Sign in

Pointme@thesky

@pointmeattsky.bsky.social
137 followers 96 following 124 posts

Game dev, currently developing Hellracer. Follow me on Itch or threads! #gamedev pointmeskyward.itch.io www.threads.com/@point_me_at_the_sk…

PostsRepliesMedia
Pointme@thesky @pointmeattsky.bsky.social · 6h
Tyty!
000
Pointme@thesky @pointmeattsky.bsky.social · 9h
really hoping to have my simplified weapons system fully functional by the expo im showcasing at tomorrow. For homer I chose a hammer that fires shockwaves. Planning on buffing every weapon since most dont feel relevant rn. #GameDev #IndieDev #Godot #GameDesign #Devlog #IndieGameDev #IndieGames #art
1165
Pointme@thesky @pointmeattsky.bsky.social · 09/10/2026
placement doesnt update every frame yet, need to figure out how to do that without it having issues lol
010
Pointme@thesky @pointmeattsky.bsky.social · 09/10/2026
spent the last 2 days doing some pathfinding logic and enemy ai programming to get each track to accommodate up to 4 npcs, albeit imperfectly, i am glad this one is mostly done hahaha #GameDev #IndieDev #Godot #GameDesign #Devlog #IndieGameDev #IndieGames #art
1187
Pointme@thesky @pointmeattsky.bsky.social · 07/10/2026
new attack system involving a battery instead of blocks on the track. for Phil I chose a boxing glove for a weapon lol. #GameDev #IndieDev #Godot #GameDesign #Devlog #IndieGameDev #IndieGames #art
1225
Pointme@thesky @pointmeattsky.bsky.social · 06/10/2026
Thinking the blocks were a mistake, I may make an attack meter that fills passively for performing one of your moves
000
Pointme@thesky @pointmeattsky.bsky.social · 06/10/2026
Looks great!
000
Pointme@thesky @pointmeattsky.bsky.social · 05/10/2026
I have a ton of Ideas for how this might work so there's gonna be a lot of trial and error with this one lol
100
Pointme@thesky @pointmeattsky.bsky.social · 05/10/2026
finally at a point where I can start re working and implementing weaponry/ the vehicular combat system. Lots of polish needed but I love how its coming along #GameDev #IndieDev #Godot #GameDesign #Devlog #IndieGameDev #IndieGames #art #retro
2224
Pointme@thesky @pointmeattsky.bsky.social · 04/10/2026
Feel like I finally understand what im doing with this level both in 2d and 3d, gonna take a minute to get it there but I dont feel aimless with this area anymore thankfully
000
Pointme@thesky @pointmeattsky.bsky.social · 04/10/2026
retro heart lights #GameDev #IndieDev #Godot #GameDesign #Devlog #IndieGameDev #IndieGames #art #retro
1275
Pointme@thesky @pointmeattsky.bsky.social · 04/10/2026
Need to redo engine sound effects I think
010
Pointme@thesky @pointmeattsky.bsky.social · 04/10/2026
have been working on new sections and a better aesthetic for track 2, made arrow signs, recolored fog and some new ground textures #GameDev #IndieDev #Godot #GameDesign #Devlog #IndieGameDev #IndieGames #art
1266
Pointme@thesky @pointmeattsky.bsky.social · 03/10/2026
Rethinking this new cars color, and honest this palate is still just kinda okay to me, it looks better on labtop with higher brightness but there should rlly be higher contrast
000
Pointme@thesky @pointmeattsky.bsky.social · 03/10/2026
cars should shake while charging, so much to do lol
100
Pointme@thesky @pointmeattsky.bsky.social · 03/10/2026
developing late again lol, you can now charge a boost during the countdown timer #GameDev #IndieDev #Godot #GameDesign #Devlog #IndieGameDev #IndieGames #art
1245
Pointme@thesky @pointmeattsky.bsky.social · 02/10/2026
lots left to do with this one lol, I want to add a few new characters to multiplayer before the convention showcase coming up if i can though
000
Pointme@thesky @pointmeattsky.bsky.social · 02/10/2026
