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Pietro Polsinelli 🔜 Games about revolution

@peterpunk.bsky.social
1.3K followers 659 following 430 posts

Made Roller Drama 🛼, Football Drama ⚽ , Becoming Saint 😇 (vidgms), Eutopia 🍄 The Game 🐄 Vietato Innamorarsi ❤️ (theatre), 30 applied vgs. Making Revolt! Clueless dreamer. I'm with the Ciompi's in Florence. He/Him 🌈 linktr.ee/ppolsinelli

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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 16/10/2026
Revolt Of The Commons - Converting the unwilling: we’re looking for strategy and tactics players for a closed PC playtest of the puzzle towns of Revolt Of The Commons - the first build of the core part of the game loop. DM us or email games@open-lab.com with REVOLT PLAYTEST. THANK YOU!!! #strategy
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 22/09/2026
See you this Saturday (26) in Milan - Zona Warpa, very independent games festival, Cascina Torchiera zonawarpa.it, will talk about defending yourself from publishers contracts 😅
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 15/09/2026
Revolt Of The Commons partial demo is available for testers and publishers - if you want to publish a tactical funny medieval turn based game, contact me! #strategy #indiegame
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 26/08/2026
Happy to present Revolt Of The Commons (strategy turn based medieval) at Gamescom - Italian pavillion 4.1 , here until Saturday #gamescom #strategy #strategygame
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 17/08/2026
So I am in Ault, which is basically impossible to pronounce, however you say it in French people will shake their head, disapproving, or laugh hysterically. But the real perversity is to call the neighbouring village “Eu”, which is even more impossible to say 😝 Cool, beautiful people & places 🌊💨🌒
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 11/08/2026
Meeting publishers at Gamescom: I’ll be presenting a demo of Revolt of the Commons, our new turn-based historical, deterministic strategy game inspired by the Ciompi Revolt in Florence, 1378. Pitch deck: drive.google.com/file/d/1i1G0... #gamescom2026 #indiegames #gamedev #publisher #strategygame
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 04/08/2026
Lovely little play of Big Walk with @thepixelhunt.bsky.social Verena Kyratzes and @demigiant.com - night party time!
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 24/07/2026
Bartendering on Fridays from 6pm in Casa del Popolo S. Niccolò in Firenze - regularly from September ☺️
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 24/07/2026
New immersive (or participative? 😅) theatrical pièce for and on roman parks - writing at “Fortezza Est” in Rome
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 06/07/2026
Interested in our new game Revolt Of The Commons, medieval, turn-based, puzzle strategy game 😅? I will be at Gamescom in August 25-29, Italy stand, so if you are a publisher come see me! Also in Meet2Match already 😊
A cover for the pitch of Revolt Of The Commons with subtitle "Strategy, puzzles and revolution, beyond heroes" and an image of a grid with towers and mediaval units
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 30/06/2026
Little volcanoes help the rebellion! #gamedev
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 27/05/2026
It's brewing. Generative puzzle towns, deterministic, turn-based, tactical, strategic, create optimal solutions, silly, about revolution, historical, tragi-comic. And people's assemblies that may revoke your control. "Revolt Of The Commons" #gamedev #strategy #turnbased #historical
Town grid with 3 towers and units below and on top, fire on the ground, priests trying to convert to revolution.Town grid with 3 towers, buildings, and units below and on top.
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 05/05/2026
A reel of our studio work 😊 We design and build websites, applications, and games. We are available for collaborations and bespoke projects, just write us at info@open-lab.com 😎 Full reel: youtu.be/JrM2pvVH08I
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 23/04/2026
Early prototype design of a strategic & narrative medieval rebellion sim “Revolt Of The Commons” - turn-based, deterministic, tragi-comic, inspired by the Ciompi’s popular revolt (14th century in Florence) 😝 #indiegame #gamedev #indiedev #strategygames #historygames
Conversion sketch from Revolt Of The Commons design document: throwing oil from a tower on those below.Conversion sketch from Revolt Of The Commons design document: a town grid layout.Conversion sketch from Revolt Of The Commons design document: units in game talking to the player.Conversion sketch from Revolt Of The Commons design document: document cover with three rebels on top of a tower.
