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qtkitte.bsky.social

@qtkitte.bsky.social
61 followers 15 following 137 posts
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qtkitte.bsky.social @qtkitte.bsky.social · 01/07/2026
Stream today over at www.twitch.tv/qtkitte went well, made some progress on the road map for my game, and also started fixing the UI scaling. Also a massive thank you to @lana-lux.bsky.social for the raid, which is greatly appreciated!
twitch.tv
QTkittE - Twitch
Welcome to the Semicolon Bistro, where I work (most of the time) on Swords and Spells. I am QTKittE (pronounced as cutie kitty) and my pronouns are she/her.
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qtkitte.bsky.social @qtkitte.bsky.social · 10/10/2025
Going live over on twitch to continue to work on Swords and Spells. While working on the NPC interaction last time, it wasn't really suited for scripted actions. So I will be rebuilding that part today on stream, link in the comments below. #GameDev #VTuber
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qtkitte.bsky.social @qtkitte.bsky.social · 08/10/2025
Going live on my twitch channel to continue the work on Swords and Spells. With some new assets, I can now start to implement some of the mechanics them self. This will most likely also solve the issues I had with the quests. So join me on the link in the comments for more game dev! #GameDev #VTuber
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qtkitte.bsky.social @qtkitte.bsky.social · 06/10/2025
Going live on twitch to teach more about digital systems. Before the JernJam started I did talk about some of the stuff found in those systems, and today I will be expanding upon that as well as describing hardware. You can find more over on my twitch page, link in the comments. #VTuber #Educational
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qtkitte.bsky.social @qtkitte.bsky.social · 01/10/2025
After 2 week of gameJamming, it is now back to Swords and Spells. Since there are still several issues to be resolved, I will be focusing on those issues first. So check out the link in the comments for the stream! #VTuber #GameDev
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qtkitte.bsky.social @qtkitte.bsky.social · 29/09/2025
Time to go live on twitch again! Haven't been posting a lot over here last few weeks, as I have been very busy with a game jam. Now it has entered the last few hours, and there is some polishing to do. Going to try to add audio control for the first time. #GameDev #VTuber #JernJam
twitch.tv
QTkittE - Twitch
[EN|VTuber] JernJam 2025 | AMAA |18+| Road to 500 followers| !commands !announcement | @manadono
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qtkitte.bsky.social @qtkitte.bsky.social · 08/09/2025
Time to go live again over on twitch, where I will be catching up on some of the items I wasn't able to do last week. Friday I left of with the spawnpoints being set, now I need to set the NPCs so their state can be preserved in a save file as well. Link to twitch is in the comments #VTuber #GameDev
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qtkitte.bsky.social @qtkitte.bsky.social · 05/09/2025
Today I am going to start my stream early over on twitch, link in the comments. The focus will be on fixing a mayor bug that has come up after testing my game on linux, and while it is an easy fix, it stops the players from playing. After that it is back to working on the tutorial. #VTuber #GameDev
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qtkitte.bsky.social @qtkitte.bsky.social · 01/09/2025
Last week I wrapped up the saving of the map state, today I want to load in the state and set all the entities to the correct place and state. Currently there isn't anything in place that could do that, so there will be a lot of trial and error. Link to twitch is in the comments. #VTuber #GameDev
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qtkitte.bsky.social @qtkitte.bsky.social · 27/08/2025
There must have been a disturbance in the force today as I am starting my stream on time for once. On monday I tested out the ability to send data over for saving and today I will continue with that so I can save the state of maps, mobs and NPCs. Link to twitch is in the comments! #GameDev #VTuber
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qtkitte.bsky.social @qtkitte.bsky.social · 25/08/2025
Going live over at twitch to continue the work on Swords and Spells. Today I am going to focus on reworking the saving and loading. With NPC's now being a part of the game, I want to save and load their current status. Link to my twitch is in the comments #GameDev #VTuber
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qtkitte.bsky.social @qtkitte.bsky.social · 22/08/2025
Going live over at twitch to wrap up the NPC interactions, and add a few more quests to test the system out. Once that is done I will do some PCB designing as I talked about last Wednesday. So come on over at: www.twitch.tv/qtkitte for a relaxing stream. #GameDev #VTuber
twitch.tv
QTkittE - Twitch
