Sign in

King Peter of Narnia

@peterofnarnia.bsky.social
497 followers 274 following 118 posts

Coffee makes everything better: - coding - reading books - staying up late to write or prep for my D&D campaign Ask me about my Utopia TTRPG setting “Overgrown” He/Him

PostsRepliesMedia
King Peter of Narnia @peterofnarnia.bsky.social · 20/01/2025
I might actually make this sometime, sounds like fun. Also, shout out to Reddit.com/r/VirtualDemocracy, a new political experiment happening on Reddit! Now that I think about it, it would be cool to see this game idea implemented with the people in r/VirtualDemocracy, idk. ☕️
reddit.com
r/VirtualDemocracy
A political and democratic experiment on Reddit. We will hold elections between members for different positions and our elected officials will dictate the policy of the sub. Hehe let’s abuse the alg...
011
King Peter of Narnia @peterofnarnia.bsky.social · 20/01/2025
Hear me out: A real-time cooperative/strategic virtual table-top war game where everyone manages specialized units to wage war against a powerful nation run by an imperialist dictator. #GameDev #GameIdea
170
King Peter of Narnia @peterofnarnia.bsky.social · 20/01/2025
I accidentally became President of a nation. I found this new subreddit: reddit.com/r/virtualdemocracy. As the Speaker of Parliament, I’m the acting President too. Anyways, we’re still accepting candidates for the actual first President, and that honor could be yours! #PoliticalExperiment #Reddit
reddit.com
VirtualDemocracy
A political and democratic experiment on Reddit. We will hold elections between members for different positions and our elected officials will dictate the policy of the sub. Hehe let’s abuse the alg...
010
King Peter of Narnia @peterofnarnia.bsky.social · 16/01/2025
I love that take on the concept! I get so used to medieval fantasy themes that I forget to consider other themes that might fit an idea better.
010
King Peter of Narnia @peterofnarnia.bsky.social · 16/01/2025
Hear me out: a pixel art game where your health is represented by a candle that is constantly burning down, and you need to find new candles to keep yourself alive. Also you can only see a certain radius around yourself, which shrinks as your candle burns down. #gamedesign #gamedev #randomgameidea
170
King Peter of Narnia @peterofnarnia.bsky.social · 15/01/2025
I stumbled across something called a “simulated democracy”, and I think it’s a cool social experiment concept. There’s one that’s starting up on Reddit at the moment called r/VirtualDemocracy if anyone wants to join in the shenanigans. #politics #fakepolitics #rp #socialexperiment #democracy
010
King Peter of Narnia @peterofnarnia.bsky.social · 22/12/2024
I’ll definitely contact you once I’m further along in the process, if that looks like the way I’m going to go. I may also try to self-host, depending on a number of factors. As it is, I still have to do a bunch of planning, code, marketing, etc. before it all goes live.
110
King Peter of Narnia @peterofnarnia.bsky.social · 22/12/2024
Possibly! What would that look like?
110
King Peter of Narnia @peterofnarnia.bsky.social · 22/12/2024
Amazing concept. Beautiful. No notes.
010
King Peter of Narnia @peterofnarnia.bsky.social · 22/12/2024
Depending on the game, I like to have a “crosshair” instead of a “pointer” cursor.
010
King Peter of Narnia @peterofnarnia.bsky.social · 22/12/2024
Gaming Question: What’s the worst thing that video game companies do, and what would you do instead if you had a say? All input is appreciated, including and especially slightly-off-topic rants. Thanks! #Gaming #Question #GameCompanies #HorribleBusinessPractices #HelpMeImprove
010
King Peter of Narnia @peterofnarnia.bsky.social · 22/12/2024
I’ll also scatter treasure and traps throughout the maze, along with custom structures that house puzzles, mobs, unique loot, & strategic importance. There will be multiple levels, with stairs up and down scattered throughout the map. When the map resets, players get sent back to their team’s base.
110
King Peter of Narnia @peterofnarnia.bsky.social · 22/12/2024
Once I’ve got the code part figured out, I’ll start looking into setting up a public Minecraft server for people to play in it. My idea is that it will be a PvP factions server where the map (except faction bases) resets on a regular basis (e.g. weekly).
110
King Peter of Narnia @peterofnarnia.bsky.social · 22/12/2024
Working on a C++ program that makes random Minecraft mazes. The green represents areas that are actually reachable by players. Hopefully I’ll be able to get rid of more of the gray by fine-tuning the settings. I am also working on a Minecraft mod that can translate the maze to the game. #Minecraft
A mostly gray map with green lines on it. The green lines represent accessible areas on the map, while the grayed out parts are unfortunately closed off.
120
King Peter of Narnia @peterofnarnia.bsky.social · 20/12/2024
I’ve been tinkering with the menu for my next demo. It’s vaguely Norse-inspired, and will showcase “the weapon”. Originally these boxes were going to be ui, but they’re too big. I invented a little runic pixel language for this, so the symbols around the edges actually mean something.
