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Ragnil

@ragnil.bsky.social
1.1K followers 2.2K following 54 posts

Gamedev by night. Following the fun.

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Ragnil @ragnil.bsky.social · 13/10/2026
Procedural world generation #gamedev #procgen
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Ragnil @ragnil.bsky.social · 26/09/2026
Procedural world generation #gamedev #procgen
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Ragnil @ragnil.bsky.social · 04/09/2026
#gamedev #indiegame #procgen
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Ragnil @ragnil.bsky.social · 30/08/2026
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Reposted by Ragnil
Ragnil @ragnil.bsky.social · 30/08/2026
And of course no world building PoC is complete without boids!
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Ragnil @ragnil.bsky.social · 30/08/2026
And of course no world building PoC is complete without boids!
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Ragnil @ragnil.bsky.social · 30/08/2026
Stylized terrain generation #gamedev
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Ragnil @ragnil.bsky.social · 09/05/2026
There is something magical about noise visualized by static grids! ⭐ www.instagram.com/reel/DIvTPar...
instagram.com
Instagram
Create an account or log in to Instagram - Share what you're into with the people who get you.
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Ragnil @ragnil.bsky.social · 05/05/2026
Overworld #gamedev #indiegame
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Ragnil @ragnil.bsky.social · 23/04/2026
Fracturn A turn based game with "Into The Breach"-style positional manipulation gameplay, but with branching turn timelines and a fantasy setting. #indiegame
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Ragnil @ragnil.bsky.social · 15/04/2026
Woking on some Into the Breach style tactical gameplay. #indiegamedev
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Ragnil @ragnil.bsky.social · 12/04/2026
Overworld #gamedev
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Ragnil @ragnil.bsky.social · 06/04/2026
Overworld PoC. Noise traversal on stacked grids. #indiegamedev
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Ragnil @ragnil.bsky.social · 29/09/2025
Pastel town and bouncy balls #gamedev #indiegamedev
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Ragnil @ragnil.bsky.social · 18/09/2025
Pretty colors 🌈🌿 #gamedev #indiegame #indiegamedev
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Ragnil @ragnil.bsky.social · 16/09/2025
Not yet. But it could be. Considering making a PoC for touch devices.
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Ragnil @ragnil.bsky.social · 15/09/2025
Cooking up something colorful #gamedev
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Reposted by Ragnil
Björn Ottosson - making Island Architect @bottosson.bsky.social · 20/05/2025
It's finally time to announce my game: Island Architect! Sculpt seaside towns in Island Architect, a relaxing builder inspired by coastal Europe. Build winding streets, whimsical towers, or calm fishing villages in this cozy experience. Wishlist now on steam: store.steampowered.com/app/3079100/...
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Ragnil @ragnil.bsky.social · 14/05/2025
Life on a procedurally generated planet 🦢🌎🕊️ The primary feature of the week was pathfinding and some swans to test it out. Pathing can optionally be limited to ocean or land. Music by: linktr.ee/Riverstream.... #gamedev #IndieGameDev #indiegame #proceduralgeneration
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Ragnil @ragnil.bsky.social · 07/05/2025
My little planet project was featured in an article 🤓👍 Explore This Beautiful Procedurally Generated Planet In Unity 80.lv/articles/exp... #IndieGameDev
80.lv
Stunning Procedural Planet Made With Unity
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Ragnil @ragnil.bsky.social · 06/05/2025
A pocedurally generated planet 🌍 youtube.com/shorts/d_MWv... #gamedev #indiegamedev #proceduralgeneration
youtube.com
Introduced some birds, flora and a cottage 🌎 #gamedev #proceduralgeneration #indiegame
YouTube video by Ragnil
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Ragnil @ragnil.bsky.social · 06/05/2025
Sounds cool. Never heard of it. I'll check it out 👍
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Ragnil @ragnil.bsky.social · 06/05/2025
That could be cool. Have not considered that. Tried out some clouds, but have not found a solution I'm pleased with.
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Ragnil @ragnil.bsky.social · 06/05/2025
Cool 🤓👍
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Ragnil @ragnil.bsky.social · 06/05/2025
Almost abandoned this project last week. Glad i pushed through 🤓👍
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Ragnil @ragnil.bsky.social · 06/05/2025
