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Pupunzi

@pupunzi.bsky.social
51 followers 31 following 61 posts

I still haven't figured out who I am or what I do... I'm working on it. linktr.ee/pupunzi If you'd like to explore my artwork, visit: @matteobicocchi.bsky.social

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Pupunzi @pupunzi.bsky.social · 09/07/2026
Every great project starts with an idea. Our job is to turn it into an engaging experience. #OpenLab #InteractiveDesign #Storytelling #CreativeTechnology #DigitalExperience #Innovation #Museums #GameDesign youtu.be/JrM2pvVH08I
youtu.be
Turn Your Ideas Into Experiences - Open Lab Reel
YouTube video by Open Lab Games
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Pupunzi @pupunzi.bsky.social · 30/06/2026
Homer Feature Lab on Substack. If you use Homer—or you're curious about narrative tools—I'd love to hear your ideas, feature requests, and workflow suggestions. open.substack.com/chat/posts/1... #GameDev #IndieDev #NarrativeDesign #GameWriting #Storytelling #Unity3D #GameDesign #OpenSource
open.substack.com
Open Lab Games in Open Lab Notes
Homer Feature Lab Homer is evolving thanks to the ideas of the people who use it every day. This chat is an open space where you can: propose new features suggest improvements to the editor report wo...
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Pupunzi @pupunzi.bsky.social · 22/06/2026
open.substack.com/pub/openlabg...
open.substack.com
Homer 1.3.5: Gendered Labels, Expressions, and Parser Improvements
A major update of Homer
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Pupunzi @pupunzi.bsky.social · 22/06/2026
Homer has new updates (1.3.5): Gendered Labels, Embedded Labels, variables of type expression, Variables Without Curly Brackets, Improved Dialogue Import. open-lab.notion.site/Version-1-3-... #homer #features #updated #storyeditor #floweditor #narrativedesign #gamedev #videogame #gameflow
open-lab.notion.site
Version 1.3.5 Release Notes | Notion
Hosted by Notion Sites — The easiest way to get a website up and running.
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Pupunzi @pupunzi.bsky.social · 15/06/2026
Coming soon to Homer: • Gendered labels to allow gender variations • Labels inside node text • Variables and actor properties can be used without curly brackets—their values are resolved automatically at runtime. #homer #gamedev #narrativedesign #storyeditor #floweditor
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Pupunzi @pupunzi.bsky.social · 28/05/2026
#homer #features #updated #storyeditor #floweditor #narrativedesign #gamedev #videogame #gameflow One Homer feature is copying a dialogue from your text editor and pasting it into Homer. The dialogue is automatically transformed into nodes, making your workflow faster and smoother. in seconds now!
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Pupunzi @pupunzi.bsky.social · 05/05/2026
A quick look at some of the things we’ve been building over the years. websites, applications, and games. Full version: www.youtube.com/watch?v=JrM2... Open Lab: open-lab.com contact us: info@open-lab.com #gamedev #indiedev #interactive #narrativedesign #games #interactiondesign #creativecoding
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Pupunzi @pupunzi.bsky.social · 22/04/2026
Check what's new in Homer 1.3.2 open-lab.notion.site/Version-1-3-... #homer #features #newfeature #updated #storyeditor #floweditor #narrativedesign #gamedev #videogame #gameflow
open-lab.notion.site
Version 1.3.2 Release Notes | Notion
Hosted by Notion Sites — The easiest way to get a website up and running.
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Matteo Bicocchi @matteobicocchi.bsky.social · 31/03/2026
matteobicocchi.it #artworks #paintings #drawings
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Pupunzi @pupunzi.bsky.social · 30/03/2026
Working on a “Locked” state for Homer's choice nodes. Soon, choices will be displayed as locked until a specific condition is met. #homer #features #newfeature #updated #storyeditor #floweditor #narrativedesign #gamedev #videogame #gameflow
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WeAreMuesli @wearemuesli.bsky.social · 19/03/2026
In Their Shoes would simply not exist if it hadn't been for the lovely story flow editor Homer homer.open-lab.com by @peterpunk.bsky.social & @pupunzi.bsky.social If you're planning to make a dialog-rich game (even if you aren't), you should definitely check out this gem of a #NarrativeDesign tool!
homer.open-lab.com
Homer. The Story Flow Editor
Homer is the free web-based solution for designing and writing interactive narrative content.
