Traylorpark @petertraylor.bsky.social · 04/10/2026Still obsessed with #n64 #gamedev. Took some of my old assets and ported them into #Pyrite64. Lots of optimizations and fixes remain ... I wonder what kind of scene this can turn into... Featuring baked lighting from Blender + Cycles to vertex colors. 0174
Traylorpark @petertraylor.bsky.social · 29/09/2026I havent havent checked this on actual hardware yet - so expect the worst! drive.google.com/file/d/1awXz...drive.google.comLightBake.z64 010
Traylorpark @petertraylor.bsky.social · 28/09/2026I'm a GUI Jockey, and I'm not really much of a programmer. So when someone makes a "Unity Like" engine for the a retro game console, I get to do stupid things, like make this "Cornell Box" bounce light scene for the #Nintendo64! #Pyrite64 amazes! 0206
Traylorpark @petertraylor.bsky.social · 28/09/2026Hey! I havent uploaded anywhere, but I'm not intentionally keeping it a secret. What would you like to download? 110