Joshua Freudenhammer (rainybyte / jfreuden) @rainybyte.bsky.social · 02/10/2026Sneaking suspicion this codec isn't working and I won't be able to get data from these images 🫠 031
Joshua Freudenhammer (rainybyte / jfreuden) @rainybyte.bsky.social · 12/08/2026Glad I came out here 010
Joshua Freudenhammer (rainybyte / jfreuden) @rainybyte.bsky.social · 07/05/2026I'm at the "seeing smiley faces in data" level of sleep deprivation now, yay 000
Joshua Freudenhammer (rainybyte / jfreuden) @rainybyte.bsky.social · 03/02/2026Something about putting it this way is hilarious to me. "Less than you might think" isn't the selling point you think it is. 140
Joshua Freudenhammer (rainybyte / jfreuden) @rainybyte.bsky.social · 29/01/2026Reportedly been like this for a month 010
Joshua Freudenhammer (rainybyte / jfreuden) @rainybyte.bsky.social · 28/11/2025My wife @nebularinkstain.com describes this as "Opacent", which is a word that doesn't exist but 100% should. #gamedev #blender 071
Joshua Freudenhammer (rainybyte / jfreuden) @rainybyte.bsky.social · 19/11/2025The problem with talking about being in crisis-mode is that each crisis is different and the impact is different. Right now I'm in crisis mode like this one, where the thing I'm freaking out about probably won't happen but could be really, really terrible if it did. Maybe I'll roll high? 120
Joshua Freudenhammer (rainybyte / jfreuden) @rainybyte.bsky.social · 11/01/2025As usual, instead of working on my actual projects I keep getting diverted. Made a proof-of-concept "world-space scanning" shader like the No Man's Sky scanner. #screenshotsaturday #godot #gamedev 0295
Joshua Freudenhammer (rainybyte / jfreuden) @rainybyte.bsky.social · 20/12/2024Odd design decision in the wild: why is this icon on my bank's website just a random lumpy shape? Am I missing something? Is there some sort of relation I'm not thinking about? 110
Joshua Freudenhammer (rainybyte / jfreuden) @rainybyte.bsky.social · 02/12/2024On the plus side, ooooooh pretty bug! 041
Joshua Freudenhammer (rainybyte / jfreuden) @rainybyte.bsky.social · 30/11/2024Last minute #ScreenshotSaturday addendum. I changed around the order of the postprocessing which stabilized the pixelation quite a bit. Added an outline and made this comparison vid to compare the "pixel sizes" #indiedev #blender Enjoy the March of the #Mech XD 0102
Joshua Freudenhammer (rainybyte / jfreuden) @rainybyte.bsky.social · 30/11/2024Trying out a realtime color quantization aesthetic but I might prefer the real dead cells pipeline. I love the #indiedev phase where I can make a rough #mech model from cubes with a bad walk cycle in #blender. Overlaid onto a parallax scene made in #godot by @nebularinkstain.com #ScreenshotSaturday 492
Joshua Freudenhammer (rainybyte / jfreuden) @rainybyte.bsky.social · 16/11/2024Added Sponza to my old Perceptual Projection demo engine, and WOW I should have done it sooner! The bottom one is what you'd see when you crank the FOV in Minecraft or whatever, but the top one is more how your brain works. The camera is in the same spot in both! #screenshotsaturday #gamedev #vulkan 2134
Joshua Freudenhammer (rainybyte / jfreuden) @rainybyte.bsky.social · 12/10/2024Funny you should ask, this was literally the shirt I was wearing to #godotcon today! 120
Joshua Freudenhammer (rainybyte / jfreuden) @rainybyte.bsky.social · 12/10/2024Was at the #luisoac (Looking Up I See Only A Ceiling) booth at #godotcon. Super awesome team, very patient with my questions, and… I GOT A CHICKEN!!! :D 262
Joshua Freudenhammer (rainybyte / jfreuden) @rainybyte.bsky.social · 06/10/2024But on the other hand, check out our awesome capsule concept! #ld56 #gamedev 160
Joshua Freudenhammer (rainybyte / jfreuden) @rainybyte.bsky.social · 27/09/2024Don't mind me, I'm just the... #ld56 #ludumdare #gamedev #gamejams 040
Joshua Freudenhammer (rainybyte / jfreuden) @rainybyte.bsky.social · 18/09/2024Ah. Neat. #25,410! This information… I’m not sure what to do with it lol 000
Joshua Freudenhammer (rainybyte / jfreuden) @rainybyte.bsky.social · 15/04/2024Was adding an asset for #ludumdare55 from one of our artists. I can't help but see a double entendre of a brew made _of_ nobles, as opposed to _for_ nobles ;-; 000
Joshua Freudenhammer (rainybyte / jfreuden) @rainybyte.bsky.social · 24/02/2024I made a game prototype in two weeks! My first 'completed' game (at least to bare-MVP level). Check it out! #screenshotsaturday rainybyte.itch.io/crystal-pira... 170