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qgi

@qgi.codeberg.page
30 followers 129 following 7 posts

likes programming, procedural generation, music and learning new things Mastodon: mastodon.gamedev.place/@qgi

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qgi @qgi.codeberg.page · 29/08/2026
#newhere I'm posting a few older #gamedev, #procgen, and #pixelart experiments to fill my timeline and reach out to folks! Here's a 3D version of my maze solver. General workings of the (2D) approach explained here (codeberg.org/qgi/avatar)
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qgi @qgi.codeberg.page · 23/08/2026
#newhere I'm posting a few older #gamedev, #procgen, and #pixelart experiments to fill my timeline and reach out to folks! Had fun writing a little #voxel space renderer for #pico8 last year.
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qgi @qgi.codeberg.page · 23/08/2026
#newhere I'll be posting a few older #gamedev, #procgen, and #pixelart experiments to fill my timeline and reach out to folks! Here's a mockup of a #gameboy dungeon crawler I made some time ago, alongside a full-screen render in the Game Boy color palette.
Pixel art mockup of a Game Boy dungeon crawler. The image shows a pixelated 3D dungeon corridor in shades of green. At the top, the title "EVER DEEPER" is displayed next to a minimap and a compass. The bottom interface features a pixel art character portrait with stats, assorted items, and a directional movement pad.Pixel art in shades of green (Game Boy color palette) showing an open door in a rocky surface that leads into an arched dungeon entrance.
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qgi @qgi.codeberg.page · 23/08/2026
#introduction Hi Bluesky, I'm qgi! I'm interested in #procgen #generativeart #gamedev #indiedev and #music. I'm mostly active on mastodon.gamedev.place/@qgi but bridging here to share! Here's an introduction in the form of a coding #tutorial. "How to Draw My Avatar" codeberg.org/qgi/avatar
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