⭕️ Red Hed 🔴 @patrickcaldes.bsky.social · 05/10/2026Working on elevator for my game. How to split 32 positions to 4 floors? Make each floor have 8 orientations :) I obviously can't import Blender's drivers to Godot so I'll have to set up a script to handle all of their rotations. Honestly it's probably unnecessary anyways, they're mostly hidden lol 0122
⭕️ Red Hed 🔴 @patrickcaldes.bsky.social · 23/09/2026This is my work in progress on a puzzle adventure game in the style of Myst(1993) made in Godot. It's been a great learning experience, and Godot has proven to be excellent as a low-footprint, high-functionality game engine giving me all I need to create the game. 111
⭕️ Red Hed 🔴 @patrickcaldes.bsky.social · 17/09/2026Day to Night, dithered. (sped up to see the difference) 012
⭕️ Red Hed 🔴 @patrickcaldes.bsky.social · 09/09/2026Manually cutting out a bunch of custom modular map tiles for D&D. 002
⭕️ Red Hed 🔴 @patrickcaldes.bsky.social · 04/09/2026Stephen McKinley Henderson as Gatori Get it? Because he looks kind of like an Alligator 100
⭕️ Red Hed 🔴 @patrickcaldes.bsky.social · 04/09/2026Grogu is rescuing Mando with a bunch of Babu Friks. This is so dumb. 100
⭕️ Red Hed 🔴 @patrickcaldes.bsky.social · 04/09/2026And then this random side character gets a full head and prosthetics only to look like devil priest. Just weird man. 100
⭕️ Red Hed 🔴 @patrickcaldes.bsky.social · 04/09/2026While I think Grogu as a puppet is cute and endearing, it's weird that there are so many other characters that could have benefitted from just makeup and prosthetics and they just went full CG. Like the Mandalorian's Pilot/helper/whatever. 100
⭕️ Red Hed 🔴 @patrickcaldes.bsky.social · 30/08/2026Hex map Island example. I might need to make more cell types to get the fully fledged features Im looking for but this was such a cool first step to get done! Really happy with the result 001
⭕️ Red Hed 🔴 @patrickcaldes.bsky.social · 29/08/2026Made a modular hex grid map for my D&D campagne. I’ll be sure to post some examples once I get them all cut up 020
⭕️ Red Hed 🔴 @patrickcaldes.bsky.social · 28/08/202610 hrs of work and climbing ! Happy with how it’s going but I gotta take a lot of breaks 🥴 052
⭕️ Red Hed 🔴 @patrickcaldes.bsky.social · 13/08/2026I love a good soft render :) Using a single brush throughout all this. Procreate + Apple Pencil still the most naturalistic look I’ve found on a tablet. 000
⭕️ Red Hed 🔴 @patrickcaldes.bsky.social · 13/08/2026Redrew the face because I wasn’t happy with it. Rendered some more rocks. Rocks rocks rocks. 001
⭕️ Red Hed 🔴 @patrickcaldes.bsky.social · 12/08/2026Oof this is going to take a while. I love illustration but is it ever a time sink 051
⭕️ Red Hed 🔴 @patrickcaldes.bsky.social · 02/08/2026Enjoying a vinyl (Fleet Foxes) in the new apartment this fine morning. 020
⭕️ Red Hed 🔴 @patrickcaldes.bsky.social · 27/07/2026Adobe sucks so much I don't even have a project open right now... I was just trying to close it! Meanwhile, Affinity with 26 projects open... 001
⭕️ Red Hed 🔴 @patrickcaldes.bsky.social · 16/07/2026The compression algo isn't going to like this one 121
⭕️ Red Hed 🔴 @patrickcaldes.bsky.social · 15/07/2026Having these symbols all be geometry means I can use Geometry Nodes to modify their appearance after the fact. Very handy. 030
⭕️ Red Hed 🔴 @patrickcaldes.bsky.social · 11/07/2026This is just the "W" variations Just have X,Y and Z to finish now! 011
⭕️ Red Hed 🔴 @patrickcaldes.bsky.social · 23/06/2026Got some acrylic markers and decided to put them to use on this bad boy first. Love how it turned out 0112
⭕️ Red Hed 🔴 @patrickcaldes.bsky.social · 04/05/2026Made a deck of playing cards with tarot suits instead of the standard ♥️ ♦️ ♠️ ♣️ Also printed my constellation cards professionally for D&D 😊 011
⭕️ Red Hed 🔴 @patrickcaldes.bsky.social · 30/04/2026Designed an engagement ring for the girlfriend based on her tastes. She's still unsure of the metal. I'm leaning towards rose gold. Might not be super realistic to get made 1:1 but I think it'll give a jeweler a good idea of what I'm looking for ☺ 041
⭕️ Red Hed 🔴 @patrickcaldes.bsky.social · 26/04/2026Implemented generating a whole word in my Godot symbol generator tool. Fixed kerning for now... and next, the challenge of dynamic kerning! The goal will be to try and move the symbols coords closer until they overlap, then use the last position where they did not. We'll see how that plays out lol 031
⭕️ Red Hed 🔴 @patrickcaldes.bsky.social · 25/04/2026Cycling through all the symbols "in order" When I came up with the rules for the symbol generation, this is exactly what I envisioned it would look like so it's really cool to finally see it "in motion" I named it the Cilium Cipher because I envisioned the little arms being like the cilia of cells 021
⭕️ Red Hed 🔴 @patrickcaldes.bsky.social · 24/04/2026Went back to my symbol generator in Godot and finally worked out the kinks. Now to properly implement text-to-glyph. That's going to be a whole can of worms haha. Especially the auto kerning... 020