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Alex Sulman

@peculiarpelican.bsky.social
112 followers 181 following 101 posts

Videogame Developer x/ ZOS, x/ DICE, x/ Blizzard, & x/ Sony. Waffle & opinions are mine! My Podcast linktr.ee/DevToDev Hear me on The Retro Hour tinyurl.com/The-Retro-Hour-Podcast & on DLC tinyurl.com/Feeling-This-Podcast

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Alex Sulman @peculiarpelican.bsky.social · 05/10/2026
Heather Chandler didn't plan a games career — a stray résumé at Activision changed everything. Thirty years later, she says her secret is knowing exactly what she doesn't know. Dev to Dev S03 E05 is live now on all good podcast platforms & Patreon
alexsulman.wordpress.com
Chasing People, Not Technology
Heather Chandler didn't set out to work in games — she wanted film. A stray résumé at Activision in the '90s changed that, and thirty years later she's helped ship everything from Ghost Recon to Fortnite's Battle Royale pivot, written the books nobody else had written, and bet on herself more than once (Escape Room business included!). Her secret? Knowing exactly what she doesn't know — and using that to build trust across every department she touches.
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Alex Sulman @peculiarpelican.bsky.social · 28/09/2026
Jamie Smith took a brutal pitch panel's feedback, fixed the idea, and came back for a job in games. Luck, he says, just needs somewhere to land. Dev to Dev S03 E04 is live now on all good podcast platforms & Patreon
alexsulman.wordpress.com
The Second Bite
Jamie Smith thought games were magic until he learned people made them. Then he spent more than a decade making them himself: Driver: San Francisco, The Crew, Hood: Outlaws & Legends, and many more. Hear how a brutal pitch panel became an internship, why a shooter should feel good to miss, and why a job title is only recognition of the value you've already added. Dev to Dev S03 E04 is live now on all good podcast platforms & Patreon
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Alex Sulman @peculiarpelican.bsky.social · 21/09/2026
Lana Bachynski's house banned video games for years — she became an Associate Art Director at Riot Games anyway, and turned three people in an empty room into one of its biggest creative communities. Dev to Dev S03 E03 is live now on all good podcast platforms & Patreon
alexsulman.wordpress.com
One Frame at a Time
Lana Bachynski's house banned video games for years — so naturally, she became an Associate Art Director who's spent her career building the teams behind them. From rotating footstools at the family computer to animating Heroes of the Storm at Blizzard to building Riot's animation community from three people in an empty room, Lana talks about the mentor who connected her secret animation hobby to an actual career, why she chose games over Pixar, and what it really takes to build a team people trust.
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Alex Sulman @peculiarpelican.bsky.social · 14/09/2026
Jay Powell built a thirty-year career in games without ever designing one — he learned to translate what one side of the industry needed into language the other could use. Dev to Dev S03 E2 is live now on all good podcast platforms & Patreon
alexsulman.wordpress.com
Reading What People Mean 
Jay Powell never wrote a line of code or designed a level, and still built a thirty-year career inside the games industry — by learning to translate. From inventing distribution deals one country at a time before digital existed, to talking movie studios and museums through how games actually work, to burning out so badly he quit on the spot mid-layoff, Jay's story is about staying indispensable to an industry you can't quite build yourself.
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Alex Sulman @peculiarpelican.bsky.social · 07/09/2026
Steven Dwyer failed his way out of a computer science degree, burned out on his first games job in Japan, and quit on the spot the day it shipped. Twenty years later, he leads tools engineering on World of Warcraft. Dev to Dev S03 E01 is live now on all good podcast platforms & Patreon
alexsulman.wordpress.com
Built By Detours 
Steven Dwyer didn't plan a single step of his career — he failed his way out of a computer science degree, burned out on his first games job in Japan, quitting on the spot the day it shipped. Twenty years later, he's a lead engineer on World of Warcraft's tools team, and every wrong turn along the way turned out to be exactly the redirect he needed. A conversation about escape, burnout, immigration, and learning to trust that wherever you land, you'll be fine.
