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Patrick Curry (GameDev)

@patrickmcurry.mastodon.gamedev.place.ap.brid.gy
19 followers 1 following 50 posts

I make games, software, companies, and communities. Studio head at FarBridge, creating Homeworld: Vast Reaches and more! [bridged from mastodon.gamedev.place/@patrickmcur… on the fediverse by fed.brid.gy ]

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Patrick Curry (GameDev) @patrickmcurry.mastodon.gamedev.place.ap.brid.gy · 14/09/2026
Uh oh, Patrick is posting on Mastodon. He must be up to insane game mod shenanigans again!
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Patrick Curry (GameDev) @patrickmcurry.mastodon.gamedev.place.ap.brid.gy · 19/08/2026
You can also sign-up for early playtests by backing the Kickstarter! www.kickstarter.com/projects/farbri…
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Patrick Curry (GameDev) @patrickmcurry.mastodon.gamedev.place.ap.brid.gy · 19/08/2026
Announcing a new game is such a roller coaster. We've got more news to share soon... in the meantime holler if you're going to Gamescom and want to play it! store.steampowered.com/app/4965500/…
store.steampowered.com
Job Simulator: Human Relations on Steam
The beloved world of Job Simulator is coming to flat-screen PC for the first time! Team up with up to four players to relive ancient human traditions of teamwork, workplace chaos, and questionable promotions in an all-new co-op physics comedy game.
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Reposted by Patrick Curry (GameDev)
Patrick Curry @patrickmcurry.mastodon.social.ap.brid.gy · 18/06/2026
I'm making a rare social media post to share that I'm helping friends make something new, and it's pretty rad. Looking for early alpha testers -- if you know me you'll probably be interested: patrickcurry.com/supersecret
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Patrick Curry (GameDev) @patrickmcurry.mastodon.gamedev.place.ap.brid.gy · 03/03/2026
GDC is almost upon us. I've extended my trip, so if you want to get together in SF during the show, give a shout! (I might even let you play our new game!)
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Patrick Curry (GameDev) @patrickmcurry.mastodon.gamedev.place.ap.brid.gy · 18/02/2026
It's conference season for us in the video game industry! If you're going to GDC or SXSW next month and want to catch up, talk shop, and maybe get a peek at our new games, give a shout!
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Patrick Curry (GameDev) @patrickmcurry.mastodon.gamedev.place.ap.brid.gy · 10/11/2025
I'm really proud of our team at FarBridge – we shipped Homeworld: Vast Reaches, the deep-space strategy game, on SteamVR! There's a free demo and even a new mode to try. We *also* updated the Meta Quest version with the new mode! Kudos y'all! homeworldvastreaches.com
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Patrick Curry (GameDev) @patrickmcurry.mastodon.gamedev.place.ap.brid.gy · 29/10/2025
I've been quiet on social media lately, mostly busy with work and family and real-life, but I'm definitely feeling a lil out of the loop with my friends in the industry. There's so much change going on, and it feels like a good time to just reach out and catch up! If you wanna do so, lemme know!
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Patrick Curry (GameDev) @patrickmcurry.mastodon.gamedev.place.ap.brid.gy · 28/10/2025
If you're into scifi, horror, pixel art, and indie games, check out my pals' new game "What the Stars Forgot"! They're doing a crowdfund to get across the finish-line! #indie #gamedev #scifi #horror […]
mastodon.gamedev.place
Original post on mastodon.gamedev.place
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Patrick Curry (GameDev) @patrickmcurry.mastodon.gamedev.place.ap.brid.gy · 31/03/2025
Reminder: tomorrow is April Fool's Day, don't trust anything on the internet.
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Patrick Curry (GameDev) @patrickmcurry.mastodon.gamedev.place.ap.brid.gy · 26/03/2025
Thanks for the votes so far y'all! Keep em coming!
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Patrick Curry (GameDev) @patrickmcurry.mastodon.gamedev.place.ap.brid.gy · 26/03/2025
I’ve watched a couple episodes of Yellowjackets and I’m intrigued… but I’ve been burned by TV shows before. Do they know what they’re doing? You tell me! #yellowjackets docs.google.com/forms/d/e/1FAIpQLSc…
docs.google.com
Does Yellowjackets have a plan?
