ræn @raen.nekoweb.org · 27/09/2026this is getting a lot of heavy lifting from the +29 purification boost all enemies receive because this blessing, which scales off of how many dice you have after 25 isn't balanced around the run modifier that triples how much dice you pick up but hehehehe number large 000
ræn @raen.nekoweb.org · 14/09/20262/10. only reason why its not a 1/10 is because safi is worse. instead of doing what mr does and letting the phase transitions be at fixed hp thresholds, the siege asks you to break specific parts and doesn't tell you which ones and that alone is enough to drag this down to like a 4/10 but 100
ræn @raen.nekoweb.org · 14/09/2026yippee. around a 7/10 fight once you learn it where i think it brings things to the table that are interesting but not suuuuuper interesting yknow. tail hitbox is a contender for most annoying thing in the game yes please push me halfway across the arena i would like that mhm. 100
ræn @raen.nekoweb.org · 05/09/2026sorta like a mix of the best parts of a number of games with similar inspirations (escher). probably strikes my favorite balance between gameplay, environment, and general refinement among the ones that ive played, though i think the way shading/borders were done sometimes dulled the sense of scale 100
ræn @raen.nekoweb.org · 31/08/2026fuck the arena i could live with it not scaling for single player if it didn't have the world's worst armor sets 100
ræn @raen.nekoweb.org · 31/08/2026i was initially excited to use the gay blog glaive but i kept hearing this weird sound and was like what the dink is that noise and turns out it has custom sfx which is like neat i guess but i really dont like the way the advance/recall sounds so i went to mod only those sfx it but intro guide to 100
ræn @raen.nekoweb.org · 31/08/2026the consequences of like. failure when dealing with monsters is like... it's present in the sense that you've gotta hunter the monster but it's abstracted to a sort of fantastical nonspecific 'danger' in 5/5u basically all the way up until this line gets said (post-fatalis). 110
ræn @raen.nekoweb.org · 31/08/2026its genuinely impressive how much the collab quests suck. i feel like i'm missing like 50% of the game mechanics when i'm fighting leshen and behemoth is just total ass solo. i cant imaging playing these quests and wanting to try out their original games 110
ræn @raen.nekoweb.org · 28/08/2026its not about thinking that theyll actually do what you ask them to. its about making john atlus so mad that he has no choice but to come to your house and kill you 000
ræn @raen.nekoweb.org · 27/08/2026made a embed header for ••- -• •--- •- -- and also figured out how to put a linebreak in <meta og:description> thank you i love you 010
ræn @raen.nekoweb.org · 23/08/2026i'm a fan of how bskys interface lets you line up the part where they accuse you of "strategicly reacting your immature insults" with the part where you clarified that you were calling them a dumbass. was that part not an insult? 040
ræn @raen.nekoweb.org · 21/08/2026this also scales based off of tic rate (for some reason) and the game lets you run uncapped fps. so. 110
ræn @raen.nekoweb.org · 21/08/2026apparently this bug/exploit is a few years old, but there are a few types of projectiles where, when colliding with something that doesn't have a hitbox (ie. bombs. other players. a snowman.), they multiply. for some reason. gunlance has one move that works as does the final burst from meowcano. 110
ræn @raen.nekoweb.org · 21/08/2026I did it! (don't worry about the super large fps counter int he upper right and the fact that i seem to be running on the lowest settings possible. no. stop. stop thinking about it. stop that.) 110
ræn @raen.nekoweb.org · 18/08/2026waow, what a lovely group of totally real people who followed me at the same time whose most recent posts are all exactly 8 days ago. what a coincidence! im sure theyre all following me for my radiant personality and/or my witty, clever remarks :) 101
ræn @raen.nekoweb.org · 18/08/2026fun ("fun") ræn fact: html has native support for ruby text (the annotations above characters) (image 1) but i didnt like how it messed with the line height so i had to instead reproduce it in regular degular html, making those sections twice as long and 10x harder to parse 😔 010
ræn @raen.nekoweb.org · 17/08/2026I feel like I covered everything in the author's note that I really really wanted to re: specific sections, but I will note that I did organically misspell this, encoded it, and only then caught the typo. I initially kept it because editing these sections was a pain and because it's more 'human' 110
ræn @raen.nekoweb.org · 16/08/2026apparently the white line vs yellow lines are meant to indicate which lane is meant to yield if two people want to pass at the same time but. :( 000
ræn @raen.nekoweb.org · 15/08/2026"Hmmm. i have access to a printer. maybe i should print this out so i can go over it and like. mark it up with a pen or whatever. let's just copypaste it into a program actually designed for printing and—" jesus christ 000
ræn @raen.nekoweb.org · 09/08/2026my new keyboard has a dedicated 'open calculator' button (which cannot be remapped) for some reason 100
ræn @raen.nekoweb.org · 06/08/2026i appear to have solved a work problem that has over the past year caused me enough stress to measurably reduced my life expectancy 110
ræn @raen.nekoweb.org · 05/08/2026wow, tahts a cool thing built into regular degular html that perfectly fits my needs for this thing that i want to do, let's just— 000
ræn @raen.nekoweb.org · 04/08/2026i guess i cant complain toooo much about farming decos since like. i got the one that I *need* needed on my first fight. i guess. 100
ræn @raen.nekoweb.org · 04/08/2026ive been thinking about my hunters backstory in this one more since its still super vague and i think the hunter and the seeker have like. a really weird amount of chemistry for a mh npc. so maybe they can be like. glaive besties. with some. tension. yknow. 110
ræn @raen.nekoweb.org · 04/08/2026i keep flip flopping between hating it and being like hmmmm i feel like i'm starting to get it but i think it was totally possible to make this not suck for solo play. tone down the aggression slightly since otherwise its always on your ass and tweak the thresholds to make defeating it reasonable 100
ræn @raen.nekoweb.org · 04/08/2026people complain about the claw and i do like. agree that the lame "im just going to stand here" openings and the ability to keep the monster toppled more or less forever as long as its not enraged and light weapons needing to dedicate a 3 slot to shaver to not have to tenderize twice and... 100
ræn @raen.nekoweb.org · 03/08/2026did not answer the specific question that i had but was otherwise helpful in a more general sense 100
ræn @raen.nekoweb.org · 31/07/2026they already have the ace cadet namedrop a bunch of other random monsters that dont show up in this game because its just his verbal tic but its always cute when they add little stuff like this 100