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Paul Maaswinkel

@paulmaaswinkel.bsky.social
36 followers 159 following 21 posts

music composer for games & visuals ✨🎵 • gamedeveloper 🎮 • he/him ⭐ linktr.ee/paulmaaswinkel

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Paul Maaswinkel @paulmaaswinkel.bsky.social · 18/03/2026
People are getting creative customizing their inputs for Keypress Burger to get that highscore😄💪 #gamedev #indiegame #streamdeck
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Paul Maaswinkel @paulmaaswinkel.bsky.social · 10/02/2026
How it started vs the end result of Keypress Burger 🍔 Learned a lot! Especially about using Godot. Can’t wait to further explore the engine for future games! #gamedev #godot #pixelart #indiegame
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Paul Maaswinkel @paulmaaswinkel.bsky.social · 09/02/2026
For Keypress Burger, I used Aseprite for the first time, and I loved it! Really intuitive and easy to use, definitely my go-to pixel art tool for future projects 🙌 #pixelart #aseprite #gamedev #indiegame
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Paul Maaswinkel @paulmaaswinkel.bsky.social · 08/02/2026
🔊 Created an audio manager script for my first Godot game, which I hope to re-use and extend for future projects! I added a pitch down/up transition when you pause the music, for some extra audio juice 📻 #gamedev #godot #gameaudio #indiegame
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Paul Maaswinkel @paulmaaswinkel.bsky.social · 07/02/2026
I really liked the idea of an animated visualizer for the burger orders, showing the requested toppings and the amount of each sauce. As orders get bigger in later levels, the time offsets between the toppings get smaller, to keep the total animation snappy 🍔 #gamedev #godot #pixelart #indiegame
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Paul Maaswinkel @paulmaaswinkel.bsky.social · 06/02/2026
First time using tweens in Godot, for these result menu transitions. Took some tweaking to get the timing tight and smooth. Adding sound effects helped a lot too!🎧 #gamedev #godot #pixelart #indiegame
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Paul Maaswinkel @paulmaaswinkel.bsky.social · 05/02/2026
Had lots of fun adding detail to the sauces in Keypress Burger, both visually (initial sputter, sauce stream, impact, splat animations on the toppings, dripping) and audio 😁 #gamedev #godot #pixelart #indiegame #juice
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Paul Maaswinkel @paulmaaswinkel.bsky.social · 04/02/2026
Just released Keypress Burger, my very first game on itch.io! 🍔 Finish every level before the timer runs out to unlock new delicious toppings and sauces, to make even bigger and messier burgers! #gamedev #godot #pixelart #indiegame Play it here! 👉 paulmaaswinkel.itch.io/keypress-bur...
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Paul Maaswinkel @paulmaaswinkel.bsky.social · 03/02/2026
Hi new followers! I'm Paul🎵 I compose music for games & other stuff. Also making games✨ Hit me up if you like what I make! 😁🎧 linktr.ee/paulmaaswinkel
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Aviv Levy @avivlevy.bsky.social · 08/05/2025
Before the Ash 1.2 - Wonder Update released for free! 🏛 Added a rare Wonder building 🌋 Added sacrificing resources to delay the volcano 🥇 New resource - Gold! 💻 UI and QoL Improvements 🎶 New SFX and improved audio And much more! #indiegamedev #pixelart #strategygame Link below 👇
before the ash update 1.2 - wonder update
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Paul Maaswinkel @paulmaaswinkel.bsky.social · 04/05/2025
🎵 This awesome animation by pixel artist @bitopu.bsky.social instantly inspired me to create a boss-fight-style beat! For the hi-hats, claps, and other percussion, I used firecracker sound effects to match the exploding carrot bombs. Go check out more of his pixel art, it’s super vibey! 🙌 #PixelArt
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Paul Maaswinkel @paulmaaswinkel.bsky.social · 03/05/2025
Firecracker SFX are the best hihat/clap/percussion🤩 so snappy
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Reposted by Paul Maaswinkel
Aviv Levy @avivlevy.bsky.social · 11/04/2025
Note to self - when you make a game with a fire spread mechanic, let players know they can extinguish said fire 🔥😭 All that and more in the short post-mortem I wrote for Before the Ash, my new city builder jam-game! #indiegamedev #godotengine Link in the below 👇
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Aviv Levy @avivlevy.bsky.social · 05/04/2025
Before the Ash is showcased on Rock Paper Shotgun! #indiegamedev #godotengine www.rockpapershotgun.com/its-time-to-...
rockpapershotgun.com
It's time to build an ancient Roman city near an exploding volcano
City-building can be an exhausting affair, once you’ve evolved beyond the initial joy of cottage windows lighting up at…
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Paul Maaswinkel @paulmaaswinkel.bsky.social · 29/03/2025
Last week, I took part in the 79th edition of the Godot Wild Jam, creating the music and sound for Before the Ash, a game by the amazing @avivlevy.bsky.social. I dived into the instruments and scales of the Roman Empire, blending them with a bitcrushy electronic sound. Go check out the game!
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Paul Maaswinkel @paulmaaswinkel.bsky.social · 29/03/2025
I created a synth cover of Hollow Knight's beautiful ‘City of Tears’, originally composed @christopherlarkin.bsky.social. This game is one of my all-time favorites, and its music is a big part of why I love it so much💙 #gamemusic #cityoftears #hollowknight #hollowknightfanart #silksong
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Paul Maaswinkel @paulmaaswinkel.bsky.social · 29/03/2025
One early morning, I woke up with this theme in my head. I made a quick (sleepy) recording on my phone and went back to bed. Later, I found it again and decided to make a better recording and a short video. I’m always curious about how and when musical ideas can come up, especially during sleep🌙
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Reposted by Paul Maaswinkel
Aviv Levy @avivlevy.bsky.social · 24/03/2025
Before the Ash - develop Pompeii into a prosperous city before Vesuvius erupts! My entry for @godotwildjam.bsky.social Made within one week! youtu.be/4K3pG5iHglM?... With wonderful music and SFX by the talented @paulmaaswinkel.bsky.social #indiegamedev #strategygame #godotengine #citybuilder
youtu.be
Before the Ash Gameplay
YouTube video by Aviv Levy
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