Quindecim Timores @qtrpg.bsky.social · 24/09/2026People really seem to like pictures. So, here's a picture of the first page of the fourth mechanics document in my game. 010
Quindecim Timores @qtrpg.bsky.social · 13/07/2026CALCULATORS TO AUTOMATE MATH I get to write complex equations for solving mechanical things, and nobody running or playing has to actually understand how it works to narrate the outcome. That's what I call a Win/Win condition. 110
Quindecim Timores @qtrpg.bsky.social · 08/05/2026here's an example of how I set up a Discord server to run a game. Because QT has narrative units (Scenes, Episodes) baked into the mechanics, doing each channel like a 'set' that characters move between works well for storytelling flow. #QuindecimTimores 010