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pixel_mesh

@pixel-mesh.bsky.social
48 followers 45 following 18 posts

I enjoy creating open-web webxr stuff github.com/shpowley/threejs-journey…

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pixel_mesh @pixel-mesh.bsky.social · 28/05/2025
been sitting on these updates for a while playable on PC, mobile and Meta Quest web browser (experience automatically adjusts to the device) UI needs just a little more polish, but the github will be updated soon thereafter
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pixel_mesh @pixel-mesh.bsky.social · 28/05/2025
"marble race remix" (final updates) revisiting my very first webXR experiment added some "oomph" to the overall experience: bgm, controller support, collision sfx + controller vibration live: marble-race-remix.vercel.app #webxr #threejs #r3f #vr #gamedev
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pixel_mesh @pixel-mesh.bsky.social · 25/04/2025
verified it does work. shouldn't complain, but it's about time.
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pixel_mesh @pixel-mesh.bsky.social · 30/03/2025
check out my latest webxr project github.com/shpowley/thr.... a mixed-reality adaptation of several course lessons from Bruno Simon's (@bruno-simon.bsky.social) "three.js journey" course (threejs-journey.com) quest 3 (possibly other headsets) | android | ios #threejs #webxr #webdev
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pixel_mesh @pixel-mesh.bsky.social · 27/03/2025
yahaha! you found me! youtu.be/5PWqt2Wg-us?...
youtu.be
Yahaha! You found me!
YouTube video by CokeWolve
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pixel_mesh @pixel-mesh.bsky.social · 27/03/2025
most excellent choice for grok, but where's jin yang (deepseek)
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pixel_mesh @pixel-mesh.bsky.social · 15/03/2025
here's the qr-code for @belabohlender.bsky.social's editor example (scan with your iphone/android camera) ..in case you want to test out your own webxr url eyejack: play.eyejack.xyz #webxr #threejs
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pixel_mesh @pixel-mesh.bsky.social · 05/03/2025
here's a short video showing it works on iphone (thanks to "eyejack" and apple "app clips") ..demo should technically work on AVP too #webxr #threejs #r3f live: threejs-journey-portal-webxr.vercel.app
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pixel_mesh @pixel-mesh.bsky.social · 05/03/2025
added some options to make it easier to experience the AR/VR demo * quest browser "web launch" (sends link directly to your quest headset) * vr demo works on both android and iphone (just scan the QR code with your camera) #webxr #threejs #r3f live: threejs-journey-portal-webxr.vercel.app
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pixel_mesh @pixel-mesh.bsky.social · 28/02/2025
three.js journey lesson: 61-portal-scene-with-r3f (webxr version) best viewed on meta quest headset. should also work on most android devices using the chrome browser. live: threejs-journey-portal-webxr.vercel.app github: github.com/shpowley/thr...
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pixel_mesh @pixel-mesh.bsky.social · 26/02/2025
I might try refactoring with rapier and larger joint colliders
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Reposted by pixel_mesh
Hans Beemsterboer @hpbeem.bsky.social · 26/02/2025
Nice, playing with blocks again. Funny that it feels almost real.. 😁
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pixel_mesh @pixel-mesh.bsky.social · 23/02/2025
beautiful. couldn't find the demo though check out this react-three/xr + cannon physics demo - codesandbox.io/p/sandbox/xr... (should run on quest and AVP) react-three/handles editor demo might interest you also - pmndrs.github.io/xr/examples/...
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pixel_mesh @pixel-mesh.bsky.social · 16/12/2024
exploring DREI SpriteAnimator + react-three/xr and got surrounded by a cyclops army! inspired by the 2D + 3D visuals of "Triangle Strategy" on the quest store works pretty well on both meta quest and android immersive-AR drei.docs.pmnd.rs/misc/sprite-... #webxr
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pixel_mesh @pixel-mesh.bsky.social · 03/12/2024
reworked the mobile / mobile-xr virtual joystick using manapotion.org created by @verekia.com inspired me somewhat to create a "spatial" virtual joystick for #webxr hands-only controls. not bad, but hard to beat controller input marble-race-remix.vercel.app github.com/shpowley/thr...
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pixel_mesh @pixel-mesh.bsky.social · 28/11/2024
a bit late, but thanks for posting this
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pixel_mesh @pixel-mesh.bsky.social · 23/11/2024
saw this on the webxr discord and had to test it out
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pixel_mesh @pixel-mesh.bsky.social · 05/11/2024
that's like one of those Buddhist mandalas, but in code
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pixel_mesh @pixel-mesh.bsky.social · 01/11/2024
My mobile and webXR experiment. R3F + react-three/xr. LIVE: marble-race-remix.vercel.app GITHUB: github.com/shpowley/thr...
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