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Quadro

@quadrofur.bsky.social
42 followers 27 following 243 posts

Blue fox guy | Games programmer & youth worker | I also stream on Twitch | quadrofur.carrd.co

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Quadro @quadrofur.bsky.social · 13/10/2026
Much hunger. The highly anticipated sequel to big sleep.
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Quadro @quadrofur.bsky.social · 13/10/2026
Big sleep.
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Quadro @quadrofur.bsky.social · 12/10/2026
Ouch
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Quadro @quadrofur.bsky.social · 10/10/2026
Back to streaming now! Hopefully? www.twitch.tv/quadrofur
twitch.tv
QuadroFur - Live on Twitch
Stream stuff! | !cmds
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Quadro @quadrofur.bsky.social · 10/10/2026
I plan on streaming tomorrow (finally) and catching people up on why I have been away this week. I should also be getting back to more regular streams going forward, now I have less to worry about!
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Quadro @quadrofur.bsky.social · 10/10/2026
Very busy, tiring week this week. Hoping to get back to normal next week.
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Quadro @quadrofur.bsky.social · 06/10/2026
Sadly no stream from me tonight due to some Uni work that needs doing. Will stream tomorrow at the same time as a replacement.
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Quadro @quadrofur.bsky.social · 03/10/2026
Too many busy days in a row, hoping it calms down after next week. Also streaming on Twitch rn! www.twitch.tv/quadrofur
twitch.tv
QuadroFur - Live on Twitch
Streaming something! | !cmds
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Quadro @quadrofur.bsky.social · 02/10/2026
Well... Never seen this before...
Twitch, showing a stream that has been live for -3335 seconds.
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Quadro @quadrofur.bsky.social · 02/10/2026
Stream a lil delayed, uploading some big files rn.
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Quadro @quadrofur.bsky.social · 01/10/2026
Busy day of busyness today.
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Quadro @quadrofur.bsky.social · 01/10/2026
Over the past few days, I have realised I really want to focus my efforts into teaching game development, rather than just programming and making games. I find teaching new curious people how these wizard words make your computer do a thing that's entertaining really enjoyable.
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Quadro @quadrofur.bsky.social · 30/09/2026
I feel like I now have enough experience using AI to give a semi-decent opinion on it. Also, before I begin, pay close attention to the word opinion. What I say isn't factual, it's just experience. Right or wrong is nothing to do with the following statements.
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Quadro @quadrofur.bsky.social · 29/09/2026
I finally have a proper, set in stone (mostly) stream schedule! I still have almost 0 plans for what I am going to stream on what day, so open to suggestions! Saturdays are 100% going to be some form of programming or game development tho! www.twitch.tv/quadrofur/sc...
twitch.tv
QuadroFur Schedule - Twitch
I make games, teach game dev & programming, and sometimes play games too. — Check out QuadroFur stream schedule, and set reminders so you don't miss out!
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Quadro @quadrofur.bsky.social · 29/09/2026
Set up the games activity at work yesterday, and it quickly pivoted to seeing how quick everyone can type. Most of the staff had a go, and long story short, I got a message this morning saying the whole office is trying to get the highest wpm on monkeytype.
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Quadro @quadrofur.bsky.social · 27/09/2026
Getting back into the streaming swing of things! www.twitch.tv/quadrofur
twitch.tv
QuadroFur - Live on Twitch
Chilling and minecrafting! | !cmds
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Quadro @quadrofur.bsky.social · 27/09/2026
This didn't happen. Entirely blame 3D space cadet pinball for it.
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Quadro @quadrofur.bsky.social · 26/09/2026
Hoping to stream today, and have a break from as much work as I have been doing recently. Though could try and get some of it done on stream maybe? Anyone interested in watching me learn how to make an android multiplayer game?
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Quadro @quadrofur.bsky.social · 21/09/2026
Had to put a pause on streaming and stuff as I am struggling to keep up with life rn. Too many things going on, no time (or people) to socialize with, and just not able to keep up. I am working about 120 hours a week to keep my apartment and my place at Uni.
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Quadro @quadrofur.bsky.social · 30/08/2026
To add to this, the VODs channel now exists, with a first post soon! www.youtube.com/@QuadroFurVods #Twitch #VODs #YouTube #FurryStreamer
youtube.com
QuadroFurVods
The channel for all the raw, unedited streams get posted at the end! This keeps the main channel for clips and things, and this channel for specifically just VODs.
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Reposted by Quadro
Arken @itzarken.bsky.social · 29/08/2026
Look at my sillly windmill on mine and @quadrofur.bsky.social sub only minecraft realm.
