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quobix @ https://quobix.com

@quobix.bsky.social
35 followers 5 following 4 posts
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Reposted by quobix @ https://quobix.com
switch-case-default @switchcasedefault.bsky.social · 30/03/2025
"OpenAPI isn’t just one language, it’s a language composed of multiple other languages." @quobix.bsky.social
quobix.com
OpenAPI is hard
OpenAPI is hard. At a glance it might seem really straight forward to build tooling for it, but then we learn there are monsters down below.
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Reposted by quobix @ https://quobix.com
Antoine Bluchet @soyuka @soyuka.me · 16/05/2025
I've spent about 100 hours on improving our OpenAPI spec and JSON-Schema, today I reached a milestone: @quobix.bsky.social 's tool is awesome, helped fixing lots of edge cases! PR: github.com/api-platform...
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Reposted by quobix @ https://quobix.com
Antoine Bluchet @soyuka @soyuka.me · 10/02/2025
Great achievement, the spec is 130 000 lines long (more then 300 resources). 27% lower file size on an OpenAPI spec and even a good 20% performance improvement blackfire.io/profiles/d92... (we're only interested in time spend inside OpenApiFactory). Nice tool @quobix.bsky.social, thanks!
vacuum on a huge openapi spec
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Reposted by quobix @ https://quobix.com
Bump.sh @bumpsh.bsky.social · 30/01/2025
API Linting is an excellent practice that fits into a Design-First approach: it helps save a lot of time when verifying your definition files. @philsturgeon.bsky.social has put together a guide on vacuum (@quobix.bsky.social): it’s one of the best linters on the market. bump.sh/blog/api-lin...
bump.sh
API Linting with vacuum · Bump.sh
Whether just starting to build an API and looking for feedback, or improving auditing an old API to see if it's secure, consistent, and up to scratch, the approach is likely the same: API linting.
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quobix @ https://quobix.com @quobix.bsky.social · 17/01/2025
Just clone TikTok. Short form Video has been done, why the big deal?
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quobix @ https://quobix.com @quobix.bsky.social · 05/01/2025
OpenAPI is hard. quobix.com/articles/ope...
quobix.com
OpenAPI is hard
OpenAPI is hard. At a glance it might seem really straight forward to build tooling for it, but then we learn there are monsters down below.
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