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ræn

@raen.nekoweb.org
83 followers 86 following 3.2K posts

itinerant nekomancer. my liege has forsaken me. dm if loyal to your retainers and in possession of cats in urgent need of enrichment. will commute (live-in position preferred). caineghis.carrd.co

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ræn @raen.nekoweb.org · 08/10/2026
expedition day 3 (final)
the final iteration of the map/flowchart. there are some bits where i've had to pull things apart so arrows can reach across to the other end of them map, but i'm pretty satisfied with how, for the most part, i didnt have to rearrange anything and don't have any arrows passing through any rooms. it's still pretty dense, though at this resolution good luck actually reading it lol

There is a lime green arrow extending off the right side of the map in the southeast corner.
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ræn @raen.nekoweb.org · 07/10/2026
day 2
The map has approximately doubled in size and in also density. lots of arrows crossing over each other
I have found and used 2 sigils (triangle and round) and found 1 tile (b)
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ræn @raen.nekoweb.org · 06/10/2026
day 1 expedition results
a partial flowchart/map of the flash version of subm*chine universe

I've tried very hard to make it so no arrows cross over each other, but I'm pretty sure I'll be reaching the point where that's no longer possible soon

 (* = a)
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ræn @raen.nekoweb.org · 27/09/2026
this is getting a lot of heavy lifting from the +29 purification boost all enemies receive because this blessing, which scales off of how many dice you have after 25 isn't balanced around the run modifier that triples how much dice you pick up but hehehehe number large
the dicesmith helmet blessing, which reads "If you have 25 dice in your dice pool, increase Purification received by enemies by 1 and for each additional 5 dice, increase Purification received by enemies by 1."

...i grabbed that off the wiki i and i think it's been buffed since then?

yeah it now says "If you have 25 dice in your dice pool, increase Purification received by enemies by 1 and for each additional 5 dice, increase Purification received by enemies by **2**."

the number on the blessing is currently 29 ([97 dice - 25]/5*2)=28 (+1 for hitting 25 dice)i have 97 dice
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ræn @raen.nekoweb.org · 27/09/2026
very funny that hypersensitive aura stacks. cool video gaem
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ræn @raen.nekoweb.org · 25/09/2026
looking forward to the full game
dungeon automata demo
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ræn @raen.nekoweb.org · 14/09/2026
2/10. only reason why its not a 1/10 is because safi is worse. instead of doing what mr does and letting the phase transitions be at fixed hp thresholds, the siege asks you to break specific parts and doesn't tell you which ones and that alone is enough to drag this down to like a 4/10 but
hr at kt rears up dramatically because i have cleared this fuckass quest
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ræn @raen.nekoweb.org · 14/09/2026
real
(caught a tsuchinoko)
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ræn @raen.nekoweb.org · 14/09/2026
yippee. around a 7/10 fight once you learn it where i think it brings things to the table that are interesting but not suuuuuper interesting yknow. tail hitbox is a contender for most annoying thing in the game yes please push me halfway across the arena i would like that mhm.
i beat mr kt
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ræn @raen.nekoweb.org · 12/09/2026
i cooka da pizza
fomalhaut, to cook two pizzas simultaneously, rolled [3d20kh1] = [13, 20, 1] = 20
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ræn @raen.nekoweb.org · 05/09/2026
sorta like a mix of the best parts of a number of games with similar inspirations (escher). probably strikes my favorite balance between gameplay, environment, and general refinement among the ones that ive played, though i think the way shading/borders were done sometimes dulled the sense of scale
manifold garden steam page banner cover art dot png

(it's actually a jpg)
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ræn @raen.nekoweb.org · 04/09/2026
i think it can digging in the ground for tubers (it/he)
a g/bafe-styled portrait of an older man, made using spliced and recolored asset. he has swept back grey hair, darkish skin, and a large beard and mustache (a darker grey than his hair). he has some spines sticking out of his hair (b/c he's an echidna shifter). He's wearing a light brown cloak, a darker brown scarf, and a dark teal shirt.

