Sign in

Pixelated Pope

@pixelatedpope.bsky.social
493 followers 147 following 181 posts

GameMaker Nerd PixelatedPope.com

PostsRepliesMedia
Pixelated Pope @pixelatedpope.bsky.social · 03/10/2026
New poll up on Patreon to decide what tutorials come next! Comment there or here if you have #gamemaker #tutorial suggestions, and Bishops and Cardinals can cast their vote under the post! www.patreon.com/pixelatedpop...
patreon.com
POLL: Next Video(s) | Pixelated Pope
Alright, really excited about the future of the channel. Thanks to Patreon and my collaboration with Yoyo, I was able to purchase some "upgr
041
Pixelated Pope @pixelatedpope.bsky.social · 01/10/2026
I've said it multiple times before, but even at full retail price this game is a STEAL. This is easily a 29.99 game quality, content, and length wise. I have to assume the only reason it's 14.99 is because it gets compared to Stardew which has always been inexpensive. Fantastic game
040
Pixelated Pope @pixelatedpope.bsky.social · 22/09/2026
And here's the code! (animcurve_lerp() is available on my helpful scripts github)
060
Pixelated Pope @pixelatedpope.bsky.social · 22/09/2026
In my latest #gamemaker video I won't shut up about how cool animation curves are. Here's something cool you can do with them: localized floating bug motion (fireflies, butterflies, etc) Check out the code in the reply post!
1131
Pixelated Pope @pixelatedpope.bsky.social · 22/09/2026
New #GameMaker #Tutorial video! The final, part of my epic Doors and Transitions series. Fades, Swipes, Spotlights, Warps, and more! youtu.be/zuptZj0SQt4 This tutorial topic was voted on by my Patreon Supporters, and another poll goes live soon if you want some influence on what comes next!
youtu.be
GameMaker Tutorial -- How to Connect Rooms with Doors -- PART 3 -- Advanced
YouTube video by PixelatedPope
1182
Pixelated Pope @pixelatedpope.bsky.social · 19/09/2026
I have a BUNCH of this series of art books, including this one!
020
Pixelated Pope @pixelatedpope.bsky.social · 01/09/2026
Saw this video on YouTube and it honestly changed my "gaming life". I still struggle with being a 100% Goblin, but I have been able to play through and enjoy many new games by following this advice: youtu.be/LlXaaa6FefE
youtu.be
The Director's Cut Method Saved My Hobby
YouTube video by Load Bearing Ribbon
000
Reposted by Pixelated Pope
Bathory - Heritage of Blood 🧛 @bathorygame.bsky.social · 25/08/2026
I didn't have $350,000 for a #Gamescom Opening Night Live Trailer so I'm posting my Vampire SoulsVania game here instead for free! #gamedev #pixelart #indiegame
210335
Pixelated Pope @pixelatedpope.bsky.social · 21/08/2026
Just did my "table read" of the Doors and Transitions Part 3 tutorial script. I expect the video to be 45-50 minutes long! But check out all the cool stuff we are going to build! Fades, Swipes, Spotlights, and Teleports! #gamemaker #gamedev #tutorial #indiedev
3527
Pixelated Pope @pixelatedpope.bsky.social · 20/08/2026
It's lookin' good! Would definitely "slow down" the mountain layer of parallax. They don't really look like distant mountains when they move so much; more like weird cliffs just behind the graveyard.
110
Pixelated Pope @pixelatedpope.bsky.social · 19/08/2026
This is so great. I had no idea you could add extensions for Steam.
0101
Pixelated Pope @pixelatedpope.bsky.social · 19/08/2026
Progress on the next video (Doors and Transitions: the final part) is coming along well. Hopefully I'll do "Step 6" this weekend.
020
Pixelated Pope @pixelatedpope.bsky.social · 19/08/2026
Ever wonder why it takes so long for me to release one stupid video? Wonder no more! www.patreon.com/pixelatedpop...
patreon.com
The "Process" (or why my videos take so long to make) | Pixelated Pope
As I was working on my next video earlier this week, I thought it might be interesting for my supporters to get a peek into the general "pro
191
Pixelated Pope @pixelatedpope.bsky.social · 18/08/2026
Now this is fantastic content More of this, please!
091
Pixelated Pope @pixelatedpope.bsky.social · 13/08/2026
Haha. It doesn't actually "suck". That's just the click bait title. I think it's one of the most useful "Other" events in GM. I use it for a million different things, but the more you use it, the more you may run into the "problem" that the video helps you solve with it.