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Alex Sulman @peculiarpelican.bsky.social · 31/08/2026
None of these three guests had a plan when they took a role in Game Dev — they leapt first and wrote the job description after. Dev to Dev's "Leap First" Season 01 themed episode is live now on all good podcast platforms & Patreon
alexsulman.wordpress.com
Leap First, Ask Later
None of my guests in this themed episode of Dev to Dev had a plan when they found their way into a Game Dev role. Matthew Brunhofer chased a WWE writing dream into a Square Enix QA line. Joel Morillo bet three years of his post-Navy life on being a creative and ended up inventing his own role. Nick Heindl got offered a title he'd never heard of and built an accessibility career nobody asked for. Three guests, one Season 01 revisit of Dev to Dev, same lesson: leap first, the job description comes later.
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Alex Sulman @peculiarpelican.bsky.social · 24/08/2026
Zane Draper traded ten toy cars for a Game Boy — and never stopped chasing the next problem to solve. We're bringing this one back. Dev to Dev S01 E13 Remastered is live now on all good podcast platforms & Patreon
alexsulman.wordpress.com
(REVIST) Ten Toy Cars
We're revisiting Season 01 with this one: Zane Draper traded ten toy cars for a Game Boy in kindergarten and never really stopped playing. Now a Senior Tech Designer, he talks about stumbling out of a robotics degree into game design, the five-person-studio crunch that built his confidence, and why he's never once cared what game he's working on — just the problem in front of him.
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Alex Sulman @peculiarpelican.bsky.social · 18/08/2026
Four Dev to Dev guests on what this industry actually costs — panic attacks that snuck up on them, a layoff that erased routine, back-to-back cancellations, a marriage it couldn't survive. Dev to Dev's "What It Costs" theme episode is live now on all good podcast platforms & Patreon
alexsulman.wordpress.com
The Price of the Dream
Four voices, one uncomfortable truth: the industry asks for more than your time. Mark Acero on crunch-induced panic attacks he didn't recognize as panic attacks. Scott Nisenfeld on the aimless days after a layoff ends the project you believed in. Nathan Kellman on surviving two cancellations in two months. Brian Kindregan on the marriage that didn't survive a move he made for a job he loved. A themed episode about what staying in this industry actually costs — and why they stayed anyway.
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Alex Sulman @peculiarpelican.bsky.social · 10/08/2026
Revisiting Dev to Dev S01! Bill Mueller kept chasing challenges — radio, live TV, then Bioshock changed everything. Here's how a bar chat, a role he'd no business taking, and a mid-labor job offer built his 16-year career. Dev to Dev S01 E15 REVISIT is live now on all podcast platforms and Patreon
alexsulman.wordpress.com
(Revisit) From Broadcast Booths to Bioshock
Revisiting Dev to Dev S01! Bill Mueller kept chasing the next challenge — radio, live TV, then Bioshock changed everything. Here's how a bar conversation, a role he had no business taking, and a job offer that arrived mid-labor built his 16-year career. Dev to Dev S01 E15 REVISIT is live now on all good podcast platforms & Patreon
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Dev To Dev Podcast @devtodevpodcast.bsky.social · 03/08/2026
Revisiting Dev to Dev S01! Landon Hood started organizing World of Warcraft raids at 14 — now he's a Brand Manager at Blizzard who built his whole career on people believing in him before he believed in himself. Dev to Dev S01 E11 REVISIT is live now on all good podcast platforms & Patreon
alexsulman.wordpress.com
(REVISIT) Chance, Creativity, and Career Green Lights
In this revisit of a Dev to Dev S01 episode we rediscover the conversation with Landon Hood who was raiding in World of Warcraft when he was in 8th grade — twenty years later, that same instinct for organizing chaos has taken him from a scrappy production agency to ZeniMax Online Studios to Blizzard Entertainment. This episode traces how a self-described "Swiss Army knife" who never mastered one craft became the person three creative teams reported to, and why every pivot in his career started with someone else believing in him first.
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Alex Sulman @peculiarpelican.bsky.social · 03/08/2026
Revisiting Dev to Dev S01! Landon Hood started organizing World of Warcraft raids at 14 — now he's a Brand Manager at Blizzard who built his whole career on people believing in him before he believed in himself. Dev to Dev S01 E11 REVISIT is live now on all good podcast platforms & Patreon
alexsulman.wordpress.com
(REVISIT) Chance, Creativity, and Career Green Lights
In this revisit of a Dev to Dev S01 episode we rediscover the conversation with Landon Hood who was raiding in World of Warcraft when he was in 8th grade — twenty years later, that same instinct for organizing chaos has taken him from a scrappy production agency to ZeniMax Online Studios to Blizzard Entertainment. This episode traces how a self-described "Swiss Army knife" who never mastered one craft became the person three creative teams reported to, and why every pivot in his career started with someone else believing in him first.