A basic video game menu with two buttons. The right one is blank and the left one reads “here there be dragons”
010
King Peter of Narnia @peterofnarnia.bsky.social · 20/12/2024
I don’t lose momentum as much because I can finish a demo quickly enough, and then I get excited/inspired and can hardly wait to start the next one. I’m tricking my brain into being able to make one big game without getting too burnt out.
000
King Peter of Narnia @peterofnarnia.bsky.social · 20/12/2024
Thanks! And I completely agree. I’m developing a series of demos for the different game mechanics, since I’m not using a game engine. Once I have them all finished, I’ll combine all the code into a big game with its own storyline that will hopefully be really fun to play.
220
King Peter of Narnia @peterofnarnia.bsky.social · 20/12/2024
Thanks! I’m still toying with the concept in my head, but I might set it up sometime. Not sure how I would afford it tho, and I don’t want to put ads on it or use any illegal gambling to make up for server costs like some servers I can think of.
010
King Peter of Narnia @peterofnarnia.bsky.social · 19/12/2024
This is so real. I initially started working on my first (and so far only) game because I wanted to play it, and every once in a while I take a break from working on it to play it and enjoy the game I made for myself.
000
King Peter of Narnia @peterofnarnia.bsky.social · 19/12/2024
Idea: a PvP Minecraft server with a limited map and no block breaking. Players struggle to survive a dark, dungeon-like maze, gathering resources and fighting hostile mobs (plus other players). There are clans and static clan bases. The map changes each night at midnight. #Minecraft #GameIdea
120
King Peter of Narnia @peterofnarnia.bsky.social · 19/12/2024
I agree. I get crazily inspired by stuff on itch. Amazing games out there. Whenever I’m in a creative rut for my own stuff, seeing what other people made gets me going again. Obviously I don’t steal anyone’s work, but I definitely pull and modify unique mechanics and gameplay aspects I come across.
020
King Peter of Narnia @peterofnarnia.bsky.social · 19/12/2024
One day I’m going to make a factory-style production-based video game with a fully fleshed out multiplayer combat system (the actual buildings themselves will fight). I have no clue what that means, but I’ll take suggestions if anyone wants to contribute to my insanity. #gamedev #indiegamedev
051
King Peter of Narnia @peterofnarnia.bsky.social · 19/12/2024
Also lots of dynamic upgrades that interact with each other. Like the whole thing is just upgrades. I’m really excited for it.
000
King Peter of Narnia @peterofnarnia.bsky.social · 19/12/2024
I’m working on the next demo for my game: the weapons system!! There’s only one weapon, and it’s going to be absolutely crazy and fully customizable. I’m flavoring it as magic for the demo, but it’ll be tech in the final version. Preview coming soon! #gamedev #sologamedev #indiegamedev #prototype
2103
King Peter of Narnia @peterofnarnia.bsky.social · 16/12/2024
If anyone has ideas I’m open to suggestions. Might use one of them for my own stuff if anyone has an idea that my single remaining brain cell likes.
000
King Peter of Narnia @peterofnarnia.bsky.social · 16/12/2024
We could even maintain a collective block list for accounts that are known AI “imposters”. The biggest problem with AI is that people make it pretend to be human, and an easy way to tell the difference would be the have a creator-specified, community-enforced distinguishing characteristic.
100
King Peter of Narnia @peterofnarnia.bsky.social · 16/12/2024
Hear me out: We make a slogan for human made content. Make it brief and sound cool. Encourage people to mark their own stuff with it rather than a clunky “no ai” message. Create ownership and belonging. If you use it for anything ai-generated, we collectively block you, regulating it organically.
100
King Peter of Narnia @peterofnarnia.bsky.social · 06/12/2024
No problems with this room. Has a ceiling and at least 2 walls (maybe 3, based on the upper left corner of the image). Semi-clean even. Ideal living conditions for a guy like me. If you’re not careful I might move in. Set up a mattress and maybe a desk if I feel ambitious. Then what will you do?
020
King Peter of Narnia @peterofnarnia.bsky.social · 04/12/2024
Plus having more game devs means more opportunity for someone to break new ground. If we have less people making games, they will focus on catering to the general market rather than just making a new and fun game.
040
King Peter of Narnia @peterofnarnia.bsky.social · 04/12/2024
The global collection is worth more than it used to be, even if individual games aren’t worth as much. Worth of games in early days used to be based on scarcity of alternatives, now it’s based on novelty and a loose standard of quality. These are steps forward, not backwards.
130
King Peter of Narnia @peterofnarnia.bsky.social · 03/12/2024
We can’t tax churches without taxing all churches, unless we’re specifically discouraging large churches and encouraging churches to remain small, which (while not a bad idea) would be more than overstepping the government’s own limitation of not mixing church and state. It’s a lose-lose situation.
000
King Peter of Narnia @peterofnarnia.bsky.social · 03/12/2024
Churches are funded by donations and fundraisers, and they provide services to the community that wanted a church. Most of them can hardly afford to stay open even without taxes. Taxing churches essentially punishes religion; that’s how it would be interpreted. You’d have riots and more people hurt.
