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Purpzie 🐦

@purpzie.com
2.7K followers 1.8K following 4.4K posts

Artist, programmer, and wholesome nerd. Enjoyer of birds and VR. 🐦 She/her, 25 🔗 purpzie.com 🎨 PFP by @cookiedoves.bsky.social 🪶 Banner by me ❤️ Trans rights. Fuck GenAI. Destroy ICE. Views are my own.

PostsRepliesMedia
Purpzie 🐦 @purpzie.com · 01/10/2026
Yellow sonic the hedgehog saying "New rule: never trust how you feel about your life past 9pm"
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Purpzie 🐦 @purpzie.com · 30/09/2026
I don't play deadlock (I only watch ekso play it) but oh my god baba is instantly my new favorite character FAT FUCKING PIGEON BE UPON YE
A little old lady sitting on a green bench that has long pigeon legs. A very round pigeon is on the ground next to itThe extremely round and fluffy pigeon
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Purpzie 🐦 @purpzie.com · 28/09/2026
it handles so many little edge cases
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Purpzie 🐦 @purpzie.com · 28/09/2026
it's almost done! I'll release it in a few days after catching some more bugs #vrchat
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Purpzie 🐦 @purpzie.com · 25/09/2026
and now that the lenses can't be scratched, you can just
The steam frame's back half is folded into the front half
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Purpzie 🐦 @purpzie.com · 25/09/2026
omg so the microfiber cloth that comes with the steam frame is the perfect size for storing it like this
The cloth is held in place between the headset and the detachable padding
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Purpzie 🐦 @purpzie.com · 23/09/2026
I ripped out basically everything to rebuild the UI, but it's all coming back together
Bulk avatar builder in the middle of uploading several avatars
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Purpzie 🐦 @purpzie.com · 22/09/2026
I want to add AFK animations to my quadruped setups... but I also love seeing this happen lmfao
AFK tridrogon buried in the ground with only its feet, head, and parts of its wings visibleTridrogon pretzel
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Purpzie 🐦 @purpzie.com · 22/09/2026
man (see alt for context)
I'm holding a hat with the birdwatch logo on it. Birdwatch, which eventually became community notes, was started by twitter before it turned into a hellhole.
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Purpzie 🐦 @purpzie.com · 20/09/2026
Quote with your bird art! 🐦
Pencil artwork of a phoenix encountering an eagle in flight. They are arranged so their silhouettes form a circle.Various sketches of birds. One is nearly complete and looks like a woodpecker, while the others are simple shapes without feathers. I've written "bird skeletons are weird."A gryphon in a defensive crouching stance, head lowered, wings flared awayThe most adorable little borb. They do a smol peep.
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Purpzie 🐦 @purpzie.com · 20/09/2026
I can explain mine in zero words watch this
A gloved hand holding a goofy baby bird which seems to be some kind of bittern with really long legs
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Purpzie 🐦 @purpzie.com · 17/09/2026
hmmmmmmmmm
New menu for the bulk avatar uploader showing many more settings per avatar
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Purpzie 🐦 @purpzie.com · 16/09/2026
it *will* blow up your GPU though
wireframe view of the previous screenshot showing a massive amount of overdraw
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Purpzie 🐦 @purpzie.com · 16/09/2026
woah, liltoon fur works much better with poiyomi now
fluffy purple tiger moonfang in unity
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Purpzie 🐦 @purpzie.com · 14/09/2026
No hate on anyone making a living from VRC, but this is *obnoxious.* 😓 This instantly ruins any world that could have been a third place.
An extremely intrusive ad injected next to the normal VRC menu, and a world menu that contains ads for way too many microtransactions on every single tab.
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Purpzie 🐦 @purpzie.com · 14/09/2026
You can do that without any extra tools! If you go to the import settings of a texture, you can change the resolution and format for different platforms
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Purpzie 🐦 @purpzie.com · 14/09/2026
POV you mentioned shaders
A purple avali extremely close to the camera
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Purpzie 🐦 @purpzie.com · 13/09/2026
Oh yeah this shoelace loop is fucked.
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Purpzie 🐦 @purpzie.com · 13/09/2026
it's getting there (mostly based on github.com/I5UCC/VRCMul... which is GPLv3)
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Purpzie 🐦 @purpzie.com · 11/09/2026
Bezier curve with constraints only (this wasn't even recorded in play mode)
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Purpzie 🐦 @purpzie.com · 10/09/2026
added animations for tongue tracking and other face tracking details! (all blendshapes were already present on the model, I'm just making them do things)
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Purpzie 🐦 @purpzie.com · 10/09/2026
I return from a mental health break to bring you BIG FUCKIN' WINGS
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Purpzie 🐦 @purpzie.com · 06/09/2026
unbothered. moisturized. happy. in his lane. focused. flourishing. @tauofthesun.bsky.social
Tau, a magical white lion, in a pool
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Purpzie 🐦 @purpzie.com · 01/09/2026
the physbone comes back so you can still pick it up
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Purpzie 🐦 @purpzie.com · 01/09/2026
added a grounder and smoothing is now frametime-based
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Purpzie 🐦 @purpzie.com · 29/08/2026
:)
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Purpzie 🐦 @purpzie.com · 28/08/2026
ANOTHER ONE
A baby pygmy falcon sitting on a red mesh material. The falcon is a white, fluffy, spherical creature and about the same size as a quarter placed next to them. They look annoyed or tired. Welcome to the world, little friend.
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Purpzie 🐦 @purpzie.com · 28/08/2026
the follower system is doing juuuuust greeeaat
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Purpzie 🐦 @purpzie.com · 27/08/2026
Refined the wing headlook animations. Now your wings won't obliterate everything in a ten mile radius
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Purpzie 🐦 @purpzie.com · 26/08/2026
HE CAN FLY NOW! FINALLY!!! His tail reacts to turns and his body adjusts as he looks around
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Purpzie 🐦 @purpzie.com · 24/08/2026
Now you can pick it up and drop it somewhere else. If it's too far away, it'll come back to the area
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Purpzie 🐦 @purpzie.com · 23/08/2026
amazing photo by @socksthewolf.com
A purple avali with rainbow audiolink
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Purpzie 🐦 @purpzie.com · 22/08/2026
Two local box contacts measure and sync the horizontal position of a point relative to the player. Constraints are animated to keep it inside the contacts. The follower moves towards that point with a dampened constraint.
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Purpzie 🐦 @purpzie.com · 21/08/2026
hmm. playing around with a synced follower system
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Purpzie 🐦 @purpzie.com · 18/08/2026
Added wing control and improved how the body responds to looking up
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Purpzie 🐦 @purpzie.com · 18/08/2026
sit!!! it responds to IRL sitting as well. (ignore the front legs going into the ground, they aren't being controlled in this clip)
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Purpzie 🐦 @purpzie.com · 17/08/2026
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Purpzie 🐦 @purpzie.com · 16/08/2026
and here's what I see
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Purpzie 🐦 @purpzie.com · 16/08/2026
recent flying session #vrchat
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Purpzie 🐦 @purpzie.com · 15/08/2026
post a meme made by you
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Purpzie 🐦 @purpzie.com · 15/08/2026
someone asked for my moonfang whiskers. you can have them for free! jinxxy.com/Purpzie/Simp...
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Purpzie 🐦 @purpzie.com · 14/08/2026
my personal avatars are set up like this
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Purpzie 🐦 @purpzie.com · 13/08/2026
holy shit y'all this is INCREDIBLE
Advanced Contact Proximity Parameters

