james onnen (quenty) @quenty.bsky.social · 06/05/2026Slay the spire and balatro are both great on mobile. 020
Reposted by james onnen (quenty)Polyhex @polyhex.games · 10/04/2026Working on some freaking Menus. 1418416
james onnen (quenty) @quenty.bsky.social · 08/09/2025Thank you all who came out to the chateau this year! #RDC25 271
james onnen (quenty) @quenty.bsky.social · 14/04/2025Now that I have a fork for Luau-LSP I'm so tempted to just start modifying the language to make stuff easier for my studio. 030
james onnen (quenty) @quenty.bsky.social · 14/04/2025More daily logs about sailing would be amazing to see on my feed! I'm not following enough people into sailing, and it's a joy to see. 010
james onnen (quenty) @quenty.bsky.social · 14/04/2025Hey! Sorry about this experience! While we try to have a high standard for discussion, no one should be hostile or unfriendly. 120
james onnen (quenty) @quenty.bsky.social · 25/03/2025Generally unit testing games is a horrible idea, but with Nevermore we have some core libraries we definitely want tested, and we also want to run some automated tests to make sure we don't break anything when we edit code across the many many games we're working on. 010
james onnen (quenty) @quenty.bsky.social · 25/03/2025Shoutout @unroot.moonbeam.gg for working on adding Jest3 unit tests to Nevermore. As our studio is growing we're focused on infrastructure to help keep the reliability of our release cycle up. 110
james onnen (quenty) @quenty.bsky.social · 27/02/2025Experimenting with a new UGC hat! First one I've made! #RobloxDev 0170
james onnen (quenty) @quenty.bsky.social · 23/01/2025Just to clarify, when I said "not fun" I meant "not fun without players"! 030
james onnen (quenty) @quenty.bsky.social · 23/01/2025Fire safety is important, if your game is missing a fire extinguisher, you may be entitled to a free one today. #RobloxDev Free on Roblox: create.roblox.com/store/asset/... 1111
james onnen (quenty) @quenty.bsky.social · 23/01/2025The game has a ton of potential btw, just need to iterate a lot. 020
james onnen (quenty) @quenty.bsky.social · 23/01/2025The biggest issue you have is your game isn’t fun without other players but you don’t retain players since the game isn’t fun. You need to find some way to fix this, either bots, critical mass, or something else, in order to start collecting feedback. 240
james onnen (quenty) @quenty.bsky.social · 23/01/2025We found just keep it open, keep on working on it, and never declare the game done or ready results in more sticky games then closed development. 110
james onnen (quenty) @quenty.bsky.social · 17/11/2024I ported these same ones into Lua for my day-night cycle lol 030
james onnen (quenty) @quenty.bsky.social · 15/11/2024just React.useRef and render outside of react if you have to. 040
james onnen (quenty) @quenty.bsky.social · 11/11/2024New idea: rojo microtransactions - pay 5 robux to sync 160
james onnen (quenty) @quenty.bsky.social · 11/11/2024New idea: locked until you buy this gamepass 250
james onnen (quenty) @quenty.bsky.social · 11/11/2024Roblox has to synchronize back, so no. But you could use a coroutine to get an equivalent result I think? 020
james onnen (quenty) @quenty.bsky.social · 04/11/2024still can't rename this, lol, it's now been 10 years 010
james onnen (quenty) @quenty.bsky.social · 30/10/2024I've been posting more bsky exclusive posts cause it feels less hostile over here - or more specifically, I worry less about my audience not understanding what I'm asking. 050
james onnen (quenty) @quenty.bsky.social · 30/10/2024Implementing a red-black binary search tree in Roblox, halfway done, curious if anyone else has done this before. Want to benchmark my solution against some others to see performance. #RobloxDev 0100
james onnen (quenty) @quenty.bsky.social · 28/10/2024PSA: ⚠️THIS IS A SCAM⚠️ Someone is impersonating me and using inspect element or a chrome plugin to "give away" robux but it's not me, and they're not logged into my account. This discord server has over 100,000 members. Both Roblox + Discord have been informed. 030
james onnen (quenty) @quenty.bsky.social · 25/10/2024Searchbar in avatar editor categories - we're getting closer! #RobloxDev 0180
james onnen (quenty) @quenty.bsky.social · 24/10/2024WAIT! You can pass a string into debug.traceback and it'll show the text in the traceback? No way! 150
james onnen (quenty) @quenty.bsky.social · 24/10/2024You should also make a studio label if you have time! 130
james onnen (quenty) @quenty.bsky.social · 23/10/2024I've been using UI labs, but sometimes I just step back to Hoarcekat. 010
james onnen (quenty) @quenty.bsky.social · 21/10/2024@ozone.roblox.social Looking for top creator and Roblox dev label if you have time too! 130
james onnen (quenty) @quenty.bsky.social · 21/10/2024Took this photo of a mushroom. please enjoy. 070
james onnen (quenty) @quenty.bsky.social · 21/10/2024One thing I've noticed about BlueSky is everything is just faster. I'm guessing this might change over a long period of time, but it's nice to not interact with laggy UI. 1170
james onnen (quenty) @quenty.bsky.social · 21/10/2024Unfinished virtualized bubble grid. Still need more work to make it really go burrr, but we've got all the math and stuff working, and the code is actually readable! I believe this is one of the last steps I need to do before releasing this avatar editor I've been working on... #RobloxDev 0152
james onnen (quenty) @quenty.bsky.social · 18/10/2024People across the game community and Roblox appear to be trying to switch 050
james onnen (quenty) @quenty.bsky.social · 17/10/2024Vouch for @Polyhex, same here! Portfolio: quenty.org Studio: studiokoikoi.comquenty.orgQuenty - HomeQuenty.org: A portfolio for James Onnen 040