Sign in

Pixel Vlad (Commissions open)

@pixelvlad.bsky.social
45 followers 42 following 43 posts

Pixel artist, Game developer. #NoAI in this household. Art portfolio: www.artstation.com/pixelvlad Discord: stickysoup

PostsRepliesMedia
Pixel Vlad (Commissions open) @pixelvlad.bsky.social · 17/08/2026
Thank youu <3
010
Pixel Vlad (Commissions open) @pixelvlad.bsky.social · 17/08/2026
As always - artstation link with full resolution (Bluesky pls stop eating GIF quality) www.artstation.com/artwork/vzJD56
artstation.com
Animation Orc Warlock (Ultimate), Vlad Lipinski
Animation and VFX for Orc Warlock's ultimate. The idea is he conjures this Draconic spirit, and sacrifices an ally to open a portal, that summons a powerful elite monster at the start of the next turn...
010
Pixel Vlad (Commissions open) @pixelvlad.bsky.social · 17/08/2026
Finished another big animation. This one was quite complicated. The idea is he sacrifices an ally unit to open a portal that will summon a powerful monster. #animation #pixelart #gamedev
2252
Pixel Vlad (Commissions open) @pixelvlad.bsky.social · 11/08/2026
www.artstation.com/artwork/vbnrJD Forgot to add, but here's the link to full resolution, without Bluesky eating up some of that crispy pixelated detail :P
artstation.com
Animation: Orc Captain (War Banner), Vlad Lipinski
010
Pixel Vlad (Commissions open) @pixelvlad.bsky.social · 10/08/2026
Finally got around to finishing the VFX for this one. The action is basically him summoning a reinforcement #animation #pixelart #gamedev #aseprite
2457
Pixel Vlad (Commissions open) @pixelvlad.bsky.social · 23/07/2026
Thank you thank you! Really proud of how it turned out <3
000
Pixel Vlad (Commissions open) @pixelvlad.bsky.social · 23/07/2026
As always - full res link on the art station www.artstation.com/artwork/Y8a5lw
artstation.com
Orc Captain: Death animation, Vlad Lipinski
Death animation for Orc Captain enemy in our game &lt;3
000
Pixel Vlad (Commissions open) @pixelvlad.bsky.social · 23/07/2026
Death animation for one of the enemies in our game. Especially loved making the drum roll :P #aseprite #pixelart #gamedev #animation
2150
Pixel Vlad (Commissions open) @pixelvlad.bsky.social · 16/07/2026
Purely color choice, putting highlights at edges of bright areas, and softer lights on surfaces that the light is reflecting off of
000
Pixel Vlad (Commissions open) @pixelvlad.bsky.social · 16/07/2026
The quality after uploading to Bluesky is a bit iffy, in case yall wanna take a look at the sprite without loss of detail - I got a good quality upload on my artstation www.artstation.com/artwork/dLOBPe
artstation.com
Orc Behemoth: Avatar of Fire, Vlad Lipinski
2 tile large monster design for our game.
000
Pixel Vlad (Commissions open) @pixelvlad.bsky.social · 15/07/2026
New monster sprite I made for our game 🔥 #pixelart #aseprite #gamedev
2194
Pixel Vlad (Commissions open) @pixelvlad.bsky.social · 10/06/2026
art-lipinski.artstation.com/projects/kNA... And same link for blood animations split up
art-lipinski.artstation.com
Animated UI: Blood resource
For one of the playable classes in our game (Barbarian) - blood is one of primary resources, so I animated the related UI for all bunch of different interactions with it.
000
Pixel Vlad (Commissions open) @pixelvlad.bsky.social · 10/06/2026
art-lipinski.artstation.com/projects/Ezl... Here's artstation link with all the Gifs separated if you wanna take a closer look at any specific one
art-lipinski.artstation.com
UI animation: Stamina flames
UI animation: Stamina flames by Vlad Lipinski.
000
Pixel Vlad (Commissions open) @pixelvlad.bsky.social · 10/06/2026
Another UI animation, this one for the Blood (class specific resource for the barbarian). Used as cost of many different cards. #gamedev #aseprite #uiux
180
Pixel Vlad (Commissions open) @pixelvlad.bsky.social · 10/06/2026
UI animations for Stamina points (used for basic actions such as moving, blocking, and attacking). At the end each turn all leftover stamina gets transformed into cards in Draw pile on the right. #gamedev #aseprite #uiux
170
Pixel Vlad (Commissions open) @pixelvlad.bsky.social · 04/06/2026
#2 Now about a month passed, and they merged their company with some other bigger AI company, and through that merger - they wiped the data (I don't know how much) off of their old server, with no warnings, no grace periods whatsoever. So essentially all the docs we had there are permanently gone.
000
Pixel Vlad (Commissions open) @pixelvlad.bsky.social · 23/05/2026
‪Been a while since I posted any more portraits, this one's not exactly new but somehow I forgot to upload it on socials :p for a succubus enemy in our game #pixelart #portrait
081
Pixel Vlad (Commissions open) @pixelvlad.bsky.social · 20/05/2026
Here's a landing VFX for this animation, just finished it today (don't mind the target dummies not flinching, haven't gotten to them yet :P ) #animation #vfx #pixelart #gamedev
0112
Pixel Vlad (Commissions open) @pixelvlad.bsky.social · 19/05/2026
This one is a two parter, this is the character's movement, there's also gonna be a VFX for him spawning another unit as reinforcement #pixelart #aseprite #gamedev #animation
082
Pixel Vlad (Commissions open) @pixelvlad.bsky.social · 30/04/2026
tyty! really proud of this one 😌
010
Pixel Vlad (Commissions open) @pixelvlad.bsky.social · 30/04/2026
Another animation for one of the enemies in our game. #Aseprite #pixelart #gamedev #indie
1155