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Pupunzi @pupunzi.bsky.social · 19/03/2026
Soon in Homer: a new feature for conditional content directly inside nodes: [IF xxx] text [ELSE IF xxx] text [ELSE] text [/IF] Supports unlimited ELSE IF conditions. homer.open-lab.com #homer #features #newfeature #updated #storyeditor #floweditor #narrativedesign #gamedev #videogame #gameflow
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Pupunzi @pupunzi.bsky.social · 19/03/2026
This wonderful graphic novel game, In Their Shoes by We Are Muesli, was created using Homer. #gamedev #narrative #narrativedesign #storyeditor #homer store.steampowered.com/app/3608120/...
store.steampowered.com
Save 25% on In Their Shoes on Steam
From the first day of spring, to the last day of winter, wear seven shoes of seven characters and live their most intimate moments. Explore their thoughts, choose their steps and shape their paths in ...
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Pupunzi @pupunzi.bsky.social · 17/03/2026
Becoming Saint, our strategic and tactical medieval game, is now also available for iOS and Android. open-lab.com/games/becomi... If you also wish to play with Football Drama & Roller Drama, get them all with the iOS Bundle: apps.apple.com/us/app-bundl... #strategygames #indiegames #gamedev
open-lab.com
Becoming Saint by Open Lab Games
A strategy game of faith, sins, penitence & conquest
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Pupunzi @pupunzi.bsky.social · 06/03/2026
A simple "Roll the Dice" logic implemented in Homer, used in "Rome City of Cards", a game we are working on. homer.open-lab.com #rollthedice #homer #example #storyeditor #floweditor #narrativedesign #gamedev #videogame #indiegame #gameflow
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Pupunzi @pupunzi.bsky.social · 03/03/2026
An example of a "logic flow" to calculate consequences for our "Rome City of Cards" game. homer.open-lab.com #homer #features #newfeature #updated #storyeditor #floweditor #narrativedesign #gamedev #videogame #indiegame #gameflow
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Pupunzi @pupunzi.bsky.social · 03/03/2026
Play our games open-lab.com/all-games/ #appliedgames #strategygames #gamedev
open-lab.com
Play our games - Open Lab
Explore a selection of the games we produced: a collection of strategy, narrative, and casual experiences, all story-rich, available across mobile, desktop, and web. commercial games Becoming Saint Be...
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Pupunzi @pupunzi.bsky.social · 24/02/2026
Latest Homer updates, a new Substack article by Open Lab #gamedev #latestupdates #narrativedesigntool openlabgames.substack.com/p/homer-our-...
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Pupunzi @pupunzi.bsky.social · 24/02/2026
A short Substack article about what's new in Homer, our free narrative design tool. open.substack.com/pub/openlabg... #narrativedesign #gamedev #gamestool
open.substack.com
Homer, our free tool for Narrative design, is evolving
Asset management, collaboration and more!
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Pupunzi @pupunzi.bsky.social · 18/02/2026
On our website, you’ll find a complete list of games developed by Open Lab, with direct links to play them online or download them: open-lab.com/all-games/ #appliedgames #strategicgames #homerdialogeeditor
open-lab.com
Play our games - Open Lab
Explore a selection of the games we produced: a collection of strategy, narrative, and casual experiences, all story-rich, available across mobile, desktop, and web. commercial games Becoming Saint Be...
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Pupunzi @pupunzi.bsky.social · 23/12/2025
#homer #features #newfeature #updated #storyeditor #floweditor #narrativedesign #gamedev #videogame #indiegame #gamei18n New feature: Actor names in Homer can now be localized.
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Pupunzi @pupunzi.bsky.social · 31/07/2025
#indiegame #game #review www.youtube.com/watch?v=U3JN...
youtube.com
BECOMING SAINT | Una SORPRESA ITALIANA | RECENSIONE
YouTube video by RoundTwo
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 15/07/2025
And then there are our 2 partners in Open Lab, @pupunzi.bsky.social who develops Homer, the narrativetool on which Becoming Saint is built, who also gave crucial help in fixing several insidious bugs, and Laura Mirri, who handles management and testing. homer.open-lab.com/site/
homer.open-lab.com
Homer. The Story Flow Editor
Homer is the free web-based solution for designing and writing interactive narrative content.
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Pupunzi @pupunzi.bsky.social · 08/07/2025
#homer #features #newfeature #updated #storyeditor #floweditor #narrativedesign #gamedev #videogame #indiegame #gamei18n Update: >Homer now displays character counts for all node elements. Great for optimizing text length across your workflow.