110
Pixelated Pope @pixelatedpope.bsky.social · 13/08/2026
NEW VIDEO: #GameMaker Anatomy: Room Start Sucks (and how to fix it) An overly complicated exploration of a simple problem. youtu.be/UJihwErlLNo?... #indiedev #gamedev #tutorial
youtu.be
GameMaker Anatomy: Room Start Sucks (and how to fix it)
YouTube video by PixelatedPope
2216
Reposted by Pixelated Pope
Sambie @sambieland.bsky.social · 12/08/2026
New plugin by Net8Floz lets you put attach points and hitboxes on your sprites in #gamemaker's Sprite Editor! This is a game changer! eightouncegames.com/extended-ima... #gamedev
13212
Pixelated Pope @pixelatedpope.bsky.social · 10/08/2026
Yeah. I love the game to death, but am very much missing the "texture" the world and characters in Stardew have. Everyone is so perfectly charming and sweet and I love all of them... and that feels a bit shallow.
040
Reposted by Pixelated Pope
Fields of Mistria ✨ Out now in 1.0 @fieldsofmistria.bsky.social · 05/08/2026
One million copies sold! ✨ Thank you for playing, sharing, and supporting Fields of Mistria 💛
352298469
Reposted by Pixelated Pope
Fields of Mistria ✨ Out now in 1.0 @fieldsofmistria.bsky.social · 05/08/2026
Fields of Mistria 1.0 is here!✨ Thank you to everyone who's joined us on this journey, shared feedback, showed us your farms, created fan art, and loved Mistria as much as we do. 1.0 is just the beginning. 🌱 Download on Steam: bit.ly/Mistria
7491062837
Reposted by Pixelated Pope
Fields of Mistria ✨ Out now in 1.0 @fieldsofmistria.bsky.social · 04/08/2026
One day left until Fields of Mistria 1.0! ✨
171462412
Reposted by Pixelated Pope
Fields of Mistria ✨ Out now in 1.0 @fieldsofmistria.bsky.social · 02/08/2026
Only 3 days until Fields of Mistria 1.0! 🌱
101300341
Reposted by Pixelated Pope
Sambie @sambieland.bsky.social · 01/08/2026
My graphics pack is available on Itch.io! It's especially designed for #gamemaker and lots of updates are coming soon. Tell me what you think! learngamemaker.itch.io/graphics-pack #gamedev #vectorart
learngamemaker.itch.io
Graphics Pack by Learn GameMaker
A free collection of 2D game assets to help you start building your game
1268
Pixelated Pope @pixelatedpope.bsky.social · 29/07/2026
New Tutorial Video on the Official #GameMaker YouTube Channel! This was an amazing opportunity to collab with GameMaker and @glebtsereteli.bsky.social and it was a blast to make! Hope you enjoy it!
1237
Pixelated Pope @pixelatedpope.bsky.social · 28/07/2026
Oh, art in above video by @sambieland.bsky.social !
020
Pixelated Pope @pixelatedpope.bsky.social · 28/07/2026
Ever have a sound effect play "too often"? And they layer on top of each other and get really loud or really noisy? Wouldn't it be cool if you could limit how often a sound could play? That's what audio_play_sound_spaced does! Check the example below (Headphones on. Un-spaced First, Spaced Second)
162
Pixelated Pope @pixelatedpope.bsky.social · 28/07/2026
With @gamemaker.io and @topheranselmo.com posting so much great audio related content lately, let me throw my miter into the ring with this script from my HelpfulGMLScripts github. github.com/PixelatedPop... Explanation & video demo in following post #gamemaker #indiedev #gamedev
github.com
1245
Reposted by Pixelated Pope
GameMaker @gamemaker.io · 28/07/2026
GameMaker Audio Tips & Tricks 2 with @topheranselmo.com Improving your audio settings with Volume Scaling
0458
Reposted by Pixelated Pope
Sambie @sambieland.bsky.social · 27/07/2026
0284
Pixelated Pope @pixelatedpope.bsky.social · 24/07/2026
Making a top down game in #GameMaker and want some objects to appear off the ground? Or maybe you have that, but are noticing that your shadows are overlapping and looking weird? I've just uploaded a simple example project that handles both! github.com/PixelatedPop... #gamedev #indiedev
2305
Reposted by Pixelated Pope
topher @topheranselmo.com · 22/07/2026
Check it out and learn about Audio Effects! Thanks for having me on the channel 🙏
051
Pixelated Pope @pixelatedpope.bsky.social · 22/07/2026
This game was so much fun! I snagged it from Netflix back when it was brand new, and played the crap out of it. Definitely one of those very rare, actually good mobile games.