[EN|VTuber] Swords and Spells progression stream | AMAA |18+| Road to 500 followers| !commands !announcement |
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qtkitte.bsky.social @qtkitte.bsky.social · 18/08/2025
Finally back working on Swords and Spells, after a break. Last time I ended with quest pickup, and that is where I will continue with, today on twitch. There are still some checks needed to be done before a quest can be picked up, so join me at the link in the comments! #GameDev #VTuber
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qtkitte.bsky.social @qtkitte.bsky.social · 08/08/2025
Today I have wrapped up the interactions between the player and NPC's. Then next item on the list is fixing the quests, so the player can pickup quests and finish them. That however will be for next week #GameDev #DevProgress
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qtkitte.bsky.social @qtkitte.bsky.social · 08/08/2025
Going live over at twitch to continue the work on my game. During the stream I will be working on NPC interactions with the player and implement a few basic quests that the player can do. This will also include some tutorial stuff so check out the link in the comments for the stream #VTuber #GameDev
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qtkitte.bsky.social @qtkitte.bsky.social · 04/08/2025
Last week I added the interactions to the NPC's, but that didn't include the quests. So this week on twitch I will focus on adding dialogue options for quests and add those to a NPC. This means that I will start with the tools first, and the rest will follow. Link in the comments #VTuber #GameDev
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qtkitte.bsky.social @qtkitte.bsky.social · 30/07/2025
Going live over at twitch to continue to work on the tutorial for Swords and Spells. This will require some work on the tools that I already have, so today and next few streams I will be working on those tools to get them ready. Link to twitch is in the comments. #GameDev #VTuber
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qtkitte.bsky.social @qtkitte.bsky.social · 28/07/2025
With the alpha 0.8 now done and released, I need to look into how to teach the player how to play Swords and Spells. So today and the next few days, I will be looking into making a tutorial as well as updating the localization. Link to twitch in the comment! #VTuber #GameDev
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qtkitte.bsky.social @qtkitte.bsky.social · 21/07/2025
Going live over at twitch (link in the comments) to continue to work on Swords and Spells. After finally managing to get a update out, I found an issue with the executable that wasn't there in the editor. So this week will be focused on solving that, and get the update out on itch. #GameDev #VTuber
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qtkitte.bsky.social @qtkitte.bsky.social · 20/07/2025
Finally got a new update on the progress out for Swords and Spells: qtkitte.itch.io/swords-and-s... this is only an update on the progress, the actual update for it will follow soon #GameDev #DevLog #IndieDev
qtkitte.itch.io
Alpha 0.8
Update alpha 0.8 After months of work alpha 0.8 is finally done!!! Or so I thought. This post will be highlighting all the changes that have been made so far, as well as some road mapping for the futu...
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qtkitte.bsky.social @qtkitte.bsky.social · 18/07/2025
After doing a few off stream recording for update 0.8, I now have almost all items for that update done. There are however still a few more left, with some serious bugs in the code, so I will be fixing that today. Link to my twitch where I'm going live right now, is in the comments. #GameDev #VTuber
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qtkitte.bsky.social @qtkitte.bsky.social · 16/07/2025
Going live over at twitch to continue to work on update 0.8. For today's stream I will be focusing on the NPC's and the mobs, as well as their behavior towards the player. This should result in several gifs for the update. My twitch channel can be found as always in the comments! #GameDev #VTuber
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qtkitte.bsky.social @qtkitte.bsky.social · 14/07/2025
Going live over at twitch to work on more promo materials for update 0.8. Last week I ended up with trying to fix the issues with resting, but I was unable to wrap that up. So to day I will continue working on that part. Link to twitch is in the comments. #VTuber #GameDev
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qtkitte.bsky.social @qtkitte.bsky.social · 09/07/2025
Today will be debugging time. On monday I found an issue that I haven't been able to find and resolve, so I will try to find and fix that on stream. Once that one is fixed, I will move on to making some more promo material for update 0.8. Link to twitch in the comments. #VTuber #GameDev
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qtkitte.bsky.social @qtkitte.bsky.social · 07/07/2025
