Radiant Sword @radiantsword.bsky.social · 16/09/2026Although development on Radiant Sword has ended, you can still download the level selector and try out the unfinished game! There's a lot of polished (albeit buggy) content to try. Give it a look! squeakmouse.itch.io/radiant-sword (Windows build only atm, but working to fix that!) 2166
Radiant Sword @radiantsword.bsky.social · 14/09/2026I was so fond of the mix of instrumentation Rei chose for this piece. Audio identity for the game started to coalesce very quickly after he wrote it. The mix of eclectic world instrumentation, using both symphonic and folk elements, was so on point! 0151
Reposted by Radiant SwordRei Kitakaze @reikitakaze.bsky.social · 09/09/2026The intro sequence theme, “Night Mission,” I composed for Radiant Sword @radiantsword.bsky.social, featuring leitmotifs from the main theme and the theme of Animus, a religious supernatural force with demonic and dominating qualities. #JRPG #soundtrack #OST #indiedev 0269
Radiant Sword @radiantsword.bsky.social · 02/09/2026Hi, everyone! It's been a while since the last update. Unfortunately, I have a sad announcement to make. Development on Radiant Sword has been suspended indefinitely. You can read more about the situation here: trashanimalsanctuary.com/goodbye-radi...trashanimalsanctuary.comGoodbye, Radiant Sword: Reflections on game dev, personal growth, and trans awakeningA postmortem for a passion project I started nine years, 13 Unity versions, and one gender ago - and then abandoned. 1511553
Radiant Sword @radiantsword.bsky.social · 02/06/2026Apologies for the lack of updates recently. Life has thrown me a bunch of curveballs at once, and dev has had to take a backseat for a bit. Hopefully I'll get back on track soon! 1241
Reposted by Radiant SwordElectric Airship✨ Isle of Reveries OUT ON CONSOLES!! @electricairship.com · 19/05/2026Probably my favorite thing about Infinite Alliance is how it's uplifting #RPGMaker devs. Like, it's awesome to see Eternal Remnant get a spotlight! #IndieDev #GameDev #InfiniteAlliance 1547
Radiant Sword @radiantsword.bsky.social · 18/05/2026Felt pretty good about the bespoke animation frames for this intro cutscene. Bishop is not messing around anymore XD (The water splash FX is currently placeholder, bonus points if you can guess where from) #tacticsrpg #jrpg #indiedev 3756
Radiant Sword @radiantsword.bsky.social · 16/05/2026Showing off stealth arts for #screenshotsaturday 1193
Reposted by Radiant SwordRadiant Sword @radiantsword.bsky.social · 14/05/2026Thanks for hosting #turnbasedthursday! I'm Elly, and I'm making Radiant Sword, an isometric strategy RPG inspired by Final Fantasy Tactics and Xenogears. It's retro-inspired gameplay with modern QOL and pace. Hoping to have a demo ready to for Steam Nextfest next year! #jrpg #indiedev #tacticsrpg 56321
Radiant Sword @radiantsword.bsky.social · 12/05/2026Stealth Arts is a kit that requires the actor to hide first. If you can pull it off, you can do way more than just sneak attack. :D But being detected while hidden knocks your turn order way back, so it's pretty high-stakes. #tacticsrpg #jrpg #indiedev 56916
Radiant Sword @radiantsword.bsky.social · 11/05/2026Finally set up enemy AI so that it knows how to use the magic cannons against you. There's an entire separate branch of the AI class just for this specific set of skills >< What I would give to go back in time and re-design enemy AI... #jrpg #tacticsrpg #indiedev 1162
Radiant Sword @radiantsword.bsky.social · 08/05/2026Just reposting some old material. I added a couple new shields today, and while the overhead of making new Holy Shield abilities for them is costly, it does make me proud in the end. #jrpg #tacticsrpg #indiedev 2290
Radiant Sword @radiantsword.bsky.social · 05/05/2026Been having some fun with the Burning status. It can spread both to and from physical attackers if they're close range. It does a little damage each turn, but it also increases your own fire damage dealt, so it can be either a positive or negative. :D #jrpg #tacticsrpg #indiedev 5494
Radiant Sword @radiantsword.bsky.social · 01/05/2026I knew I wouldn't be satisfied unless I had some spell FX with mesh triangle explosions. #jrpg #tacticsrpg #indiedev 28610
Radiant Sword @radiantsword.bsky.social · 29/04/2026*megaflares you* #jrpg #tacticsrpg #indiedev 312018
