Paccus @paulcnova.dev · 23/08/2025TIL that if you put something into the ResourceName field in #godot editor it actually changes it to that text, that way you're not staring at the same "ClassName" text and having to guess what it is 🤯 #godottips #godotengine #gamedevtips #gamedev 0203
Paccus @paulcnova.dev · 21/07/2025Corporate wants you to tell the difference between these two images (you can't). I've been working on my #obsidian plugin, and it currently imports .penpot files from #PenPot and renders it almost 1:1. There's still some work to be done to be 1:1 but it's coming along nicely! 120
Paccus @paulcnova.dev · 11/06/2025I recently hit my MVP moment with this plugin. Its to draw rectangles and text on the canvas and let me view it on reader mode. I got it to work! And the viewer works on Android! More needs to be done. This was the litmus test to fleshing things out. More details in 🧵 #obsidian #obsidianplugin 210
Paccus @paulcnova.dev · 07/06/2025I've been using @obsidian.md for a while and its an amazing note taking app. I'm designing game rn and that's when I realized the only UI viewer is a Figma embed. So I've pivoted atm to work on a UI/UX designer plugin. More details later, but for now: THE TRIANGLE. #obsidian #obsidianplugin 020
Paccus @paulcnova.dev · 14/02/2025Oh thats my little guy Max. He's a piece of work and wants nothing more than to excercise but he's a cute little goofball 130
Paccus @paulcnova.dev · 25/11/2024Post your fav pokemon, wrong answers only Credit: @shimhaq.bsky.social 020
Paccus @paulcnova.dev · 25/10/2024Got some clip avoidance working with the camera. Might need to get Phantom Camera in to smooth movement. #GameDev #Godot #IndieDev 041
Paccus @paulcnova.dev · 23/10/2024Quite literally me. My favorite deck to play is the goodest boy: Yoshimaru 0100
Paccus @paulcnova.dev · 23/10/2024Cookin up a controller to be able to control the character, unlock the camera to check ahead at a distance, and be able to switch characters. I still got a lot to work on, especially the physics of the camera! #GodotEngine #GameDev #IndieDev 060