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Quinn VB

@quinnvb3d.bsky.social
193 followers 135 following 462 posts

Canadian 3D Artist specialising in photo-realistic scenes, assets, textures, and landscapes. quinnvb.com I do not use AI in any of my work nor will I ever endorse or support it. Nonbinary creator, reader, fishkeeper, and cyclist. They/Them, 33

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Quinn VB @quinnvb3d.bsky.social · 10/10/2026
PWWe13 Poland Drill - It is finally done! One of the most fun and better looking hardsurface projects I have done. See more photos on my gallery: quinnvb.com/projects/rzl... #blender #blender3d #3dmodel #3dmodeling #3drender #hardsurface #3dhardsurface #texturing
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Quinn VB @quinnvb3d.bsky.social · 09/10/2026
Preparing the final renders now. Here is a little teaser of the top housing + logo. #Blender #3dmodel #3dmodelling
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Quinn VB @quinnvb3d.bsky.social · 09/10/2026
Just a few more tweaks to make and then should be ready for export!
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Quinn VB @quinnvb3d.bsky.social · 06/10/2026
UV unwrapped and vertex colours assigned. Now to build up each material layer by layer... #blender #3dmodelling #3dmodel
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Quinn VB @quinnvb3d.bsky.social · 06/10/2026
Now for the fun of cleaning up the topology and prepping it for texturing.
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Quinn VB @quinnvb3d.bsky.social · 05/10/2026
Drill update! Just need to finish the chuck and then I can get working on the handles. #blender #3dmodel
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Quinn VB @quinnvb3d.bsky.social · 03/10/2026
Using subdiv modifiers and mirroring to get the basic shape of the drill body planned out and taking measurements as I go. #blender #3dmodelling
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Quinn VB @quinnvb3d.bsky.social · 02/10/2026
New project underway. Just starting the prep of getting measurements and sizing set up in Blender. I’ll
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Quinn VB @quinnvb3d.bsky.social · 27/09/2026
Processing - Time for another industrial scene! The pipes originally carried water and there were more of them, but it just wasn't visually exciting enough. I moved the pipes, removed some, and switched the fluid for one that glowed. Made in #blender & #substancepainter #3d #3dart #3drender #art
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Quinn VB @quinnvb3d.bsky.social · 26/09/2026
Stopped by the thrift shop and got some antique tools to practice modelling with. Tried to grab stuff with complex or unusual shapes and curves. I'll get working on those once the current project is wrapped up which should be soonish!
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Quinn VB @quinnvb3d.bsky.social · 23/09/2026
Sorry for lack of project updates! Currently stuck in fluid simulation hell.
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Quinn VB @quinnvb3d.bsky.social · 12/09/2026
Stormy Nights - I think this is the first rainy scene I have published before. I wanted to do something with a rainy window at night, but the lightning storm wasn't originally planned. Made in #blender and #substancepainter #3d #3dart #blender3d #art #3drender #3dmodel
A 3D rendered scene of a lightning storm outside a broken window. A large lightning strike occurs in the background, lighting up the interior of a worn-out brick room through the rain-soaked window. A brass candlestick is on the window sill and the wick is lit. Cobwebs and debris on either side of the window.
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Quinn VB @quinnvb3d.bsky.social · 05/09/2026
Progress on a procedural brick material. Still have to finish the mortar. #blender
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Quinn VB @quinnvb3d.bsky.social · 30/08/2026
Texturing! #blender
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Quinn VB @quinnvb3d.bsky.social · 28/08/2026
Wax-burning illumination device... #blender #3d
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Quinn VB @quinnvb3d.bsky.social · 23/08/2026
New personal project underway. Based off an idea I've had floating around in my head for a while #blender #3dart #3d
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Quinn VB @quinnvb3d.bsky.social · 22/08/2026
Wireframe view for the Cosmopolitan Tureen. #blender #3d #3dart
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Quinn VB @quinnvb3d.bsky.social · 21/08/2026
Another Valenwood asset complete. Another tureen but in a different style! Concept by Knit-wit and created in #blender #3d #3dart #beyondskyrim #valenwood #skyrim #3dasset
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Quinn VB @quinnvb3d.bsky.social · 28/07/2026
Beef Broth Tureen - Beyond Skyrim: Valenwood. Another object for Valenwood - a food item this time. Concept artwork by Knit-wit. #blender #blender3d #substancepainter #skyrim #tes #beyondskyrim #valenwood #3dart
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Quinn VB @quinnvb3d.bsky.social · 13/07/2026
Workbench view for "Otherworldly" #blender
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Quinn VB @quinnvb3d.bsky.social · 12/07/2026
"Otherworldly" - Been a while since I did a scene with mystical elements, but I had the itch to make something magical. This scene was originally going to have giant portals but I decided that will be saved for a future scene. Created in #blender #3d and Affinity Photo using True-Sky 3. #art #3dart
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Quinn VB @quinnvb3d.bsky.social · 29/06/2026
Low poly wireframe.
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Quinn VB @quinnvb3d.bsky.social · 29/06/2026
Scorpion Venom & Morning Dew - Beyond Skyrim Valenwood. Some new assets for the Valenwood project. Concept art by AFBates. #blender #3d #3dart #skyrim #beyondskyrim Wireframe in replies.
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Quinn VB @quinnvb3d.bsky.social · 15/06/2026
Wireframe.
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Quinn VB @quinnvb3d.bsky.social · 15/06/2026
The Milwaukee driver is complete! This was a very interesting practice in working with booleans and texturing a low-poly model. Created in #blender and #substancepainter . Wireframe in replies #3d #3dart #art #3dmodel #blender #blender3d #hardsurface #3drender