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 24/02/2026
Also here a post with a preview of our next games, Rome City Of Cards and Revolt Of The Commons, and all the news about Homer, our free narrative design tool: peterpunk.substack.com/p/becoming-s...
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 24/02/2026
Becoming Saint is now available on mobile! A small, replayable strategic and tactical medieval game with a rich, evolutive and generative narrative component. Define your set of beliefs and convert the whole of Italy to your heretic creed! Get it here: open-lab.com/games/becomi...
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 10/02/2026
"Every day a Voight-Kampff Test" peterpunk.substack.com/p/every-day-...
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 01/01/2026
Found a beautiful resource to reopen my mind at the start of the year, even within the current nightmare of a world controlled by sociopathic finance lords & their vassals, left & right: on logical and mathematical infinity & paradoxes www.youtube.com/watch?v=14OP... - good luck for 2026!
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 31/12/2025
Ending the year exploring great (board) game design, quick, atmospheric, effective, simple, deep: “Blitzkrieg!: World War Two in 20 Minutes”, including an unexpected Philip K. Dick’s “The Man in the High Castle”’s like scenario! boardgamegeek.com/boardgame/25...
Portrait of the back side of Blitzkrieg's board, with the alternative scenario.
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 22/12/2025
We make weird games about rebellion. Football Drama, Roller Drama, and Becoming Saint. Different forms. Different mechanics. Different narratives. All on sale now on Steam! 😇⚽🛼 #SteamSale #IndieGames #WinterSale
A square image with three promotional banners, for Becoming Saint, Football Drama and Roller Drama, and below the subtext "STEAM WINTER SALE"
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 28/10/2025
So this week starting Thursday I’ll be in Trieste for “IVIPRO Days” I’ll speak about history in games and narrative design in roguelikes (Becoming Saint) on Friday. Sunday there is a PKD dedicated event, unmissable! See you there?
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 04/10/2025
Tonight in Palermo - a participative theatre piece I co-designed, Vietato Innamorarsi at Mercurio Festival
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 30/09/2025
Today! Making of Becoming Saint, covering research for the art, history, settings, and the evolution of mechanics, incremental narrative design, and the dissolution of the hero(ine) 😇
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 19/09/2025
Get our beautiful & bizarre medieval, heretical & rebellious game Becoming Saint - now with 20% discount on Steam! store.steampowered.com/app/2643010/... @firesquid.games
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 16/09/2025
This week I’ll be a bit around: Thursday 18th Bologna “Heritage Game Farm” www.culturabologna.it/lang/en/even... Friday 19th Prato “IVPRO Days off” ivipro.it/it/notizie/s... Saturday 20th Milan The Game by Trickster-p www.bttfproject.it/the-game/ Sunday 21st Milan Zona Warpa, zonawarpa.it 😝
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 11/09/2025
We’re working on 4 games at the same time, what could go wrong? 😇 Becoming Saint - portable compatibility ✊ Revolt of the Commons - strategy turn-based medieval communism ♠️ Rome City Of Cards - win debates in the Roman Senate ⚽ Football Matches - manage crazy matches with a match-3 mechanic
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 20/08/2025
Now @ Gamescom Italy booth 4.1 with Becoming Saint & Football Matches (new pitch)
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 18/08/2025
Playing Becoming Saint feelings www.instagram.com/reel/DJNxm7A...
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 17/08/2025
This coming week I'll be with a *very cool* match-3 football themed pitch at #gamescom, contact me if you want details ⚽⭐⭐⭐
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 13/08/2025
In Northern France (Ault) among the chalk cliffs
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 30/07/2025
Becoming Saint FAQs on Steam: store.steampowered.com/news/app/264... @firesquid.games #indiegames
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 29/07/2025
Where is the politics’ bless, curse, and trance effect evaluation? When you are selecting units for a march there is a hint’s section, that if you close it it remains closed. Click on the bottom left to reopen it, also notice that the information on bless, curse, & trance effects is always visible.
