Carmichael Gameworks LLC @phasenexusgame.bsky.social · 23/08/2026Always keep your files neat and organized for yourself and others! #indiedev #gamedev #indiegame 0133
Carmichael Gameworks LLC @phasenexusgame.bsky.social · 23/08/2026A very happy 25 to the Devil May Cry series, especially to the first game ever! DMC1 holds a special place in my heart, it's aura, action and ambiance that seams throughout the entire game is immaculate! #devilmaycry #capcom #gaming 031
Carmichael Gameworks LLC @phasenexusgame.bsky.social · 07/08/2026Slight progress update before I had gotten sick: Winter action stage for Cyanser Abandoned base for Raviel. WIP enemy. I might be up to development either later tonight, tomorrow, Sunday or just Monday. #GodotEngine #indiegame #gamedev #indiedev 2153
Carmichael Gameworks LLC @phasenexusgame.bsky.social · 25/07/2026The vision is there with this combination................ #gaming #pcgaming #marvel 001
Carmichael Gameworks LLC @phasenexusgame.bsky.social · 24/06/2026Without these superpowered hedgehogs, my ladies would not exist hence the obvious inspirations.🤣 Cheers to more years! #SonicAdventure2 #sega #gamedev #indiedev 063
Carmichael Gameworks LLC @phasenexusgame.bsky.social · 16/05/2026Oh and also while I am still off the grid, Phase Nexus is available to wishlist on Steam! (It feels so good to finally be able to say that!) Link below! #screenshotsaturday #indiegame #videogame #steam #wishlist 143
Carmichael Gameworks LLC @phasenexusgame.bsky.social · 28/04/2026Here is Cyanser's test footage! #indiegame #gamedev #indiedev #gamedesign #godotengine 072
Carmichael Gameworks LLC @phasenexusgame.bsky.social · 28/04/2026Testing out Raviel's Chakram projectiles and Cyanser's electric energy........................................ against each other! #indiegame #gamedev #indiedev #gamedesign #godotengine 1133
Carmichael Gameworks LLC @phasenexusgame.bsky.social · 20/04/2026"I'm just going to come out right and say this... you're adorable." - Agent Stone, Sonic the Hedgehog 3 (2024) I am really digging the gameplay mechanics as well as the dynamic between Hugh and Diana! #PRAGMATA #capcom #CapcomSnapshots #gaming 011
Carmichael Gameworks LLC @phasenexusgame.bsky.social · 12/04/2026Continuing on from my previous post, I aim to keep a separate yet consistent atmospheric tone for each protagonist that suits them, even with a few shared levels. #indiegame #indiedev #gamedev #gamedesign #gaming 094
Carmichael Gameworks LLC @phasenexusgame.bsky.social · 23/03/2026I'd rather work on the game than keep posting that I am working on the game, productivity fares much better that way! Yes, I watched too much Mostly Mad Productions videos but they are legitimately helpful! #indiegame #indiedev #gamedev #godot #pixelart 1174
Carmichael Gameworks LLC @phasenexusgame.bsky.social · 14/03/2026I almost forgot, Raviel can summon a spectral doppelganger. #screenshotsaturday #gamedev #godotengine 072
Carmichael Gameworks LLC @phasenexusgame.bsky.social · 14/03/2026Raviel is coming along nicely, please don't mind the placeholders.😂 #screenshotsaturday #gamedev #godotengine 182
Carmichael Gameworks LLC @phasenexusgame.bsky.social · 14/03/2026Cyanser's movement can go faster with Cyan Speed, creating a superfluous amount of speed mirages! Her base movement has gotten slightly faster on its own as well. #screenshotsaturday #gamedev #godotengine 1112
Carmichael Gameworks LLC @phasenexusgame.bsky.social · 04/03/2026Maybe it is the years of playing Resident Evil that either I have instinctual survival skills or overwhelming anxiety!😆 #residentevilrequiem #residentevil #re9 #gamer #capcom 011
Carmichael Gameworks LLC @phasenexusgame.bsky.social · 27/02/2026Please go away...... #residentevilrequiem #re9 #capcom #gaming #pcgaming 000
Carmichael Gameworks LLC @phasenexusgame.bsky.social · 09/02/2026I had originally intended to use a Sega Dreamcast-inspired control scheme but it is heartbreaking to shift from that to a Nintendo GameCube-inspired one. It was too limited for what I was attempting to achieve but the spirit remains! #indiedev #gamedev #gamedesign #pixelart 0113
