Reposted by LBThe Smol Cafe 🥞🍼 @thesmolcafe.bsky.social · 29/09/2026That moment when your friends burst into your room while you are having a fancy private tea party. 231251
Reposted by LBThe Smol Cafe 🥞🍼 @thesmolcafe.bsky.social · 29/09/2026The PreSchooler would like to Battle~ 6484116
Reposted by LBMilk Consumer [they/them] @nosebleedcat.bsky.social · 28/09/2026Thinking about fall outfits... 1544989
Reposted by LBReva The Scarf @fennecmedic.bsky.social · 25/09/2026Did you know that friendships made at RejuVacations can span generations~ ~in the course of a week? 319440
Reposted by LB~ Jamage ~ @jamage.bsky.social · 24/09/2026I put the current web-build of my game up here on itch, if anyone's interested in trying it out! I highly recommend a controller, if possible 🎮 Feedback is welcome! jamage.itch.io/sinking-squa...jamage.itch.ioSinking Squares by JamagePlay in your browser 042
LB @padded.dad · 23/09/2026Could also spawn buffs/enemies inside the tiles, so rotating and placing tiles kinda makes the map you have to clear 020
Reposted by LBMilo buppy @milobuppoart.bsky.social · 19/09/2026When the ghost nursery is annoyed you got away before they had their fun and you doubled up and into jammies. "look MOST people that come into the haunted nursery, get fussy and scream and kick and fight. But you, YOU, ENJOY THIS!? HEY GET BAC- HEY ITS NOT NINTENDO TIME!" art by @pandarauch.art 10635112
LB @padded.dad · 18/09/2026yeah but did you implement the imminent tetris detection so you can adjust spawn rates for the line piece? 230
Reposted by LBMilk Consumer [they/them] @nosebleedcat.bsky.social · 17/09/2026When dad comes home [ #abdl // #diaperfur ] 302346428
LB @padded.dad · 17/09/2026You might also want to store the shapes relative to their axis of rotation, that way you can move em around and rotate based on that 110
Reposted by LB🌈Zuzu Babyderg @abczuzu.bsky.social · 30/08/2026Rem is ready for bedtime! #diaperfur #abdl #babyfur 2374102
Reposted by LBRistretto Rabbit @ristrettobun.bsky.social · 10/09/2026Look at the two of us! This is a recreation of the next time I get to see @dipdiphooray.bsky.social 🥰 Thank you so much for the sweetest surprise, I love you bud! ❤️ 🧑🎨🎨: @blueozzybear.bsky.social #babyfur #abdl 552374
Reposted by LBReva The Scarf @fennecmedic.bsky.social · 04/09/2026Big announcements, blurry reveals, come on ya knuckleheads git in here #littletroubles #zomgspoilers www.twitch.tv/littletroubl... 029337
LB @padded.dad · 02/09/2026Could be wrong on Unity, never shipped anything on it but that was my read when I was comparing the two approaches awhile ago. 110
LB @padded.dad · 02/09/2026Yeah it's an unreal specific name, I hadn't seen it referred to it like that either. From what I understand Unity's equivalent is also less noticeable because it tries to prebuild as much as possible, while unreal keeps everything loose and tries to optimize everything as a whole at the end. 110
LB @padded.dad · 02/09/2026Compile - building native code into the executable, happens every time you change native code Cook - building loose content files into shipping data, happens every time you want to run the game outside the editor 110
LB @padded.dad · 02/09/2026Epic had a way to nativize blueprints but they deprecated it with UE5. Because blueprint is script not native code you can transfer a lot of things but apparently it fell over a lot. 010
LB @padded.dad · 02/09/2026Also iteration speed between blueprint and native weirdly inverses outside of the editor. Iterating on BP in editor is fast but if you need to change something in a cooked build, you must re cook to see changes. Native changes recompile the executable which can be a lot faster than a re cook 110
LB @padded.dad · 02/09/2026That's not exclusive to unreal, they have a pretty good chunk packaging system but it needs to be configured against whatever you're shipping to. 010