After taking a summer break from the high temps,I am now back with more work on Swords and Spells. Since it has been a while since my last update on itch, I thought it might be a good time to work on some promo stuff for update 0.8. Link to twitch is in the comments below. #VTuber #GameDev
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qtkitte.bsky.social @qtkitte.bsky.social · 27/06/2025
Going live on my twitch channel to continue to work on the character creation. Last time I worked on setting things up for the character customization and today I will pick that up, and start working on making that come to life. Link to my twitch is in the comments. #VTuber #GameDev
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qtkitte.bsky.social @qtkitte.bsky.social · 25/06/2025
After fixing some issues on Monday, I am now moving to add some more features to character creation. I want to give player the ability to customize each character. Right now that isn't possible, so I will be working on that on twitch, link is in the comments. #GameDev #VTuber
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qtkitte.bsky.social @qtkitte.bsky.social · 23/06/2025
Last week I found out that there was still a bunch of old code that wasn't being used in my files. After getting rid of that, I noticed that several features might not work anymore including the quests part, so I will focus on that. Link to my twitch in the comments. #GameDev #VTuber
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qtkitte.bsky.social @qtkitte.bsky.social · 20/06/2025
Today over at my twitch channel, I will continue to refine the path finding, as well as adding the ability to accept quests and finishing them as well. This means I probably need to work on the NPC interaction a bit more and the tooling around it. Link to twitch in the comments. #GameDev #VTuber
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qtkitte.bsky.social @qtkitte.bsky.social · 18/06/2025
So the path finding that I have been working on was in fact working at some point. But for some reason it won't do that anymore. It is however moving, along a generated path which is progress in my book. #GameDev #DevLog
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qtkitte.bsky.social @qtkitte.bsky.social · 18/06/2025
This week I started on refining the path finding for NPC's in my game. I weight my options, and figured it might just have been a bit too much to make my own. So switched to a plugin called A* and today I will try to make it work for my game. Link to twitch in the comments. #GameDev #VTuber
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qtkitte.bsky.social @qtkitte.bsky.social · 16/06/2025
Going live over at twitch to continue the work on Swords and Spells. This week I want to try to fix the pathfinding for the NPC's. Currently they just wander aimlessly and bump into walls. So I am going to fix that. Link to twitch in the comments. #VTuber #GameDev
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qtkitte.bsky.social @qtkitte.bsky.social · 11/06/2025
Today I am going to switch things up a bit. I will be working on some new code and new mechanics, but I need to test it first without the game around it. I want to try and build a PID loop in unity for future projects. Link to twitch down below! #VTuber #GameDev
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qtkitte.bsky.social @qtkitte.bsky.social · 09/06/2025
After being sick for a week (and doing some smaller items on the to-do list) I am finally back to work on the push for a demo. After talking with a few people, there was a request that I didn't think of, so I will be implementing that this week. Link to twitch down below! #GameDev #VTuber
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qtkitte.bsky.social @qtkitte.bsky.social · 29/05/2025
With the interactions done with yesterdays stream, it is now time to connect that to the UI in game. Today I will be implementing all of that so the NPCs actually have interactions that the player can interact with. Link to the stream down below #GameDev #VTuber
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qtkitte.bsky.social @qtkitte.bsky.social · 28/05/2025
Another early stream today! Yesterday I got the part done that would pop up if your party members drop below 1 HP. Today I am going to rework the tooling as well as how the shops will be added to my game. Link to the stream down below! #GameDev #VTuber
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qtkitte.bsky.social @qtkitte.bsky.social · 27/05/2025
After the events of last week and with some time off for the moment, I have decided to stream during some non regular hours for me. So I am now going live to work on my game, and I will be working on some more UI elements. Link to the stream in the comments. #VTuber #GameDev
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qtkitte.bsky.social @qtkitte.bsky.social · 19/05/2025
Going live over on twitch to continue the journey of making my own game. With last weeks dev work on NPCs I want to continue to work on the interactions as well as some other missing screens like the screen for when your party dies. Link to the channel in the comments! #VTuber #GameDev