there is a lot of space above his head, which creates the impression that he's on the shorter end.a map sprite for the same character. the main detail that is visible here is that his cloak is too large and drags on the ground and that he is relatively short
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ræn @raen.nekoweb.org · 02/09/2026
installed a bidet
my icon getting blasted in the face by water from a bidet shooting out of a clipart toilet. my icon has a displeased expression and this is taking place in the saw bathroom

this happened twice.
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ræn @raen.nekoweb.org · 31/08/2026
fuck the arena i could live with it not scaling for single player if it didn't have the world's worst armor sets
failed the quest at 44:28 because they give you Like Basically Nothing
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ræn @raen.nekoweb.org · 31/08/2026
i was initially excited to use the gay blog glaive but i kept hearing this weird sound and was like what the dink is that noise and turns out it has custom sfx which is like neat i guess but i really dont like the way the advance/recall sounds so i went to mod only those sfx it but intro guide to
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ræn @raen.nekoweb.org · 31/08/2026
the consequences of like. failure when dealing with monsters is like... it's present in the sense that you've gotta hunter the monster but it's abstracted to a sort of fantastical nonspecific 'danger' in 5/5u basically all the way up until this line gets said (post-fatalis).
Serious Handler: If I ever lost someone dear to me, I should just go home. And being a handler? Would I even do that again?Serious Handler: And that's why I won't be buried here. One day, I'll go home.
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ræn @raen.nekoweb.org · 31/08/2026
its genuinely impressive how much the collab quests suck. i feel like i'm missing like 50% of the game mechanics when i'm fighting leshen and behemoth is just total ass solo. i cant imaging playing these quests and wanting to try out their original games
beat the hard version of the w/itcher collab questContract: Woodland Spirit
Completion time: 45'32''65
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ræn @raen.nekoweb.org · 28/08/2026
its not about thinking that theyll actually do what you ask them to. its about making john atlus so mad that he has no choice but to come to your house and kill you
the last question from the 2026 marketing survey. I have chosen to use my 400 character allotment to say "It's never too late to localize the Switch release if Knights in the Nightmare"
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ræn @raen.nekoweb.org · 27/08/2026
made a embed header for ••- -• •--- •- -- and also figured out how to put a linebreak in <meta og:description> thank you &#10; i love you &#10;
a photo of the front of intelligent systems's (kyoto) office building. kishuna is (reasonably crudely) drawn flipping off the sign
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ræn @raen.nekoweb.org · 27/08/2026
switch tuya
the above photo of a switch two edited to show sylvi's wol (tuya moks) on the screen
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ræn @raen.nekoweb.org · 23/08/2026
i'm a fan of how bskys interface lets you line up the part where they accuse you of "strategicly reacting your immature insults" with the part where you clarified that you were calling them a dumbass. was that part not an insult?
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ræn @raen.nekoweb.org · 21/08/2026
this cat does 2,105,914 damage per second [the cat in question is doing a confident/boastful pose]