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Pupunzi @pupunzi.bsky.social · 26/06/2025
#narrativedesign #gamedev #videogame #indiegame #strategygame #cardgame Still early days and plenty of uncertainty, but we're making progress. Currently experimenting with how Senate discussions influence the movement of nearby or distant senators.
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Pupunzi @pupunzi.bsky.social · 26/06/2025
#homer #features #storyeditor #floweditor #narrativedesign #gamedev #videogame #indiegame #gamei18n With Homer, you can add support for as many languages as you need. Translate the content of any node instantly with a single click, powered by the Google Translate API. homer.open-lab.com
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Pupunzi @pupunzi.bsky.social · 26/06/2025
#indiegame #strategygame #becomingsaint steamcommunity.com/app/2643010
steamcommunity.com
Steam Community :: Becoming Saint
Becoming Saint - Harness the fervent belief of your followers to conquer and convert as many city-states as possible, paving your way to Sainthood. There are many obstacles to success, but with persev...
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Pupunzi @pupunzi.bsky.social · 26/06/2025
www.finalround.it/notizie/554/... #becomingsaint #indiegames #strategygames
finalround.it
Radar: gli indie da tenere d'occhio - Luglio 2025
Un ampio sguardo ai videogiochi indie in arrivo a Luglio 2025, da Everdeep Eurora a One-Eyed Lykho
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 19/06/2025
Thank you to all who played the Becoming Saint demo! There is a *new* “Training Mode” - here are some changes after your feedback: steamcommunity.com/app/2643010/... 😇 @firesquid.games #indiegames
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Pupunzi @pupunzi.bsky.social · 10/06/2025
Becoming Saint gameplay #gameplay #indiegame youtu.be/RCmsIFoaPHI?...
youtu.be
I started a CULT (Becoming Saint)
YouTube video by Blitz
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Pupunzi @pupunzi.bsky.social · 04/06/2025
#narrativedesign #gamedev #videogame #indigame #strategygame #cardgame I'm working on a new strategic card video game where you play as a Roman senator during the late Republic. Use your cards to persuade the Senate and manage the construction of new buildings across the city of Rome.
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Pupunzi @pupunzi.bsky.social · 04/06/2025
#homer #storyeditor #floweditor #narrativedesign #gamedev #videogame #indigame In Homer, you can add a new global variable simply by writing it in any node. Homer will automatically detect it as new and add it with the correct type.
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Pupunzi @pupunzi.bsky.social · 04/06/2025
#homer #storyeditor #floweditor #narrativedesign #gamedev #videogame #indigame Homer allows you to easily create dialogue nodes by pasting copied dialogue text directly into the platform. It automatically generates actors and connects the nodes for you.
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 03/06/2025
After more than two years of research and development, the public demo for Becoming Saint is now available on Steam: store.steampowered.com/app/2643010/... #indiegames #gamedev #indiedev #strategy #indiegamedev #medieval #history
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Pupunzi @pupunzi.bsky.social · 17/05/2025
#homer #storyeditor #floweditor #narrativedesign #gamedev #videogame #indigame We put Homer to the test with the internationalization of Becoming Saint, and it handled the challenge flawlessly—our translation management system worked seamlessly across 7 languages! homer.open-lab.com
homer.open-lab.com
Homer. The Story Flow Editor
Homer is the free web-based solution for designing and writing interactive narrative content.
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Pupunzi @pupunzi.bsky.social · 15/05/2025
From Lombardy to Sicily, passing through Emilia-Romagna and Sardinia, the six winning projects of Bologna Game Farm@CTE COBO 2025 www.cittametropolitana.bo.it/portale/Comu...
cittametropolitana.bo.it
Dalla Lombardia alla Sicilia, passando per l'Emilia-Romagna e la Sardegna, attraversano l'Italia i sei progetti vincitori di Bologna Game Farm@CTE COBO 2025
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Pupunzi @pupunzi.bsky.social · 15/04/2025
peterpunk.substack.com/p/incrementa... #narrativedesign #videogame #indigame
peterpunk.substack.com
Incremental Narrative Design In Becoming Saint
Exploring the interwoven relationship between narrative design and game mechanics in the development of the roguelike strategy game Becoming Saint.