100
King Peter of Narnia @peterofnarnia.bsky.social · 01/12/2024
Sometimes you gotta do what you gotta do. Good job on recognizing that as an area of improvement for your game and being willing to implement it!
120
King Peter of Narnia @peterofnarnia.bsky.social · 01/12/2024
Lol. I like it better than using Google Docs for my code, but that’s about it.
000
King Peter of Narnia @peterofnarnia.bsky.social · 01/12/2024
Linux compatibility is now available for my Factory Demo game on itch.io This is a big deal, since it means future projects can be Linux compatible as well. echo-silicon.itch.io/factory-demo #GameDev #SoloGameDev #DemoGame #Prototype
echo-silicon.itch.io
Factory Demo by Echo Silicon
A game made out of the demo of the materials production system for a larger project.
2101
King Peter of Narnia @peterofnarnia.bsky.social · 30/11/2024
I am still working on Linux compatibility for my demo game on echo-silicon.itch.io/factory-demo. In the meantime, if anyone has ideas for the other two building types, please let me know! I’ve been considering add a “piston” like from Minecraft, but I’m not sold on the idea yet.
echo-silicon.itch.io
Factory Demo by Echo Silicon
A game made out of the demo of the materials production system for a larger project.
020
King Peter of Narnia @peterofnarnia.bsky.social · 30/11/2024
Some good ideas there. I’ll have to look into that, thanks!
010
King Peter of Narnia @peterofnarnia.bsky.social · 30/11/2024
It was recently developed, so you might still be able to get your hands on a free copy of the playtesting version.
000
King Peter of Narnia @peterofnarnia.bsky.social · 30/11/2024
I found one that I really like called Utopia TTRPG by Oridont. Great system. A little weird compared to other stuff in the industry, but rules-lite and incredibly modular. The core rulebook includes rules about how to make new spells, items, and creatures.
100
King Peter of Narnia @peterofnarnia.bsky.social · 30/11/2024
We don’t need to throw out everything, just a little bit here and there. AI may have flooded some platforms, but we still control THE internet. The power of humans comes from our connection to each other. The only “power” that AI has is that it can interfere with that connection. We stand together.
010
King Peter of Narnia @peterofnarnia.bsky.social · 30/11/2024
Small wins are how we turn the tide. That’s how we’ve won wars in the past, and it’s how we’ll win this one.
010
King Peter of Narnia @peterofnarnia.bsky.social · 30/11/2024
Bluesky is nice because it’s clean. It’s clean because it’s still sort of new. If we want it to stay clean despite regular use, we’re going to need to take care of it a lot better than we have for other platforms.
010
King Peter of Narnia @peterofnarnia.bsky.social · 30/11/2024
AI is often out of touch with reality because people consistently misuse it as a replacement for using their brains. We have good reason to despise it: artificial intelligence represents the drowning out (and therefore the death) of everything that we actually value.
000
King Peter of Narnia @peterofnarnia.bsky.social · 30/11/2024
Dangerous? Yes. Danger is power, and power is an opportunity to make positive change. Those changes won’t happen if we’re divided. We’re human. Most of us want what’s best for each other. We struggle to find that sometimes, but rather than insulting your potential allies, try to find common ground.
010
King Peter of Narnia @peterofnarnia.bsky.social · 30/11/2024
It’s unfair to say that we never learn. We learn, just not often. The problem is that we are stuck re-learning the same lesson. Almost everyone wants the same good thing: mutual thriving. But we lose faith in ourselves and each other and we never do anything to make those ideal outcomes possible.
000
King Peter of Narnia @peterofnarnia.bsky.social · 30/11/2024
The reason that we fight against AI is not for “quality”. It is because our society cannot handle it. We tried, and we did it wrong. We HAVE to go back. Generative AI is polluting the internet, and there’s no use in reminiscing about what it might have been. We do learn, but it takes drastic change.
100
King Peter of Narnia @peterofnarnia.bsky.social · 30/11/2024
Slop is coherent, it’s just low quality and disheartening to read. At best, slop dilutes pure human experience. At worst, it’s a pollutant; a corrupting agent. Your incoherency is inspiring, or at least thought provoking. Making sense of the senseless is part of the human experience. Not the same.
000
King Peter of Narnia @peterofnarnia.bsky.social · 30/11/2024
The war on AI has nothing to do with politics, and everything to do with whether we’re willing to accept gross behavior just because someone says they’re on “our” side (whichever side that may be). All slop is slop, regardless of what color it is.
010
King Peter of Narnia @peterofnarnia.bsky.social · 30/11/2024
It would take a LOT of work, but it would be worth it in the end, and if history has shown us anything, it’s 100% possible.
000
King Peter of Narnia @peterofnarnia.bsky.social · 30/11/2024
Ideally, there would be an organized movement against AI slop. If we could get multiple communities together, we could probably make a change. Authors, game devs, artists; no one wants AI. Enough talented people working together could probably shift the status quo. Where there’s a will there’s a way
120