PhilipL 🌾 @philipldev.bsky.social · 11/09/2026I am watching, but i still don't get how i am supposed to clip into the wall. Does it require a skateboard? 🧐 010
PhilipL 🌾 @philipldev.bsky.social · 21/08/2026I can see this comic playing out in motion with sound effects when i read it. My favourite part is the sudden cut to the final panel mid sentence 010
Reposted by PhilipL 🌾PhilipL 🌾 @philipldev.bsky.social · 03/08/2026Honse journey 🐎🐎🐎 ~~ #horse #honse 0226
PhilipL 🌾 @philipldev.bsky.social · 03/08/2026Basketball 🏀💨 #gamedev #horse 🧺 🐴 #honse #gamemaker 1111
Reposted by PhilipL 🌾PhilipL 🌾 @philipldev.bsky.social · 31/07/2026New room unlocked 🥚 ᵂᵉˡˡ ᵗʰᵉʳᵉ ᶦˢ ᵃ ᵐᵃⁿ ᵇᵉʰᶦⁿᵈ ᵗʰᵉ ᵗʳᵉᵉ Egg room cover by @zahranw.bsky.social #deltarune #gamedev #pixelart 0295
Reposted by PhilipL 🌾PhilipL 🌾 @philipldev.bsky.social · 01/08/2026Very astheticc I have considered using a shader like this on the game. This is just an image filter #gamedev #deltarune #shader #gamemaker #pixelart 0112
PhilipL 🌾 @philipldev.bsky.social · 01/08/2026Very astheticc I have considered using a shader like this on the game. This is just an image filter #gamedev #deltarune #shader #gamemaker #pixelart 0112
PhilipL 🌾 @philipldev.bsky.social · 31/07/2026New room unlocked 🥚 ᵂᵉˡˡ ᵗʰᵉʳᵉ ᶦˢ ᵃ ᵐᵃⁿ ᵇᵉʰᶦⁿᵈ ᵗʰᵉ ᵗʳᵉᵉ Egg room cover by @zahranw.bsky.social #deltarune #gamedev #pixelart 0295
PhilipL 🌾 @philipldev.bsky.social · 31/07/2026I keep seeing people add the man behind the tree to all these different games. He's even on my island Should i add him to my game? Last thing i worked on was literally an egg This does feel like it was his true purpose all along #deltarune 030
Reposted by PhilipL 🌾PhilipL 🌾 @philipldev.bsky.social · 11/07/2026The better blublublblub 🐟🫧🎖️ #gamedev #indiedev #gamemaker #pixelart 1297
Reposted by PhilipL 🌾PhilipL 🌾 @philipldev.bsky.social · 13/07/2026Bad idea? 🐣 _.~"~._.~"~._𓅰.~"~._ 𓅯__.~𓅯"~._.~"~._𓅰 #gamedev #gamemaker #indiedev #seagull #silly #bird 2387
PhilipL 🌾 @philipldev.bsky.social · 24/07/2026I saw this years ago and saved it. And it just crossed my mind and i spent like 10 minutes searching for it before i found it again I really like this piece, especially the shape language, composition and how distinct it feels from the movies 000
Reposted by PhilipL 🌾PhilipL 🌾 @philipldev.bsky.social · 13/07/2026Got some pokémom cards with cool art and started using them as inspiration. Really like where this wetland is going 🦆 _.~"~._.~"~._.~"~._.~"~._.~"~._.~"~._.~"~._.~"~._ #silly #indiedev #gamedev #pixelart #gamemaker 0144
PhilipL 🌾 @philipldev.bsky.social · 13/07/2026Got some pokémom cards with cool art and started using them as inspiration. Really like where this wetland is going 🦆 _.~"~._.~"~._.~"~._.~"~._.~"~._.~"~._.~"~._.~"~._ #silly #indiedev #gamedev #pixelart #gamemaker 0144
Reposted by PhilipL 🌾Azaan / CRABRUN on Steam @almbkn.bsky.social · 09/07/2026Johto 100 complete! 32 colors 48x48 each #pokemon #pixelart 75117
PhilipL 🌾 @philipldev.bsky.social · 13/07/2026I love these, and crazy how stylised they are for 48x48. I don't think i've ever seen something quite like this 110
PhilipL 🌾 @philipldev.bsky.social · 13/07/2026Bad idea? 🐣 _.~"~._.~"~._𓅰.~"~._ 𓅯__.~𓅯"~._.~"~._𓅰 #gamedev #gamemaker #indiedev #seagull #silly #bird 2387
PhilipL 🌾 @philipldev.bsky.social · 11/07/2026The better blublublblub 🐟🫧🎖️ #gamedev #indiedev #gamemaker #pixelart 1297
PhilipL 🌾 @philipldev.bsky.social · 09/07/2026Blubl blublb bublbublbublbubl 🐟🫧 #gamedev #pixelart #indiedev #gamemaker 1201
PhilipL 🌾 @philipldev.bsky.social · 30/06/2026I was debugging some odd spawning behaviour. Spawning butterflies to indicate where the spawner tries to spawn NPCs. Looked kinda cool ig 🦋 #gamedev #gamemaker #indiedev Turns out i was accidentally using the bounding box of the entire spawner object to check for collisions with other colliders 2123