this version of the image was taken at minimum graphic specs
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ræn @raen.nekoweb.org · 21/08/2026
this also scales based off of tic rate (for some reason) and the game lets you run uncapped fps. so.
this cat does 2,105,914 damage per second
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ræn @raen.nekoweb.org · 21/08/2026
apparently this bug/exploit is a few years old, but there are a few types of projectiles where, when colliding with something that doesn't have a hitbox (ie. bombs. other players. a snowman.), they multiply. for some reason. gunlance has one move that works as does the final burst from meowcano.
earlier in the run. the hud says it's under 70% health after my first meowcano and im at ~130 fps
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ræn @raen.nekoweb.org · 21/08/2026
I did it! (don't worry about the super large fps counter int he upper right and the fact that i seem to be running on the lowest settings possible. no. stop. stop thinking about it. stop that.)
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ræn @raen.nekoweb.org · 18/08/2026
waow, what a lovely group of totally real people who followed me at the same time whose most recent posts are all exactly 8 days ago. what a coincidence! im sure theyre all following me for my radiant personality and/or my witty, clever remarks :)
three accounts that followed me at roughly the same time.
the first two have the "unfollowed 100+ yesterday" and "unfollowed 150+ in the last month" badges and the second one has "unfollowed 50+ yesterday" and "unfollowed 150+ in the last month.
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ræn @raen.nekoweb.org · 18/08/2026
fun ("fun") ræn fact: html has native support for ruby text (the annotations above characters) (image 1) but i didnt like how it messed with the line height so i had to instead reproduce it in regular degular html, making those sections twice as long and 10x harder to parse 😔
<p aria-hidden=true><ruby><rb>••</rb><rt>I</rt></ruby>&nbsp;/&nbsp;<ruby><rb>•-</rb><rt>A</rt></ruby>&nbsp;<ruby><rb>-</rb><rt>T</rt></ruby>&nbsp;<ruby><rb>•</rb><rt>E</rt></ruby></p><p aria-hidden="true"><span class="ruby"><span class="rb">••</span><span class="rt">I</span></span>&nbsp;/&nbsp;<span class="ruby"><span class="rb">•-</span><span class="rt">A</span></span>&nbsp;<span class="ruby"><span class="rb">-</span><span class="rt">T</span></span>&nbsp;<span class="ruby"><span class="rb">•</span><span class="rt">E</span></span></p>
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ræn @raen.nekoweb.org · 17/08/2026
I feel like I covered everything in the author's note that I really really wanted to re: specific sections, but I will note that I did organically misspell this, encoded it, and only then caught the typo. I initially kept it because editing these sections was a pain and because it's more 'human'
the phrase "understatement." in morse code, misspelled as "understantement." 
notably, the code for the error ('n') is the same as the following two characters ('t' and 'e') if they were encoded too fast to register as separate characters (- . => -.)
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ræn @raen.nekoweb.org · 16/08/2026
apparently the white line vs yellow lines are meant to indicate which lane is meant to yield if two people want to pass at the same time but. :(
yt caption. 
SEAN: "I think there's three or four deaths on the highway in these last two weeks alone."
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ræn @raen.nekoweb.org · 16/08/2026
a stretch of highway. i believe this is in newfoundland.
the highway is three lanes wide. the outer lanes are a different color pavement because iirc they were added later (i guess it used to be two lanes?). from left to right:
solid white line, oncoming traffic lane, dashed white line, conspicuously empty lane that i have labeled "guess what this is used for", solid yellow and dashed yellow line (used on regular roads to indicate that one side can pass but the other should not), the traffic lane we're standing in, solid white line.

the middle lane, which is where you would normally put a median or divider or whatever, is *apparently* intended to be used by both lanes to pass. obviously not at the same time, but it's uhhhhhhhhhhh. there are no safety features stopping that from happening.
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ræn @raen.nekoweb.org · 15/08/2026
"Hmmm. i have access to a printer. maybe i should print this out so i can go over it and like. mark it up with a pen or whatever. let's just copypaste it into a program actually designed for printing and—" jesus christ
page 1 of 49
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ræn @raen.nekoweb.org · 09/08/2026
hunt number 1 since i started keeping track: lol
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ræn @raen.nekoweb.org · 09/08/2026
my new keyboard has a dedicated 'open calculator' button (which cannot be remapped) for some reason
a screenshot of my taskbar. there are twenty calculator windows open.
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ræn @raen.nekoweb.org · 06/08/2026
i have a new archenemy and its name is &#9135;
a breakdown of how the character is positioned in a line of text and how it actually renders. each character has a width (which scales based off of the font size (height)) that is used to tell the computer how it should be positioned relative to the prior character and how the next character should be positioned relative to it. this width is fully independent from what it actually ends up drawing. a well-known example of characters that intentionally draw outside of their 'box' are some diacritics, which are used to modify the preceding character.
this dash that i need to use happens to draw itself offset slightly to the right of what one might expect, so there's a gap to the left of where it starts on the screen and it extends into the character to the right. since it's still drawn at the internal width of the character, it can be used in succession to draw a continuous line, but you can't position it flush to anything. which is annoying. because that is what i need it to do.

