Pine Peak Games @pinepeakgames.bsky.social · 15/12/2025CAPTAIN’S LOG Day 4 Today I hit that familiar doubt. Can a solodev realistically finish a full VR game alone? The scope feels heavy. The time feels thin. Still moving forward. one small, stubborn step at a time. What helped you push through? #gamedev #indiedev #vrdev #solodev #devlog 063
Pine Peak Games @pinepeakgames.bsky.social · 24/11/2025CAPTAIN’S LOG Day 3 VR dev question of the day: Should interactions feel realistic or just satisfying? Today I built a tiny test and the “unrealistic but fun” version felt way better. Curious what others prefer. #gamedev #vrdev #indiedev 162
Pine Peak Games @pinepeakgames.bsky.social · 22/11/2025CAPTAIN’S LOG Day 2 Spent most of today in pure planning mode. Pages of GDD notes, mechanics, flows.. No code, no visuals. Just shaping the core of the game before touching anything else. Strange how planning can feel like building. #gamedev #indiedev #vrdev 041
Pine Peak Games @pinepeakgames.bsky.social · 21/11/2025CAPTAIN’S LOG Day 1 Started a new VR project. Nothing pretty yet.. just raw mechanics, tiny sparks of ideas, and the fear it might end unfinished like past projects. This time I’ll record the whole journey, not only the result. #gamedev #indiedev #vrdev #devlog 0103