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Pandanymous

@pandanymousdev.bsky.social
76 followers 63 following 54 posts
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Pandanymous @pandanymousdev.bsky.social · 4h
Ok new marketing strategy : Go play my game or Mittens gets it pandanymous.itch.io/inktoberexe Day 5 done, Smack ! #inktober #inktober2026 #indiedev #unity #indiegames
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Pandanymous @pandanymousdev.bsky.social · 04/10/2026
Day 4 : Cactus ! Well this is a cactus pandanymous.itch.io/inktoberexe #inktober #inktober2026 #indiedev #unity #indiegames
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Pandanymous @pandanymousdev.bsky.social · 03/10/2026
Day 3 done, Miniature ! Lets see how far we can zoom ! pandanymous.itch.io/inktoberexe #inktober2026 #inktober #indiedev #indigames #unity
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Pandanymous @pandanymousdev.bsky.social · 02/10/2026
Ok now that i've shown how the game work, you'll have to play it to see what happens ! Intktober day 2 done, Relic ! Game here : pandanymous.itch.io/inktoberexe #indiedev #gamedev #inktober #inktober2026 #unity
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Pandanymous @pandanymousdev.bsky.social · 01/10/2026
I made a thing for #inktober2026 ! I wanted to add my own spin on it so i made a game (sort of). I know it's not a drawing, nor ink, but I had fun making it ! I'll try to update it, we'll see how far we'll get It's testable here : pandanymous.itch.io/inktoberexe #indiedev #gamedev #inktober
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Pandanymous @pandanymousdev.bsky.social · 28/07/2026
Thanks for the feedback ! We'll keep that in mind if we improve the game further post jam :)
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Pandanymous @pandanymousdev.bsky.social · 27/07/2026
For now it's registered on the beat !
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Pandanymous @pandanymousdev.bsky.social · 27/07/2026
Some friends and i made a thing for the #GMTKJam ! A samurai fighting game where you move on the beat ! natwpinerise.itch.io/katana-one #indiedev #unity
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Pandanymous @pandanymousdev.bsky.social · 05/04/2026
Our game is up for #JameGam #53 ! Fend off waves of crow while rocking your chair with your shotgun ! pandanymous.itch.io/crowking-chair
pandanymous.itch.io
Crowking Chair by pandanymous, Charlie.Is.Ocean, legume racine
Rock your chair with your shotgun, Caw Caw !
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Pandanymous @pandanymousdev.bsky.social · 21/03/2026
It's starting to look like a real fight ! #indiedev #gamedev #unity #screenshotsaturday #solodev
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Pandanymous @pandanymousdev.bsky.social · 14/03/2026
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Pandanymous @pandanymousdev.bsky.social · 14/03/2026
Ennemies are starting to look alive ! #indiedev #gamedev #unity #screenshotsaturday #solodev
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Pandanymous @pandanymousdev.bsky.social · 07/03/2026
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Pandanymous @pandanymousdev.bsky.social · 07/03/2026
Starting to work on animations, binding hands and other objects to the animations #indiedev #gamedev #unity #screenshotsaturday #solodev
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Pandanymous @pandanymousdev.bsky.social · 28/02/2026
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Pandanymous @pandanymousdev.bsky.social · 28/02/2026
🥰 😳 What if we touched hands 🫱 🫲 #indiedev #gamedev #unity #screenshotsaturday #solodev
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Pandanymous @pandanymousdev.bsky.social · 22/02/2026
Yeah i'm still figuring out how to handle combat as well ^^
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Pandanymous @pandanymousdev.bsky.social · 21/02/2026
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Pandanymous @pandanymousdev.bsky.social · 21/02/2026
Experimenting with putting items in items ! (An item that you can grab, and interact using the other hand) #indiedev #gamedev #unity #screenshotsaturday #solodev
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Pandanymous @pandanymousdev.bsky.social · 14/02/2026
And now the fabricator is working ! #indiedev #gamedev #unity #screenshotsaturday #solodev
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Pandanymous @pandanymousdev.bsky.social · 07/02/2026
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Pandanymous @pandanymousdev.bsky.social · 07/02/2026
Working on some kind of fabricator..... There is still work to do but it's starting to work (almost) #indiedev #gamedev #unity #screenshotsaturday #solodev
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Pandanymous @pandanymousdev.bsky.social · 31/01/2026
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Pandanymous @pandanymousdev.bsky.social · 31/01/2026
Even more complex machines ! Also trying a new tile set / render style #indiedev #gamedev #unity #screenshotsaturday #solodev