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Alex Sulman @peculiarpelican.bsky.social · 27/07/2026
Four Season 2 guests, one thread: the family that handed them the controller — and never quite let go. Dev to Dev S02 Mini-sode, themed around Family, is live now on all good podcast Platforms
alexsulman.wordpress.com
Passed Down, Played Forward 
Four Season 2 guests, one thread: the family that handed them the controller — and never quite let go.
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Alex Sulman @peculiarpelican.bsky.social · 20/07/2026
Twenty strangers, twenty stories, and the same thing waiting at the end of almost every one: empathy. Dev to Dev S02 Wrap Up is live now on all good podcast platforms & Patreon
alexsulman.wordpress.com
Season 02 Wrap
Twenty episodes in, and the thread running through Season 2 wasn't a game or a studio — it was empathy. I close out the season reflecting on strangers-turned-guests, the moment it "clicked" for people who never planned to be developers, and the pattern of empathy showing up again and again, and how the craft can consume you. A season reflection before we roll into Season 03.
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Alex Sulman @peculiarpelican.bsky.social · 15/07/2026
Luke Shingleton had a job interview and a wedding proposal booked for the same afternoon in Paris. He said yes to both. Dev to Dev S02 E20 is live now on all good podcast platforms & Patreon
alexsulman.wordpress.com
One Day, Two Life Changes 
APOLOGIES FOR THE DELAY!! Had a slight scheduling snafu but we still made it this week!!! On this episode of Dev to Dev, I caught up with Luke Shingleton, a Quest Designer at Double Eleven who's spent the last four years shaping the same AAA world from the inside out. We talked about growing up an only child in a tiny Northern Irish village, the marketing course that nearly pulled him off the dev path, and the single afternoon in Paris when he had a job interview and a wedding proposal on the same clock.
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Alex Sulman @peculiarpelican.bsky.social · 06/07/2026
Football is the greatest game in the world..... #soproud #threelions #fwc
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Alex Sulman @peculiarpelican.bsky.social · 06/07/2026
Tyler Rotheram walked up to a games studio as a teenager and asked to come in and help. That approach has basically worked for his whole career! Dev to Dev S02 E19 is live now on all good podcast platforms & Patreon
alexsulman.wordpress.com
Knock First, Ask Later!
This week on Dev to Dev I got to sit down with Tyler Rotheram, a Technical Game Designer whose career reads like a highlight reel of trying by just showing up — and it really working ou!. Tyler's story is proof that most doors aren't locked, they just haven't been knocked on yet. A Constant, Not a Hobby Games weren't a phase for Tyler — they were the family language.
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Alex Sulman @peculiarpelican.bsky.social · 29/06/2026
Cancelled projects, eight months of crunch, a layoff that took his whole team — Scott Nisenfeld kept coming back to the same desk. Twenty years in, he still loves the build. Dev to Dev S02 E18 is live now on all good podcast platforms & Patreon.
alexsulman.wordpress.com
I Had a Hand in That
This week on Dev to Dev, I caught up with Scott Nisenfeld, a gameplay engineer whose career runs from Command & Conquer to World of Tanks to The Elder Scrolls Online — nearly two decades spent building the systems players never quite see. Under the Hood Scott’s first love was a story. King’s Quest, on an IBM PC Junior, showed him a game could tell one.
