Reposted by eater29TreeHouse @treehouseminis.bsky.social · 31/08/2026Your audience awaits... #doom #fps #retro #doommods 54823
Reposted by eater29nic15 @nic1514.neocities.org · 13/08/2026The Valley of Wind-Chimes is a GIGANTIC collab map with @panteater29.bsky.social. It's browner than Quake, entirely non-linear and 2 hours long. eater is the goat, and I'm really proud of the final result -v- 173
Reposted by eater29novaseer @novaseer.bsky.social · 20/07/2026anyone else picking up the faintest smell of waffles 1176
eater29 @panteater29.bsky.social · 26/05/2026Who would win in a fight? 1 Doomguy or 100 revenants? Find out in this 10-map wad of mildly to questionably difficult speedmaps by a group of revenant enjoyers. Revenants are included! www.doomworld.com/forum/topic/... 2135
eater29 @panteater29.bsky.social · 14/05/2026Layouting on the tetanus texture map is hilariously slow ANGLED GRIDSLOP WARNING 1235
eater29 @panteater29.bsky.social · 01/05/2026As a result of a spur-of-the-moment decision, I now have a Bluesky account. I'll periodically post mapping progress/teasers here and maybe the occasional rambling there. Anyways, something I worked on tonight, using Tetanus & Makkon textures #doom 34715