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Quadro @quadrofur.bsky.social · 29/08/2026
As well as streaming, I have recently started a clips channel! Thanks mostly to my boyfriend, @itzarken.bsky.social, for editing the clips! youtube.com/shorts/uzGVN... #YouTube #Twitch #Streamer #Furry #FurryStreamer
youtube.com
I swear I'm not schizophrenic
YouTube video by QuadroFur
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Quadro @quadrofur.bsky.social · 29/08/2026
I have spent a good amount so far today, and kinda yesterday too, trying to convince google, and AI bots, that I am real. I wanna see how heavily me being on google front page affects my Twitch and other content stuffs.
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Reposted by Quadro
Arken @itzarken.bsky.social · 29/08/2026
Hewooo, you can call me Arken, suger or Mia I stream sometimes on twitch at twitch.tv/sugerblaz I am currently writing a book called The Seventh Prince's Fate available on A03 and Wattpad I also wanna make tons of short fun videos one day My fursona is a hybrid of wolf,coyote and fox
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Quadro @quadrofur.bsky.social · 29/08/2026
Hey! I am Quadro! I am a game developer, youth worker, and streamer. I specialize in making game engines and teaching game development to all ages! I also have autism and try to help families with autism get the help they need. Finally, I am a fluffy blu fox guy, and I am very gay.
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Quadro @quadrofur.bsky.social · 29/08/2026
@itzarkenthehybrid.bsky.social Longest display name I think I have ever seen.
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Quadro @quadrofur.bsky.social · 03/08/2026
Regarding my streaming, after Saturday's 8 hour stream, given I have only really done this for 2 weeks, I needed a break. I am still real tired, so may / may not stream today, depending how the day goes.
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Quadro @quadrofur.bsky.social · 22/07/2026
Looking into making my own programming language. For a while now I have been looking into maybe doing this, but the idea is to create a more modern version of an old Microsoft language called Small Basic, but for a game engine.
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Quadro @quadrofur.bsky.social · 16/07/2026
Decided to stream again yesterday for the first time in a while, and it went REALLY well! I have never had so many cool people join me to play games and hang out. Was very fun, and shall probably do it again!
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Quadro @quadrofur.bsky.social · 15/07/2026
Easy to destroy a sleep schedule, hard to fix it.
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Quadro @quadrofur.bsky.social · 14/07/2026
My local Tesco no has removed the real cheap carbonara sauce. Today is a sad day. That is all.
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Quadro @quadrofur.bsky.social · 13/07/2026
Ooo cool thing as well as teaching game dev to young people, I also do a lil bit of IT support at the organisation I work for! I feel real unqualified for it, but so far I've fixed every issue I've been given.
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Quadro @quadrofur.bsky.social · 12/07/2026
Have moved, have (mostly) settled in. Moving again end of August.
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Quadro @quadrofur.bsky.social · 21/06/2026
Moving timeeee!
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Quadro @quadrofur.bsky.social · 17/06/2026
Big progress on the engine today! Spent a number of hours this morning, going through the basics of Dijkstra, and trying to get a working basic AI pathfinding algorithm together. It's slow going, and still not done, but I am making real good progress.
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Quadro @quadrofur.bsky.social · 15/06/2026
The past week or so I have focused more on the games education and teaching game development side of things, rather than game engine work, so progress is slightly slow. With that being said, I have been working on improvements to the camera system, cleaning up code, and researching pathfinding!
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Quadro @quadrofur.bsky.social · 04/06/2026
Been having a break recently, and enjoying some time focusing on teaching game dev, and playing games, however, I have done more work on the engine! This includes world loading through files, and finally adding the isometric rendering. Next plan is to make the basic AI pathfinding!
C++ code of a RenderWorld function for a game engine. This specifically takes tiles loaded into the GameWorld, and renders them to the screen in an isometric perspective.
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Quadro @quadrofur.bsky.social · 26/05/2026
It be too hot today. Simply too hot.
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Quadro @quadrofur.bsky.social · 24/05/2026
Continuing today, with the only Roblox development I continue to do. Specifically a long standing commission of over 2 years now, for a good friend of mine. Today is an MDT system for Police, Fire & Ambulance services. This includes 2 specific things, Ranks, and Roles. Char limit. Thread time!
Lua code, listing teams, such as "PoliceTeam", and "FireTeam", each with sub-lists of ranks. Each list item has an index, a rank name, and a rank permission level, with 100 being the highest permission level and decreasing.The RoleStruct and PlayerRankStore arrays in the script. RoleStruct contains a list of the teams, identical to the RankStruct, however with sub-lists of roles, like "Firearms" and "CriminalInvestigations", that have sub-lists of permissions, like what doors they can access, what vehicles they can spawn and use, etc. The PlayerRankStore, loads and stores this data when the game loads, allowing access to the player in the MDT (to change roles, ranks etc), even if the player isn't in the game, and allowing the player to be able to use these roles and ranks, when they are in the game.
