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Puffy

@puffycheeks.bsky.social
81 followers 272 following 50 posts

(Sam Hagen) I do VR stuff and non VR stuff | SteamVR Mapper/XR Enthusiast/Space Lover 🥽✨He/Him linktr.ee/puffycheeks

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Puffy @puffycheeks.bsky.social · 05/10/2026
Through the lens of a VR headset showing Sydney harbor bridge and bay with a blue metal fence post in the foreground.
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Puffy @puffycheeks.bsky.social · 06/04/2026
Watching the Z-fighting progressively getting worse in the Artemis simulation as they get further from 0,0,0 (Earth). #ArtemisII
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Puffy @puffycheeks.bsky.social · 19/11/2025
Haven't finished this yet but it's really a solid VR game. #TheGameAwards @thegameawards.com thegameawards.com/share/nomine...
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Puffy @puffycheeks.bsky.social · 17/09/2025
Of the VR headsets I’ve owned the Bigscreen Beyond 2 has the worst initial setup of all. The extreme fine tuning required of sub-millimeter IPD changes per lens and the trial & error software settings took me two days.. And yet, for all that, lo I have beheld the most immersive virtual reality ever.
Bigscreen Beyond 2 VR headset held in hand.
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Puffy @puffycheeks.bsky.social · 07/09/2025
Gaussian Splat of Sydney #gaussiansplatting
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Puffy @puffycheeks.bsky.social · 22/07/2025
The water was inspired by Sea of Thieves (though could never look as good 🌊🥵) and the best way I could find to have large waves in Source 2 was rigging 644 bones... but hey it worked and I am very proud of the result. 😊
Screenshot of Sea of Thieves ocean.Screenshot in Blender showing an ocean and many individuals rigging bones in a waving pattern.
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Puffy @puffycheeks.bsky.social · 22/07/2025
Orthographic side view of a tall ship model showing the rigging details in Blender.The completed tall ship base model (without the wheel and smaller details) in the Hammer Editor for SteamVR.Tall ship base model.
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Puffy @puffycheeks.bsky.social · 22/07/2025
Basic boat model in the Hammer Editor to test water movement.Temp boat model in finalized ocean/lighting in the Hammer Editor for SteamVR.WIP model of a tall ship in Blender.Textured WIP model of a tall ship in Blender with blue human models for scaling in VR.
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Puffy @puffycheeks.bsky.social · 22/07/2025
I found some WIP images from my High Seas map that I've never posted. (my favorite part is the environment actually simulates boat rocking) a🧵. Workshop Link: steamcommunity.com/sharedfiles/... #vr #steamvr #steamvrhome
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Puffy @puffycheeks.bsky.social · 22/04/2025
#Oblivion Remastered is beautiful. 😍😍
Screenshot from Oblivion Remastered showing an Imperial Watch guard.
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Puffy @puffycheeks.bsky.social · 06/04/2025
I had to take the 900 photos I needed for this map during brief clear moments between flurries of snowfall. You can still make out some white dots on the model's textures which is some snow. ❄️📷
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Puffy @puffycheeks.bsky.social · 06/04/2025
I'm very happy with how the photogrammetry turned out and how optimized I was able to get it. I know SteamVR Home environments may be niche in VR now but I hope the people who do try it enjoy it.
A VR screenshot of photogrammetry from a mountain summit filled with shrubs and large pillar-like rocks.A VR screenshot of photogrammetry from a mountain summit filled with shrubs and large pillar-like rocks.A VR screenshot of photogrammetry from a mountain summit filled with shrubs and large pillar-like rocks.A VR screenshot of photogrammetry from a mountain summit filled with shrubs and large pillar-like rocks.
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Puffy @puffycheeks.bsky.social · 29/03/2025
post the first video game you ever played (Pogo stick in space goes *boing*)
Commander Keen for MSDOS
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Puffy @puffycheeks.bsky.social · 26/03/2025
A 3D model of a butterfly with a vista from atop a mountain behind it.
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Puffy @puffycheeks.bsky.social · 26/03/2025
My next SteamVR Home Environment. #SteamVR #photogrammetry #butterfly #VR
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Puffy @puffycheeks.bsky.social · 23/03/2025
My VR testing station. #bigscreenbeyond #VRdev #deskmount #steamVR #virtualreality
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Puffy @puffycheeks.bsky.social · 13/03/2025
For next time.
Morrowind screenshot showing a "Bargain Fire Resistance" potion in a room.
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Puffy @puffycheeks.bsky.social · 04/02/2025
New love found. Creating grass textures.☺️
Uprooted grass and plant samples placed on overlapping white sheets of paper on a beige carpet.
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Puffy @puffycheeks.bsky.social · 09/11/2024
“Skybox” by Ron Cobb | Source: archive.org/details/MacW... page 249
A painting of an abstract cube of clouds in a blue sky above green pastures.
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Puffy @puffycheeks.bsky.social · 07/11/2024
Here is a giant duck being pet with a brush. Thank you.
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Puffy @puffycheeks.bsky.social · 07/11/2024
And I put the occasional 3D print model on here: www.thingiverse.com/puffycheeks/...
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Puffy @puffycheeks.bsky.social · 07/11/2024
I also like to play/showcase other people's VR/XR content: www.youtube.com/watch?v=akmD...
A SteamVR Home environment using photogrammetry of St Kilda Beach, Melbourne, with a globe marker and info panel about the beach’s history. The city skyline is visible across the bay.
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Puffy @puffycheeks.bsky.social · 07/11/2024
Hi, I put maps on SteamVR Home and soon to be VRChat: steamcommunity.com/id/puffychee...
A VR screenshot of photogrammetry from Mount Wellington, overlooking Hobart. The rocky foreground leads to the city far below, with bays and hills under a blue sky with clouds.A SteamVR Home environment using photogrammetry of Mars at the Perseverance landing site, featuring a Portal weighted cube on the rocky surface, with a rover wheel in the foreground and a barren landscape under a hazy sky.A Gaussian splat screenshot of a sidewalk scene with a leafy tree casting shadows over a wooden bench. A storefront and street are visible in the background. The splatting effect appears along the edges, giving the foliage and sky a blurred, abstract quality.A SteamVR Home environment using photogrammetry of the Sydney Harbour Bridge, viewed from below. Showing the bridge's steel structure and stone pillar on the right, with greenery at the base and Sydney Harbour in the background under a clear blue sky.
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