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Pokini Games

@pokinigames.bsky.social
295 followers 132 following 34 posts

Making Pokini Kagura. Wishlist it on Steam: store.steampowered.com/app/2744100/… Help support development: www.patreon.com/c/deliciousorange

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Pokini Games @pokinigames.bsky.social · 21/12/2025
Merry Pokinimas!
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Pokini Games @pokinigames.bsky.social · 21/12/2025
You're too kind!
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Pokini Games @pokinigames.bsky.social · 21/12/2025
Thanks!
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Pokini Games @pokinigames.bsky.social · 21/12/2025
Thank you!
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Pokini Games @pokinigames.bsky.social · 21/12/2025
Wow indeed!
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Pokini Games @pokinigames.bsky.social · 21/12/2025
Merry Pokinimas!
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Delicious Orange @deliciousorange.bsky.social · 08/12/2025
Reference sheet for Miyako's Pokini Kagura design.
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Keanu 🔞 @paxkeanu.bsky.social · 18/01/2025
@deliciousorange.bsky.social's amazing character Miyako. All I know about her is she runs fast and kicks stuff.
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Pokini Games @pokinigames.bsky.social · 18/01/2025
Rage-bait article. Switch2 has already shown a feature that has never been on a console before (and I've never seen used on PC either, even though it's probably possible to do).
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Pokini Games @pokinigames.bsky.social · 07/01/2025
This juice just keeps getting tastier.
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Delicious Orange @deliciousorange.bsky.social · 01/01/2025
Happy New Year! It's bikini weather in the southern hemisphere.
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Pokini Games @pokinigames.bsky.social · 16/12/2024
Dark Cloud 2 had an interesting system that I don't think I've seen replicated where items gained stats based on the types of ingredients used and virtually any item could be used as an ingredient; so crafting became more about converting 'trash' items into the stats you wanted.
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Pokini Games @pokinigames.bsky.social · 16/12/2024
There's a lot of missed opportunities with many crafting systems. I think the only good implementations I've seen involve systems where ingredients have a wide variety of end products OR where ingredients have unique qualities that can carry over into the final product.
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Pokini Games @pokinigames.bsky.social · 16/12/2024
I save everyone of these for inspiration.
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Pokini Games @pokinigames.bsky.social · 15/12/2024
Breaking the laws of physics for #screenshotsaturday
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crybringer @crybringer.bsky.social · 08/12/2024
Clearing the way for Christmas -- just *four* is all that's needed. Email crybringer@gmail.com and ask anything!
COMMISSIONS @crybringer
-Accepting four requests-

Single Characters: $120 USD (full color + details)
Multiple Characters: $120 USD per character (fees per 3 or more)
PAYPAL ONLY -- Rough draft sent before payment!
Contact today at crybringer@gmail.com
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Pokini Games @pokinigames.bsky.social · 14/12/2024
Top-tier design as usual. The more clothes you give her to more suggestive it looks lol.
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. zaz . @justzaz.bsky.social · 30/11/2024
i know i said i'd reopen comms with new options and stuff, but i kinda need to open prematurely;; new options are still coming - including chibi, emotes for discord/streams, YCH, and (MAYBE) animated loops - but if you'd like my usual offerings instead, please have a look! vgen.co/justZaz #zazART
commission banner for Simple Illustration!
features include sketchy lines, flat colors, and a flat bg (you may request transparency as well at no cost)

Half-Body $60/usd
Full-Body $70/usd
+1 character $30/usd per extra charactercommission banner for Rendered Illustration!
features include cleaner lines, completely rendered (lighting and shading) and a "staged" background; think of like a figure or statue that stand on a base, with lighting and some effects (spotlight, shines/sparkles, etc).