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Alex Sulman @peculiarpelican.bsky.social · 22/06/2026
Sangita Nuli spent years convinced that making games was too daunting to try. Then they jumped — and learned the story only gets stronger the more you let it go. Dev to Dev S02 E17 is live now on all good podcast platforms & Patreon alexsulman.wordpress.com/2026/06/22/e...
alexsulman.wordpress.com
Everyone a Storyteller
Sangita Nuli came into games the long way — through plays, film scripts, and a talent agency — convinced for years that interactive storytelling was too daunting to attempt. Then she jumped. From a…
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Alex Sulman @peculiarpelican.bsky.social · 15/06/2026
Louis Bayard never planned his way into games — he jumped, and figured it out on the way. Dev to Dev S02 E16 is live now on all good podcast platforms & Patreon
alexsulman.wordpress.com
Jumping In Before You’re Ready 
Louis Bayard never planned his way into games — he jumped, and figured it out on the way. From a board-games-first design school in France to building racing worlds at Codemasters, and now leading level design on an open-world game at Third Kind Games, his career runs on a single instinct: say yes, then learn. A conversation about momentum, feel, and why the thing he calls a flaw might be his greatest strength.
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Alex Sulman @peculiarpelican.bsky.social · 08/06/2026
Howdy all. Apologies another intermission as I get back from travelling and work. Stand by for a new episode next Monday 15th June!!! Find Dev to Dev here: linktr.ee/DevToDev alexsulman.wordpress.com/2026/06/08/i...
alexsulman.wordpress.com
INTERMISSION (AGAIN!)
Howdy folks, once again apologies that my work and travel commitments means there’s no new episode of Dev to Dev this week. We will be back next Monday 15th June but in the meantime thank you…
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Alex Sulman @peculiarpelican.bsky.social · 01/06/2026
Howdy folks, apologies but due to some work and travel commitments there's no new episode of Dev to Dev this week. I will be back in a couple of weeks but in the meantime thank you for your patience! Please check out Dev to Dev Here: linktr.ee/DevToDev
alexsulman.wordpress.com
INTERMISSION
Howdy folks, apologies but due to some work and travel commitments there's no new episode of Dev to Dev this week. I will be back in a couple of weeks but in the meantime thank you for your patience!
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Alex Sulman @peculiarpelican.bsky.social · 25/05/2026
Brian Marinari wanted to explore worlds — so he learned to build them. From an Atari cartridge that lit his imagination, to rendering virtual worlds at ILM, Brian's career is a study in what happens when you finally stop doubting your right to follow what you love. Dev to Dev S02 E15 is out NOW!
alexsulman.wordpress.com
Art from Math
Brian Marinari wanted to explore worlds — so he learned to build them. From an Atari cartridge that lit his imagination, to rendering virtual worlds at ILM, Brian's career is a study in what happens when you finally stop doubting your right to follow what you love.
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DLC Pod @dlchypetrain.bsky.social · 22/05/2026
The season 4 finale of Feeling This with @peculiarpelican.bsky.social & @christianspicer.bsky.social is out now on RSS and VOD for all patrons.
static.klipy.com
Andy Samberg Says 'I'm Feelin' It'
ALT: Andy Samberg Says 'I'm Feelin' It'
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Alex Sulman @peculiarpelican.bsky.social · 18/05/2026
Rob Gardner spent a decade in a band before games became his career - and the skill set he built along the way turned out to be exactly what directing voice actors requires. Dev to Dev S02 E14 is out now on all good Podcast platforms, and Patreon!
alexsulman.wordpress.com
All Roads, Eventually
Rob Gardner spent a decade in a band before games became his career — and the skill set he built along the way turned out to be exactly what directing voice actors requires. A conversation about late starts, long detours, and finding out the thing you almost gave up was the thing you needed most.
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Alex Sulman @peculiarpelican.bsky.social · 11/05/2026
A QA lead turned Producer turned Mum, Sarah Lynn talks about what draws her to the craft — and the harder question of what it means to want to come back to it as a parent. Dev to Dev S02 E13 is out now!
alexsulman.wordpress.com
Balancing Parenthood with Game Dev
Sarah Lynn has been making games since the days when XCOM was just concept art on a wall — and she's been finding her way back to them ever since. A QA lead turned Producer turned Mum, Sarah talks about what draws her to the craft, why she'd rather understand a process before changing it, and the harder question of what it means to step away from a career that's been your whole identity — and want to come back.
