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project-ascension.bsky.social

@project-ascension.bsky.social
7 followers 5 following 10 posts
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project-ascension.bsky.social @project-ascension.bsky.social · 04/09/2025
New character sheet! #indieTTRPG #Project:Ascension
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Reposted by @project-ascension.bsky.social
Luna (they/she) @lunalapine.com · 27/08/2025
Hey folks! If you tuned into the Lore Link stream yesterday where Laurie was kind enough to guide our team to the top of the mountain (back down, however, is another story for another session...) and liked what you saw, now's your chance to get your own copy!
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Reposted by @project-ascension.bsky.social
Lore Link @lorelink.com · 13/08/2025
Hey there. We're a #TTRPG campaign management tool to help GMs, DMs, Storytellers, and game runners of all types organize their games, so when you get to the gaming table, the only thing between you and your players is your GM screen. Find out more:
buff.ly
Get Started | Lore Link
Welcome to Lore Link, a premium-quality RPG campaign management tool for Dungeon Masters, Game Masters, Storytellers and Keepers of all types.
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Reposted by @project-ascension.bsky.social
project-ascension.bsky.social @project-ascension.bsky.social · 23/07/2025
Here is our current character sheet for our game! As always, if you've got any questions about specifics, feel free to ask in the replies! #ttrpg #indieTTRPG #ProjectAscensionTTRPG #charactersheet #scifi
A character sheet for the TTRPG Project:Ascension. There are spaces to fill out with various labels. Unit ID, SOUL, Augments, HP, EN, HT, AP, Threat Level, Recharge, Speed, Sidestep, Size. Commas indicate line separation. Augment Systems:(top to bottom) Core, Data, Might, Agility, Presence. There are horizontal lines to separate the Augment Systems that extend across the Defense Statistics (Toughness, Security, Block, Dodge, Deflect). The same lines separate the Frame Skills section(Top to bottom) Adapt and Craft, Hack, Leverage, Parkour and Salvage, Media and Scan and Vanish. No more separating lines. There are more sections for Frame Durability with subsections for "Torso, R Arm, L Arm, R Leg, L Leg". There is a blank spot for "Combat maneuvers". Then a section labelled "Module Slots" which add 3 subsections for a Head, Torso, R Arm, L Arm, R Leg, and L Leg. Then there is a section labelled "Assorted Bag" and another labelled "Frame Equipment." at the very bottom is a thin space labelled "Supplies" with space to fill out a number for "T1 parts", "T2 parts", "T3 parts", "T4 parts", "Credits", and "Scrap".
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project-ascension.bsky.social @project-ascension.bsky.social · 11/08/2025
It's awesome seeing players work together through their characters. Especially when they've got Abilities to soup up their allies even more than they could by default. "Allies I Heal get Boosted Attacks until they take damage" Is such a fun ability. #project:ascension #indiettrpg
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Reposted by @project-ascension.bsky.social
Evan Torner @guyintheblackhat.bsky.social · 04/08/2025
Play and discuss as if you were friends trying to get to know each other better, rather than as if you were rival squawking merchants trying to sell competing goods in a marketplace. The world is full of friends and potential friends, and it's much lonelier and more frightening when it isn't.
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project-ascension.bsky.social @project-ascension.bsky.social · 04/08/2025
Recently, I have reached a mastery of game mechanics to finally allow a Player to have an Ability that they have been asking for months about. TBH, the game wasn't ready for it at first. Now they indeed CAN have weapons that transform into a motorcycle and back. #project:ascension #indiettrpg
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project-ascension.bsky.social @project-ascension.bsky.social · 04/08/2025
It's so much fun to see Players develop as they learn the system. One player started out with an Ability that lets them pick what Element their Damage is, and that same player made a new character that uses their Damage Dice as a resource to transform their attacks. #project:ascension #indiettrpg
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Reposted by @project-ascension.bsky.social
Lore Link @lorelink.com · 24/07/2025
Today is National Old Joke Day, something I'm incredibly fond of. For example... Why did the scarecrow win an award? Because he was outstanding in his field! Your turn! What's your favorite old joke?
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project-ascension.bsky.social @project-ascension.bsky.social · 23/07/2025
Project:Ascension is a TTRPG game with all the tools to homebrew your own custom Abilities! With ways to balance such abilities and guidelines to help make each ability worth its cost, we turn the question "Can I do this?" to "How can i do this?". #TTRPG #indieTTRPG #ProjectAscensionTTRPG #scifi
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project-ascension.bsky.social @project-ascension.bsky.social · 23/07/2025
Here is our current character sheet for our game! As always, if you've got any questions about specifics, feel free to ask in the replies! #ttrpg #indieTTRPG #ProjectAscensionTTRPG #charactersheet #scifi
A character sheet for the TTRPG Project:Ascension. There are spaces to fill out with various labels. Unit ID, SOUL, Augments, HP, EN, HT, AP, Threat Level, Recharge, Speed, Sidestep, Size. Commas indicate line separation. Augment Systems:(top to bottom) Core, Data, Might, Agility, Presence. There are horizontal lines to separate the Augment Systems that extend across the Defense Statistics (Toughness, Security, Block, Dodge, Deflect). The same lines separate the Frame Skills section(Top to bottom) Adapt and Craft, Hack, Leverage, Parkour and Salvage, Media and Scan and Vanish. No more separating lines. There are more sections for Frame Durability with subsections for "Torso, R Arm, L Arm, R Leg, L Leg". There is a blank spot for "Combat maneuvers". Then a section labelled "Module Slots" which add 3 subsections for a Head, Torso, R Arm, L Arm, R Leg, and L Leg. Then there is a section labelled "Assorted Bag" and another labelled "Frame Equipment." at the very bottom is a thin space labelled "Supplies" with space to fill out a number for "T1 parts", "T2 parts", "T3 parts", "T4 parts", "Credits", and "Scrap".
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project-ascension.bsky.social @project-ascension.bsky.social · 23/07/2025
I am but a man, prone to failure and forgetfulness. I apologize for the inactivity here. I hope to do better posting here, sharing our game and talking about the craziness we've accomplished. We really are just a couple guys with a cool idea and passion for this game.
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project-ascension.bsky.social @project-ascension.bsky.social · 20/03/2025
Project:Ascension takes place on a far future earth. It has been an eon since Humanity was the dominant intelligence, and the continents have recombined into Neo-Pangea. In Humanity’s place now stand Frames; Thinking, feeling robots residing within a lawless city that devours those who step in line.
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project-ascension.bsky.social @project-ascension.bsky.social · 12/03/2025
Project:Ascension is a high Sci-Fi Tabletop Roleplaying Game with a focus on giving numbers to imagination. As a classless system, there is a large amount of flexibility for character creation. The foundations are simple but allow for quite the deep dive into complex combinations to min max.
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project-ascension.bsky.social @project-ascension.bsky.social · 06/03/2025
We're a Sci-Fi TTRPG under development and this is our first post! We plan on giving people The Power to Play their Fantasy.
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