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Quinn VB @quinnvb3d.bsky.social · 13/06/2026
Label time!
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Quinn VB @quinnvb3d.bsky.social · 11/06/2026
#blender #substancepainter Progress so far on the textures. Still got some things to tweak and I need to make labels for the top and opposite side. Lots of fiddly bits!
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Quinn VB @quinnvb3d.bsky.social · 06/06/2026
Nearly there!
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Quinn VB @quinnvb3d.bsky.social · 06/06/2026
Progress! Lots of tedious boolean repair, but we're getting there. #blender #3d #3dmodel
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Quinn VB @quinnvb3d.bsky.social · 02/06/2026
New project time! #blender
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Quinn VB @quinnvb3d.bsky.social · 29/05/2026
Wireframe of the teapot. #blender
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Quinn VB @quinnvb3d.bsky.social · 29/05/2026
Beetle Teapot - Beyond Skyrim Valenwood Another Valenwood object complete - a teapot for a kitchenware set for Valenwood, part of Beyond Skyrim. Based off concept art by AFBates, one of the team's concept artists. #3d #3Dart #blender #blender3d
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Quinn VB @quinnvb3d.bsky.social · 19/05/2026
Workbench view of the scene.
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Quinn VB @quinnvb3d.bsky.social · 19/05/2026
Rough Seas - It has been a while since I've made something surreal-esque which I used to do a lot of, so I wanted to make something reality-bending again. Hope you know how to swim because the seas are choppy today! #3dart made in #3d using #blender Workbench view in replies.
A 3D rendered image of a speedboat cruising through a field of yellow and white flowers on a sunny day with fluffy clouds. Flowers and grass are flying about as the boat speeds forward, pushing debris out of the way.
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Quinn VB @quinnvb3d.bsky.social · 12/05/2026
Feathers - Beyond Skyrim Valenwood. I created some feathers using the same workflow that I used to make the Ink Stand ink quill. These feathers are based off a concept creature created by Jay D.W. #Blender #3d #tes #skyrim #beyondskyrim #valenwood #3dart
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Quinn VB @quinnvb3d.bsky.social · 04/05/2026
Another asset created for Valenwood for Beyond Skyrim. Making assets like this has been a great learning experience for making low-poly work and retopology, relying heavily on sculpted high-poly meshes and baked normals/AO. Concept art by Serhii #blender #beyondskyrim #valenwood #tes #3dart
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Quinn VB @quinnvb3d.bsky.social · 02/05/2026
Porkchop says hello. #aquariums #fishkeeping
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Quinn VB @quinnvb3d.bsky.social · 26/04/2026
Bosmer Ink Stand - Another asset I made for the Valenwood project for Beyond Skyrim. This was the first time I've worked with 2D cards and sculpted antlers, so it was a fun learning experience. Created in Blender and Substance Painter. Concept art by AFBates. #blender #3d #3dart #skyrim #tes
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Quinn VB @quinnvb3d.bsky.social · 10/04/2026
I've begun volunteering as a 3D artist for the huge Beyond Skyrim: Valenwood project. A first for me in many ways; so much to learn! Lots of amazing, kind, and helpful people though. You can follow the project here: beyondskyrim.org/project/vale...
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Quinn VB @quinnvb3d.bsky.social · 01/04/2026
Workbench view for Unto Death. #blender
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Quinn VB @quinnvb3d.bsky.social · 30/03/2026
Unto Death - The completed scene that the axe was meant to go in! The idea I had in mind was a long-dead trade caravan that got raided by bandits and left to the ravages of time. Made in #blender and #substancepainter #3d #3drender #art #3dart #blender3d #hardsurface
A 3D render of an overgrown skeleton leaning against a moss-covered brick wall. The skeleton is covered in vines, lichen, and dirt and has a bearded axe embedded in the skull, leaving a large gash in the bone. In the background is a broken cart and several boxes and barrels, also overgrown.
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Quinn VB @quinnvb3d.bsky.social · 25/03/2026
Axe is now ready for use in upcoming scene! #blender #3d
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Quinn VB @quinnvb3d.bsky.social · 23/03/2026
Best part of the modelling process in my opinion. Love putting textures and materials on the things you've made and seeing how light interacts with all the fine details. #blender
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Quinn VB @quinnvb3d.bsky.social · 23/03/2026
Got the base materials down. Now to tweak them and get some weathering. Need dirt in those crevices! #blender #3d
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Quinn VB @quinnvb3d.bsky.social · 22/03/2026
Prepping the high-poly portions of the axe. Sculpted wood grain on the handle and using sub-div booleans and vertex colour transfer for baking later. #blender
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Quinn VB @quinnvb3d.bsky.social · 20/03/2026
Chop chop! #blender
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Quinn VB @quinnvb3d.bsky.social · 19/03/2026
Alternate render for the ruined wall. #blender #3d
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Quinn VB @quinnvb3d.bsky.social · 18/03/2026
Lost History - My completed take on the game asset creation course by Creative Shrimp. Created in #3d using #blender. Retopology is something I'm always looking to improve on and learn more about so this was greatly appreciated. View full-size and more projects on my portfolio: www.quinnvb.com
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Quinn VB @quinnvb3d.bsky.social · 18/03/2026
Renders are complete! Should have them up by tomorrow. Here is the workbench view as a teaser. #blender #3d
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Quinn VB @quinnvb3d.bsky.social · 15/03/2026
17 million verts down to 16k! Still working on cleanup of the topology. #blender #3d
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