Is there an overall plot to the TV show Yellowjackets? Is there a big plan for the story? Do they know where they’re heading? Or are they just making it up as they go?
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Patrick Curry (GameDev) @patrickmcurry.mastodon.gamedev.place.ap.brid.gy · 03/03/2025
Making software is difficult. Making software on the Internet requires arcane magic and even with the perfect incantations things go wrong exactly when you don't want them to. patrickcurry.com/boatsontheocean
patrickcurry.com
Boats on the Ocean - Making Software for the Internet - Patrick Curry (patrickcurry.com)
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Patrick Curry (GameDev) @patrickmcurry.mastodon.gamedev.place.ap.brid.gy · 25/02/2025
Some days I really connect with the magic that is game and software development, where you can turn ideas into code and that code becomes blinking lights that make our hearts go aflutter. Other days it's all 💩🔥♻
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Patrick Curry (GameDev) @patrickmcurry.mastodon.gamedev.place.ap.brid.gy · 22/02/2025
I fell back on one of my favorite debugging practices: I used a tiny one-scene Unity project and made a bunch of different builds with different options and ran it from multiple different locations on the hard-drive. It's much easier to make and copy a 100mb project around than a 2gb project! […]
mastodon.gamedev.place
Original post on mastodon.gamedev.place
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Patrick Curry (GameDev) @patrickmcurry.mastodon.gamedev.place.ap.brid.gy · 22/02/2025
The problem with Unity saving the player log files into the game's data folder, which it did prior to Unity 2018, is that if you install your Windows game into the "Program Files" directory, there's a good chance the exe won't have access to write back into that data directory. Which made […]
mastodon.gamedev.place
Original post on mastodon.gamedev.place
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Patrick Curry (GameDev) @patrickmcurry.mastodon.gamedev.place.ap.brid.gy · 22/02/2025
Think I found the answer: In Unity 5 & Unity 2017, Windows player logs were saved as install_dir\game_name_data\output_log.txt Unity 2018 changed to save logs as user_dir\AppData\LocalLow\company_name\product_name\output_log.txt Unity 2019 changed again to save logs as […]
mastodon.gamedev.place
Original post on mastodon.gamedev.place
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Patrick Curry (GameDev) @patrickmcurry.mastodon.gamedev.place.ap.brid.gy · 22/02/2025
Hey #Unity and #Unity3d #gamedev experts, want a puzzle to solve on a Friday night? Is this a bug or am I crazy?! mastodon.gamedev.place/@patrickmcur…
mastodon.gamedev.place
Patrick Curry (GameDev) (@patrickmcurry@mastodon.gamedev.place)
Am I crazy... Have an old game project in ancient version of Unity (5.4.1p4). Game runs great in editor, with lots of useful log messages. BUT make a build and the resulting .exe won't make a log file without the -logFile command-line parameter. I tried a million things to fix it. Gave up and try it in a more recent version of Unity (2022.3.15f1). Same project, no edits, make a .exe build, and the log files appear just fine. #wtf #unity #gamedev
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Patrick Curry (GameDev) @patrickmcurry.mastodon.gamedev.place.ap.brid.gy · 22/02/2025
Am I crazy... Have an old game project in ancient version of Unity (5.4.1p4). Game runs great in editor, with lots of useful log messages. BUT make a build and the resulting .exe won't make a log file without the -logFile command-line parameter. I tried a million things to fix it. Gave up […]
mastodon.gamedev.place
Original post on mastodon.gamedev.place
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Patrick Curry (GameDev) @patrickmcurry.mastodon.gamedev.place.ap.brid.gy · 19/02/2025
This just in: don't listen to music from high school unless you want to feel real real weird about things. 🎵🤷‍♂️🎶
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Patrick Curry (GameDev) @patrickmcurry.mastodon.gamedev.place.ap.brid.gy · 16/02/2025
I’m not the biggest fan of Chromium, but holy cow Electron makes it easy to turn a website / webapp into a lil self contained exe. Must resist urge to use this newfound knowledge to start a dozen new side projects.
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Patrick Curry (GameDev) @patrickmcurry.mastodon.gamedev.place.ap.brid.gy · 15/02/2025
I spent most of my time in meetings, but the vibe at DICE 2025 was surprisingly upbeat this year. Had some really inspiring and off the cuff conversations… and most importantly saw lots of friends who still love making games. #gamedev
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Patrick Curry (GameDev) @patrickmcurry.mastodon.gamedev.place.ap.brid.gy · 10/02/2025
@GDCPresoReviews I love your posts! Any chance you’d enable indexing / searching on this account so we can more-easily find specific posts and reviews?