020
Reposted by Pixelated Pope
Gleb Tsereteli @glebtsereteli.bsky.social · 20/07/2026
Hey #GameMaker devs! I just released a new @gamemaker.io library called Fracture for @tabularelf.com's sixth #gmcookbook jam! Fracture is a free and open-source library for breaking objects into Box2D physics pieces using a variety of shapes and patterns. glebtsereteli.itch.io/fracture
4237
Reposted by Pixelated Pope
jamie rowan @jamierowan.bsky.social · 15/07/2026
Apologies for the silence recently... Big announcement though! I'll be partnering with @superraregames.bsky.social for the release of Lelu ⚙️ #indiegame #indiedev
1258
Reposted by Pixelated Pope
Fields of Mistria ✨ Out now in 1.0 @fieldsofmistria.bsky.social · 25/06/2026
Fields of Mistria is 20% off for the Steam Summer Sale ☀️ The sale lasts from 6/25 to 7/9! 🔗 bit.ly/Mistria
2482235
Pixelated Pope @pixelatedpope.bsky.social · 17/06/2026
I do agree that GM should automatically Pope It Up
010
Pixelated Pope @pixelatedpope.bsky.social · 15/06/2026
Quick June 2026 Update over on Patreon. Give it a read if you are curious what's next for the channel. www.patreon.com/pixelatedpop...
patreon.com
June 2026 Update | Pixelated Pope
June 2026 Update by Pixelated Pope on Patreon. Join Pixelated Pope's community for exclusive content and updates.
070
Pixelated Pope @pixelatedpope.bsky.social · 15/06/2026
Damn. That is impressive. I lost steam really really close to the end... still want to get back to it, but it's been like a year since I've played at this point.
010
Reposted by Pixelated Pope
Team SunForge @teamsunforge.bsky.social · 05/06/2026
#PitchYaGame #SpectralExpress is a train driving resource management game with ghosts! Inspired by the gameplay of Zelda Spirit Tracks, pick and choose which ghost you admit onto your train to advance their individual storylines! #GameDev #IndieGame #TeamSunforge #IndieGame #GameMaker
0389
Reposted by Pixelated Pope
GameMaker @gamemaker.io · 04/06/2026
The extension team has been hard at work updating the Discord extension to support the Discord Social SDK Read the full blog to find out more about adding Discord into your projects! 🔗 gamemaker.io/en/blog/disc...
GameMaker promotional graphic announcing a Discord Social SDK extension update, with the Discord logo displayed on a device beside a blue-lit laptop keyboard.
1254
Reposted by Pixelated Pope
Fields of Mistria ✨ Out now in 1.0 @fieldsofmistria.bsky.social · 01/06/2026
✨ Fields of Mistria will be returning to @wholesomegames.com's Wholesome Direct on June 6! We've got some very exciting news to share, so be sure to tune in 🌻
271026245
Pixelated Pope @pixelatedpope.bsky.social · 28/05/2026
Live with @grogdev.bsky.social over on his Twitch channel. Just hanging out, talkin' game dev, messing with GameMaker www.twitch.tv/grogdev
twitch.tv
GrogDEV - Twitch
[GameMaker] ☆ Making a JRPG V-PET ☆ !playtest !discord
030
Pixelated Pope @pixelatedpope.bsky.social · 26/05/2026
Story of Ricky is one of my favorite moves of all time. My friend just ordered the 4K BluRay and I can not wait to watch it again
110
Reposted by Pixelated Pope
Gleb Tsereteli @glebtsereteli.bsky.social · 23/05/2026
The v3.0.0 version of my award-winning #GameMaker library GMRoomLoader is out with a new awesome logo by @neerikiffu.bsky.social! This marks the transition to the long-awaited LTS 2026 (congrats @gamemaker.io!), expands screenshotting, and brings many QoL improvements. github.com/glebtseretel...
1123
Pixelated Pope @pixelatedpope.bsky.social · 21/05/2026
I love that his control panel appears to also be exploding for...reasons?
010
Reposted by Pixelated Pope
GameMaker @gamemaker.io · 21/05/2026
GameMaker LTS 2026.0 brings SO many feature additions, performance upgrades, stability improvements and bug fixes. It's a big update so we hope you're excited to check it out. Read the full blog to find out more! 🔗 gamemaker.io/en/blog/lts-...
16814
Pixelated Pope @pixelatedpope.bsky.social · 20/05/2026
Yeah, and while new terms may eventually settle (I'm partial to Computer Controlled Entity) there are still decades of technical papers and talks that refer to it as "AI" so good luck finding those resources through a search.
010
Pixelated Pope @pixelatedpope.bsky.social · 19/05/2026
Hell yeah! Thanks!
010
Pixelated Pope @pixelatedpope.bsky.social · 19/05/2026
Yeah! See, that's super cool! (If you have a link to where you learned that, I would be super interested)
120