Pixel Vlad (Commissions open) @pixelvlad.bsky.social · 26/03/2026
Almost done with animating this character. Here's how this fire casting piggy is animated to die #animation #pixelart #gamedev
0111
Pixel Vlad (Commissions open) @pixelvlad.bsky.social · 26/03/2026
An extension to a previous animation of mine. A synced up animation for a card transforming effect in my game. #pixelart #gamedev #animation
2456
Pixel Vlad (Commissions open) @pixelvlad.bsky.social · 05/03/2026
New animation! Mixing up the fire effects with spooky pink magic. This character always has a fire in his hand in the idle state, as well as uses it in most of its other moves, so figured it would be a cool idea to turn the fire into a needle 👻 #animation #pixelart #gamedev #aseprite #indie
0102
Pixel Vlad (Commissions open) @pixelvlad.bsky.social · 07/02/2026
Thank you, trying to do my best❤️
000
Pixel Vlad (Commissions open) @pixelvlad.bsky.social · 06/02/2026
With Idle out of the way, been animating an attack for this one. So many moving parts, hope you guys like it 🙃 #animation #pixelart #aseprite #indiedev
1141
Pixel Vlad (Commissions open) @pixelvlad.bsky.social · 29/01/2026
Another animation that was due to post for a while, an ultimate attack for another enemy (hence the over-the-top VFX with yellow aura :D) #animation #aseprite #pixelart #indie
0100
Pixel Vlad (Commissions open) @pixelvlad.bsky.social · 29/01/2026
A freshly animated idle stance for another one of the enemies in our game. A lot of moving parts but I think it came together nicely in the end. All animated in #aseprite #animation #pixelart #gamedev #indie
0172
Pixel Vlad (Commissions open) @pixelvlad.bsky.social · 16/01/2026
Felt like drawing a portrait for a giant rat this morning. Will post some more animations soon, hopefully 2026 is the year we can push this game to the demo state 🫠 #pixelart #gamedev #portrait
1162
Pixel Vlad (Commissions open) @pixelvlad.bsky.social · 28/12/2025
Been awhile since I posted, but here's some fireballs for yall's feed 🔥🔥 Another attack animation for our game. #pixelart #animation #gamedev
0111
Pixel Vlad (Commissions open) @pixelvlad.bsky.social · 20/11/2025
Not to mention that if you zoom out and look at the broader picture - adding in energy cost in this process and it costs an economy more to generate these shitty AI images than it would cost in labor and payments to use humans for it 🙃
050
Pixel Vlad (Commissions open) @pixelvlad.bsky.social · 20/11/2025
If you think about it, instead of paying for a commission, they pay the company to steal the assets from multiple artists to then generate a commission, but hey, the company gives them the illusion like they are actually in charge. The only people benefiting from this system are those companies.
070
Pixel Vlad (Commissions open) @pixelvlad.bsky.social · 19/11/2025
A slime monster, sprite and portrait :> #pixelart #portrait #gamedev
0153
Pixel Vlad (Commissions open) @pixelvlad.bsky.social · 18/11/2025
Made a lil 64x64 portrait to the character I last posted animation showcase on. In our game every NPC/Enemy has a portrait to complement the sprite. Idk something about old RPG's from the 2000s and how every random dude had a portrait always impressed me :D #pixelart #gamedev #rpg #portrait #fantasy
0153
Pixel Vlad (Commissions open) @pixelvlad.bsky.social · 16/11/2025
Thanks a lot 😌
010
Pixel Vlad (Commissions open) @pixelvlad.bsky.social · 15/11/2025
This took so long but I'm happy with how it turned out. 🫠 How are you guys feeling about this new format of showcases? Since these are essentially animations I make for our game (yet to be announced), I figured might as well give a little game context 🙃 #pixelart #gamedev #animation #indiedev #rpg
1263
Pixel Vlad (Commissions open) @pixelvlad.bsky.social · 30/10/2025
Thank you sir 😁
010
Pixel Vlad (Commissions open) @pixelvlad.bsky.social · 29/10/2025
I see you guys liked my first animation showcase. Here's another common enemy from our game: Orc Scout. A little showreel for yall 🙃 #pixelart #animation #rpg #aseprite #indiedev
1578
Pixel Vlad (Commissions open) @pixelvlad.bsky.social · 21/10/2025
If the app can track it, highly recommend tracking fiber as well. For me it was the key missing daily nutrient lack of which made me feel worse on a daily
100
Pixel Vlad (Commissions open) @pixelvlad.bsky.social · 20/10/2025
Here's a little showcase of just some of the item icons I've been making for our game. Really enjoy finding that perfect angle and position for the item within confines of a UI icon. Took me some time to embrace not showing the full item for the sake of detail 🙃 #UI #UX #gamedev #pixelart #aseprite
0235
Pixel Vlad (Commissions open) @pixelvlad.bsky.social · 19/10/2025
Since October isn't over, here's a spooky portrait of one of the bosses in our game. Will keep the details on that one a secret. 64x64, done in Aseprite 👻 #pixelart #portrait #rpg #horror #gamedev #spooctober
0164
Pixel Vlad (Commissions open) @pixelvlad.bsky.social · 19/10/2025
I think the lips are a bit too contrasting, how about this new variant with more smooth shading? Can't really make them much smaller at this low of a pixel count (they are only 6 pixels tall x_x)
020
Pixel Vlad (Commissions open) @pixelvlad.bsky.social · 19/10/2025
Sharing some #animation for an enemy in a game I'm working on. Love my angry piggies (they're orcs btw, we keep it oldschool in this household) #pixelart #gamedev #aseprite
1264