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Patrick Curry (GameDev) @patrickmcurry.mastodon.gamedev.place.ap.brid.gy · 10/02/2025
Holy crap I found one of my all-time favorite game prototypes! It's not technically special, but I had so much fun figuring out how to reuse the Starcraft sprites to make lil marines animate and walk around. The idea was to turn this into a […] [Original post on mastodon.gamedev.place]
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Patrick Curry (GameDev) @patrickmcurry.mastodon.gamedev.place.ap.brid.gy · 09/02/2025
I've been inspired by @gregpak to centralize more of my work on my own minimalist website. Today I put a bunch (but not all) of my nonfiction writing and blog posts on this one page! Check it out for a bunch of #gamedev and #startup musings. patrickcurry.com/blog/posts 👈
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Patrick Curry (GameDev) @patrickmcurry.mastodon.gamedev.place.ap.brid.gy · 28/01/2025
Well it turns out the gross ugly code I wrote to inspect the data is more accurate than the cool space age code I wrote to “fix it” so I’m here learning all the wrong lessons again. #gamedev
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Patrick Curry (GameDev) @patrickmcurry.mastodon.gamedev.place.ap.brid.gy · 26/01/2025
Caught in that fun loop of writing code and then getting curious about the data I'm handling so I'm writing code to inspect the data and thus the rabbit whole gets deeper and deeper. #gamedev
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Patrick Curry (GameDev) @patrickmcurry.mastodon.gamedev.place.ap.brid.gy · 25/01/2025
Porting Doom to Apple Watch is a really silly idea. Developing for the Watch is something I’d like to try, but I’d have to set up an entirely new development environment. Maybe I could do it on a VM and have a lil less tedium involved. #doom #applewatch
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Patrick Curry (GameDev) @patrickmcurry.mastodon.gamedev.place.ap.brid.gy · 25/01/2025
Porting Doom to the original Game Boy is probably impossible. Buuut I have a couple ideas about how to do it that I want to try out. But I should probably finish my other Game Boy project first. #doom #gameboy
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Patrick Curry (GameDev) @patrickmcurry.mastodon.gamedev.place.ap.brid.gy · 25/01/2025
I think from a gameplay perspective I’m most interested in porting Doom into the Quake 1 engine itself. There are some really impressive recent mods that recreate components of Doom in Quake. But I’m imagining a Quake client that can straight up load and play wads. #doom #quake
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Patrick Curry (GameDev) @patrickmcurry.mastodon.gamedev.place.ap.brid.gy · 25/01/2025
Porting Doom into Unity feels like something I’d be able to accomplish, especially since there’s likely lots of file format similarities and reuse with Quake, which I know pretty darn well at this point. #doom #quake #unity
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Patrick Curry (GameDev) @patrickmcurry.mastodon.gamedev.place.ap.brid.gy · 25/01/2025
Trying to port Doom to Godot would be fun, as I’d be learning both codebases at once. But I feel like I should port my previous “Quake BSP in Unity” project to Godot first as a start. #doom #quake #unity #godot
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Patrick Curry (GameDev) @patrickmcurry.mastodon.gamedev.place.ap.brid.gy · 23/01/2025
Places I’m compelled to port Doom… I’m sure some have been done before: - Godot engine - Unity engine - Quake 1 engine - Original Game Boy - Apple Watch #doom #gamedev
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Patrick Curry (GameDev) @patrickmcurry.mastodon.gamedev.place.ap.brid.gy · 23/01/2025
I have an important business meeting tomorrow… so of course I’m about to cut my own hair. This has never failed me.
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Patrick Curry (GameDev) @patrickmcurry.mastodon.gamedev.place.ap.brid.gy · 21/01/2025
I learned some new things about the guts of Steam and am having simultaneous "gee I know so much about #gamedev" and "wow I know zero about #gamedev" thoughts and emotions at the same time.
