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Primeworks game

@primeworks.bsky.social
18 followers 46 following 20 posts

A factory game of beams, primes and color. Turrets press rocks, and the sum of their beams decides what you mine. Every prime is a new color. Solo dev | Godot | neon vector zaphox.itch.io/primeworks

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Primeworks game @primeworks.bsky.social · 08/10/2026
The tech tree in Primeworks is now four color triangles round an empty center. Light an altar to free its core, finish a triangle to open the way to the next altar. Buy all four and the center opens the map. #gamedev #indiedev #indiegame #godot #gaming
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Primeworks game @primeworks.bsky.social · 06/10/2026
Primeworks 0.3.4 is out: a new opening. The tech building hands you a tube, one pipe lights the blue altar, and the altar gives you your first laser. Devlog: zaphox.itch.io/primeworks #gamedev #indiedev #indiegame #godot #gaming
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Primeworks game @primeworks.bsky.social · 05/10/2026
the little guy has an eye now 👀 it follows your cursor everywhere, and when you zap a rock with your laser it turns the color of the beam 💙💚💜 #gamedev #indiedev #indiegame #godot #gaming
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Primeworks game @primeworks.bsky.social · 04/10/2026
primeworks 0.3.3: every turret now shows what it yields, and the HUD adds it up per color. Also new: a sprint, a settings menu, and the player finally has an eye. #gamedev #indiedev #indiegame #godot #gaming
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Primeworks game @primeworks.bsky.social · 04/10/2026
Map exploration with the beacons
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Primeworks game @primeworks.bsky.social · 04/10/2026
Rock now blocks your sight, which keeps those rooms secret. Beacons and altars glow through it from 8 tiles, so you always know where to dig. The Buildings tab also got rows by kind, and an inventory that counts your beacon power.
Neon pixel art seen from above. A player stands in a dark cave; the fog has lifted inside it up to the rock walls and stops there. Beyond a wall, in a room still under fog, a diamond-shaped beacon glows on its own.The game's Buildings menu: rows of building icons labelled beams, optics, tubes and base, some unlocked, some black silhouettes. On the right, an inventory shows 3 beacon power; a panel on the left explains that every beacon unlocked gives 1 and the next core asks for 4. A note at the top reads "+1 beacon power".
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Primeworks game @primeworks.bsky.social · 04/10/2026
Primeworks 0.3.2: the map has an edge now. 300 random beacons became 42 planned ones that always reach the whole map. Rock thickens toward the edge, and secret rooms hide in it. zaphox.itch.io/primeworks #gamedev #indiedev #godotengine
Two maps of the same world, one pixel per tile, floor dark and rock light. Left, version 0.3.1: half rock everywhere, a square with no edge. Right, version 0.3.2: a round map with void past its edge, more rock toward the rim, and small bright squares scattered through it marking secret rooms.The same round map twice, with glowing diamond beacons on it. Left, version 0.3.1: 300 beacons packed in clumps, 61 percent of them dimmed because they opened no new land. Right, version 0.3.2: 42 beacons spread evenly across the whole map.
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Primeworks game @primeworks.bsky.social · 03/10/2026
Primeworks 0.3.1: the game now opens on a title screen, and the title is made of rocks. Turrets fire one beam at a time and each letter takes the color of its pressure: red 3 + blue 5 = 8 → green. Every letter ends on its own prime. #gamedev #indiedev #godotengine #pixelart
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Primeworks game @primeworks.bsky.social · 02/10/2026
Each color is its own resource, with its own tubes and silos. Fill a silo, pipe it to a beacon, and the beacon lifts the void off the next part of the map. Solo dev, built in Godot. Play it in your browser: zaphox.itch.io/primeworks
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Primeworks game @primeworks.bsky.social · 02/10/2026
The rule: every prime has a color, and a sum takes the color of its smallest prime factor. 12 = 2×2×3, so green. 19 is prime, so pink. Optics do arithmetic on beams: a prism splits 7 into 2+3+2, an amplifier doubles, a dimmer takes 1 off, a combiner adds.
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Primeworks game @primeworks.bsky.social · 02/10/2026
Primeworks is a factory game where a rock takes its color from the sum of the beams on it. 7 → yellow 7+5 = 12 → green 7+5+7 = 19 → pink Can you guess the rule? Answer in the thread 👇 #gamedev #indiedev #godotengine #ScreenshotSaturday
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