your companion character virgil is now playable in multiplayer, the car isn't very distinct from the original yet, but should differentiate more once I add the weapons system back in #GameDev #IndieDev #Godot #GameDesign #Devlog #IndieGameDev #IndieGames #art
1205
Pointme@thesky @pointmeattsky.bsky.social · 02/10/2026
moved some math around based on some criticism of the companion follow speed on my last post, I like this better, am considering adding specific diagonal animations #gamedev
082
Pointme@thesky @pointmeattsky.bsky.social · 02/10/2026
In my defense it’s much better than it was a week ago 😭
010
Pointme@thesky @pointmeattsky.bsky.social · 01/10/2026
companions now follow you around smoothly through turns plus some new propeller/fan decorations #GameDev #IndieDev #Godot #GameDesign #Devlog #IndieGameDev #IndieGames #art
1214
Reposted by Pointme@thesky
IMMINENT SUNRISE @imminentsunrise.bsky.social · 01/10/2026
011
Pointme@thesky @pointmeattsky.bsky.social · 01/10/2026
updated some art and animation for the fall down the tree man, and made petals that fly up when you hit the ground lol #GameDev #IndieDev #Godot #GameDesign #Devlog #IndieGameDev #IndieGames #art
0216
Pointme@thesky @pointmeattsky.bsky.social · 30/09/2026
Area design is getting difficult, play tested told me that these 2d sections came and went too fast, and messed with the games pacing so I’ve been trying to add more room, but I’m not 100% sure what to do with them yet. May just work on car mechanics for a few days and hope I come up with something
010
Pointme@thesky @pointmeattsky.bsky.social · 30/09/2026
heres how the full version turned out in asperite. I like the portrait, but am unsure if I'll use this in the final version of the game. I dont want to get repetitive with my environment art, and the window sorta distracts from the statue which, once polished, will be the focal point of the room.
011
Pointme@thesky @pointmeattsky.bsky.social · 28/09/2026
His official website www.georgefredericwatts.org/the-complete... doesn't have a date for the basis of this particular work but check out his stuff if ur interested.
georgefredericwatts.org
eorge Frederic Watts - The Complete Works
Browse the complete works of eorge Frederic Watts.
000
Pointme@thesky @pointmeattsky.bsky.social · 28/09/2026
decided to do more pixel art stained glass based on paintings I like. This one is based on George Frederic Watts painting of Francesca and Paolo. He was active mostly in the mid-late 1800s but the exact date is unknown- #GameDev #IndieDev #Godot #GameDesign #Devlog #IndieGameDev #IndieGames #art
1286
Pointme@thesky @pointmeattsky.bsky.social · 28/09/2026
Tyty :D
010
Pointme@thesky @pointmeattsky.bsky.social · 27/09/2026
First version from 3 months ago lol
030
Pointme@thesky @pointmeattsky.bsky.social · 27/09/2026
ive gotten this far tho and i def think I can still execute on this project given time and some trial and error. Excited to see where things go LOL
010
Pointme@thesky @pointmeattsky.bsky.social · 27/09/2026
This game is gonna be pretty complicated mechanically and i worry that Ive bitten off more than I can chew with the concept for the power up system lol. Im hitting a point where the cars run *almost* exactly how I want them to but theres soooo much to take in to account when items come in to play
110
Pointme@thesky @pointmeattsky.bsky.social · 27/09/2026
Multiplayer is up and running! as of rn you can only play as the protagonist but it does work LOL, want to parse out a few more car mechanics before adding more characters for this mode. #IndieGame #GameDev #IndieDev #Godot #GameDesign #Devlog #IndieGameDev #IndieGames #art
1236
Pointme@thesky @pointmeattsky.bsky.social · 26/09/2026
after I finish up some art and some cutscenes next task is probably focusing on the 3d sections again, still have a lot of polish to do on the second track
010