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Patrick Curry (GameDev) @patrickmcurry.mastodon.gamedev.place.ap.brid.gy · 15/01/2025
I'm super stoked to share this interview with my pal Alex Irvine, lead writer on Marval Rivals. Alex let me (and my kids) pepper him with questions about Rivals, his career, how he moved from sci-fi to comics to games, and more! patrickcurry.com/marvel-rivals-alex… #marvelrivals […]
mastodon.gamedev.place
Original post on mastodon.gamedev.place
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Patrick Curry (GameDev) @patrickmcurry.mastodon.gamedev.place.ap.brid.gy · 15/01/2025
I have that itchy "blog is done but don't want to look like a weirdo posting it in the middle of the night" feeling. #gamedev
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Patrick Curry (GameDev) @patrickmcurry.mastodon.gamedev.place.ap.brid.gy · 15/01/2025
Famous last words: I think I have my social media muted-words-list finely tuned to get through the next few weeks.
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Patrick Curry (GameDev) @patrickmcurry.mastodon.gamedev.place.ap.brid.gy · 13/01/2025
Today's modern world is making it difficult to search for the classic video game DOOM. I'm resorting to "doom the game not the state of human existence". #doom #gamedev
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Reposted by Patrick Curry (GameDev)
Patrick Curry @patrickmcurry.mastodon.social.ap.brid.gy · 08/01/2025
Here’s another #Mastodon thought. What happens if a Mastodon instance goes offline? Like it just disappears from the Internet? Do the posts that once lived there that were boosted by users on other instances survive? Or do those “echos” disappear too?
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Reposted by Patrick Curry (GameDev)
Patrick Curry @patrickmcurry.mastodon.social.ap.brid.gy · 08/01/2025
Here’s an idea: mute lists that are portable across multiple apps and social media platforms. I’ve been carefully curating my email, adblock, and social accounts for years. This makes logging into a new platform feel like visiting your uncle who insists on having Fox News on TV full-blast 24/7! […]
mastodon.social
Original post on mastodon.social
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Patrick Curry (GameDev) @patrickmcurry.mastodon.gamedev.place.ap.brid.gy · 06/01/2025
My friend Drew Davidson does awesome work curating the "Well Played" series of books, full of essays diving deep into some of the best video games ever made. I'm excited to share that my piece on Tetris is included in the latest collection, "Well Played: For the Love of Games"! It's a free […]
mastodon.gamedev.place
Original post on mastodon.gamedev.place
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Patrick Curry (GameDev) @patrickmcurry.mastodon.gamedev.place.ap.brid.gy · 06/01/2025
Ok I think I have time for one last insane mad scientist experiment tonight before the first work week of 2025 kicks off...
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Patrick Curry (GameDev) @patrickmcurry.mastodon.gamedev.place.ap.brid.gy · 06/01/2025
End of holiday break thought: originality is earned as much through research and knowledge of what came before as it is from the creative spark of new thought. Your "new" thought may have already belonged to a few other folks before!
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Patrick Curry (GameDev) @patrickmcurry.mastodon.gamedev.place.ap.brid.gy · 04/01/2025
Hey hivemind, what’s the state of the art on smart phones that are fairly secure, low spyware, and can still run most apps? I’d be down with a solution like a custom Android distribution that I can install onto a Pixel phone. Recommendations? #foss #smartphones #android
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Patrick Curry (GameDev) @patrickmcurry.mastodon.gamedev.place.ap.brid.gy · 04/01/2025
I know it's nearly the end of holiday break when it's the middle of the night and I'm like "oooh, what shall I get into now?"
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Patrick Curry (GameDev) @patrickmcurry.mastodon.gamedev.place.ap.brid.gy · 03/01/2025
It has real good fascist-punching too!
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Patrick Curry (GameDev) @patrickmcurry.mastodon.gamedev.place.ap.brid.gy · 03/01/2025
The new Indiana Jones game is really good y'all. I haven't beat it yet, but so far it feels like Pre-WW2 Dishonored to me, and so far the tone and humor is pitch-perfect!
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Reposted by Patrick Curry (GameDev)
Patrick Curry (GameDev) @patrickmcurry.mastodon.gamedev.place.ap.brid.gy · 02/01/2025
Happy New Year everyone! I'm happy to be hurtling through space and time on this giant space station with y'all. Let's take care of it, take care of each other, and take at least one more journey around the Sun together! Here's what I got up to in 2024: patrickcurry.com/2024
patrickcurry.com
Patrick Curry - 2024 Year in Review
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