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Elias | PIXCL Studio

@pixclstudio.bsky.social
1K followers 365 following 400 posts

🎮 Freelance Unity Game Developer ✨ Follow along if you're into #indiedev - Let's make games! pixcl-studio.itch.io/tiny-dream-wor…

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Elias | PIXCL Studio @pixclstudio.bsky.social · 29/07/2026
Happy to be part of the team during early development. It's really awesome to see how the game has grown since then! ✨ Wishlist if you love Roguelite Deckbuilder Games! #gamedev | #indiedev | #steam | #deckbuilding
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Elias | PIXCL Studio @pixclstudio.bsky.social · 01/04/2026
Looks pretty good!
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Elias | PIXCL Studio @pixclstudio.bsky.social · 21/07/2025
Glad to see this post is blowing up, the game looks amazing!
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Elias | PIXCL Studio @pixclstudio.bsky.social · 21/07/2025
Currently implementing the POI system for #TinyDreamWorld procedurally generated Dreamscapes. 🌸 The game designer will be able to create "chunks" in an editor and they will be randomly placed by the generation algorithm. #gamedev | #indiedev | #madewithunity
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Elias | PIXCL Studio @pixclstudio.bsky.social · 21/07/2025
Slowly getting back to working on #TinyDreamWorld since my schedule is finally starting to lighten up a bit. Back to procedural generation shenanigans! ✨ Also finally made the move to Linux Mint, at least on my work laptop for now. #indiedev
What I'm looking at when I work on Tiny Dream World (Development Environment)
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Reposted by Elias | PIXCL Studio
Jesse Makkonen @jessemakkonen.com · 21/07/2025
I self-published Without a Dawn in May. I made zero compromises, and I couldn't be happier how it turned out: store.steampowered.com/app/3145620/... 💛💚 Unfortunately, I've had very little luck with exposure, including the gaming press. 😩 #visualnovel #gamedev #steam
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Elias | PIXCL Studio @pixclstudio.bsky.social · 15/07/2025
Getting the full #freelance experience (not the good kind) on my first contract job with a client. Unrealistic expectations, scope creep, ghosting mid-project and now trying to avoid payment. 😅
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Elias | PIXCL Studio @pixclstudio.bsky.social · 20/06/2025
Forced myself to take the weekend off gamedev/unity to go on a mini-vacation and just realized how absolutely exhausted I am 🫠 Can't wait for june to be finally over
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Elias | PIXCL Studio @pixclstudio.bsky.social · 20/06/2025
it's a pretty great feeling 😄 good luck!
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Elias | PIXCL Studio @pixclstudio.bsky.social · 12/06/2025
The initial setup was a bit annoying (had to disable secure boot in bios) but afterwards it worked like a charm for me on linux mint
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Elias | PIXCL Studio @pixclstudio.bsky.social · 07/06/2025
Very sorry for the recent inactivity! I will finally have some time for my own games in July again! 🥳 Reaaally want to get back to #TinyDreamWorld but I'm absolutely swamped with other game projects (that I can't even post about 😅) currently. But this is a good sign for my future #indiedev plans!