PhilipL 🌾 @philipldev.bsky.social · 29/06/2026I thought it would be funny if I. No don't. Wait, don't. Don't wait #gamedev #pixelart #deltarune #gamemaker 0181
PhilipL 🌾 @philipldev.bsky.social · 16/06/2026Yo, this is a really cool example of Spritestacking. Haven't seen anyone else mention it. Same method as was used for the trees in pokémon DPPt. Only this case is built for camera rotation People might compare it to several flat layers stacked on top of each other 020
PhilipL 🌾 @philipldev.bsky.social · 16/06/2026Very funny, because those trees are using Spritestacking. The same method that was used for the trees in pokémon DPPt (specifically, not HGSS) 010
PhilipL 🌾 @philipldev.bsky.social · 12/06/2026Thought I'd share some screenshots ☃️🐟 #gamedev #gamemaker #screenshot #pixelart 1142
PhilipL 🌾 @philipldev.bsky.social · 06/06/2026I love it when I try to pick up my 5 month old codebase and try to work with it #gamedev #gamemaker #shaders Oh, and no more thesis to write 0121
PhilipL 🌾 @philipldev.bsky.social · 17/05/2026I have never seen anyone do sprite stacking towards the camera, along the Z axis rather than the Y axis 000
PhilipL 🌾 @philipldev.bsky.social · 17/05/2026Might as well share it here since i recorded it for something else Thank you for 100 follow Er. Cannot belive 100 people come here only to watch the things i make Back to thesis writing.. #pixelart #gamemaker 2292
PhilipL 🌾 @philipldev.bsky.social · 17/05/2026Reminds me of a notebook i made a while ago. The logic is a bit more simple tho, didn't animate any surfaces Only calibrated sprite rotation and scaling 010
PhilipL 🌾 @philipldev.bsky.social · 10/05/2026That probably explains it. Never actually heard of OHRRPGCE(?) before But, given what you've said. Applying a more logically consistent design pattern; like making some shared per-frame loop that can be used by anyone. Helps a lot in making it readable and useful 👍 020
PhilipL 🌾 @philipldev.bsky.social · 10/05/2026Uhhhhhhhh I realise i have no idea what engine you're using. I assumed (baselessly) that it was GMS2, in which case i am now even more confused Maybe just make it a global per frame script. And find a neat way of integrating any per-frame checks into it, so its easy to extend 110
PhilipL 🌾 @philipldev.bsky.social · 10/05/2026Oh my god this is so coo-- how did you even manage to write such a bug?? I am genuinely currious 110
PhilipL 🌾 @philipldev.bsky.social · 08/05/2026This is really cool and looks really fun The sound design makes me feel uncomfortable tho, the drifting sounds like a ghost breathing down my neck 000
Reposted by PhilipL 🌾PhilipL 🌾 @philipldev.bsky.social · 06/04/2026Here some old'ish footage of a menu i was working on for the game Maybe i will show a more up-to-date version at a later point #gamedev #gamemaker #indiedev #pixelart 1185
PhilipL 🌾 @philipldev.bsky.social · 10/04/2026Wait did you figure out how to write an LCD shader or is this some kind of blender thing? 110
PhilipL 🌾 @philipldev.bsky.social · 06/04/2026Here some old'ish footage of a menu i was working on for the game Maybe i will show a more up-to-date version at a later point #gamedev #gamemaker #indiedev #pixelart 1185
PhilipL 🌾 @philipldev.bsky.social · 05/04/2026Since i'm too busy to work on the game, i thought i'd share some of the random clips i already got of the game #gamedev #gamemaker #indiedev #platforming Music is by @descenacre.bsky.social He got some oingy bloingy in him 2205
PhilipL 🌾 @philipldev.bsky.social · 29/03/2026There is no one correct way, but man i love this and i wish i was good enough at pixel art to make something with this vibe come to life 060