LB @padded.dad · 02/09/2026Depends on how you bundle content and the platforms patcher works. Executables are small, so reshipping an exe can sometimes be very cheap. Patch packaging can get hairy and it's good to have a strategy, it's easy to accidentally ship multiple GB because of a couple of bytes difference in content 210
LB @padded.dad · 02/09/2026Blueprint is flattened during the cook, but it is interpreted by the engine's VM, not compiled into the executable. It's still content even at ship. This does matter for performance and also what might need to re-ship to fix bugs. The VM can do things the compiler can't. 120
LB @padded.dad · 02/09/2026You can do most things in native or blueprint. Once something enters blueprint land it's hard to get it back into native. Blueprints let you iterate in editor which is cool, native code allows hot reload with some rules. 110
LB @padded.dad · 02/09/2026They have a ton of sample projects for various kinds of games, also interesting not just to look at c++ but blueprint as well. 110
LB @padded.dad · 02/09/2026Just apply! Worst they can do is pass you over. Some folks I work with only had unity experience prior to working here and that didn't stop them. I came from a custom engine so I was worried nothing would really translate. The truth is it doesn't translate 1:1 but everything rhymes. 010
LB @padded.dad · 02/09/2026Unreal has its own GC, so maybe try something in UE? On top of a language it's a different software package you can put on your resume, and unreal's way of using C++ is interesting, it does feel a lot more like C#. 110
Reposted by LBMilo buppy @milobuppoart.bsky.social · 01/09/2026Drawing for a bit then some terraria or mortal shell. Come hang and stuff! www.twitch.tv/milobuppotwitch.tvMiloBuppo - Live on TwitchDrawing for a bit then some terraria or mortal shell. | Streaming art. 032
Reposted by LBThe Smol Cafe 🥞🍼 @thesmolcafe.bsky.social · 30/08/2026A quick BIRTHDAY DOODLE to the one and only cute Buddy @collie.baby ft @fenn.ink <3 Have a cute Pouty Birthday buddy~ 253885
Reposted by LBThe Smol Cafe 🥞🍼 @thesmolcafe.bsky.social · 25/08/2026Kobolds are always such cute smol little guys. Just keep talking to them about dragons and they will be giggly and bouncy. 5661138
Reposted by LBThe Smol Cafe 🥞🍼 @thesmolcafe.bsky.social · 25/08/2026My my, sounds like someone got a lot of caramel on their apple at the Pokemon Fair. 420249
Reposted by LBMilk Consumer [they/them] @nosebleedcat.bsky.social · 22/08/2026yeah [ #diaperfur // #abdl ] 172587462
Reposted by LBMilo buppy @milobuppoart.bsky.social · 12/08/2026Time to attempt to beat up the worlds most vulgar garden in gaming, BEHOLD TERRARIAS JUNGLE! Trying to get through this part of the game today, then scribble some stuff, come chill, enjoy the tunes, relish the rage. www.twitch.tv/milobuppo art by @zibe.bsky.social 1132
LB @padded.dad · 07/08/2026There's a certain kind of fun from the sort of encounters you get in an MMO that wouldn't quite work as an action game (some have tried, see wildstar). Give it a shot, if you use a controller it can kinda feel like a action game especially with classes like monk. 150
Reposted by LBJay’s Art Corner @jaysartcorner.bsky.social · 04/08/2026“Mhm, and what have we learned?” Don’t let papa bear catch you climbing the big tall tree without a way back down? Oh not that? Ummm… hmm… @padded.dad in padded dad mode. As he often is forced into. :p #abdl #furry #diapers 0308
Reposted by LBMilo buppy @milobuppoart.bsky.social · 03/08/2026"nyehhh, tigger is bouncier and better." "No, KION IS FAR CUTER AND BETTER!" This is going to be a very loud shouting and maybe dog soon to turn cat fight with Leon. Then a long comfy cuddly nap. Another super cute piece from @nudimps.bsky.social ;/////;!!! 231032165
Reposted by LBScyler | Él Tigrécito 🐯 @kittenscy.bsky.social · 01/08/2026The summer heat is no match for minimal clothing and an ice-cold treat. 🎨: @binkiebuck.bsky.social 131477246