Carmichael Gameworks LLC @phasenexusgame.bsky.social · 05/02/2026In the process of creating a new enemy type as I work on action stages! I have realized throughout my years of working in engines that I have never fully utilized the engine to its potential and then some. #godot #gamedev #indiedev #gamedesign #pixelart 0154
Carmichael Gameworks LLC @phasenexusgame.bsky.social · 28/01/2026A quick Cyanser in a #ForceField submission for #pixel_dailies! #pixelart #aseprite #oc 1291
Carmichael Gameworks LLC @phasenexusgame.bsky.social · 24/01/2026TAKE NUMBER 52!!!!! Here is an updated progress of Cyanser's melee & guard combat! ............ No seriously there were so many takes to get the presentation right with executing the moves properly! #screenshotsaturday #indiegame #indiedev #gamedev #GODOT #pixelart 1155
Carmichael Gameworks LLC @phasenexusgame.bsky.social · 18/01/2026For my Player Attack State, I have been refining and rearranging it since it was finally embraced as a straight up action game. I am locked in! #screenshotsaturday #gamedev #indiedev #godotengine #coding 2124
Carmichael Gameworks LLC @phasenexusgame.bsky.social · 18/01/2026I turn 30 this year and recently I have been on a retrospective journey seeing how much has changed. The left was back in 2018 and the right is from 2023-current. Happy to say things have changed for the better! #screenshotsaturday #throwback #gamedev #indiedev #gamedeisgner 093
Carmichael Gameworks LLC @phasenexusgame.bsky.social · 03/01/2026Cyanser weathers the storm! A WIP but I am satisfied with the level and its design so far. #screenshotsaturday #indiegame #gamedev #GodotEngine 0114
Carmichael Gameworks LLC @phasenexusgame.bsky.social · 25/12/2025Played some DMC3SE HD on Xmas Eve and Xmas Day with an old PS3 slim that got me through both middle and high school years! A very merry Christmas and happy holidays to all! #DMC3 #PS3 #MerryChristmas 101
Carmichael Gameworks LLC @phasenexusgame.bsky.social · 14/12/2025Raviel's Jump and Lance SFX. 2/2 001
Carmichael Gameworks LLC @phasenexusgame.bsky.social · 14/12/2025Just quick a clip with Cyanser's slow motion SFX. I honestly enjoy using Splice and FL Studio to create the SFX for Phase Nexus. 1/2 #godotengine #indiegame #gamedev #gamedesign #flstudio #sfx 1104
Carmichael Gameworks LLC @phasenexusgame.bsky.social · 11/12/2025Warp SFX✅ Afterimages✅ Player Projectile✅ Time Stop✅ All Projectiles as Time Stop Platforms✅ I have played much Touhou Luna Nights and Shadow Gens! I desire make an enjoyable 2D action game! #GodotEngine #indiegame #indiedev #gamedev #gamedesign 1105
Carmichael Gameworks LLC @phasenexusgame.bsky.social · 07/12/2025Guard mechanic✅ Slow motion filter✅ Death animation (not shown)✅ Counterstrike WIP⭕️ I'd rather work on finishing the project so you'll see progress here and there instead of posting everyday. #screenshotsaturday #indiegame #gamedev #godotengine 0104
Carmichael Gameworks LLC @phasenexusgame.bsky.social · 20/11/2025At this game's core it is a pure 2D action side-scroller with two distinct play styles, dropped "platformer" because it became less than that honestly. Cyanser's implementation is finished! Hopefully I can show off some things I have been working on by Saturday. #indiegame #gamedev #godotengine 084
Carmichael Gameworks LLC @phasenexusgame.bsky.social · 29/10/2025"How much Ninja Gaiden 4 did you play?" Me: "Yes." (I have been implementing and testing out the wall run mechanic including updating the dash jump animation.) P.S. GO PLAY NINJA GAIDEN 4! #indiegame #indiedev #gamedev #GodotEngine #GODOT 0144
Carmichael Gameworks LLC @phasenexusgame.bsky.social · 26/10/2025One of the conceptual bosses in Phase Nexus, Ragnorak, has undergone an overall redesign! This feral mechanical beast blends strength and speed to full savagery! Ninja Gaiden 4 has truly gave me a second wind with my creativity. #indiegame #videogame #ocart #pixelart #aseprite 074
Carmichael Gameworks LLC @phasenexusgame.bsky.social · 25/10/2025*WIP video game boss design as I vibe to Kagachi's theme song from Ninja Gaiden 4 while pixel arting. This is a rework of an old design I had in the vault for some time now. (No seriously NG4 OST Izuna Drops!!!!!!) #screenshotsaturday #wip #indiegame #videogames #pixelart #aseprite 094