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pokedaduk.bsky.social @pokedaduk.bsky.social · 04/05/2026
Thanks again for having me on and giving me the space to get all nostalgic about my career and what got me there :)
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Alex Sulman @peculiarpelican.bsky.social · 04/05/2026
When you can't draw, can't paint, and your photography A-level isn't going well — you find another way to make things. For Tom Miles, that way was code, and it's been his creative outlet for the better part of 30 years. Dev to Dev S02 E12 is live on all good platforms now!
alexsulman.wordpress.com
The One Who Builds What’s Needed
Tom Miles spent nearly two decades building Total War's UI, porting games to Linux, running backend services, and always resisting the pull toward specialism. In this episode, he traces the winding path from a ZX Spectrum in rural Norfolk to a career built on one core belief: anything is possible, it might just take a long time.
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Alex Sulman @peculiarpelican.bsky.social · 27/04/2026
Dev to Dev S02 E11 with Gonza do Campo is live NOW! Gonza spent a decade in industrial logistics before pivoting to games at 30 — and that background turned out to be the perfect foundation for production. Come learn how he executed such a huge, and brave, switch!
alexsulman.wordpress.com
From Patagonia to Production
Gonza Do Campo spent a decade in industrial logistics before pivoting to games at 30 — and that background turned out to be the perfect foundation for production. Now Principal Producer at 2K in Valencia, he talks growing up in Patagonia where games were rare and cloned, the methodical pivot that took years to execute, and what it actually takes to lead well in this industry. A career built the long way — and better for it.
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Cane and Rinse @caneandrinse.com · 26/04/2026
#CRTWR: Crash our Super Puzzle Fighter II Turbo party with your Three-Word Review gems. Yoyussu!
media.tenor.com
a video game screen that says ' internship ' at the bottom
ALT: a video game screen that says ' internship ' at the bottom
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Andy Roberts @scaryfish.bsky.social · 23/04/2026
😂
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Alex Sulman @peculiarpelican.bsky.social · 23/04/2026
9 years ago I proposed to my beautiful wife via a hand-crafted movie trailer at a private screening of our favourite movie. It was nerve wracking but something we love to look back on every year Happy Engagement-versery my love! . . . . . #PulpFiction #Engagement #Nerves youtu.be/oamJ2q6FFl0?...
youtu.be
The Proposal
YouTube video by Alex Sulman
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Alex Sulman @peculiarpelican.bsky.social · 20/04/2026
Dev to Dev S02 E10 with Andy Roberts is live now! Andy shares his journey from early digital art on the BBC to becoming a veteran game developer, exploring how creativity, persistence, and collaboration shaped his career. We also explore how to manage ego and introversion.
alexsulman.wordpress.com
Turning Passion into a Game Dev Career
Andy Roberts shares his journey from early digital art on the BBC to becoming a veteran game developer, exploring how creativity, persistence, and collaboration shaped his career. From early experimentation to working on major titles, this episode dives into learning by doing, managing ego, managing being an introvert, and adapting in an ever-changing industry.
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Alex Sulman @peculiarpelican.bsky.social · 13/04/2026
Dev to Dev S02 E09 with Brandon Van Haren is live NOW! From drawing Mario levels as a kid to designing encounters on The Elder Scrolls Online, Brandon shares his journey into game development, the challenges he's faced, and what it's like to spend 11 years at a studio and then move on!
alexsulman.wordpress.com
From Paper Levels to Live Service Worlds
From drawing Mario levels as a kid to designing encounters on The Elder Scrolls Online, Brandon Van Haren shares his journey into game development. We explore breaking into the industry, learning through feedback, mastering tools, and why humility and teamwork are essential to building great player experiences.
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Alex Sulman @peculiarpelican.bsky.social · 06/04/2026
Dev to Dev S02 E08 with Aram Granger is live NOW! From learning on the job to embracing creativity over rigid planning, Aram explores how important humility, passion, curiosity, and persistence can take you from one career to another, and help you find your place
alexsulman.wordpress.com
“Putting the Sauce on the Substance”
Aram Granger shares his journey from Hollywood VFX to video games, revealing how visual effects shape game feel and player feedback. From learning on the job to embracing creativity over rigid planning, this episode explores how instinct, iteration, and a love of making things “feel good” define a career in game development.