Radiant Sword @radiantsword.bsky.social · 28/04/2026Full rotating view for the stage from the arrow demo. This is probably one of the stages I pulled most directly from FFT in texturing style & color. I like the result, but I kinda want to rework those Lionel Castle turrets that don't make any sense though :/ One day... #jrpg #tacticsrpg #indiedev 68214
Radiant Sword @radiantsword.bsky.social · 27/04/2026Decided to rework the arrow trajectory preview so it uses a solid glowing line. Figuring out the math for this took way too long. Not my strong suit >< #tacticsrpg #jrpg #indiedev 3718
Radiant Sword @radiantsword.bsky.social · 25/04/2026One of my favorite stages I designed & arted for Radiant Sword. Vertical stages are such a challenge to work with the camera, but so worth it when you pull it off! #jrpg #indiedev #screenshotsaturday 29917
Radiant Sword @radiantsword.bsky.social · 24/04/2026You don't have to be such a jerk about it Bishop... XD #tacticsrpg #jrpg #indiedev 1283
Reposted by Radiant SwordRecharging Homos 🔋 @hexhomos.bsky.social · 22/04/2026please read witch hat 327161045
Radiant Sword @radiantsword.bsky.social · 23/04/2026I'm super excited to see more of Infinite Alliance, and you should be too! I had the privilege of contributing some sprite work to this project, and they are cooking something real good :D 0203
Radiant Sword @radiantsword.bsky.social · 22/04/2026I was getting a bit burnt out with tutorial scripting, so I decided to decompress by adding a cutscene to give it context. I think some of my stress came through in the writing :P But, I do like using the tutorial as an opportunity to establish characterization. #jrpg #tacticsrpg #indiedev 14110
Radiant Sword @radiantsword.bsky.social · 18/04/2026Just dumping a collection of old shots for #screenshotsaturday! I've been working on tutorialization lately, which doesn't produce the most exciting screenshots :P So these are all throwbacks. #jrpg #indiedev 2558
Radiant Sword @radiantsword.bsky.social · 15/04/2026For all who are curious, here are the FX textures for the Aeromeda spell, as well as a peek at the content setup in Unity. Some of it is pretty quick and dirty (the stormcloud tex in the bg is just difference clouds) but overall I'm happy with the result! #jrpg #tacticsrpg #indiedev 2417
Radiant Sword @radiantsword.bsky.social · 14/04/2026Was doing battle testing for this fight, and realizing I really like how this particular spell effect turned out. I always worry about making them too long, but I think this is ok, especially since I added the fastforward option. #jrpg #tacticsrpg #indiedev 1114731
Radiant Sword @radiantsword.bsky.social · 13/04/2026I don't see much posting about VFX dev, so I thought it'd be neat to show the different textures that went into the Foxfire FX. The hitodama spiral is just a 9-cell flipbook made by doing twirl distortions. #jrpg #madewithunity #indiedev 2204
Radiant Sword @radiantsword.bsky.social · 10/04/2026I had always wanted to see a hedge maze level since I first played FFT. The biggest challenge was the dimensions of the hedges - tall enough to obstruct low-jumping movers, but not so tall that it ruined the camera. #tacticsrpg #jrpg #indiedev 26310
Radiant Sword @radiantsword.bsky.social · 07/04/2026When I play RPGs, I always get gunshy about using skills than spend money in battle. So, I gave the Noble's purse a limited cache of "free" money you can spend on Money Skill each battle. Its attack power goes down when you spend from it, though! #srpg #tacticsrpg #indiedev #madewithunity #lowpoly 3716
Radiant Sword @radiantsword.bsky.social · 06/04/2026Another new paradigm under development! This one, the Noble, fights with a purse and Money Skills. I'm pretty excited to explain how these work in future posts. :D #srpg #tacticsrpg #indiedev #lowpoly #madewithunity 17514
Radiant Sword @radiantsword.bsky.social · 24/03/2026More Kitsune VFX polish. Foxfire is the one garden variety damage skill in their toolkit, but I wanted to make sure it looked cool & fun to use! #srpg #tacticsrpg #indiedev #lowpoly #madewithunity 0378
Radiant Sword @radiantsword.bsky.social · 23/03/2026Back at it this week and working on polish for some of the Kitsune ability VFX. #srpg #tacticsrpg #indiedev #madewithunity #lowpoly 0729
Radiant Sword @radiantsword.bsky.social · 13/03/2026Haven't been updating much recently, but progress on the game continues. I finally implemented one of the new paradigms: Kitsune! They've got all kinds of tricky utility, like this Puppeteer skill that lets you force enemies to attack each other. #tacticsrpg #srpg #indiedev #lowpoly 1319