Pointme@thesky @pointmeattsky.bsky.social · 26/09/2026
updated archways and floor tilemap today #IndieGame #GameDev #IndieDev #Godot #GameDesign #Devlog #IndieGameDev #IndieGames #art
1288
Pointme@thesky @pointmeattsky.bsky.social · 25/09/2026
art piece for today, tornado room, still lukewarm on the pallate and the lighting tbh #IndieGame #GameDev #IndieDev #Godot #GameDesign #Devlog #IndieGameDev #IndieGames #art
1236
Pointme@thesky @pointmeattsky.bsky.social · 24/09/2026
Ty! The area has a long way to go but it’s a step towards making the world feel more alive lol
000
Pointme@thesky @pointmeattsky.bsky.social · 24/09/2026
Need to figure out where/ how to fit in some bigger and higher quality art pieces, the area is coming along but kinda lacks in cool stuff to find and look at
010
Pointme@thesky @pointmeattsky.bsky.social · 24/09/2026
updated area 2 top down segments with better lighting, and visibility, and some torches that stare at you and occasionally blink #IndieGame #GameDev #IndieDev #Godot #GameDesign #Devlog #IndieGameDev #IndieGames #art
2246
Pointme@thesky @pointmeattsky.bsky.social · 24/09/2026
need to get a steam page set up soon ish lol
020
Pointme@thesky @pointmeattsky.bsky.social · 24/09/2026
my game has a title, not 100% sure i'll actually be able to stick with it tho LOL #IndieGame #GameDev #IndieDev #Godot #GameDesign #Devlog #IndieGameDev #IndieGames #art
0245
Pointme@thesky @pointmeattsky.bsky.social · 22/09/2026
oh it's also free
001
Pointme@thesky @pointmeattsky.bsky.social · 22/09/2026
surrealist art, metroidvanias, and arent bothered by the lack of polish. The game still means a lot to me and I think its worth the time to sit down and play. Excited to use the experience I got from making it to make my current project much better :) pointmeskyward.itch.io/flight-dream...
pointmeskyward.itch.io
Flight Dream beta by pointmeskyward
metroidvania about having a dream where you can fly.
120
Pointme@thesky @pointmeattsky.bsky.social · 22/09/2026
heres a footage showcase for flight dream my friend zach put together for an expo I tried to get in to a while ago. Id reccomend giving the game a try if you like- #pixelart #animation #surrealism #IndieGame #GameDev #IndieDev #Godot #GameDesign #Devlog #IndieGameDev #IndieGames #art
1275
Pointme@thesky @pointmeattsky.bsky.social · 19/09/2026
Will start posting my current project again in a bit, sound design for the first area is nearly done
000
Pointme@thesky @pointmeattsky.bsky.social · 19/09/2026
clip from the night sky themed area of flight dream :) #pixelart #animation #surrealism #IndieGame #GameDev #IndieDev #Godot #GameDesign #Devlog #IndieGameDev #IndieGames #art #screenshotsaturday
0267
Pointme@thesky @pointmeattsky.bsky.social · 16/09/2026
more flight dream art and animation, cat stained glass portraits, may reuse this pattern in a newer project #pixelart #animation #surrealism #IndieGame #GameDev #IndieDev #Godot #GameDesign #Devlog #IndieGameDev #IndieGames #art
0172
Reposted by Pointme@thesky
Dreamcube Games @dreamcube.bsky.social · 16/09/2026
New trailer for Chirax's Fortress! An indie game inspired by Yoshi's Island where you play as a hydra! Steam: store.steampowered.com/app/3798540/... #indiegame #gamedev #yoshisisland #snes #platformer #godot #pixelart #noai #dragons #steam
10534141
Pointme@thesky @pointmeattsky.bsky.social · 16/09/2026
Looks sick!
010
Pointme@thesky @pointmeattsky.bsky.social · 16/09/2026
ty!
000
Pointme@thesky @pointmeattsky.bsky.social · 16/09/2026
This would probably be the first thing I added were I to polish or remake the game, which I likely will at some point down the line. The combat looks and feels incomplete without it in retrospect. Im still proud of this game and how it turned out but its flaws are visible with more experience.
000