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Dev To Dev Podcast @devtodevpodcast.bsky.social · 01/04/2026
Clip #1 from Dev to Dev S02E07 - How the Football mindset prepares you for Game Dev Find Dev to Dev here: linktr.ee/DevToDev . . . #devtodev #DevToDevPodcast #gamedevelopment #gamedev #podcast #videogames #LevelDesign #GameDesignCareers #GameDevJourney #AAADevelopment youtube.com/shorts/cJf0l...
youtube.com
Dev to Dev S02 E07 Clip - A Football Mindset In Game Dev
YouTube video by Dev To Dev Podcast
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Alex Sulman @peculiarpelican.bsky.social · 30/03/2026
Dev to Dev S02E07 is now LIVE Level designer Nathan Kellman shares his journey from JRPG inspiration to working on Diablo IV. A grounded look at what it really takes to build a career in game development
alexsulman.wordpress.com
Learning to Move Cubes the Right Way
Level designer Nathan Kellman shares his journey from JRPG inspiration to working on Diablo IV, including breaking into AAA, surviving layoffs, and finding his discipline through failure. A grounded look at what it really takes to build a career in game development—and why great designers are the ones willing to start again.
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DLC Pod @dlchypetrain.bsky.social · 27/03/2026
New episode of Feeling This out now for all patrons! @peculiarpelican.bsky.social & @christianspicer.bsky.social break down the Feel that Causes Stress. The episode isn’t stressful though, we promise!
media.tenor.com
a man in a suit and tie is pointing at the camera and says `` i promise you '' .
ALT: a man in a suit and tie is pointing at the camera and says `` i promise you '' .
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Alex Sulman @peculiarpelican.bsky.social · 24/03/2026
Thanks again to @theretrohour.com for my invite to their podcast - now in Video form!! . . . . . #TheRetroHour #Atari #RetroVideogames #ZXSpectrum #Speccy #Diablo #GodOfWar #Playstation #Medievil #HeavenlySword #SonyCambridge #Primal #24TheGame #Frogger #BravaFabrics youtu.be/K57bSESOTp0?...
youtu.be
What It Was REALLY Like Working at Sony PlayStation in the 90s
YouTube video by The Retro Hour (Retro Gaming Podcast)
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DLC Pod @dlchypetrain.bsky.social · 23/03/2026
Kahlief Adams (@itskahlief.bsky.social) and Lana Bachynski (@latienie.bsky.social) join Christian (@christianspicer.bsky.social) to chat DLSS 5, Marathon, plus Jeff (@jeffcannata.bsky.social) gives his Crimson Desert impressions!
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Alex Sulman @peculiarpelican.bsky.social · 23/03/2026
From growing up as a gamer in Alabama to working on a AAA MMORPG, Johnny White shares how games shaped his identity, the risks he took to break into the industry, and why losing a project hurts less than losing the team behind it.
alexsulman.wordpress.com
Turning Passion Into Purpose
From growing up as a gamer in Alabama to working on a AAA MMORPG, Johnny White shares how games shaped his identity, the risks he took to break into the industry, and why losing a project hurts less than losing the team behind it. A wonderful conversation about passion, collaboration, and finding your place in game dev.
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Alex Sulman @peculiarpelican.bsky.social · 20/03/2026
It was a privilege to be a guest on @theretrohour.com Podcast to share some stories of my earlier times in the Industry with PlayStation . . . . . #theretrohour #PlayStation #Medievil #Frogger #GodOfWar #PlayStation2 #QA #GameDesign #RetroGames #RetroGaming #e3 open.spotify.com/episode/6oZE...
open.spotify.com
523: What It Was REALLY Like Working at Sony PlayStation in the 90s - The Retro Hour EP523
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Alex Sulman @peculiarpelican.bsky.social · 16/03/2026
Dev to Dev S02E05 with Brian Kindregan is now live! Brian shares his journey from Hollywood storyboards to AAA game development, exploring what it really takes to build stories inside massive AAA game worlds.
alexsulman.wordpress.com
From Hollywood Storyboards to Videogame Narratives
Brian Kindregan - writer on Mass Effect 2, StarCraft II, and Diablo - joins me to share his journey from Hollywood storyboards to AAA game development, exploring interactive storytelling, narrative leadership, and what it really takes to build stories inside massive game worlds.