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Quadro @quadrofur.bsky.social · 11/05/2026
Birthday, right now. Today, birthday. I am 20 somehow.
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Quadro @quadrofur.bsky.social · 09/05/2026
Other cool news, I won an award for my voluntary work in Youth Work & mentoring! Got a very cool dinner with leads of my University, my managers at the Youth organization, and my supervisors in the University. Plus met many other cool people. Also free dinner. Mostly the free dinner.
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Quadro @quadrofur.bsky.social · 09/05/2026
Finally got some time to work on my game engine and RTS game again. I have just finished map loading, and basic rendering of the map. Next I need to add the isometric math to take this normal grid, and make it actually isometric.
A standard grid, of isometric cubes. This is the result of a map loaded from a .csv file, then drawn to the screen, before the isometric math has been added to the engine.
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Quadro @quadrofur.bsky.social · 14/04/2026
Looking into the future of the Roblox racing game today, due to the recent Roblox announcement. So far, it's most likely going to be canned, and just die there. Too high of a scope and not enough people willing to move with the game.
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Quadro @quadrofur.bsky.social · 09/04/2026
Today, finally tackling the difficult task - taking all the client code for the race, and syncing it with the server, and other drivers in the race. Quite a challenge, but I have ideas of how to do it, and should be able to get it done! #Roblox #RobloxDev #RobloxStudio
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Quadro @quadrofur.bsky.social · 09/04/2026
Some cool screenshots from the game, taken during testing of the race system, and a community suggestion to add roleplay-type vehicles to the game, with the examples given being a fire engine and a bin lorry. #Roblox #RobloxDev #RobloxStudio
A screenshot with a label of "IN DEV SCREENSHOT", that shows a muscle car, in front of a semi-transparent part, with the sentence "I AM a checkpoint" on it. This is taken from an in-development Roblox Racing game called Driven: Sunrise, by Driven studios.A screenshot with a label of "IN DEV SCREENSHOT", that shows a muscle car, in front of a detailed fire engine. This is taken from an in-development Roblox Racing game called Driven: Sunrise, by Driven studios, and was taken due to community feedback, requesting roleplay-type vehicles to be added to the game.
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Quadro @quadrofur.bsky.social · 08/04/2026
More game work today. Done some prep this morning, and now going to shift some tasks around, as the order isn't quite right. Hoping to make some good progress though.
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Quadro @quadrofur.bsky.social · 07/04/2026
Task 4's UI layout is getting there! I am not great at UI by any means, but I think this looks pretty good! #Roblox #RobloxDev #RobloxStudio
A basic UI, with an orange-black gradient background, and a box in the middle, containing a grid of race info. The top bar has the title of each column, from left to right: Pos (Position), Driver Name, Vehicle and Race Time. Underneath is an example of what a single driver's info would look like, including their position in the race, Name, Vehicle and Race Time.
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Quadro @quadrofur.bsky.social · 07/04/2026
Third task for the race system is now done! The system now only spawns checkpoints one in front of the previous, to prevent cheating, and stop the checkpoint timers, and race system as a whole, that expects things to be complete in order, from breaking. #Roblox #RobloxDev #RobloxStudio
A car lined up at a checkpoint in the Roblox game, Driven: Sunrise. This is showing off the new work-in-progress race system, specifically the checkpoints, that only spawn once you have completed the prior checkpoint, to prevent cheating and errors in the code which expects them to be completed in order.
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Quadro @quadrofur.bsky.social · 07/04/2026
Task 2 of today: timers between each checkpoint, that saves the checkpoint time, and outputs at the end, is also done! Took some time, as timers are slightly harder to get right with variable frame rates and all, but I got there! #Roblox #RobloxDev #RobloxStudio
A screenshot of the timer code. This is likely inefficient in some capacity. The timer function is called by another function not in the screenshot, with the passed checkpoint number. 

If the checkpoint the player is currently on, is one less than the checkpoint that was hit, and not the last checkpoint, add the timer to the dictionary (sets in C++), with the key being the checkpoint number, then reset the timer, disconnect the timer (stopping it), then increase checkpoints by 1. Then spawn a new timer.
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Quadro @quadrofur.bsky.social · 06/04/2026
Task 1 of today: locally removable checkpoints, is complete! Now to add timers between each checkpoint, that ends when the following checkpoint is hit. #Roblox #RobloxDev #RobloxStudio
A muscle car, in a test build of the Roblox racing game, Driven: Sunrise, in front of a checkpoint, for the new work-in-progress race system.
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