my current solution is to throw "<span style="letter-spacing:-9px">⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯</span>" at the start of the line im trying to draw but it looks kinda bad zoomed out so im going to have to mess around with other stuff
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ræn @raen.nekoweb.org · 06/08/2026
i appear to have solved a work problem that has over the past year caused me enough stress to measurably reduced my life expectancy
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ræn @raen.nekoweb.org · 05/08/2026
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ræn @raen.nekoweb.org · 05/08/2026
wow, tahts a cool thing built into regular degular html that perfectly fits my needs for this thing that i want to do, let's just—
Does it work? No, no browser engine currently supports rendering of bopomofo ruby.
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ræn @raen.nekoweb.org · 05/08/2026
can i help you
the 'reposted by' menu. it says there is 1 repost. in the list of accounts reposting, it says "no reposts yet".
switching accounts doesnt change this, and this shows up on several posts i made in that thread
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ræn @raen.nekoweb.org · 04/08/2026
ouch
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ræn @raen.nekoweb.org · 04/08/2026
i guess i cant complain toooo much about farming decos since like. i got the one that I *need* needed on my first fight. i guess.
I obtained Challenger Jewel+ 4, which gives two levels of agitator
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ræn @raen.nekoweb.org · 04/08/2026
who tf is james
The Seliana Melder (an elderly wyverian stirring a biiiiiiiig vat of. something) says: I heard you were out there kicking bass and shaking James—who's this James fella? I thought you were fighting that Safi'jiiva monster...she continues: Oh, you WERE! OK, phew! Because it would have been REALLY weird if these materials I experimented with were from James...
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ræn @raen.nekoweb.org · 04/08/2026
ive been thinking about my hunters backstory in this one more since its still super vague and i think the hunter and the seeker have like. a really weird amount of chemistry for a mh npc. so maybe they can be like. glaive besties. with some. tension. yknow.
The seeker says: Before long, you and I will go our separate ways. And after we say our farewells and several human lifetimes pass, maybe the day will come when I find an answer.[the second half of the message in the previous image's alt text]
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ræn @raen.nekoweb.org · 04/08/2026
i keep flip flopping between hating it and being like hmmmm i feel like i'm starting to get it but i think it was totally possible to make this not suck for solo play. tone down the aggression slightly since otherwise its always on your ass and tweak the thresholds to make defeating it reasonable
i beat safi in a modded solo quest.
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ræn @raen.nekoweb.org · 04/08/2026
people complain about the claw and i do like. agree that the lame "im just going to stand here" openings and the ability to keep the monster toppled more or less forever as long as its not enraged and light weapons needing to dedicate a 3 slot to shaver to not have to tenderize twice and...
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ræn @raen.nekoweb.org · 04/08/2026
namielle narrowly missing me with its water beam attack.the (at one point) famous "how to keep coyotes away from campsites or homesteads" wikihow illustration where a man is spraying a (okayly drawn) coyote with a water hose in an attempt to discourage its presence.
the man has been edited to have namielle's head (from its icon) over his face and the coyote has a palico's head over its face. 
the description of the article, which appears along the bottom of the image, has been change to say "how to keep [hunters] away from [coral highlands area 12]"
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ræn @raen.nekoweb.org · 04/08/2026
rude game
a labeled screenshot of the last frame or so before i got zapped to death by AT nami. all versions of it have an 'ultimate' attack where it rears up, throws a bunch of water on the ground, jumps up, and then slams down and zaps anything standing in the water (which is usuallllly enough to oneshot a player if they get caught, but i was at 15%ish health so it was going to kill me if i got hit no matter what). 
the water on the ground sparks in the half second or so before it explodes to indicate where it is, and i've shown that im like. 10ish feet away from it and SHOULD NOT HAVE BEEN HIT >:(


going back and looking at other videos i have of this attack i think this frame isn't showing the warning sparks but is actually showing the startup of the water exploding. which. is nowhere near me.
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ræn @raen.nekoweb.org · 04/08/2026
i was NOT in range of that
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ræn @raen.nekoweb.org · 03/08/2026
did not answer the specific question that i had but was otherwise helpful in a more general sense
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ræn @raen.nekoweb.org · 03/08/2026
the second rule of dash usage is to just vibe it out :)
a photo of a line from the fourth edition of the elements of style. it says: "Use a dash only when a more common mark of punctuation seems inadequate."
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ræn @raen.nekoweb.org · 31/07/2026
they already have the ace cadet namedrop a bunch of other random monsters that dont show up in this game because its just his verbal tic but its always cute when they add little stuff like this
the description for an ingredient
Kut-Ku Bean
Veggie that helps trigger artillery food skills. The occasional bean is hot enough to have you spouting fire like a Yian Kut-Ku.
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