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Pablo Alonso

@pabloalonso.bsky.social
3.2K followers 14 following 95 posts

Design director on @warframe.com

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Pablo Alonso @pabloalonso.bsky.social · 24/03/2026
Shoulda held on in the uterus a day longer smh
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Pablo Alonso @pabloalonso.bsky.social · 19/06/2025
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Pablo Alonso @pabloalonso.bsky.social · 19/06/2025
Couple new augments coming in the next update
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Pablo Alonso @pabloalonso.bsky.social · 17/06/2025
Well that someone should NOT buy a bunch of spiders for their own ship hahaha but yeah we researched it. Conclusion was most of the common arachnophobia triggers should not really happen with Oraxia, so we won't spend the effort to implement something unless if first proves to be a problem.
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Pablo Alonso @pabloalonso.bsky.social · 17/06/2025
The changes required would be probably too large would need to make all decorations affect navigation mesh, so unlikely
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Pablo Alonso @pabloalonso.bsky.social · 17/06/2025
No flies in my apartment
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Pablo Alonso @pabloalonso.bsky.social · 16/06/2025
The normal and sp versions are muuuuch easier
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Pablo Alonso @pabloalonso.bsky.social · 16/06/2025
Think fast. Jump faster.
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Pablo Alonso @pabloalonso.bsky.social · 16/06/2025
Not atm, from our research the main triggers for arachnophobia are 1.# of legs 2.Eye pattern 3.Hairiness 4.Movement 5.Fangs 6.Abdomen So really only #4 might be an issue with Oraxia and anecdotally has not been an issue. If it proves to be a problem after release we will revisit.
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Pablo Alonso @pabloalonso.bsky.social · 18/04/2025
Very cool! glad you are enjoying the game
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Pablo Alonso @pabloalonso.bsky.social · 16/04/2025
Fantastic work!
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Pablo Alonso @pabloalonso.bsky.social · 08/04/2025
We are! along with a couple other buffs
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Pablo Alonso @pabloalonso.bsky.social · 03/04/2025
We tried when we made her, but required extra code on every helminth ability and that was too much technical debt for the sake of dice shenanigans unfortunately 😅
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Pablo Alonso @pabloalonso.bsky.social · 03/04/2025
As requested in the latest Warframe Devstream, we are adding a universal Gemini emote, that will work for the Warframe you have on if you have the matching Gemini skin. Icon pending.
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Pablo Alonso @pabloalonso.bsky.social · 01/04/2025
Really enjoying the upcoming Tourist Mode coming to Warframe soon! Take pictures, we will develop and mail them to you autographed!
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Pablo Alonso @pabloalonso.bsky.social · 28/03/2025
It's a bad tooltip, we will update it, but it has had LoS since forever. I think some of the confusion might be that it is LoS and not collision, collision is much more strict, we dont use it often, with LoS you can have a wall between the enemy and you and if you can see them, you can hit them
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Pablo Alonso @pabloalonso.bsky.social · 28/03/2025
It’s a bug that unfortunately requires a cert build to fix, so it’s gonna take a bit
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Pablo Alonso @pabloalonso.bsky.social · 26/03/2025
I don't like how much confusion there was with the Inaros one that does this, people kept thinking it was a stat stick, but really only copies the types, not the mods... so not sure I want to do this mess again, but I could see making a version of Razorflies can apply x status type
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Pablo Alonso @pabloalonso.bsky.social · 26/03/2025
Yeah, it was an accident tbh, we didn't plan it, but I think I'm just gonna leave it. They actually always had 10% status, but we had some code that filtered out status procs for them and that got removed, so that forgotten 10% started poking in.
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Pablo Alonso @pabloalonso.bsky.social · 26/03/2025
It has always had it. Does have an older version of LoS check since we never changed it, new version is a bit more forgiving, so that might be what you are seeing if you are comparing to newer abilities?
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Pablo Alonso @pabloalonso.bsky.social · 25/03/2025
Thanks for the report, will add to the queue
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Pablo Alonso @pabloalonso.bsky.social · 21/03/2025
A prototype for a minigame that never was! Had a lot of fun working on 1999
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Pablo Alonso @pabloalonso.bsky.social · 20/03/2025
After reviewing it with the design team, Arcane Hot Shot and Arcane Universal Fallout will work on exalted weapons in a future hotfix, likely the very next one.
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Pablo Alonso @pabloalonso.bsky.social · 19/03/2025
I’ll get you a better answer tomorrow
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Pablo Alonso @pabloalonso.bsky.social · 19/03/2025
We are digging into it
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Pablo Alonso @pabloalonso.bsky.social · 19/03/2025