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Alex Sulman @peculiarpelican.bsky.social · 10/03/2026
@charalanahzard.bsky.social Loved your insight here - as the designer that built this mini-game I can confirm not all of us were women but there were some awesome women involved, including @ariellawrence.bsky.social !! Was quite an experience building it, for sure!!! www.youtube.com/watch?v=6Veb...
youtube.com
Alanah Addresses God of War's S*x Scenes
YouTube video by Alanah Streams
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Alex Sulman @peculiarpelican.bsky.social · 09/03/2026
AAA Producer Leyla Lacombe shares how curiosity, mentorship, and a willingness to explore different roles helped her find her place in game development. From a start in Esports to producing complex AAA games, this episode explores how embracing uncertainty can shape a career in the games industry.
alexsulman.wordpress.com
Finding Your Place in the Games Industry
AAA Producer Leyla Lacombe shares how curiosity, mentorship, and a willingness to explore different roles helped her find her place in game development. From a start in Esports to producing complex AAA games, this episode explores how embracing uncertainty can shape a career in the games industry.
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Alex Sulman @peculiarpelican.bsky.social · 02/03/2026
From Sega arcades to UX leadership, Ed Moore shares how empathy became his greatest design tool. We explore non-linear careers, player research, and why UX acts as an insurance policy for game teams. A thoughtful conversation about accessibility, leadership, and building worlds that connect
alexsulman.wordpress.com
From Sega Kid to UX Leader
From Sega arcades to UX leadership, Edward J Moore shares how empathy became his greatest design tool. We explore non-linear careers, the power of player research, and why UX acts as an insurance policy for game teams. A thoughtful conversation about accessibility, leadership, and building worlds that truly connect.
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Alex Sulman @peculiarpelican.bsky.social · 23/02/2026
Mark Acero shares 26 years of Game Design experience - from the origins of the EVO fighting scene to huge franchises and VR. We dive into psychology in design, combating bias in playtests, collaborative leadership, real iteration, and sustaining passion without burning out.
alexsulman.wordpress.com
Making the Best Game Possible
Mark Acero shares 26 years of Game Design experience - from the origins of the EVO fighting scene to huge franchises and VR. We dive into psychology in design, combating bias in playtests, collaborative leadership, real iteration, and sustaining passion without burning out. A powerful look at systems thinking, efficiency, and longevity in game development.
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Dev To Dev Podcast @devtodevpodcast.bsky.social · 20/02/2026
Clip #2 from Dev to Dev S02 E01 - Randy discusses crafting his own Videogame degree Find Dev to Dev here: linktr.ee/DevToDev . . . . . #DevToDev #DevToDevPodcast #gamedev #gamedevelopment #videogames #gaming #gameindustry #gamedevlife #gamedesign #RensselaerPolytech youtube.com/shorts/fwZJn...
youtube.com
Dev to Dev S02 E01 Clip - Crafting My Own Videogame Degree
YouTube video by Dev To Dev Podcast
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Phillipe Bosher @pabosher.com · 18/02/2026
3 weeks today, I’ll be hosting a panel at GDC with @yurilowenthal.bsky.social, @cissyspeaks.bsky.social, @eliastoufexis.bsky.social, and @courtenaytaylor.bsky.social, on How To Be An Actor’s Favourite Director. I’m excited, and would really love to see you there. schedule.gdconf.com/session/stop...
schedule.gdconf.com
Stop, Collaborate, and Listen: How to be an Actor's Favorite Director | Agenda | GDC Festival of Gaming
As graphical and audio fidelity in games increases, players demand ever greater performances from their video game actors. In this panel chaired by Phillipe Bosher (Baldur's Gate 3), actors Yuri Lowen...
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Reposted by Alex Sulman
DLC Pod @dlchypetrain.bsky.social · 16/02/2026
This week Jesse Norris (@jessenorris.xboxera.com) joins us to chat Mario Tennis Fever, God of War Sons of Sparta, High on Life 2, and more!
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Alex Sulman @peculiarpelican.bsky.social · 16/02/2026
Loads of fun chatting with Andy Tudor about our time on the PS2 game Primal. Just two of the developers sharing their memories of their time working with many others! www.youtube.com/watch?v=J4Ue... . . . . . #playstation2 #primalgame #sonycambridge #sonycambridgestudio #ps2 #ps2game #16volt
youtube.com
"PRIMAL - What Were We Thinking?" A Retrospective Of The PS2 Cult Classic
YouTube video by Andy Tudor
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