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 29/07/2025
How to preview the consequences of choices? What a choice does is revealed completely once you replay a game. For every choice that you have taken previously, a large tooltip appears on the choices showing its effect; it is meant as a progressive discovery of content.
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 29/07/2025
How to see complete infos of the current set of units, yours and the towns’? Just open the full unit info panel, you can do that in Piazza, when selecting units for the march, and also from the map, just click on the unit icon, and before marching. Notice that you can navigate the full roster.
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 29/07/2025
What does “critical” mean for a unit? “Critical” refers to "making a critical attack", if unit A is critical vs unit B, once per battle, A will attempt a "critical attack" against B (if they are fighting), which, if successful, will completely disband unit B.
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 29/07/2025
Where is the confrontation’s tutorial? The game has a tutorial, you can open it from the "help" panel in the bottom right, you can open it also by using "ESC" or by clicking the "?" in the bottom right.
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 29/07/2025
About elevation and ranged units (2/2) They try to attack someone all the time; the only moment they don't attack or move is when there is no one in range and no path to reach an enemy. Notice that if you select a ranged unit, its range will be shown on the grid.
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 29/07/2025
How not to die when losing confrontations? You can lose a confrontation and not lose the game if: Your charisma is above zero, and You did not bring all your units with you to the confrontation. If you notice during a “battle” that you are losing it, you can always run away:
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 29/07/2025
How does levelling up work? Units that are followers of yours and have "survived" the last battle will level up every 3 towns conquered. So level up will happen when controlling 3 towns, 6, 9, 12 etc. . Units level up after you get to make your speech in the Piazza:
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 29/07/2025
Why are battles called confrontations? In Becoming Saint, in order to convert a town, you have a brawl with the inhabitants: it is not a “battle” in the sense that it is a setting where both sides are trying to convince and convert the others (lowering energy faith or courage): no one gets killed
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 29/07/2025
How to equip pet's skin? Go to the start scene, Settings -> There is a dedicated panel on the right with a checkbox.
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 29/07/2025
How does save work? The game saves state after each finished confrontation, when it shows you the resulting map. For example, if you conquered 3 towns, and quit the game, you will have a "continue" button from the start scene.
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 29/07/2025
Becoming Saint is on Steam, and we got a lot of very nice feedback and questions about gameplay details: I collected some FAQs and will answer them in this thread 😇
A Steam post on Becoming Saint discussions about "Clarification about leveling up and ranged units"
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 17/07/2025
Friends are sending us the stories of their Becoming Saint gameplay - keep doing that, its beautiful! P.S. And please do review it on Steam!
Many chapters covers of Becoming Saint chapters arranged around a battle in Venice screenshot.
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 15/07/2025
So now its on you: would you help us continue creating these bizarre games? What we need is… a steam review! Thanks!!!
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 15/07/2025
And last but not least we wish to thank the players who tested it, some even gave us suggestions for new features that made it into the game, e.g. Turtler on Discord, Glenda Galliano, Petar Madroviev, Florent Maurin @thepixelhunt.bsky.social. And a long list that is in the About of the game.
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 15/07/2025
And thanks to our PR agency, Mooncat Games, with Charlene Lebrun, JustKaalin and Chris Patrick: www.mooncat.games
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 15/07/2025
And then there are the translators, Riotloc, 2P Games and the wonderful Matteo Pozzi of We Are Muesli wearemuesli.bsky.social who did such a curated work for Italian.
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 15/07/2025
Thanks to our Asian publisher, 2P Games 2pgames.net for its translations and promos.
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Pietro Polsinelli 🔜 Games about revolution @peterpunk.bsky.social · 15/07/2025
And it all would not have even started without the “blessing” of Anders Larsson. And it is to be noted that Simon and the team also provided several suggestions of new game design parts that made it into the game, like the meetings during the march.
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