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Pandanymous @pandanymousdev.bsky.social · 24/01/2026
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Pandanymous @pandanymousdev.bsky.social · 24/01/2026
Working on more complex hand interactions #indiedev #gamedev #unity #screenshotsaturday #solodev
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Pandanymous @pandanymousdev.bsky.social · 17/01/2026
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Pandanymous @pandanymousdev.bsky.social · 17/01/2026
Two big changes that looks small, Testing 3D hands, and switched from tile based movement to first person controls #indiedev #gamedev #unity #screenshotsaturday #solodev
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Pandanymous @pandanymousdev.bsky.social · 10/01/2026
probably something with dungeon crawling. I'm not really set on something definitive but at least something that make good use of the hands idk
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Pandanymous @pandanymousdev.bsky.social · 10/01/2026
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Pandanymous @pandanymousdev.bsky.social · 10/01/2026
And now, furniture (with items inside !) #indiedev #gamedev #unity #screenshotsaturday #solodev
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Pandanymous @pandanymousdev.bsky.social · 04/01/2026
And for the "only considering horizontal movement" part, i want to keep things flexible and be able to do all kind of animations (vertical, rotation, etc...)
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Pandanymous @pandanymousdev.bsky.social · 04/01/2026
It's a point set up relative to the object i want to move ! (i hope the drawing below helps better understand the system) It's used to create a plane wich helps determine the direction of the animation
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Pandanymous @pandanymousdev.bsky.social · 04/01/2026
Yeah it's kind of a big inspiration (and one of my fav games). Implementation wise, the door opening/closing is an animation which is driven by how far the mouse is from the hand, and an arbitrary target
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Pandanymous @pandanymousdev.bsky.social · 03/01/2026
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Pandanymous @pandanymousdev.bsky.social · 03/01/2026
Implemented interactive doors ! Handling still needs tweaks but it's starting to work ! #indiedev #gamedev #unity #screenshotsaturday #solodev
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Pandanymous @pandanymousdev.bsky.social · 20/12/2025
Link to previous post : bsky.app/profile/pand...
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Pandanymous @pandanymousdev.bsky.social · 20/12/2025
Worked on camera movement & finding a solution to grab items in a 3D space ! Right now, it's using handles projected on the hands plane. Seems to works well enough #indiedev #gamedev #unity #screenshotsaturday #solodev
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Pandanymous @pandanymousdev.bsky.social · 13/12/2025
Spiiiiiiiin
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Pandanymous @pandanymousdev.bsky.social · 13/12/2025
gogo gadgeto 3d tileset
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Pandanymous @pandanymousdev.bsky.social · 13/12/2025
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Pandanymous @pandanymousdev.bsky.social · 13/12/2025
The cool thing with this control scheme is i only use the mouse. So we can do stuff like this, keyboard movement + hands control So now in 3D ! #indiedev #gamedev #unity #screenshotsaturday #solodev
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Pandanymous @pandanymousdev.bsky.social · 06/12/2025
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Pandanymous @pandanymousdev.bsky.social · 06/12/2025
Starting to look like a real fight ! #indiedev #gamedev #unity #screenshotsaturday #solodev
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Pandanymous @pandanymousdev.bsky.social · 29/11/2025
Woops forgot link to previous post : bsky.app/profile/pand...
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Pandanymous @pandanymousdev.bsky.social · 29/11/2025
Turbofight
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Pandanymous @pandanymousdev.bsky.social · 29/11/2025
More combat set-up ! Now with a placeholder ennemy, and hand interacts with attacks #indiedev #gamedev #unity #screenshotsaturday #solodev
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Pandanymous @pandanymousdev.bsky.social · 22/11/2025
and the block
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Pandanymous @pandanymousdev.bsky.social · 22/11/2025
Previous post : bsky.app/profile/pand... Worked on different items behaviour and interactions (ie parry & block, depending of what's the hand holding) #indiedev #gamedev #unity #screenshotsaturday #solodev
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Pandanymous @pandanymousdev.bsky.social · 15/11/2025
Yup ! I guess the hands gave it away 😅 Although, i went to a different route than the 3D platforming it's still a big inspiration (and one of my fav games)
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