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Elias | PIXCL Studio @pixclstudio.bsky.social · 05/06/2025
Very relatable 😅 I feel like all my game ideas are heavily influenced by the last battle theme ost playlist that i had playing on loop
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Elias | PIXCL Studio @pixclstudio.bsky.social · 03/06/2025
some gachas kinda feel like singleplayer mmos
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Elias | PIXCL Studio @pixclstudio.bsky.social · 28/05/2025
I think it's alright, if you want more juiciness you could try playing around with scaling the character? I could imagine a "blob-like" squish in the direction of the dash would look cool
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Reposted by Elias | PIXCL Studio
AnderssonKev @anderssonkev.bsky.social · 27/05/2025
🐣PaperKlay is now available!🐔 A 3D Platformer where you rotate and unfold a paper and cardboard world! Meet fully voiced characters on your adventure! Featuring the Banjo-Kazooie composer on the title track! Poured my heart into this game, I hope you like it! RT to help 💜
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Elias | PIXCL Studio @pixclstudio.bsky.social · 27/05/2025
congratz! 😄
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Elias | PIXCL Studio @pixclstudio.bsky.social · 22/05/2025
Fulltime #indiedev transition is going well but it's going to be a hectic month. Currently juggling between wrapping up my day job, client work and a bunch of paperwork 😅 #TinyDreamWorld development will continue when things have settled down a bit, bear with me. 🙏
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Elv @elvgames.bsky.social · 21/05/2025
I’m giving away 25 free keys to my new 8-Bit Moss Temple Pack! 🤗 Drop a Like and RT so other #gamedev folks can grab it too! 🥰 Link: elvgames.itch.io/8x8-moss-tem... #indiedev | #rpgmaker | #unity
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AnderssonKev @anderssonkev.bsky.social · 08/05/2025
🐣 ANNOUNCEMENT 🐣 PAPERKLAY HAVE A RELEASE DATE!!! My 3D Platformer where you rotate and unfold a paper and cardboard world is launching on May 27th! Featuring the Banjo Kazooie composer on the title track! I’m SO excited for this! Share to help <3 store.steampowered.com/app/1350720/...
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Elias | PIXCL Studio @pixclstudio.bsky.social · 06/05/2025
I use a self-hosted local gitea server with an issue tracker, it's basically a lightweight gitlab that can run on a micro-computer with linux
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Elias | PIXCL Studio @pixclstudio.bsky.social · 03/05/2025
Progress on procedurally generated levels in #TinyDreamWorld 🎄✨ It's definitely not perfect yet and the parameters will need to be tweaked to result in actually fun levels but it's good enough to start building the "content placement" part next. 😊 📷 #screenshotsaturday #gamedev | #indiedev
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Elias | PIXCL Studio @pixclstudio.bsky.social · 01/05/2025
Implemented a simple Binary Space Algorithm to block out the island sections of a #TinyDreamWorld level. The actual island shapes will either be hand-authored chunks or generated via a "random walk algorithm". Also pretty satisfying to watch it go. 😄 #gamedev | #indiedev | #unity3d | #bsp
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Reposted by Elias | PIXCL Studio
Sunny Valley Studio @sunnyvalleystudio.bsky.social · 29/04/2025
🆕The new Auto Tile feature in Unity 6.1 lets you create perfect tile connections without manually setting rules! 😎 #unitytips #unity2d #gamedev
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Elias | PIXCL Studio @pixclstudio.bsky.social · 27/04/2025
It's quite a rabbit hole 😄 Was planning to try out a BSP algorithm next
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Elias | PIXCL Studio @pixclstudio.bsky.social · 27/04/2025
I'd go with left if the coins can have variable distances from the ground.
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Elias | PIXCL Studio @pixclstudio.bsky.social · 26/04/2025
Ah I see, would be curious if it actually does run with it. 👀 Don't really own a mac myself.
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Elias | PIXCL Studio @pixclstudio.bsky.social · 26/04/2025
Oh wow, thanks! 😄 I assume linux is the OS of your choice?
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Elias | PIXCL Studio @pixclstudio.bsky.social · 26/04/2025
Been another pretty busy week but managed to get some planning for #TinyDreamWorld procedural generation done at least. 😄 I've been going back and forth on which algorithm to use - here's a simple "Random Walk" algorithm in action. ✨ 📷 #screenshotsaturday #gamedev | #indiedev | #unity3d
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Elias | PIXCL Studio @pixclstudio.bsky.social · 21/04/2025
I use UI Toolkit for custom Editor Tool Windows, however I'm not a fan using it for runtime/ingame UI so currently still sticking to UGUI for that.
