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quadrille

@quadrillegames.bsky.social
33 followers 26 following 34 posts

quadrillegames.itch.io making store.steampowered.com/app/3207430/… wishlist today! or at least tomorrow!

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quadrille @quadrillegames.bsky.social · 18/09/2026
harness mechanic for my upcoming FPS game #indiedev #art #blender
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quadrille @quadrillegames.bsky.social · 14/09/2026
outdoors shot, baked lighting #indiedev
Screenshot of a retro video game showing a balcony at night, lit by the moon and a soft orange light.
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quadrille @quadrillegames.bsky.social · 09/09/2026
hit reactions #gamedev #indiedev
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quadrille @quadrillegames.bsky.social · 26/08/2026
what do you guys think are some underappreciated weapon niches in FPS games? thinking outside the usual shotgun/AR/pistol/rifle weapon set
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quadrille @quadrillegames.bsky.social · 30/07/2026
hud work #gamedev
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quadrille @quadrillegames.bsky.social · 23/07/2026
game dev work 4 2day
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quadrille @quadrillegames.bsky.social · 03/07/2026
animation for dragonfly #indiegame #gamedev
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quadrille @quadrillegames.bsky.social · 30/06/2026
combat bits from Dragonfly, my FPS game. conceptually its like a lot of late 90's/early 2000's FPS games but you can blow up a lot of the environment. you also have an armored suit that lets you run through walls (and people!)
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silverspookgames.bsky.social @silverspookgames.bsky.social · 30/06/2026
Ever dreamt of being tentacle-smote by a world-ending bioweapon? Now you can, in my retro adventure game, Neofeud 2: where your wildest dreams come true! store.steampowered.com/app/4611140/... #indiedev #cyberpunk #adventuregame #indiegame #indiedev #scifi #art #scifiart #artist #noAI
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quadrille @quadrillegames.bsky.social · 30/06/2026
didnt record audio for this one, whoops. gameplay footage #indiegame
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quadrille @quadrillegames.bsky.social · 12/06/2026
low violence mode for DRAGONFLY #indiegame #gamedev
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quadrille @quadrillegames.bsky.social · 11/06/2026
refined hit reaction and effects, bloodstains, and gibs. enemies react to locational damage, theyll drop to a knee or fall over if you hit their legs. #indiegame #gamedev
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quadrille @quadrillegames.bsky.social · 05/06/2026
modeling work
portrait of character in blender 1portrait of character in blender 2
portrait of character in blender 3
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artemis "frckld" elizabeth @frckld.gay · 11/04/2026
took a mostly slow week after crashing out a bit at coding being annoying. still fixed some things here and there but mostly wanted to iron out some better vibes to just exist in as i work on prototyping
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chaikadev @chaikadev.bsky.social · 01/04/2026
Vehicles now have suspensions #indiedev
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quadrille @quadrillegames.bsky.social · 10/03/2026
added tutorial hologram lady to the fps i'm making. she may or may not be a computer #indiegame
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chaikadev @chaikadev.bsky.social · 29/11/2025
I added sparks when kinetic ammunition hits a vehicle. #screenshotsaturday
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quadrille @quadrillegames.bsky.social · 11/11/2025
enemies can be pretty clever in my game. if there's a way to flank you they'll take it #indiedev #gamedev
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quadrille @quadrillegames.bsky.social · 10/11/2025
uploaded a short gameplay demo for dragonfly. it's one mission, but there's an extra-hard/ng+ variant after you've done it once with some *interesting* differences.
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quadrille @quadrillegames.bsky.social · 03/11/2025
the destructible environments in the fps game i'm workin' on aren't something only you can blow up, enemies can and will shoot through them if they just saw you dip into cover.
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quadrille @quadrillegames.bsky.social · 02/11/2025
dynamic entry #indiegame
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quadrille @quadrillegames.bsky.social · 30/04/2025
i made my UI jiggle. let your HUD have fun once in a while. #indiegames #gamedev
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quadrille @quadrillegames.bsky.social · 22/04/2025
gameplay alpha part 2 - enemies will try to flank you, given available cover. #gamedev
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quadrille @quadrillegames.bsky.social · 22/04/2025
gameplay alpha test no1 - enemies rushing down the player #indiedev #fps
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luzaitis.bsky.social @luzaitis.bsky.social · 16/04/2025
I am hijacking this 416 day to spread MONDRAGÓN PROPAGANDA and nobody can stop me. All I Need is right here. #소녀전선 #少女前線 #GirlsFrontline #소녀전선2 #ドールズフロントライン2 #ドルフロ2 #少女前線
Mondragon from Girls Frontline dusts off her Commander's shoulder, commenting, "Decorum is still important, even after all this time. Still, it's good to see you again. Shall we make up for lost time, mi comandante?" 416 is being held down by two Vectors, and is screaming.Mondragon from Girls Frontline, standing handsomely.
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quadrille @quadrillegames.bsky.social · 10/04/2025
got destructible walls working, opening new ways to kinetically perturb your enemies. #indiedev #fps
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quadrille @quadrillegames.bsky.social · 25/03/2025
Estienne
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quadrille @quadrillegames.bsky.social · 30/01/2025
made a quick level prototyping tool in godot because i hate jumping from program to program to make simple level blockouts. its also like minecraft so i can stim when i dev.
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quadrille @quadrillegames.bsky.social · 13/01/2025
inventory systems are a pain in the ass #godot
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quadrille @quadrillegames.bsky.social · 19/12/2024
nyoom - modeled this scout car for @chaikadev.bsky.social's The Eastern Flower based on a design by @xerbatt.bsky.social #gamedev
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quadrille @quadrillegames.bsky.social · 27/11/2024
messing around with boxes #godot #indiedev
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quadrille @quadrillegames.bsky.social · 26/11/2024
its a fuckin barn
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quadrille @quadrillegames.bsky.social · 25/11/2024
some more models for @chaikadev.bsky.social based on designs by @hirotonfa.bsky.social #gamedev
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quadrille @quadrillegames.bsky.social · 25/11/2024
some models i made for @chaikadev.bsky.social's game
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