Carmichael Gameworks LLC @phasenexusgame.bsky.social · 06/10/2025Action Zone WIP update for Phase Nexus as I am continuing to mold more of this level! I have also been working on projectiles for Raviel, when it comes to both her and Cyanser, I want the gameplay to be very creative! #indiegame #pixelart #pixelartist #aseprite #WIP 0102
Carmichael Gameworks LLC @phasenexusgame.bsky.social · 01/10/2025Aside from more development in Godot and refining animations for Raviel, I have also been busy pixel arting honestly one of my action stages conjured up. Had nice break during SAGE playing Silent Hill f but back to the grind! #indiegame #videogames #pixelart #pixelartist #aseprite 062
Carmichael Gameworks LLC @phasenexusgame.bsky.social · 27/09/2025SAGE 2025 has passed with a couple of views and downloads. I have been taking a break playing some Silent Hill f since then (I love it so far). Now I am back to it with Raviel's now-animated, flowing hair. #screenshotsaturday #indiegame #pixelart #aseprite #animation 072
Carmichael Gameworks LLC @phasenexusgame.bsky.social · 20/09/2025I am grateful for my stress test demo being submitted. There was more that I wanted to do but unfortunately the woes of a full-time job got in the way so I had no choice but to scale down. #screenshotsaturday #indiegame #indiedev #gamedev #sage2025 1215
Carmichael Gameworks LLC @phasenexusgame.bsky.social · 20/09/2025A commissioned Cyanser/Sophie art in the style of @saucekye.bsky.social (artist)! Consider checking out more of his work, he is also working on a Sonic fan game project! #pixelart #aseprite #ocart #commissionart 0136
Carmichael Gameworks LLC @phasenexusgame.bsky.social · 10/09/2025Working on improving the HUD for Phase Nexus, fortunately I have a game state script that'll tell the difference which player character is current. SAGE 2025 is next week so I am just taking the time to spiffy some things up. #godotengine #indiegame #indiedev #gamedev #SAGE2025 1124
Carmichael Gameworks LLC @phasenexusgame.bsky.social · 04/09/2025Finally submitted the test demo, all I am looking for is honest constructive feedback on where to improve, bug reporting and any possible additions. #indiegame #indiedev #gamedev #SAGE2025 #SAGEEXPO2025 0104
Carmichael Gameworks LLC @phasenexusgame.bsky.social · 28/08/2025Although the demo will be short of course, it showcases the basics of Cyanser's gameplay and abilities. Also since there are Viewtiful Joe elements, make good use of the slow motion mechanic. #indiegame #indiedev #gamedev #GodotEngine #sage2025 0114
Carmichael Gameworks LLC @phasenexusgame.bsky.social · 11/08/2025I am keeping the scope of my submission as realistic as possible. I am giving the usual, "the unfinished product does not reflect the final version" statement. There are going to be glaring issues but feedback is valued. #indiegame #indiedev #gamedev #SAGE2025 #SAGEEXPO2025 1136
Carmichael Gameworks LLC @phasenexusgame.bsky.social · 09/08/2025Cyanser do be running! I may or may not attempt to submit something for SAGE 2025 depending on hopefully finishing an action demo level. Now since I am one person I will try to keep the scope realistic. #screenshotsaturday #indiegame #pixelart #animation #SAGE2025 #SAGEEXPO2025 084
Carmichael Gameworks LLC @phasenexusgame.bsky.social · 21/07/2025I have also created an object called Beacon for Raviel, it functions similar to Vergil's (DMC4SE-5SE) and Kirin's (Gunvolt 3) teleporting mechanics. 000
Carmichael Gameworks LLC @phasenexusgame.bsky.social · 21/07/2025This includes Dash Marker as well. 000
Carmichael Gameworks LLC @phasenexusgame.bsky.social · 21/07/2025I had recently updated sprite art for Velocity Halo. #indiegame #indiedev #gamedev #GodotEngine #pixelart 3144
Carmichael Gameworks LLC @phasenexusgame.bsky.social · 05/07/2025Refined Cyanser's Drop Spin move, a pinch of Sonic's Drop Dash with a hint of Kirby's Wheel Copy Ability! I am putting the three-day weekend to good use, it would be more beneficial to be able to have more time. #screenshotsaturday #indiegame #indiedev #gamedev #godot 1174