Half-Body $100/usd
Full-Body $120/usd
+1 character $80/usd per extra character
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Pokini Games @pokinigames.bsky.social · 13/12/2024
Technically Okami 3, but most people want to forget about 2 lol
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. zaz . @justzaz.bsky.social · 12/12/2024
little gift for @deliciousorange.bsky.social and their oc Miyako, who is featured in their game, "Pokini Kagura" (game is currently in-development and a Steam page is available - check out DeliciousOrange's bksy for behind-the-scenes things)! #zazART
gift art for DeliciousOrange of their character Miyako.
Miyako is dark-skinned, with very long purple'ish hair, that goes all the way down past her hips. the drawing is cut off at the thigh. her outfit consists of a loose top with deep v-neck, she wears a collar and bell on her neck. she wears cropped jacket low so her shoulders are showing and the sleeves are usually hiding her hands. Miyako is pointing towards the viewer with a big open-mouth smile. she has two sets of ears - one human and the other more fox-like matching the color of her hair. her pants expose her thighs on the outer side of her legs. there is a leotard-shaped tanline across her torso. her outfit is evokes that of a Japanese shrine maiden, where the top is white with red accents and skirt/dress is fully red.
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Pokini Games @pokinigames.bsky.social · 09/12/2024
Bond over their love of their children?
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Pokini Games @pokinigames.bsky.social · 09/12/2024
Sounds like textbook tortious interference. Good hunting!
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Pokini Games @pokinigames.bsky.social · 07/12/2024
Thanks!
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Pokini Games @pokinigames.bsky.social · 07/12/2024
Sometimes two legs just aren't fast enough for #screenshotsaturday
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Pokini Games @pokinigames.bsky.social · 02/12/2024
I sympathize. The primary timesink in my game is just trying to fill out the giant checklist of all the animations needed. Hiring even one extra person to help out part-time could greatly accelerate production. Best of luck and good hunting.
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Pokini Games @pokinigames.bsky.social · 30/11/2024
I experimented with running on the ceiling. It was very disorienting so I decided to remove it.
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Pokini Games @pokinigames.bsky.social · 30/11/2024
Thanks!
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Pokini Games @pokinigames.bsky.social · 30/11/2024
I see you are also a gentleman of culture.
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Pokini Games @pokinigames.bsky.social · 30/11/2024
No ground needed #screenshotsaturday
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Delicious Orange @deliciousorange.bsky.social · 29/11/2024
Working some enemy rigging for @pokinigames.bsky.social #indiegamedev
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Pokini Games @pokinigames.bsky.social · 29/11/2024
I'm not really making a collect-a-thon, I suppose I have some things like the power ups and spirits that could be considered collectible. I try not to get too wrapped up in theory. I just try out some things, and if they are fun I keep them.
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Pokini Games @pokinigames.bsky.social · 28/11/2024
It is something we can control, but obviously you can't make a game that is perfect for everyone.
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Pokini Games @pokinigames.bsky.social · 28/11/2024
I think it all depends on how fun you make the act of collecting and how excessive the collection grind is. There are plenty of games where a fun collection loop overstayed its welcome; but most of the time, it's just that the game isn't very fun and the collection is being used as a crutch.
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Pokini Games @pokinigames.bsky.social · 23/11/2024
Animation definitely takes some effort, but the results are quite satisfying.
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Pokini Games @pokinigames.bsky.social · 22/11/2024
There is no escape.
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Pokini Games @pokinigames.bsky.social · 22/11/2024
I considered using this music as well, but doubted myself.
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Pokini Games @pokinigames.bsky.social · 22/11/2024
Run #indiegamedev
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Pokini Games @pokinigames.bsky.social · 22/11/2024
🙏🙇
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Pokini Games @pokinigames.bsky.social · 21/11/2024
#いい太ももの日
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Pokini Games @pokinigames.bsky.social · 21/11/2024
I was looking at how to develop tools for that when I was developing rails, but I decided to stick with a node-based system for now. I wish I could help out more, but I feel like spline based level tools are just too niche to have proper out of the box support right now.
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Pokini Games @pokinigames.bsky.social · 20/11/2024
Reddit once again proving it has the highest density of bad takes on the internet.
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Pokini Games @pokinigames.bsky.social · 18/11/2024
While I can't grab anything right now; out of curiosity what are these "stand market rates"?
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Delicious Orange @deliciousorange.bsky.social · 15/11/2024
Hello Lack-san! I'm Delicious Orange. I am making a doujin game about a fast fox-girl.
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Delicious Orange @deliciousorange.bsky.social · 09/11/2024
Sweeping up #screenshotsaturday
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Delicious Orange @deliciousorange.bsky.social · 15/11/2024
Miyako strutting her way into Friday. #gamedev
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