When a contact receiver is hit by a contact sender with at least one matching tag, it can generate a “proximity” parameter for the avatar’s animator that indicates how close the sender is to the center of the receiver (or optionally to a face of the receiver if it’s a box).

In an upcoming SDK update, we’re planning to intoduce several more parameters to give more info about the contact. These include:

    A “sender type” parameter that identifies what kind of content the contact sender belongs to.
    The local position of the middle point of the contact sender relative to the contact receiver.
    The velocity and speed of the contact sender relative to the contact receiver.
    The rate at which the proximity value is changing.
    Up to sixteen Boolean parameters, one for each tag the receiver uses, to indicate which tags the sender has in common with this receiver.

If multiple senders are in contact with the receiver at the same time, the values above will represent the sender that has the highest proximity.

These are being planned in response to community feedback surrounding a need for this info and the potential to improve the performance of existing avatars by eliminating complex work-arounds used to derive this info in other ways. Thanks to everyone giving us feedback!
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Purpzie 🐦 @purpzie.com · 12/08/2026
Almost exactly 3 years ago, I met @ekso.buzz and my entire life changed for the better. We've since visited each other IRL multiple times and plan on moving in together
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Purpzie 🐦 @purpzie.com · 11/08/2026
i love her and her single brain cell so much
A gray tabby kitten with very large, curious, brown eyes, looking straight at the camera. She's wearing a collar with a tiny bell on it.
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Purpzie 🐦 @purpzie.com · 10/08/2026
oh god it happened again
Discord screenshot. Playing Visual Studio Code: Rust. 8 hours, 12 minutes, and 49 seconds.
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Purpzie 🐦 @purpzie.com · 05/08/2026
An animation bugged out and I nearly spat out my drink
Unity animation preview. A spirivali's mouth is distorted exactly like the skibidi face. This was not intentional at all.
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Purpzie 🐦 @purpzie.com · 04/08/2026
Investigations began. Extremely concerning things were found in the ToS as well as in the DRM's repository. The second image is an AI-generated document left in the files. web.archive.org/web/20260803...
23. Audit and Technical Monitoring
23.1 Audit Rights.
Provider may, upon reasonable prior notice and during normal business hours, audit your records and systems to verify your compliance with these Terms, including verification of license counts and permitted uses. Audits shall be conducted in a manner that reasonably minimizes disruption to your business. If an audit reveals underpayment of fees or material non compliance, you shall promptly pay any underpaid amounts and reimburse Provider for reasonable audit costs.
23.2 Technical Monitoring and Protections.
You acknowledge that Provider may use automated and manual means to monitor use of License Keys, Access Credentials, and any online services associated with the Assets in order to
1. Protect the security, integrity, and performance of the Assets and related services, 2. Detect, investigate, or prevent misuse, fraud, or violations of these Terms, and 3. Collect anonymous or aggregated usage information for internal analytics and service improvement.
You shall not interfere with, disable, or attempt to circumvent any monitoring or technical protection mechanisms. Where Provider reasonably believes that your use of the Assets or Access Credentials creates security, legal, or operational risk, Provider may temporarily or permanently limit, throttle, or block your access to updates, online features, or related services as described in sections 4.6 and 11.3.A list of everything supposedly stored by the DRM. VRChat account information scraped from logs, unity ID, TPM, machine information like CPU and guid, and more.
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Purpzie 🐦 @purpzie.com · 03/08/2026
Archive just in case the repo gets nuked: web.archive.org/web/20260803...
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Purpzie 🐦 @purpzie.com · 02/08/2026
HE SIT!!!
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