks after I beat it 000
Reece @rborgars.itch.io · 19/01/2026Nier Replicant A long haul to get the full story but so worth it if you can put up with 50 hours of middling combat. I prefer the characters and OST in this to Automata (I adore them both though) 100
Reece @rborgars.itch.io · 19/01/2026CrossCode A cute little pixel jrpg-type game with fun dungeons, puzzles and elemental combat. At some point I need to get around to finishing the post game 110
Reece @rborgars.itch.io · 19/01/2026Armored Core VI My first armored core game and its one of the coolest games ever. Big spectacle levels and boss fights and a laser sword 100
Reece @rborgars.itch.io · 19/01/2026I AM YOUR BEAST Lots of short, punchy levels that feel really satisfying to learn and master, and the little bit of story that's there is surprisingly endearing 100
Reece @rborgars.itch.io · 19/01/20261000xRESIST This game is has the best writing of any game I've played. Incredibly potent story, can be very funny and very sad and has some stellar visuals, I cannot do it justice in a single post. 100
Reece @rborgars.itch.io · 17/01/2026I started playing Okami today and why does this woman have her whole ass out lmao 250
Reece @rborgars.itch.io · 17/01/2026And the final update for Sapro is live! I've had to discard 4 pages to stay within the in-broswer file limits on itch but they're still available to download and they'll be posted here too. Plus losing them puts the final page count at a nice round 150 rborgars.itch.io/sapro 120