Never played that. Looks cool. No it's my own little planet. 🌍
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Ragnil @ragnil.bsky.social · 06/05/2025
Hello 👋🤓 Thanks ❤️
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Ragnil @ragnil.bsky.social · 06/05/2025
Some further work on my planet. Birds and grass now populates this world. #indiegamedev #indiegames #proceduralgeneration #unity #indiegame #gamedev
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Ragnil @ragnil.bsky.social · 20/04/2025
Nothing too fancy. 🤓 1. Generate a sphere voronoi mesh 2. Load it into Sylves grid lib. 3. Create an extruded meshgrid with X levels. 4. 3d noise lookup to determine which cells are ground and select vertex colors. 5. Place some trees/houses on the surface.
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Ragnil @ragnil.bsky.social · 20/04/2025
Procedural planet 🌎 #gamedev #proceduralgeneration #indiegamedev
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Ragnil @ragnil.bsky.social · 18/04/2025
This bug was far to beautiful not to capture #indiegamedev
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Ragnil @ragnil.bsky.social · 14/04/2025
Amazing 🤩 Would love to see an animated fly-through.
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Reposted by Ragnil
Lilithpad 🔞 @lilithpad.newgrounds.com · 10/04/2025
i just made the music for b1t jam entry Pasture Punks by @ragnil.bsky.social! it's a beat-em-up game where you play as a dog revolting against humans. you can play it here: ragnil.itch.io/pasture-punks
ragnil.itch.io
Pasture Punks by Ragnil
Beat 'em up. Escape from the farm!
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Ragnil @ragnil.bsky.social · 09/04/2025
My B1T Jam game "Pasture Punks" is out now! \🤓/ Play it here: ragnil.itch.io/pasture-punks
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Ragnil @ragnil.bsky.social · 08/04/2025
My B1T Jam game "Pasture Punks" is out now! \🤓/ Play it here: ragnil.itch.io/pasture-punks #indiegamedev
ragnil.itch.io
Pasture Punks by Ragnil
Beat 'em up. Escape from the farm!
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Ragnil @ragnil.bsky.social · 05/04/2025
Day 6 of b1t jam at itch io. (2) #indiegamedev
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Ragnil @ragnil.bsky.social · 05/04/2025
Day 6 of b1t jam at itch io. #indiegamedev
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Ragnil @ragnil.bsky.social · 03/04/2025
Day 4 of b1t jam @ itch.io
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Ragnil @ragnil.bsky.social · 25/03/2025
Grid showcase
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Ragnil @ragnil.bsky.social · 30/12/2024
The time is sped up for demo if that's not apparent 😄 The idea was to use the horizontal movement of the celestial bodies as progress indicators. Here is a version with the sun following the same horizontal path. But i don't like the sprites to be back lit during the day.
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Ragnil @ragnil.bsky.social · 30/12/2024
Experimenting with a day/night cycle ☀️🌙 #indiegamedev
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Ragnil @ragnil.bsky.social · 02/12/2024
On all platforms, i'm guessing the primary audience is other developers, since its mostly a kind of tech/art style demo. Fb, bluesky and threads seem to have an edge here, since you can easily target these interest groups efficiently through group posts or tags.
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Ragnil @ragnil.bsky.social · 02/12/2024
IG Views: 102 Likes: 22 Comments: 0 X Views: 373 Likes: 13 Comments: 3
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Ragnil @ragnil.bsky.social · 02/12/2024
Here is a summary of engagement for my 3 posts about my 2.5d experiments, by platform: Facebook Views: 18 300 Likes: 990 Comments: 152 Threads Views: 10 900 Likes: 480 Comments: 45 Bluesky Views: ? Likes: 148 Comments: 10 Tiktok Views: 3030 Likes: 102 Comments: 8
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Ragnil @ragnil.bsky.social · 01/12/2024
If it's converted back to a video, what benifit would that give you?
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Ragnil @ragnil.bsky.social · 26/11/2024
Good boy 🤗 #pixelart
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Ragnil @ragnil.bsky.social · 25/11/2024
Making geese follow paths is oddly satisfying 🤔
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Ragnil @ragnil.bsky.social · 22/11/2024
Procedural village generation #gamedev #indiegamedev #proceduralgeneration #procgen
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Ragnil @ragnil.bsky.social · 21/11/2024
Adorable capsules 🐑 #indiegamedev #gamedev
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Ragnil @ragnil.bsky.social · 20/11/2024
Sad truth
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