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qtkitte.bsky.social @qtkitte.bsky.social · 05/05/2025
Last week I started working on the NPC's for Swords and Spells, and this week won't be any different. The focus will be towards getting some interaction going, which will mean some of the menu's need to be reworked. Link to twitch is in the comments #GameDev #VTuber
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qtkitte.bsky.social @qtkitte.bsky.social · 28/04/2025
Last week I planned on doing something but I got side tracked and started working on NPC's instead. So I will continue to work on NPC's and start adding inter-actable NPC's for stuff like shops. Link to my twitch stream in the comments #GameDev #VTuber
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qtkitte.bsky.social @qtkitte.bsky.social · 21/04/2025
With the localization done, it is time to jump back into the mechanics for Swords And Spells. The first thing on the todo list will be the saving and loading. There is still a few issues with that, and that is what I will be working on. Link to twitch in the comments #GameDev #VTuber
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qtkitte.bsky.social @qtkitte.bsky.social · 14/04/2025
With most of the mechanics done for the localization, it is now time to focus on options and language selection. This will be the first option item in my game which makes it perfect for the first day of my new schedule. Link to twitch is in the comments #GameDev #VTuber
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qtkitte.bsky.social @qtkitte.bsky.social · 09/04/2025
I will be going live again over on twitch to continue the work on localization. While I have underestimated it severely, I also think it isn't too bad once the mechanic is working. So today I will work on the UI elements and the mechanics for that. Link in the comment #GameDev #VTuber
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qtkitte.bsky.social @qtkitte.bsky.social · 02/04/2025
Last week I ended with performance issues in Swords and Spells. After talking with @irishjohngames.bsky.social about it, I was able to resolve it and also said that I would start doing localization. So this week I will be doing that fun thing on my stream, link in the comments #GameDev #VTuber
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qtkitte.bsky.social @qtkitte.bsky.social · 26/03/2025
After taking a break I am now back to streaming my progression on Swords and Spells again. In the next few streams I will be focusing on making a playable demo and that means I will be map building for a while. Come on over at: www.twitch.tv/qtkitte for a relaxing stream. #GameDev #VTuber
twitch.tv
QTkittE - Twitch
[EN|VTuber] Swords and Spells progression stream | AMAA |18+| Road to 500 followers| !commands |
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qtkitte.bsky.social @qtkitte.bsky.social · 12/03/2025
Going live on twitch to continue to work on Swords and Spells. Last week I started working on some wall assets, and I want to continue that. I now have a general idea of what to do with the lights on the inside of a building, making the assets should be easier. Link in the comments #GameDev #VTuber
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qtkitte.bsky.social @qtkitte.bsky.social · 11/03/2025
Some of the new stuff I have been working on is the lighting in Swords and Spells. This was part of a test to try out how to do some of the buildings and how the lights would work inside of them. While that last part might not be there yet, it still sets the mood, gif in the comments #GameDev
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qtkitte.bsky.social @qtkitte.bsky.social · 06/03/2025
Going live on twitch to continue to work on Swords and Spells. With some of the mechanics now in play, I need more assets, so today I am going to try to work on buildings again. I have found some inspiration in a different game, and I want to see how that works out. Link is in the comments #GameDev
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qtkitte.bsky.social @qtkitte.bsky.social · 05/03/2025
Going live over at: www.twitch.tv/qtkitte to continue to work the interactions with NPC's. My current goal is to focus on combat and terrain obstacles, to populate the map a bit more. This is an important step as the map is very empty at the moment. #GameDev #VTuber
twitch.tv
QTkittE - Twitch
[EN|VTuber] Micro what now? | AMAA |18+| Road to 500 followers| !commands |
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qtkitte.bsky.social @qtkitte.bsky.social · 26/02/2025
I am going live over at: www.twitch.tv/qtkitte to continue to work on my game Swords and Spells! Last week I ended up with a timing issue on the animation and with that now resolved, I can continue to work on the NPC's and the interactions with them. #GameDev #VTuber
twitch.tv
QTkittE - Twitch
[EN|VTuber] Swords and Spells progression stream | AMAA |18+| Road to 500 followers| !commands |
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