Razzak | Commissions open | @razzak0.bsky.social · 11/10/2026Reworked some buildings and add some extra props to make it more nicer. There's a more extra work to on, but the rest of the level need some love too. 081 0
Razzak | Commissions open | @razzak0.bsky.social · 22/09/2026An American Flamingo, a goal i wanted to do for a long time. I finally managed to create this beautiful birds. 092 0
Razzak | Commissions open | @razzak0.bsky.social · 22/09/2026A common crane, the result look nice, i discover a lot thing from this bird. It's was very cool to research about it, it's change from only making object. 071 0
Razzak | Commissions open | @razzak0.bsky.social · 18/09/2026Made a collection of assets to fill the workshop in the game. There's more details than the rest of the level to show the importance of the place. 0102 0
Razzak | Commissions open | @razzak0.bsky.social · 11/09/2026"Can you cook an egg at the mounts Everest ?" Here's some eggs, meat and BBQ that goes with it. I did go to an convient store to make thoses texture. 083 0
Razzak | Commissions open | @razzak0.bsky.social · 09/09/2026The multiplatform zipline, to place it everywhere you wish for ! If you reconized the look of the gear, you have eagle eye. 081 0
Razzak | Commissions open | @razzak0.bsky.social · 06/09/2026My first atlas texture is full to celebrate that, here a family picture of the assets i made with it. The texture size is 256x256 with some vertex colors to make AO and variations. 051 0
Razzak | Commissions open | @razzak0.bsky.social · 04/09/2026An asset with a on your face easter eggs, The soda cans will come soon. I cheat a bit with the UV to manage AD graphics to stay visible enough 0132 0
Razzak | Commissions open | @razzak0.bsky.social · 31/08/2026Another asset who are quite famous, the portable toilet. He look simplier than he look. 061 0
Razzak | Commissions open | @razzak0.bsky.social · 29/08/2026Quite an achievement today, i made the all-time classic monobloc chair. He is more complex than he look. 061 0
Razzak | Commissions open | @razzak0.bsky.social · 26/08/2026Here's the final I've made for the mega-structure asset. A lot extra details I've being made to make it fully flesh out. 041 0
Razzak | Commissions open | @razzak0.bsky.social · 22/08/2026Started to make a mega-structure asset. He is central for one of the level of a game project. 051 0
Razzak | Commissions open | @razzak0.bsky.social · 20/08/2026Starting to work on a very important asset for a game project. For this one, I will show every step of the way to final result because it will a long run to arrive at the end 041 0
Razzak | Commissions open | @razzak0.bsky.social · 19/08/2026For this case, i used Photoshop because of the FX system & gradient. They are very good for making for that. Otherwise i used aseprite+primabase for my other work, aseprite is much better when it came for low resolution texture. 010 0
Razzak | Commissions open | @razzak0.bsky.social · 19/08/2026In summary, i take a base texture, paint on its values to mark shadow and highlight, add gradients to simulate metal or AO. I do some color correction to make the texture more uniformed and indexing the colors to color palette with a dithering pattern for the final touch. 100 0
Razzak | Commissions open | @razzak0.bsky.social · 17/08/2026Model finished ! I'm proud of it, i like to make metal texturing is so fun. It's being a good challenge, not too hard nor too easy. A fun challenge. Thanks to @ordheist.bsky.social ! for making the concept for it, is was great to work with him 16914 0
Razzak | Commissions open | @razzak0.bsky.social · 15/08/2026a work in progress model, the texturing is almost here. It's being a long time i didn't do a props like that. 061 0
Razzak | Commissions open | @razzak0.bsky.social · 11/08/2026Finished the assets for exterior prefab building. With extra construction work props with it. 050 0
Razzak | Commissions open | @razzak0.bsky.social · 06/08/2026Working an exterior building with prefab parts. It's the first time i made this kind of building 081 0
Razzak | Commissions open | @razzak0.bsky.social · 22/07/2026More work in progess of the mall, I'm getting closer to a first version 042 0
Razzak | Commissions open | @razzak0.bsky.social · 17/07/2026Working to another environnement, i just made the structural pieces so far 080 0
Razzak | Commissions open | @razzak0.bsky.social · 23/05/2026An asset i made for a game project i working on. It's an arena where spinner fight in it 071 0
Razzak | Commissions open | @razzak0.bsky.social · 21/05/2026Thank you for the shout out, it was very instresting project to work in, i will be happy to work with you again :) 000 0
Razzak | Commissions open | @razzak0.bsky.social · 20/05/2026A quick environnement i made to test it out a graphic style #gamedev #blender #3D #environement 1142 0
Razzak | Commissions open | @razzak0.bsky.social · 05/04/2026Small showcased of different parts for skeleton generation #PSX #gamedev #skeleton #bloody #unreal 0103 0
Razzak | Commissions open | @razzak0.bsky.social · 05/04/2026I've finished the generation of my skeleton ennemies 0154 0
Razzak | Commissions open | @razzak0.bsky.social · 05/04/2026It was very nice to work with you, i'm really happy how the model turn out to be 010 0
Razzak | Commissions open | @razzak0.bsky.social · 18/03/2026I forgot to tell but this is a more a work in progress account where i post pretty much everything i do. You can check for more final stuff on thoses links : www.instagram.com/razzaks_0/ x.com/Kazzar0instagram.comrazzaks_0 (@razzaks_0) • Instagram270 Followers - 56 Posts - "Lost Realm PSX Level design by @kyrobyt 3D models by @razzaks_0 #ps1 #unrealengine #darkfantasyart #darkfantasy #ga…" 020 0
Razzak | Commissions open | @razzak0.bsky.social · 18/03/2026Here's a #WIP of one the enemies i've got for my game, i will make differents version, this is the base. #PSX #skeleton #bloody #gamedev 082 0
Reposted by Razzak | Commissions open |K Y R O @kyropsx.games · 29/07/2025Lost Realm Dark Fantasy #psx #gamedev 0145 0