Paper Garlic @papergarlic.bsky.social · 14/08/2024It's been a while, but we're ramping up development on Synestia! This time, we got an early prototype of our procedural planet generation to show you, take a look: 011
Paper Garlic @papergarlic.bsky.social · 22/02/2024Finished a seamless texture generator to generate planetary landmasses. Just have to color the biomes and map it to a sphere and this will be pretty epic. Also another shot of the 3D procedural star field in the background. Made in Godot 4.2 using C#. 051