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 26/03/2025
So hurry up all you heretics, Becoming Saint is in open playtest, with 43 chapters to play, 55 towns to convert, SteamDeck and controllers already fully supported, and more than 500 testers already playing it! #indiegame #steamgames @firesquid.games
Animated gif of a dancing funeral labeled with"what happed" "he tried to become a saint"
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Pupunzi @pupunzi.bsky.social · 24/03/2025
You can now play Becoming Saint, the *full game* is in open playtest on Steam - for Win Mac Linux and fine on SteamDeck too!!! 😇 store.steampowered.com/news/app/264... #becomingsaint #playtest #indiegames #rts #steam #realtimestrategy #roguelite
store.steampowered.com
Becoming Saint - Join our open playtest on Steam! - Steam News
Participate on Steam and give us your feedback on the game!
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Pupunzi @pupunzi.bsky.social · 03/02/2025
#becomingsaint #playtest #indiegames #rts #steam #realtimestrategy #roguelite A Becoming Saint playtest gameplay by @olexayt.bsky.social www.youtube.com/watch?v=nVhK...
youtube.com
We Did It Gamers, There is a Religion Founding Roguelike
YouTube video by Olexa
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Pupunzi @pupunzi.bsky.social · 23/01/2025
Get Started with Homer: 5 Free Invitation Codes Available: HOMER-5SQ5L-JGK3M-MF3DV HOMER-9Q8FA-Z63GY-TKBAU HOMER-FAE3K-78XY8-CKVRV HOMER-X48X2-RNH6U-3RXZJ HOMER-7BBDZ-53KRQ-5BSEA homer.open-lab.com/register #homer #enrollment #storyeditor #floweditor #narrativedesign #gamedev
homer.open-lab.com
Homer. The Story Flow Editor
Homer is the free web-based solution for designing and writing interactive narrative content.
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Pupunzi @pupunzi.bsky.social · 22/01/2025
open-lab.com Open Lab is a game studio behind "Football Drama" (2019), "Roller Drama" (2023), and "Becoming Saint" (2025). We also created "Homer," a tool for interactive narratives, and offer design solutions like web design, branding, and creative services. #GameDev #GraphicDesign #webDesign
open-lab.com
Open Lab. An Independent Game Development and Design Studio
Open Lab is an independent game development and design agency located in Florence, Italy. We focus on commercial games, applied games e design projects.
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 21/01/2025
You can now play Becoming Saint during Steam RTS fest: join as a tester docs.google.com/forms/d/e/1F... 😇😎
The image of a saint from the game Becoming Saint on the side of the Steam real time strategy fest announcement.
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Pupunzi @pupunzi.bsky.social · 21/01/2025
A Becoming Saint "playtest" game-play by @quanticflux.bsky.social www.youtube.com/watch?v=T5mJ... Wishlist on Steam: store.steampowered.com/app/2643010 #becomingsaint #playtest #indiegames #rts #steam #realtimestrategy #roguelite
youtube.com
I Formed a Cat Worshipping Anarchist Religion in this Real-time Strategy Roguelike! | Becoming Saint
YouTube video by QuanticFlux
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Pupunzi @pupunzi.bsky.social · 21/01/2025
Check out the brand-new trailer for Becoming Saint, our upcoming strategy game!: www.youtube.com/watch?v=-UWy... Wishlist on Steam: store.steampowered.com/app/2643010 #becomingsaint #indiegames #rts #steam #realtimestrategy #roguelite
youtube.com
Becoming Saint - RTS Steam Fest Trailer
YouTube video by Open Lab Games
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Pupunzi @pupunzi.bsky.social · 20/01/2025
Register now for the #becomingsaint playtest!
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Pupunzi @pupunzi.bsky.social · 20/01/2025
#homer #enrollment #storyeditor #floweditor #narrativedesign #gamedev We’re updating the Homer enrollment process to enhance the integrity and quality of our service. Going forward, creating a new user account will require an access code. This change will not affect current users.
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Pupunzi @pupunzi.bsky.social · 14/01/2025
New Homer update with many new features. 1.2.5 version release notes here: bit.ly/4aed1yN #homer #storyeditor #floweditor #narrativedesign #gamedev
bit.ly
Version 1.2.5 Release notes | Notion
Made with Notion, the all-in-one connected workspace with publishing capabilities.
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 14/01/2025
Are you ready to become a saint? And bring justice, benevolence to all, and some small side personal benefits to you? Join Becoming Saint playtest now for playing next week!!!
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Pupunzi @pupunzi.bsky.social · 08/01/2025
Soon in Homer - The Story Flow Online Editor: Manage images as assets. #homer #storyeditor #narrativedesign #gamedev #features
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