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Joshua Freudenhammer (rainybyte / jfreuden)

@rainybyte.bsky.social
1.2K followers 711 following 625 posts

Hobby #gamedev, CMU #physics grad, performant computing and tech-art nerd Co-Founder of Barbarossa Interactive Indie Studio working on a small game in #godot German from KC living in the lovely Rheinland-Pfalz, Germany, near Kaiserslautern. 🇪🇺 🇩🇪

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Joshua Freudenhammer (rainybyte / jfreuden) @rainybyte.bsky.social · 02/10/2026
Sneaking suspicion this codec isn't working and I won't be able to get data from these images 🫠
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Joshua Freudenhammer (rainybyte / jfreuden) @rainybyte.bsky.social · 12/08/2026
Glad I came out here
Partial eclipse
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Joshua Freudenhammer (rainybyte / jfreuden) @rainybyte.bsky.social · 07/05/2026
I'm at the "seeing smiley faces in data" level of sleep deprivation now, yay
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Joshua Freudenhammer (rainybyte / jfreuden) @rainybyte.bsky.social · 03/02/2026
Something about putting it this way is hilarious to me. "Less than you might think" isn't the selling point you think it is.
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Joshua Freudenhammer (rainybyte / jfreuden) @rainybyte.bsky.social · 29/01/2026
Reportedly been like this for a month
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Joshua Freudenhammer (rainybyte / jfreuden) @rainybyte.bsky.social · 28/11/2025
My wife @nebularinkstain.com describes this as "Opacent", which is a word that doesn't exist but 100% should. #gamedev #blender
A low poly "rock" shape, with some funky texture layer stuff making edges have material shading and face centers filled with a grey-white color.
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Joshua Freudenhammer (rainybyte / jfreuden) @rainybyte.bsky.social · 19/11/2025
The problem with talking about being in crisis-mode is that each crisis is different and the impact is different. Right now I'm in crisis mode like this one, where the thing I'm freaking out about probably won't happen but could be really, really terrible if it did. Maybe I'll roll high?
A graph of the distributions of possible outcomes of a particular crisis, where there is a small chance it's really horrible, a small chance it ends up being better in the end, and most likely to be a minor thing, but still negative.
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Joshua Freudenhammer (rainybyte / jfreuden) @rainybyte.bsky.social · 11/01/2025
As usual, instead of working on my actual projects I keep getting diverted. Made a proof-of-concept "world-space scanning" shader like the No Man's Sky scanner. #screenshotsaturday #godot #gamedev
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Joshua Freudenhammer (rainybyte / jfreuden) @rainybyte.bsky.social · 20/12/2024
Odd design decision in the wild: why is this icon on my bank's website just a random lumpy shape? Am I missing something? Is there some sort of relation I'm not thinking about?
Screenshot of a bank's "Make a Transfer" page, which shows an icon with two arrows, surrounded by a strange lumpy shape.
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Joshua Freudenhammer (rainybyte / jfreuden) @rainybyte.bsky.social · 02/12/2024
On the plus side, ooooooh pretty bug!
An image of a cube with buggy shader that makes it look opalescent
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Joshua Freudenhammer (rainybyte / jfreuden) @rainybyte.bsky.social · 30/11/2024
Last minute #ScreenshotSaturday addendum. I changed around the order of the postprocessing which stabilized the pixelation quite a bit. Added an outline and made this comparison vid to compare the "pixel sizes" #indiedev #blender Enjoy the March of the #Mech XD
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Joshua Freudenhammer (rainybyte / jfreuden) @rainybyte.bsky.social · 30/11/2024
Trying out a realtime color quantization aesthetic but I might prefer the real dead cells pipeline. I love the #indiedev phase where I can make a rough #mech model from cubes with a bad walk cycle in #blender. Overlaid onto a parallax scene made in #godot by @nebularinkstain.com #ScreenshotSaturday
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Joshua Freudenhammer (rainybyte / jfreuden) @rainybyte.bsky.social · 16/11/2024
Added Sponza to my old Perceptual Projection demo engine, and WOW I should have done it sooner! The bottom one is what you'd see when you crank the FOV in Minecraft or whatever, but the top one is more how your brain works. The camera is in the same spot in both! #screenshotsaturday #gamedev #vulkan
A comparison image showing two renders on the infamous Sponza scene with the addition of a vertical grid of spheres, and a checkerboard floor.
The top image is labelled "Perceptual Projection" and shows a high-FOV rendering that looks like how your eyes would perceive it, with more weight put towards content in the center of your field of view. This makes large buildings that are far away seem huge, and objects close up appear intimidatingly in your face.
The bottom image shows the standard mathematically-correct "linear projection" and is labelled as such. It shows heavy distortion around the edges of the image, and large objects in the center of the field of view appear fish-eyed or tiny.
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Joshua Freudenhammer (rainybyte / jfreuden) @rainybyte.bsky.social · 12/10/2024
Funny you should ask, this was literally the shirt I was wearing to #godotcon today!
A T-Shirt saying “It’s not a Bug, it’s a feature”
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Joshua Freudenhammer (rainybyte / jfreuden) @rainybyte.bsky.social · 12/10/2024
Was at the #luisoac (Looking Up I See Only A Ceiling) booth at #godotcon. Super awesome team, very patient with my questions, and… I GOT A CHICKEN!!! :D
A note from the developers saying “Thanks for playing!“ with a cute drawing of a chicken
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Joshua Freudenhammer (rainybyte / jfreuden) @rainybyte.bsky.social · 06/10/2024
But on the other hand, check out our awesome capsule concept! #ld56 #gamedev
A mech stands against a horde of alien robots about to overwhelm it. A tetromino of rubble flies forward, labelled with the game title: "Guardian of Genesis".
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Joshua Freudenhammer (rainybyte / jfreuden) @rainybyte.bsky.social · 27/09/2024
Don't mind me, I'm just the... #ld56 #ludumdare #gamedev #gamejams
A screenshot showing a Ludum Dare theme suggestion for "Annoying protagonist"
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Joshua Freudenhammer (rainybyte / jfreuden) @rainybyte.bsky.social · 18/09/2024
Ah. Neat. #25,410! This information… I’m not sure what to do with it lol
An image showing that rainybyte was BlueSky user number 25,410 and in the first 1%
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Joshua Freudenhammer (rainybyte / jfreuden) @rainybyte.bsky.social · 15/04/2024
Was adding an asset for #ludumdare55 from one of our artists. I can't help but see a double entendre of a brew made _of_ nobles, as opposed to _for_ nobles ;-;
An image asset of a beer barrel for a noble, labelled "Lord Brew"
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Joshua Freudenhammer (rainybyte / jfreuden) @rainybyte.bsky.social · 24/02/2024
I made a game prototype in two weeks! My first 'completed' game (at least to bare-MVP level). Check it out! #screenshotsaturday rainybyte.itch.io/crystal-pira...
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