Radiant Sword @radiantsword.bsky.social · 05/03/2026Every game published by GalaxyTrail has been pure quality, and Chrono Gear is no exception. Even if the game's premise is foreign territory for you, it's still worth playing for the delicious gameplay, art and overall polish. Don't sleep on it! 040
Radiant Sword @radiantsword.bsky.social · 02/03/2026The Feral discipline lets you fight like a monster & use the abilities of monsters you've tamed. This even includes movement style (like flight or burrowing) and elemental affinity. The tamer here is mimicking the sandworm-like Doray. #srpg #tacticsrpg #indiedev #lowpoly #madewithunity 0337
Radiant Sword @radiantsword.bsky.social · 27/02/2026The Monster Tamer paradigm can tame and catch any monster in the game (except bosses). I tuned it to be an expensive but powerful build investment. I even added some specific ability synergies between monsters and humans. #tacticsrpg #srpg #lowpoly #indiedev #madewithunity 25920
Radiant Sword @radiantsword.bsky.social · 26/02/2026The inspiration for the effects on this skill came from the lovely #ffhacktics community. Someone modded a skill that sequenced the Dragoon's jump animation into the Meteor spell fx, creating a human meteor. I thought "that is so cool" and decided to make something similar. #indiedev #tacticsrpg 1242
Radiant Sword @radiantsword.bsky.social · 24/02/2026Dark Priest is one of those funky, classic Final Fantasy-inspired transformative disciplines: it reverses the effects of all restorative spells. That means damage from healing, status inflicts from status cures, and instant death. #srpg #tacticsrpg #lowpoly #madewithunity #indiedev 1326
Radiant Sword @radiantsword.bsky.social · 19/02/2026In Castlevania SotN, there was an item called Shield Rod that granted a different spell based on the shield you equip. I always thought this was so cool, so I added an ability called Holy Shield based on it. Every shield in the game has its own spell for Holy Shield. #srpg #tacticsrpg #indiedev 714135
Radiant Sword @radiantsword.bsky.social · 17/02/2026Here's another one of the Runefencer's magic cannons. This one lets anyone teleport forward, bypassing all sorts of obstacles! However, it only moves you in a straight line, so be careful positioning it. #srpg #tacticsrpg #lowpoly #madewithunity #indiedev 1315
Radiant Sword @radiantsword.bsky.social · 17/02/2026So excited to start playing this game tonight! If this type of game is your jam, I don't think you can find much better. 091
Radiant Sword @radiantsword.bsky.social · 16/02/2026The Runefencer paradigm summons magic cannons that any ally can activate. You can get all kinds of different effects - some summon damaging projectiles, others will teleport you around or grant random buffs. Buggiest class of skills in the game XD #srpg #tacticsrpg #indiedev #madewithunity 68122
Radiant Sword @radiantsword.bsky.social · 14/02/2026A little late for #screenshotsaturday, but I was feeling particularly happy about how this stage turned out. 1266
Radiant Sword @radiantsword.bsky.social · 12/02/2026Citing a list of influences this tasteful is like catnip to me. Seriously, give this game a look! 1101
Radiant Sword @radiantsword.bsky.social · 11/02/2026Vertical levels have played awesome so far with all the different movement options in the game. This one becomes a madhouse once enough casters are in the mix. XD #srpg #tacticsrpg #lowpoly #madewithunity #indiedev 46814
Radiant Sword @radiantsword.bsky.social · 09/02/2026Nighttime mood. #srpg #tacticsrpg #lowpoly #madewithunity #indiedev 214941
Radiant Sword @radiantsword.bsky.social · 08/02/2026More map demos! Originally, you were going to have a sequence of battles on & inside the boat after it took off, but that design got scrapped D: However, it's still a defining tactical element for this map. #srpg #tacticsrpg #lowpoly #indiedev #madewithunity 25513
Radiant Sword @radiantsword.bsky.social · 05/02/2026Recently I added a little debug camera animation for testing map angles & culling. It also happens to be perfect for showing off battle stages! Here's a recent addition, I had a ton of fun making this one. #srpg #tacticsrpg #lowpoly #indiedev #madewithunity 3549
Radiant Sword @radiantsword.bsky.social · 03/02/2026I finally added the code to handle camera animations during spells and abilities, so I've been trying to make the sequencing of new skills look extra spicy. #srpg #tacticsrpg #indiedev #lowpoly #madewithunity 14610