sushi @rainbowism.com · 21/09/2025I've been working on a higher performance software rasterizer lately. It isn't being written for a game but it can simulate SNES PPU style rendering. 061
sushi @rainbowism.com · 20/10/2024the intermediate steps to generating the lighting you can find more information here: jason.today/rc mini.gmshaders.com/p/radiance-c... 040
sushi @rainbowism.com · 20/10/2024adding global illumination via radiance cascades to my bullet hell #GameEngine #bullethell #shmup #gamedev 715911