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Elias | PIXCL Studio @pixclstudio.bsky.social · 20/04/2025
Rule Tiles are great. #gamedev | #indiedev | #unity3d
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Elias | PIXCL Studio @pixclstudio.bsky.social · 20/04/2025
And totally not because placing everything by hand is taking hours. 😅
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Elias | PIXCL Studio @pixclstudio.bsky.social · 20/04/2025
The dreamscapes in #TinyDreamWorld are currently handcrafted with predefined spawn locations for gameplay elements. Time to make them more interesting! 😄 For the next update, I'm going to start working on *actual* procedural level generation! ✨ #gamedev | #indiedev | #cozygames | #pixelart
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Elias | PIXCL Studio @pixclstudio.bsky.social · 19/04/2025
pubic (public)
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Elias | PIXCL Studio @pixclstudio.bsky.social · 19/04/2025
Oh yea definitely, but personally I still get anxious when I see some very similar looking concepts in someone else's work right before I start implementing it 😅
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taikwy @taikwy.bsky.social · 19/04/2025
New prototype for my horde shooter up on Itch! Try it out and let me know what you think :) Link in the reply ⬇️ #gamedev #indiedev
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Elias | PIXCL Studio @pixclstudio.bsky.social · 19/04/2025
It plays awesome, well done!
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Elias | PIXCL Studio @pixclstudio.bsky.social · 19/04/2025
Really like how this looks! The menus and input hints are really well done, too. I've been planning a similar decoration mode for my game for a while now and this is really inspiring! (Won't copycat it, promise 😅)
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Elias | PIXCL Studio @pixclstudio.bsky.social · 19/04/2025
Last few weeks were pretty hectic due to freelance prep and my need for closure to finally finish Spark's Adventure 3D for itch.io 😄 Next milestone: #TinyDreamWorld Version 1.3! ✨ #gamedev | #indiedev | #cozygames | #pixelart
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Matt Hackett @richtaur.bsky.social · 17/10/2024
A bird told me loads of devs are flocking here so it is my duty to post the 📈 Steam Dev Cheat Sheet A curated list of best practices and Steam knowledge, so handy! I'm working on a new version, follow for more #gamedev #indiedev
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Elias | PIXCL Studio @pixclstudio.bsky.social · 17/04/2025
Personally, I'd try do a little bit of both at the same time and iterate over what works and what doesn't. It's absolutely normal in gamedev to sometimes scratch entire systems and rewrite them 😄
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Elias | PIXCL Studio @pixclstudio.bsky.social · 17/04/2025
From a purely technical perspective it's better to just start building the mechanics/systems first and work with placeholder assets. As a solodev however, we are also responsible for the creative part of gamedev, where it definitely helps to start integrating content early.
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Elias | PIXCL Studio @pixclstudio.bsky.social · 15/04/2025
That's awesome, congratz!
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Elias | PIXCL Studio @pixclstudio.bsky.social · 14/04/2025
Thanks 😄
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Elias | PIXCL Studio @pixclstudio.bsky.social · 14/04/2025
I think overworld puzzles in rpgs are a good tool to change the pace from the usual gameflow and engage the player in a new "problem" that they can solve. As long as they don't feel like a chore and the rewards are worth it 😄
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Elias | PIXCL Studio @pixclstudio.bsky.social · 14/04/2025
Oh I like that idea, looks pretty neat.
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Elias | PIXCL Studio @pixclstudio.bsky.social · 14/04/2025
borb
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Reposted by Elias | PIXCL Studio
Elias | PIXCL Studio @pixclstudio.bsky.social · 13/04/2025
The itch.io page is now live!!✨ After working on this game for almost 2 years, I'm super excited to finally release a playable version! 😄 🔁 Repost to spread the word! 🎮 Play here for FREE: pixcl-studio.itch.io/sparks-adven... #indiegames | #indiedev | #psx | #retrogame
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Elias | PIXCL Studio @pixclstudio.bsky.social · 13/04/2025
The itch.io page is now live!!✨ After working on this game for almost 2 years, I'm super excited to finally release a playable version! 😄 🔁 Repost to spread the word! 🎮 Play here for FREE: pixcl-studio.itch.io/sparks-adven... #indiegames | #indiedev | #psx | #retrogame
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Elias | PIXCL Studio @pixclstudio.bsky.social · 13/04/2025
Definitely a must-have for another level. The playable prototype showcases the basic "hallway" mode, side-scroller mode and a boss stage.
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Elias | PIXCL Studio @pixclstudio.bsky.social · 12/04/2025
Woah thanks! Building the visuals is probably what I struggle with the most, so that means a lot! 😄
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