oh ok, yeah the thing that is missing and we will add eventually is a line specifically for weapons above rank 30.
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Pablo Alonso @pabloalonso.bsky.social · 19/03/2025
Fix for this should be out on the next hotfix
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Pablo Alonso @pabloalonso.bsky.social · 19/03/2025
Any more particulars on the repro? gave it a quick try and seems to work just fine
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Pablo Alonso @pabloalonso.bsky.social · 19/03/2025
We are fixing an error with Bladestorm in the next update but very low frequency, so not sure if it is what you are seeing. If you find a reliable way to reproduce, please let me know. As for the reimbursement, we did not intentionally change anything about it, so should work the same as before.
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Pablo Alonso @pabloalonso.bsky.social · 19/03/2025
Can you elaborate on what you think is weaker now?
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Pablo Alonso @pabloalonso.bsky.social · 19/03/2025
You got a clip or post?
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Pablo Alonso @pabloalonso.bsky.social · 19/03/2025
Can you send me screenshot?
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Pablo Alonso @pabloalonso.bsky.social · 19/03/2025
We'll take a look, thanks for the report
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Pablo Alonso @pabloalonso.bsky.social · 19/03/2025
Seems to be working
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Pablo Alonso @pabloalonso.bsky.social · 19/03/2025
Mmm, never thought of it as "close to the chest" we just release them with the update comes out, just kinda how it naturally works
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Pablo Alonso @pabloalonso.bsky.social · 19/03/2025
I know I have a note about Reactive Storm needing attention, so once we are out of current fires it will get an eye
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Pablo Alonso @pabloalonso.bsky.social · 19/03/2025
Warframe Update is almost here!! The pseudo exalted and exalted weapon changes were very very VERY big and we had to touch loads of things, we will be keeping an eye on feedback as you all get your hands on them. And will adjust where necessary, as usual we will try to fix any bugs you find asap
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Pablo Alonso @pabloalonso.bsky.social · 19/03/2025
For out there creative ideas more often than not they start with Reb, creative director for a reason
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Pablo Alonso @pabloalonso.bsky.social · 19/03/2025
This sorts the new one to the top!
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Pablo Alonso @pabloalonso.bsky.social · 18/03/2025
Me too! but yeah haha would've taken too much time
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Pablo Alonso @pabloalonso.bsky.social · 18/03/2025
The blinking is exaggerated for the gif, the real thing is like once every 10 seconds
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Pablo Alonso @pabloalonso.bsky.social · 18/03/2025
Not even once
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Pablo Alonso @pabloalonso.bsky.social · 18/03/2025
This might be one of the weirdest and funnest things we have added to the game! Some in the team have been reeeeeeally trying for the best of the best times, can't wait to see how you all do!
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Pablo Alonso @pabloalonso.bsky.social · 18/03/2025
It was adjusted, but also the 3 round system is like what we did in Duviri, the number of enemies is similar to 5 waves but there's just less waiting around time
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Pablo Alonso @pabloalonso.bsky.social · 18/03/2025
Toggles are a last resort we really try to avoid, mostly because the settings screen as it stands is already soooo overwhelming for new players. Give it a try and if you still hate it after some time, community team always gathers feedback on forums and we can revisit the toggle idea
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Pablo Alonso @pabloalonso.bsky.social · 18/03/2025
I don't think it really is a stat stick, it only copies the damage type, not even the amount or anything, we did update the description to be clearer, only alternative we saw was changing it to a chromatic type augment which does the same, but has less elements, so we opted to leave as is
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Pablo Alonso @pabloalonso.bsky.social · 18/03/2025
No, but I know I added a bug tacker for them, but low priority compared to other fires, so one day! 🤞
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Pablo Alonso @pabloalonso.bsky.social · 18/03/2025
Haha well Satan do be like that, I do agree that on an update day when you get a bunch of new stuff might be overwhelming, but as you play with the stuff you are getting, the indicators will just go away.
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Pablo Alonso @pabloalonso.bsky.social · 18/03/2025
Not the same thing, but I do this by linking a build from a different weapon, so if I want to mod a crit secondary, I will just link a mod build forma different crit secondary I have and apply that to the new weapon
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Pablo Alonso @pabloalonso.bsky.social · 18/03/2025
Hoping it will happen less now that items have a base capacity of 15 and the rank matters less. Do have some notes about maybe one day finding a way to allow mods over capacity to stay installed but disabled, but in general adding extra states to a system makes it harder to understand
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